diff options
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs')
-rw-r--r-- | src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs | 33 |
1 files changed, 30 insertions, 3 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs index 2148f43f..3e179621 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/ThreadedRenderer.cs @@ -57,6 +57,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading private int _refConsumerPtr; private Action _interruptAction; + private object _interruptLock = new(); public event EventHandler<ScreenCaptureImageInfo> ScreenCaptured; @@ -274,6 +275,24 @@ namespace Ryujinx.Graphics.GAL.Multithreading return handle; } + public BufferHandle CreateBuffer(nint pointer, int size) + { + BufferHandle handle = Buffers.CreateBufferHandle(); + New<CreateHostBufferCommand>().Set(handle, pointer, size); + QueueCommand(); + + return handle; + } + + public BufferHandle CreateBuffer(int size, BufferAccess access) + { + BufferHandle handle = Buffers.CreateBufferHandle(); + New<CreateBufferAccessCommand>().Set(handle, size, access); + QueueCommand(); + + return handle; + } + public IProgram CreateProgram(ShaderSource[] shaders, ShaderInfo info) { var program = new ThreadedProgram(this); @@ -448,11 +467,14 @@ namespace Ryujinx.Graphics.GAL.Multithreading } else { - while (Interlocked.CompareExchange(ref _interruptAction, action, null) != null) { } + lock (_interruptLock) + { + while (Interlocked.CompareExchange(ref _interruptAction, action, null) != null) { } - _galWorkAvailable.Set(); + _galWorkAvailable.Set(); - _interruptRun.WaitOne(); + _interruptRun.WaitOne(); + } } } @@ -461,6 +483,11 @@ namespace Ryujinx.Graphics.GAL.Multithreading // Threaded renderer ignores given interrupt action, as it provides its own to the child renderer. } + public bool PrepareHostMapping(nint address, ulong size) + { + return _baseRenderer.PrepareHostMapping(address, size); + } + public void Dispose() { // Dispose must happen from the render thread, after all commands have completed. |