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Diffstat (limited to 'src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs')
-rw-r--r--src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs
new file mode 100644
index 00000000..ca86673e
--- /dev/null
+++ b/src/Ryujinx.Graphics.GAL/Multithreading/Commands/ClearRenderTargetDepthStencilCommand.cs
@@ -0,0 +1,28 @@
+namespace Ryujinx.Graphics.GAL.Multithreading.Commands
+{
+ struct ClearRenderTargetDepthStencilCommand : IGALCommand, IGALCommand<ClearRenderTargetDepthStencilCommand>
+ {
+ public CommandType CommandType => CommandType.ClearRenderTargetDepthStencil;
+ private int _layer;
+ private int _layerCount;
+ private float _depthValue;
+ private bool _depthMask;
+ private int _stencilValue;
+ private int _stencilMask;
+
+ public void Set(int layer, int layerCount, float depthValue, bool depthMask, int stencilValue, int stencilMask)
+ {
+ _layer = layer;
+ _layerCount = layerCount;
+ _depthValue = depthValue;
+ _depthMask = depthMask;
+ _stencilValue = stencilValue;
+ _stencilMask = stencilMask;
+ }
+
+ public static void Run(ref ClearRenderTargetDepthStencilCommand command, ThreadedRenderer threaded, IRenderer renderer)
+ {
+ renderer.Pipeline.ClearRenderTargetDepthStencil(command._layer, command._layerCount, command._depthValue, command._depthMask, command._stencilValue, command._stencilMask);
+ }
+ }
+}