diff options
Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Commands')
-rw-r--r-- | src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs | 6 | ||||
-rw-r--r-- | src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferSparseCommand.cs | 25 |
2 files changed, 29 insertions, 2 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs index 353227b6..60a6e4bf 100644 --- a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferCommand.cs @@ -5,12 +5,14 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer public readonly CommandType CommandType => CommandType.CreateBuffer; private BufferHandle _threadedHandle; private int _size; + private BufferAccess _access; private BufferHandle _storageHint; - public void Set(BufferHandle threadedHandle, int size, BufferHandle storageHint) + public void Set(BufferHandle threadedHandle, int size, BufferAccess access, BufferHandle storageHint) { _threadedHandle = threadedHandle; _size = size; + _access = access; _storageHint = storageHint; } @@ -23,7 +25,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer hint = threaded.Buffers.MapBuffer(command._storageHint); } - threaded.Buffers.AssignBuffer(command._threadedHandle, renderer.CreateBuffer(command._size, hint)); + threaded.Buffers.AssignBuffer(command._threadedHandle, renderer.CreateBuffer(command._size, command._access, hint)); } } } diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferSparseCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferSparseCommand.cs new file mode 100644 index 00000000..965529ad --- /dev/null +++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateBufferSparseCommand.cs @@ -0,0 +1,25 @@ +using Ryujinx.Graphics.GAL.Multithreading.Model; +using System; + +namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer +{ + struct CreateBufferSparseCommand : IGALCommand, IGALCommand<CreateBufferSparseCommand> + { + public readonly CommandType CommandType => CommandType.CreateBufferSparse; + private BufferHandle _threadedHandle; + private SpanRef<BufferRange> _buffers; + + public void Set(BufferHandle threadedHandle, SpanRef<BufferRange> buffers) + { + _threadedHandle = threadedHandle; + _buffers = buffers; + } + + public static void Run(ref CreateBufferSparseCommand command, ThreadedRenderer threaded, IRenderer renderer) + { + Span<BufferRange> buffers = command._buffers.Get(threaded); + threaded.Buffers.AssignBuffer(command._threadedHandle, renderer.CreateBufferSparse(threaded.Buffers.MapBufferRanges(buffers))); + command._buffers.Dispose(threaded); + } + } +} |