diff options
Diffstat (limited to 'src/Ryujinx.Common/Configuration/AppDataManager.cs')
-rw-r--r-- | src/Ryujinx.Common/Configuration/AppDataManager.cs | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/src/Ryujinx.Common/Configuration/AppDataManager.cs b/src/Ryujinx.Common/Configuration/AppDataManager.cs new file mode 100644 index 00000000..d6e77843 --- /dev/null +++ b/src/Ryujinx.Common/Configuration/AppDataManager.cs @@ -0,0 +1,149 @@ +using Ryujinx.Common.Logging; +using System; +using System.IO; + +namespace Ryujinx.Common.Configuration +{ + public static class AppDataManager + { + public const string DefaultBaseDir = "Ryujinx"; + public const string DefaultPortableDir = "portable"; + + // The following 3 are always part of Base Directory + private const string GamesDir = "games"; + private const string ProfilesDir = "profiles"; + private const string KeysDir = "system"; + + public enum LaunchMode + { + UserProfile, + Portable, + Custom + } + + public static LaunchMode Mode { get; private set; } + + public static string BaseDirPath { get; private set; } + public static string GamesDirPath { get; private set; } + public static string ProfilesDirPath { get; private set; } + public static string KeysDirPath { get; private set; } + public static string KeysDirPathUser { get; } + + public const string DefaultNandDir = "bis"; + public const string DefaultSdcardDir = "sdcard"; + private const string DefaultModsDir = "mods"; + + public static string CustomModsPath { get; set; } + public static string CustomSdModsPath {get; set; } + public static string CustomNandPath { get; set; } // TODO: Actually implement this into VFS + public static string CustomSdCardPath { get; set; } // TODO: Actually implement this into VFS + + static AppDataManager() + { + KeysDirPathUser = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".switch"); + } + + public static void Initialize(string baseDirPath) + { + string appDataPath; + if (OperatingSystem.IsMacOS()) + { + appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Personal), "Library", "Application Support"); + } + else + { + appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData); + } + + if (appDataPath.Length == 0) + { + appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile); + } + + string userProfilePath = Path.Combine(appDataPath, DefaultBaseDir); + string portablePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, DefaultPortableDir); + + if (Directory.Exists(portablePath)) + { + BaseDirPath = portablePath; + Mode = LaunchMode.Portable; + } + else + { + BaseDirPath = userProfilePath; + Mode = LaunchMode.UserProfile; + } + + if (baseDirPath != null && baseDirPath != userProfilePath) + { + if (!Directory.Exists(baseDirPath)) + { + Logger.Error?.Print(LogClass.Application, $"Custom Data Directory '{baseDirPath}' does not exist. Falling back to {Mode}..."); + } + else + { + BaseDirPath = baseDirPath; + Mode = LaunchMode.Custom; + } + } + + BaseDirPath = Path.GetFullPath(BaseDirPath); // convert relative paths + + // NOTE: Moves the Ryujinx folder in `~/.config` to `~/Library/Application Support` if one is found + // and a Ryujinx folder does not already exist in Application Support. + // Also creates a symlink from `~/.config/Ryujinx` to `~/Library/Application Support/Ryujinx` to preserve backwards compatibility. + // This should be removed in the future. + if (OperatingSystem.IsMacOS() && Mode == LaunchMode.UserProfile) + { + string oldConfigPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir); + if (Path.Exists(oldConfigPath) && !Path.Exists(BaseDirPath)) + { + CopyDirectory(oldConfigPath, BaseDirPath); + Directory.Delete(oldConfigPath, true); + Directory.CreateSymbolicLink(oldConfigPath, BaseDirPath); + } + } + + SetupBasePaths(); + } + + private static void SetupBasePaths() + { + Directory.CreateDirectory(BaseDirPath); + Directory.CreateDirectory(GamesDirPath = Path.Combine(BaseDirPath, GamesDir)); + Directory.CreateDirectory(ProfilesDirPath = Path.Combine(BaseDirPath, ProfilesDir)); + Directory.CreateDirectory(KeysDirPath = Path.Combine(BaseDirPath, KeysDir)); + } + + private static void CopyDirectory(string sourceDir, string destinationDir) + { + var dir = new DirectoryInfo(sourceDir); + + if (!dir.Exists) + { + throw new DirectoryNotFoundException($"Source directory not found: {dir.FullName}"); + } + + DirectoryInfo[] subDirs = dir.GetDirectories(); + Directory.CreateDirectory(destinationDir); + + foreach (FileInfo file in dir.GetFiles()) + { + if (file.Name == ".DS_Store") + { + continue; + } + + file.CopyTo(Path.Combine(destinationDir, file.Name)); + } + + foreach (DirectoryInfo subDir in subDirs) + { + CopyDirectory(subDir.FullName, Path.Combine(destinationDir, subDir.Name)); + } + } + + public static string GetModsPath() => CustomModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultModsDir)).FullName; + public static string GetSdModsPath() => CustomSdModsPath ?? Directory.CreateDirectory(Path.Combine(BaseDirPath, DefaultSdcardDir, "atmosphere")).FullName; + } +}
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