diff options
Diffstat (limited to 'src/Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs')
-rw-r--r-- | src/Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/src/Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs b/src/Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs index 604e3406..9e462a90 100644 --- a/src/Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs +++ b/src/Ryujinx.Ava/UI/ViewModels/SettingsViewModel.cs @@ -48,7 +48,6 @@ namespace Ryujinx.Ava.UI.ViewModels private readonly List<string> _gpuIds = new(); private KeyboardHotkeys _keyboardHotkeys; private int _graphicsBackendIndex; - private string _customThemePath; private int _scalingFilter; private int _scalingFilterLevel; @@ -160,7 +159,6 @@ namespace Ryujinx.Ava.UI.ViewModels public bool IsOpenAlEnabled { get; set; } public bool IsSoundIoEnabled { get; set; } public bool IsSDL2Enabled { get; set; } - public bool EnableCustomTheme { get; set; } public bool IsCustomResolutionScaleActive => _resolutionScale == 4; public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr; @@ -170,20 +168,6 @@ namespace Ryujinx.Ava.UI.ViewModels public string TimeZone { get; set; } public string ShaderDumpPath { get; set; } - public string CustomThemePath - { - get - { - return _customThemePath; - } - set - { - _customThemePath = value; - - OnPropertyChanged(); - } - } - public int Language { get; set; } public int Region { get; set; } public int FsGlobalAccessLogMode { get; set; } @@ -426,8 +410,6 @@ namespace Ryujinx.Ava.UI.ViewModels GameDirectories.Clear(); GameDirectories.AddRange(config.Ui.GameDirs.Value); - EnableCustomTheme = config.Ui.EnableCustomTheme; - CustomThemePath = config.Ui.CustomThemePath; BaseStyleIndex = config.Ui.BaseStyle == "Light" ? 0 : 1; // Input @@ -515,8 +497,6 @@ namespace Ryujinx.Ava.UI.ViewModels config.Ui.GameDirs.Value = gameDirs; } - config.Ui.EnableCustomTheme.Value = EnableCustomTheme; - config.Ui.CustomThemePath.Value = CustomThemePath; config.Ui.BaseStyle.Value = BaseStyleIndex == 0 ? "Light" : "Dark"; // Input |