aboutsummaryrefslogtreecommitdiff
path: root/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs
diff options
context:
space:
mode:
Diffstat (limited to 'src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs')
-rw-r--r--src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs b/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs
index 409ccad3..0976e2fa 100644
--- a/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs
+++ b/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs
@@ -622,7 +622,7 @@ namespace Ryujinx.Ava.UI.ViewModels
OnPropertyChanged();
}
}
-
+
public double WindowWidth
{
get => _windowWidth;
@@ -1124,13 +1124,13 @@ namespace Ryujinx.Ava.UI.ViewModels
var dominantColor = IconColorPicker.GetFilteredColor(gameIconBmp).ToPixel<Bgra32>();
- const float colorMultiple = 0.5f;
+ const float ColorMultiple = 0.5f;
Color progressFgColor = Color.FromRgb(dominantColor.R, dominantColor.G, dominantColor.B);
Color progressBgColor = Color.FromRgb(
- (byte)(dominantColor.R * colorMultiple),
- (byte)(dominantColor.G * colorMultiple),
- (byte)(dominantColor.B * colorMultiple));
+ (byte)(dominantColor.R * ColorMultiple),
+ (byte)(dominantColor.G * ColorMultiple),
+ (byte)(dominantColor.B * ColorMultiple));
ProgressBarForegroundColor = new SolidColorBrush(progressFgColor);
ProgressBarBackgroundColor = new SolidColorBrush(progressBgColor);
@@ -1677,4 +1677,4 @@ namespace Ryujinx.Ava.UI.ViewModels
#endregion
}
-} \ No newline at end of file
+}