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-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Resources/ProgramQueue.cs6
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/BinaryProgramRequest.cs4
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/SourceProgramRequest.cs2
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs2
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedProgram.cs6
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedSampler.cs2
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs11
7 files changed, 16 insertions, 17 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ProgramQueue.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ProgramQueue.cs
index 3f982d31..87ab2f1b 100644
--- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ProgramQueue.cs
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ProgramQueue.cs
@@ -12,10 +12,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
{
private const int MaxConcurrentCompilations = 8;
- private IRenderer _renderer;
+ private readonly IRenderer _renderer;
- private Queue<IProgramRequest> _toCompile;
- private List<ThreadedProgram> _inProgress;
+ private readonly Queue<IProgramRequest> _toCompile;
+ private readonly List<ThreadedProgram> _inProgress;
public ProgramQueue(IRenderer renderer)
{
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/BinaryProgramRequest.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/BinaryProgramRequest.cs
index b4c6853f..e4df1c1b 100644
--- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/BinaryProgramRequest.cs
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/BinaryProgramRequest.cs
@@ -4,8 +4,8 @@
{
public ThreadedProgram Threaded { get; set; }
- private byte[] _data;
- private bool _hasFragmentShader;
+ private readonly byte[] _data;
+ private readonly bool _hasFragmentShader;
private ShaderInfo _info;
public BinaryProgramRequest(ThreadedProgram program, byte[] data, bool hasFragmentShader, ShaderInfo info)
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/SourceProgramRequest.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/SourceProgramRequest.cs
index ff06abb1..744b77e1 100644
--- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/SourceProgramRequest.cs
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/Programs/SourceProgramRequest.cs
@@ -4,7 +4,7 @@
{
public ThreadedProgram Threaded { get; set; }
- private ShaderSource[] _shaders;
+ private readonly ShaderSource[] _shaders;
private ShaderInfo _info;
public SourceProgramRequest(ThreadedProgram program, ShaderSource[] shaders, ShaderInfo info)
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs
index 4b7471d6..e4e197eb 100644
--- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedCounterEvent.cs
@@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
{
class ThreadedCounterEvent : ICounterEvent
{
- private ThreadedRenderer _renderer;
+ private readonly ThreadedRenderer _renderer;
public ICounterEvent Base;
public bool Invalid { get; set; }
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedProgram.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedProgram.cs
index 068d058e..7cbbce45 100644
--- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedProgram.cs
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedProgram.cs
@@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
{
class ThreadedProgram : IProgram
{
- private ThreadedRenderer _renderer;
+ private readonly ThreadedRenderer _renderer;
public IProgram Base;
@@ -29,7 +29,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
public byte[] GetBinary()
{
- ResultBox<byte[]> box = new ResultBox<byte[]>();
+ ResultBox<byte[]> box = new();
_renderer.New<ProgramGetBinaryCommand>().Set(Ref(this), Ref(box));
_renderer.InvokeCommand();
@@ -38,7 +38,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
public ProgramLinkStatus CheckProgramLink(bool blocking)
{
- ResultBox<ProgramLinkStatus> box = new ResultBox<ProgramLinkStatus>();
+ ResultBox<ProgramLinkStatus> box = new();
_renderer.New<ProgramCheckLinkCommand>().Set(Ref(this), blocking, Ref(box));
_renderer.InvokeCommand();
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedSampler.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedSampler.cs
index d8de9a70..62e628a7 100644
--- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedSampler.cs
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedSampler.cs
@@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
{
class ThreadedSampler : ISampler
{
- private ThreadedRenderer _renderer;
+ private readonly ThreadedRenderer _renderer;
public ISampler Base;
public ThreadedSampler(ThreadedRenderer renderer)
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs
index bb0b05fb..b82e286a 100644
--- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs
@@ -1,7 +1,6 @@
using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL.Multithreading.Commands.Texture;
using Ryujinx.Graphics.GAL.Multithreading.Model;
-using System;
namespace Ryujinx.Graphics.GAL.Multithreading.Resources
{
@@ -10,8 +9,8 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
/// </summary>
class ThreadedTexture : ITexture
{
- private ThreadedRenderer _renderer;
- private TextureCreateInfo _info;
+ private readonly ThreadedRenderer _renderer;
+ private readonly TextureCreateInfo _info;
public ITexture Base;
public int Width => _info.Width;
@@ -65,7 +64,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
{
- ThreadedTexture newTex = new ThreadedTexture(_renderer, info, ScaleFactor);
+ ThreadedTexture newTex = new(_renderer, info, ScaleFactor);
_renderer.New<TextureCreateViewCommand>().Set(Ref(this), Ref(newTex), info, firstLayer, firstLevel);
_renderer.QueueCommand();
@@ -76,7 +75,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
{
if (_renderer.IsGpuThread())
{
- ResultBox<PinnedSpan<byte>> box = new ResultBox<PinnedSpan<byte>>();
+ ResultBox<PinnedSpan<byte>> box = new();
_renderer.New<TextureGetDataCommand>().Set(Ref(this), Ref(box));
_renderer.InvokeCommand();
@@ -94,7 +93,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
{
if (_renderer.IsGpuThread())
{
- ResultBox<PinnedSpan<byte>> box = new ResultBox<PinnedSpan<byte>>();
+ ResultBox<PinnedSpan<byte>> box = new();
_renderer.New<TextureGetDataSliceCommand>().Set(Ref(this), Ref(box), layer, level);
_renderer.InvokeCommand();