diff options
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Resources')
-rw-r--r-- | src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs | 4 | ||||
-rw-r--r-- | src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs | 7 |
2 files changed, 4 insertions, 7 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs index e4e197eb..2992b4a8 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs @@ -70,10 +70,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources } } - public void Create(IRenderer renderer, CounterType type, System.EventHandler<ulong> eventHandler, bool hostReserved) + public void Create(IRenderer renderer, CounterType type, System.EventHandler<ulong> eventHandler, float divisor, bool hostReserved) { ThreadedHelpers.SpinUntilExchange(ref _createLock, 1, 0); - Base = renderer.ReportCounter(type, eventHandler, hostReserved || _reserved); + Base = renderer.ReportCounter(type, eventHandler, divisor, hostReserved || _reserved); Volatile.Write(ref _createLock, 0); } } diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs index b82e286a..68f25853 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs @@ -17,13 +17,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources public int Height => _info.Height; - public float ScaleFactor { get; } - - public ThreadedTexture(ThreadedRenderer renderer, TextureCreateInfo info, float scale) + public ThreadedTexture(ThreadedRenderer renderer, TextureCreateInfo info) { _renderer = renderer; _info = info; - ScaleFactor = scale; } private TableRef<T> Ref<T>(T reference) @@ -64,7 +61,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel) { - ThreadedTexture newTex = new(_renderer, info, ScaleFactor); + ThreadedTexture newTex = new(_renderer, info); _renderer.New<TextureCreateViewCommand>().Set(Ref(this), Ref(newTex), info, firstLayer, firstLevel); _renderer.QueueCommand(); |