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Diffstat (limited to 'src/Ryujinx.Common/Utilities/HexUtils.cs')
-rw-r--r--src/Ryujinx.Common/Utilities/HexUtils.cs90
1 files changed, 90 insertions, 0 deletions
diff --git a/src/Ryujinx.Common/Utilities/HexUtils.cs b/src/Ryujinx.Common/Utilities/HexUtils.cs
new file mode 100644
index 00000000..63587cea
--- /dev/null
+++ b/src/Ryujinx.Common/Utilities/HexUtils.cs
@@ -0,0 +1,90 @@
+using System;
+using System.Text;
+
+namespace Ryujinx.Common
+{
+ public static class HexUtils
+ {
+ private static readonly char[] HexChars = "0123456789ABCDEF".ToCharArray();
+
+ private const int HexTableColumnWidth = 8;
+ private const int HexTableColumnSpace = 3;
+
+ // Modified for Ryujinx
+ // Original by Pascal Ganaye - CPOL License
+ // https://www.codeproject.com/Articles/36747/Quick-and-Dirty-HexDump-of-a-Byte-Array
+ public static string HexTable(byte[] bytes, int bytesPerLine = 16)
+ {
+ if (bytes == null)
+ {
+ return "<null>";
+ }
+
+ int bytesLength = bytes.Length;
+
+ int firstHexColumn =
+ HexTableColumnWidth
+ + HexTableColumnSpace;
+
+ int firstCharColumn = firstHexColumn
+ + bytesPerLine * HexTableColumnSpace
+ + (bytesPerLine - 1) / HexTableColumnWidth
+ + 2;
+
+ int lineLength = firstCharColumn
+ + bytesPerLine
+ + Environment.NewLine.Length;
+
+ char[] line = (new String(' ', lineLength - Environment.NewLine.Length) + Environment.NewLine).ToCharArray();
+
+ int expectedLines = (bytesLength + bytesPerLine - 1) / bytesPerLine;
+
+ StringBuilder result = new StringBuilder(expectedLines * lineLength);
+
+ for (int i = 0; i < bytesLength; i += bytesPerLine)
+ {
+ line[0] = HexChars[(i >> 28) & 0xF];
+ line[1] = HexChars[(i >> 24) & 0xF];
+ line[2] = HexChars[(i >> 20) & 0xF];
+ line[3] = HexChars[(i >> 16) & 0xF];
+ line[4] = HexChars[(i >> 12) & 0xF];
+ line[5] = HexChars[(i >> 8) & 0xF];
+ line[6] = HexChars[(i >> 4) & 0xF];
+ line[7] = HexChars[(i >> 0) & 0xF];
+
+ int hexColumn = firstHexColumn;
+ int charColumn = firstCharColumn;
+
+ for (int j = 0; j < bytesPerLine; j++)
+ {
+ if (j > 0 && (j & 7) == 0)
+ {
+ hexColumn++;
+ }
+
+ if (i + j >= bytesLength)
+ {
+ line[hexColumn] = ' ';
+ line[hexColumn + 1] = ' ';
+ line[charColumn] = ' ';
+ }
+ else
+ {
+ byte b = bytes[i + j];
+
+ line[hexColumn] = HexChars[(b >> 4) & 0xF];
+ line[hexColumn + 1] = HexChars[b & 0xF];
+ line[charColumn] = (b < 32 ? '·' : (char)b);
+ }
+
+ hexColumn += 3;
+ charColumn++;
+ }
+
+ result.Append(line);
+ }
+
+ return result.ToString();
+ }
+ }
+}