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-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs271
1 files changed, 271 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs
new file mode 100644
index 00000000..7de4d5f0
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+++ b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs
@@ -0,0 +1,271 @@
+// This file was auto-generated from NVIDIA official Maxwell definitions.
+
+namespace Ryujinx.Graphics.Gpu.Engine.Dma
+{
+ /// <summary>
+ /// Physical mode target.
+ /// </summary>
+ enum SetPhysModeTarget
+ {
+ LocalFb = 0,
+ CoherentSysmem = 1,
+ NoncoherentSysmem = 2,
+ }
+
+ /// <summary>
+ /// DMA data transfer type.
+ /// </summary>
+ enum LaunchDmaDataTransferType
+ {
+ None = 0,
+ Pipelined = 1,
+ NonPipelined = 2,
+ }
+
+ /// <summary>
+ /// DMA semaphore type.
+ /// </summary>
+ enum LaunchDmaSemaphoreType
+ {
+ None = 0,
+ ReleaseOneWordSemaphore = 1,
+ ReleaseFourWordSemaphore = 2,
+ }
+
+ /// <summary>
+ /// DMA interrupt type.
+ /// </summary>
+ enum LaunchDmaInterruptType
+ {
+ None = 0,
+ Blocking = 1,
+ NonBlocking = 2,
+ }
+
+ /// <summary>
+ /// DMA destination memory layout.
+ /// </summary>
+ enum LaunchDmaMemoryLayout
+ {
+ Blocklinear = 0,
+ Pitch = 1,
+ }
+
+ /// <summary>
+ /// DMA type.
+ /// </summary>
+ enum LaunchDmaType
+ {
+ Virtual = 0,
+ Physical = 1,
+ }
+
+ /// <summary>
+ /// DMA semaphore reduction operation.
+ /// </summary>
+ enum LaunchDmaSemaphoreReduction
+ {
+ Imin = 0,
+ Imax = 1,
+ Ixor = 2,
+ Iand = 3,
+ Ior = 4,
+ Iadd = 5,
+ Inc = 6,
+ Dec = 7,
+ Fadd = 10,
+ }
+
+ /// <summary>
+ /// DMA semaphore reduction signedness.
+ /// </summary>
+ enum LaunchDmaSemaphoreReductionSign
+ {
+ Signed = 0,
+ Unsigned = 1,
+ }
+
+ /// <summary>
+ /// DMA L2 cache bypass.
+ /// </summary>
+ enum LaunchDmaBypassL2
+ {
+ UsePteSetting = 0,
+ ForceVolatile = 1,
+ }
+
+ /// <summary>
+ /// DMA component remapping source component.
+ /// </summary>
+ enum SetRemapComponentsDst
+ {
+ SrcX = 0,
+ SrcY = 1,
+ SrcZ = 2,
+ SrcW = 3,
+ ConstA = 4,
+ ConstB = 5,
+ NoWrite = 6,
+ }
+
+ /// <summary>
+ /// DMA component remapping component size.
+ /// </summary>
+ enum SetRemapComponentsComponentSize
+ {
+ One = 0,
+ Two = 1,
+ Three = 2,
+ Four = 3,
+ }
+
+ /// <summary>
+ /// DMA component remapping number of components.
+ /// </summary>
+ enum SetRemapComponentsNumComponents
+ {
+ One = 0,
+ Two = 1,
+ Three = 2,
+ Four = 3,
+ }
+
+ /// <summary>
+ /// Width in GOBs of the destination texture.
+ /// </summary>
+ enum SetBlockSizeWidth
+ {
+ QuarterGob = 14,
+ OneGob = 0,
+ }
+
+ /// <summary>
+ /// Height in GOBs of the destination texture.
+ /// </summary>
+ enum SetBlockSizeHeight
+ {
+ OneGob = 0,
+ TwoGobs = 1,
+ FourGobs = 2,
+ EightGobs = 3,
+ SixteenGobs = 4,
+ ThirtytwoGobs = 5,
+ }
+
+ /// <summary>
+ /// Depth in GOBs of the destination texture.
+ /// </summary>
+ enum SetBlockSizeDepth
+ {
+ OneGob = 0,
+ TwoGobs = 1,
+ FourGobs = 2,
+ EightGobs = 3,
+ SixteenGobs = 4,
+ ThirtytwoGobs = 5,
+ }
+
+ /// <summary>
+ /// Height of a single GOB in lines.
+ /// </summary>
+ enum SetBlockSizeGobHeight
+ {
+ GobHeightTesla4 = 0,
+ GobHeightFermi8 = 1,
+ }
+
+ /// <summary>
+ /// DMA copy class state.
+ /// </summary>
+ unsafe struct DmaClassState
+ {
+#pragma warning disable CS0649
+ public fixed uint Reserved00[64];
+ public uint Nop;
+ public fixed uint Reserved104[15];
+ public uint PmTrigger;
+ public fixed uint Reserved144[63];
+ public uint SetSemaphoreA;
+ public int SetSemaphoreAUpper => (int)((SetSemaphoreA >> 0) & 0xFF);
+ public uint SetSemaphoreB;
+ public uint SetSemaphorePayload;
+ public fixed uint Reserved24C[2];
+ public uint SetRenderEnableA;
+ public int SetRenderEnableAUpper => (int)((SetRenderEnableA >> 0) & 0xFF);
+ public uint SetRenderEnableB;
+ public uint SetRenderEnableC;
+ public int SetRenderEnableCMode => (int)((SetRenderEnableC >> 0) & 0x7);
+ public uint SetSrcPhysMode;
+ public SetPhysModeTarget SetSrcPhysModeTarget => (SetPhysModeTarget)((SetSrcPhysMode >> 0) & 0x3);
+ public uint SetDstPhysMode;
+ public SetPhysModeTarget SetDstPhysModeTarget => (SetPhysModeTarget)((SetDstPhysMode >> 0) & 0x3);
+ public fixed uint Reserved268[38];
+ public uint LaunchDma;
+ public LaunchDmaDataTransferType LaunchDmaDataTransferType => (LaunchDmaDataTransferType)((LaunchDma >> 0) & 0x3);
+ public bool LaunchDmaFlushEnable => (LaunchDma & 0x4) != 0;
+ public LaunchDmaSemaphoreType LaunchDmaSemaphoreType => (LaunchDmaSemaphoreType)((LaunchDma >> 3) & 0x3);
+ public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 5) & 0x3);
+ public LaunchDmaMemoryLayout LaunchDmaSrcMemoryLayout => (LaunchDmaMemoryLayout)((LaunchDma >> 7) & 0x1);
+ public LaunchDmaMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaMemoryLayout)((LaunchDma >> 8) & 0x1);
+ public bool LaunchDmaMultiLineEnable => (LaunchDma & 0x200) != 0;
+ public bool LaunchDmaRemapEnable => (LaunchDma & 0x400) != 0;
+ public bool LaunchDmaForceRmwdisable => (LaunchDma & 0x800) != 0;
+ public LaunchDmaType LaunchDmaSrcType => (LaunchDmaType)((LaunchDma >> 12) & 0x1);
+ public LaunchDmaType LaunchDmaDstType => (LaunchDmaType)((LaunchDma >> 13) & 0x1);
+ public LaunchDmaSemaphoreReduction LaunchDmaSemaphoreReduction => (LaunchDmaSemaphoreReduction)((LaunchDma >> 14) & 0xF);
+ public LaunchDmaSemaphoreReductionSign LaunchDmaSemaphoreReductionSign => (LaunchDmaSemaphoreReductionSign)((LaunchDma >> 18) & 0x1);
+ public bool LaunchDmaSemaphoreReductionEnable => (LaunchDma & 0x80000) != 0;
+ public LaunchDmaBypassL2 LaunchDmaBypassL2 => (LaunchDmaBypassL2)((LaunchDma >> 20) & 0x1);
+ public fixed uint Reserved304[63];
+ public uint OffsetInUpper;
+ public int OffsetInUpperUpper => (int)((OffsetInUpper >> 0) & 0xFF);
+ public uint OffsetInLower;
+ public uint OffsetOutUpper;
+ public int OffsetOutUpperUpper => (int)((OffsetOutUpper >> 0) & 0xFF);
+ public uint OffsetOutLower;
+ public uint PitchIn;
+ public uint PitchOut;
+ public uint LineLengthIn;
+ public uint LineCount;
+ public fixed uint Reserved420[184];
+ public uint SetRemapConstA;
+ public uint SetRemapConstB;
+ public uint SetRemapComponents;
+ public SetRemapComponentsDst SetRemapComponentsDstX => (SetRemapComponentsDst)((SetRemapComponents >> 0) & 0x7);
+ public SetRemapComponentsDst SetRemapComponentsDstY => (SetRemapComponentsDst)((SetRemapComponents >> 4) & 0x7);
+ public SetRemapComponentsDst SetRemapComponentsDstZ => (SetRemapComponentsDst)((SetRemapComponents >> 8) & 0x7);
+ public SetRemapComponentsDst SetRemapComponentsDstW => (SetRemapComponentsDst)((SetRemapComponents >> 12) & 0x7);
+ public SetRemapComponentsComponentSize SetRemapComponentsComponentSize => (SetRemapComponentsComponentSize)((SetRemapComponents >> 16) & 0x3);
+ public SetRemapComponentsNumComponents SetRemapComponentsNumSrcComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 20) & 0x3);
+ public SetRemapComponentsNumComponents SetRemapComponentsNumDstComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 24) & 0x3);
+ public uint SetDstBlockSize;
+ public SetBlockSizeWidth SetDstBlockSizeWidth => (SetBlockSizeWidth)((SetDstBlockSize >> 0) & 0xF);
+ public SetBlockSizeHeight SetDstBlockSizeHeight => (SetBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
+ public SetBlockSizeDepth SetDstBlockSizeDepth => (SetBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
+ public SetBlockSizeGobHeight SetDstBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetDstBlockSize >> 12) & 0xF);
+ public uint SetDstWidth;
+ public uint SetDstHeight;
+ public uint SetDstDepth;
+ public uint SetDstLayer;
+ public uint SetDstOrigin;
+ public int SetDstOriginX => (int)((SetDstOrigin >> 0) & 0xFFFF);
+ public int SetDstOriginY => (int)((SetDstOrigin >> 16) & 0xFFFF);
+ public uint Reserved724;
+ public uint SetSrcBlockSize;
+ public SetBlockSizeWidth SetSrcBlockSizeWidth => (SetBlockSizeWidth)((SetSrcBlockSize >> 0) & 0xF);
+ public SetBlockSizeHeight SetSrcBlockSizeHeight => (SetBlockSizeHeight)((SetSrcBlockSize >> 4) & 0xF);
+ public SetBlockSizeDepth SetSrcBlockSizeDepth => (SetBlockSizeDepth)((SetSrcBlockSize >> 8) & 0xF);
+ public SetBlockSizeGobHeight SetSrcBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetSrcBlockSize >> 12) & 0xF);
+ public uint SetSrcWidth;
+ public uint SetSrcHeight;
+ public uint SetSrcDepth;
+ public uint SetSrcLayer;
+ public uint SetSrcOrigin;
+ public int SetSrcOriginX => (int)((SetSrcOrigin >> 0) & 0xFFFF);
+ public int SetSrcOriginY => (int)((SetSrcOrigin >> 16) & 0xFFFF);
+ public fixed uint Reserved740[629];
+ public uint PmTriggerEnd;
+ public fixed uint Reserved1118[2490];
+#pragma warning restore CS0649
+ }
+}