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path: root/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs
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Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs')
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs
index b82e286a..68f25853 100644
--- a/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Resources/ThreadedTexture.cs
@@ -17,13 +17,10 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
public int Height => _info.Height;
- public float ScaleFactor { get; }
-
- public ThreadedTexture(ThreadedRenderer renderer, TextureCreateInfo info, float scale)
+ public ThreadedTexture(ThreadedRenderer renderer, TextureCreateInfo info)
{
_renderer = renderer;
_info = info;
- ScaleFactor = scale;
}
private TableRef<T> Ref<T>(T reference)
@@ -64,7 +61,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Resources
public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
{
- ThreadedTexture newTex = new(_renderer, info, ScaleFactor);
+ ThreadedTexture newTex = new(_renderer, info);
_renderer.New<TextureCreateViewCommand>().Set(Ref(this), Ref(newTex), info, firstLayer, firstLevel);
_renderer.QueueCommand();