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+using Avalonia;
+using Avalonia.Collections;
+using Avalonia.Controls;
+using Avalonia.Controls.ApplicationLifetimes;
+using Avalonia.Svg.Skia;
+using Avalonia.Threading;
+using Ryujinx.Ava.Common.Locale;
+using Ryujinx.Ava.Input;
+using Ryujinx.Ava.UI.Helpers;
+using Ryujinx.Ava.UI.Models;
+using Ryujinx.Ava.UI.Views.Input;
+using Ryujinx.Ava.UI.Windows;
+using Ryujinx.Common;
+using Ryujinx.Common.Configuration;
+using Ryujinx.Common.Configuration.Hid;
+using Ryujinx.Common.Configuration.Hid.Controller;
+using Ryujinx.Common.Configuration.Hid.Controller.Motion;
+using Ryujinx.Common.Configuration.Hid.Keyboard;
+using Ryujinx.Common.Logging;
+using Ryujinx.Common.Utilities;
+using Ryujinx.Input;
+using Ryujinx.Ui.Common.Configuration;
+using System;
+using System.Collections.Generic;
+using System.Collections.ObjectModel;
+using System.IO;
+using System.Linq;
+using System.Text.Json;
+using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
+using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
+using Key = Ryujinx.Common.Configuration.Hid.Key;
+
+namespace Ryujinx.Ava.UI.ViewModels
+{
+ public class ControllerInputViewModel : BaseModel, IDisposable
+ {
+ private const string Disabled = "disabled";
+ private const string ProControllerResource = "Ryujinx.Ui.Common/Resources/Controller_ProCon.svg";
+ private const string JoyConPairResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConPair.svg";
+ private const string JoyConLeftResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConLeft.svg";
+ private const string JoyConRightResource = "Ryujinx.Ui.Common/Resources/Controller_JoyConRight.svg";
+ private const string KeyboardString = "keyboard";
+ private const string ControllerString = "controller";
+ private readonly MainWindow _mainWindow;
+
+ private PlayerIndex _playerId;
+ private int _controller;
+ private int _controllerNumber;
+ private string _controllerImage;
+ private int _device;
+ private object _configuration;
+ private string _profileName;
+ private bool _isLoaded;
+
+ private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
+
+ public IGamepadDriver AvaloniaKeyboardDriver { get; }
+ public IGamepad SelectedGamepad { get; private set; }
+
+ public ObservableCollection<PlayerModel> PlayerIndexes { get; set; }
+ public ObservableCollection<(DeviceType Type, string Id, string Name)> Devices { get; set; }
+ internal ObservableCollection<ControllerModel> Controllers { get; set; }
+ public AvaloniaList<string> ProfilesList { get; set; }
+ public AvaloniaList<string> DeviceList { get; set; }
+
+ // XAML Flags
+ public bool ShowSettings => _device > 0;
+ public bool IsController => _device > 1;
+ public bool IsKeyboard => !IsController;
+ public bool IsRight { get; set; }
+ public bool IsLeft { get; set; }
+
+ public bool IsModified { get; set; }
+
+ public object Configuration
+ {
+ get => _configuration;
+ set
+ {
+ _configuration = value;
+
+ OnPropertyChanged();
+ }
+ }
+
+ public PlayerIndex PlayerId
+ {
+ get => _playerId;
+ set
+ {
+ if (IsModified)
+ {
+ return;
+ }
+
+ IsModified = false;
+ _playerId = value;
+
+ if (!Enum.IsDefined(typeof(PlayerIndex), _playerId))
+ {
+ _playerId = PlayerIndex.Player1;
+ }
+
+ LoadConfiguration();
+ LoadDevice();
+ LoadProfiles();
+
+ _isLoaded = true;
+
+ OnPropertyChanged();
+ }
+ }
+
+ public int Controller
+ {
+ get => _controller;
+ set
+ {
+ _controller = value;
+
+ if (_controller == -1)
+ {
+ _controller = 0;
+ }
+
+ if (Controllers.Count > 0 && value < Controllers.Count && _controller > -1)
+ {
+ ControllerType controller = Controllers[_controller].Type;
+
+ IsLeft = true;
+ IsRight = true;
+
+ switch (controller)
+ {
+ case ControllerType.Handheld:
+ ControllerImage = JoyConPairResource;
+ break;
+ case ControllerType.ProController:
+ ControllerImage = ProControllerResource;
+ break;
+ case ControllerType.JoyconPair:
+ ControllerImage = JoyConPairResource;
+ break;
+ case ControllerType.JoyconLeft:
+ ControllerImage = JoyConLeftResource;
+ IsRight = false;
+ break;
+ case ControllerType.JoyconRight:
+ ControllerImage = JoyConRightResource;
+ IsLeft = false;
+ break;
+ }
+
+ LoadInputDriver();
+ LoadProfiles();
+ }
+
+ OnPropertyChanged();
+ NotifyChanges();
+ }
+ }
+
+ public string ControllerImage
+ {
+ get => _controllerImage;
+ set
+ {
+ _controllerImage = value;
+
+ OnPropertyChanged();
+ OnPropertyChanged(nameof(Image));
+ }
+ }
+
+ public SvgImage Image
+ {
+ get
+ {
+ SvgImage image = new();
+
+ if (!string.IsNullOrWhiteSpace(_controllerImage))
+ {
+ SvgSource source = new();
+
+ source.Load(EmbeddedResources.GetStream(_controllerImage));
+
+ image.Source = source;
+ }
+
+ return image;
+ }
+ }
+
+ public string ProfileName
+ {
+ get => _profileName; set
+ {
+ _profileName = value;
+
+ OnPropertyChanged();
+ }
+ }
+
+ public int Device
+ {
+ get => _device;
+ set
+ {
+ _device = value < 0 ? 0 : value;
+
+ if (_device >= Devices.Count)
+ {
+ return;
+ }
+
+ var selected = Devices[_device].Type;
+
+ if (selected != DeviceType.None)
+ {
+ LoadControllers();
+
+ if (_isLoaded)
+ {
+ LoadConfiguration(LoadDefaultConfiguration());
+ }
+ }
+
+ OnPropertyChanged();
+ NotifyChanges();
+ }
+ }
+
+ public InputConfig Config { get; set; }
+
+ public ControllerInputViewModel(UserControl owner) : this()
+ {
+ if (Program.PreviewerDetached)
+ {
+ _mainWindow =
+ (MainWindow)((IClassicDesktopStyleApplicationLifetime)Application.Current
+ .ApplicationLifetime).MainWindow;
+
+ AvaloniaKeyboardDriver = new AvaloniaKeyboardDriver(owner);
+
+ _mainWindow.InputManager.GamepadDriver.OnGamepadConnected += HandleOnGamepadConnected;
+ _mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected += HandleOnGamepadDisconnected;
+
+ _mainWindow.ViewModel.AppHost?.NpadManager.BlockInputUpdates();
+
+ _isLoaded = false;
+
+ LoadDevices();
+
+ PlayerId = PlayerIndex.Player1;
+ }
+ }
+
+ public ControllerInputViewModel()
+ {
+ PlayerIndexes = new ObservableCollection<PlayerModel>();
+ Controllers = new ObservableCollection<ControllerModel>();
+ Devices = new ObservableCollection<(DeviceType Type, string Id, string Name)>();
+ ProfilesList = new AvaloniaList<string>();
+ DeviceList = new AvaloniaList<string>();
+
+ ControllerImage = ProControllerResource;
+
+ PlayerIndexes.Add(new(PlayerIndex.Player1, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer1]));
+ PlayerIndexes.Add(new(PlayerIndex.Player2, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer2]));
+ PlayerIndexes.Add(new(PlayerIndex.Player3, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer3]));
+ PlayerIndexes.Add(new(PlayerIndex.Player4, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer4]));
+ PlayerIndexes.Add(new(PlayerIndex.Player5, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer5]));
+ PlayerIndexes.Add(new(PlayerIndex.Player6, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer6]));
+ PlayerIndexes.Add(new(PlayerIndex.Player7, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer7]));
+ PlayerIndexes.Add(new(PlayerIndex.Player8, LocaleManager.Instance[LocaleKeys.ControllerSettingsPlayer8]));
+ PlayerIndexes.Add(new(PlayerIndex.Handheld, LocaleManager.Instance[LocaleKeys.ControllerSettingsHandheld]));
+ }
+
+ private void LoadConfiguration(InputConfig inputConfig = null)
+ {
+ Config = inputConfig ?? ConfigurationState.Instance.Hid.InputConfig.Value.Find(inputConfig => inputConfig.PlayerIndex == _playerId);
+
+ if (Config is StandardKeyboardInputConfig keyboardInputConfig)
+ {
+ Configuration = new InputConfiguration<Key, ConfigStickInputId>(keyboardInputConfig);
+ }
+
+ if (Config is StandardControllerInputConfig controllerInputConfig)
+ {
+ Configuration = new InputConfiguration<ConfigGamepadInputId, ConfigStickInputId>(controllerInputConfig);
+ }
+ }
+
+ public void LoadDevice()
+ {
+ if (Config == null || Config.Backend == InputBackendType.Invalid)
+ {
+ Device = 0;
+ }
+ else
+ {
+ var type = DeviceType.None;
+
+ if (Config is StandardKeyboardInputConfig)
+ {
+ type = DeviceType.Keyboard;
+ }
+
+ if (Config is StandardControllerInputConfig)
+ {
+ type = DeviceType.Controller;
+ }
+
+ var item = Devices.FirstOrDefault(x => x.Type == type && x.Id == Config.Id);
+ if (item != default)
+ {
+ Device = Devices.ToList().FindIndex(x => x.Id == item.Id);
+ }
+ else
+ {
+ Device = 0;
+ }
+ }
+ }
+
+ public async void ShowMotionConfig()
+ {
+ await MotionInputView.Show(this);
+ }
+
+ public async void ShowRumbleConfig()
+ {
+ await RumbleInputView.Show(this);
+ }
+
+ private void LoadInputDriver()
+ {
+ if (_device < 0)
+ {
+ return;
+ }
+
+ string id = GetCurrentGamepadId();
+ var type = Devices[Device].Type;
+
+ if (type == DeviceType.None)
+ {
+ return;
+ }
+
+ if (type == DeviceType.Keyboard)
+ {
+ if (_mainWindow.InputManager.KeyboardDriver is AvaloniaKeyboardDriver)
+ {
+ // NOTE: To get input in this window, we need to bind a custom keyboard driver instead of using the InputManager one as the main window isn't focused...
+ SelectedGamepad = AvaloniaKeyboardDriver.GetGamepad(id);
+ }
+ else
+ {
+ SelectedGamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
+ }
+ }
+ else
+ {
+ SelectedGamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
+ }
+ }
+
+ private void HandleOnGamepadDisconnected(string id)
+ {
+ Dispatcher.UIThread.Post(() =>
+ {
+ LoadDevices();
+ });
+ }
+
+ private void HandleOnGamepadConnected(string id)
+ {
+ Dispatcher.UIThread.Post(() =>
+ {
+ LoadDevices();
+ });
+ }
+
+ private string GetCurrentGamepadId()
+ {
+ if (_device < 0)
+ {
+ return string.Empty;
+ }
+
+ var device = Devices[Device];
+
+ if (device.Type == DeviceType.None)
+ {
+ return null;
+ }
+
+ return device.Id.Split(" ")[0];
+ }
+
+ public void LoadControllers()
+ {
+ Controllers.Clear();
+
+ if (_playerId == PlayerIndex.Handheld)
+ {
+ Controllers.Add(new(ControllerType.Handheld, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeHandheld]));
+
+ Controller = 0;
+ }
+ else
+ {
+ Controllers.Add(new(ControllerType.ProController, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeProController]));
+ Controllers.Add(new(ControllerType.JoyconPair, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConPair]));
+ Controllers.Add(new(ControllerType.JoyconLeft, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConLeft]));
+ Controllers.Add(new(ControllerType.JoyconRight, LocaleManager.Instance[LocaleKeys.ControllerSettingsControllerTypeJoyConRight]));
+
+ if (Config != null && Controllers.ToList().FindIndex(x => x.Type == Config.ControllerType) != -1)
+ {
+ Controller = Controllers.ToList().FindIndex(x => x.Type == Config.ControllerType);
+ }
+ else
+ {
+ Controller = 0;
+ }
+ }
+ }
+
+ private static string GetShortGamepadName(string str)
+ {
+ const string Ellipsis = "...";
+ const int MaxSize = 50;
+
+ if (str.Length > MaxSize)
+ {
+ return $"{str.AsSpan(0, MaxSize - Ellipsis.Length)}{Ellipsis}";
+ }
+
+ return str;
+ }
+
+ private static string GetShortGamepadId(string str)
+ {
+ const string Hyphen = "-";
+ const int Offset = 1;
+
+ return str[(str.IndexOf(Hyphen) + Offset)..];
+ }
+
+ public void LoadDevices()
+ {
+ lock (Devices)
+ {
+ Devices.Clear();
+ DeviceList.Clear();
+ Devices.Add((DeviceType.None, Disabled, LocaleManager.Instance[LocaleKeys.ControllerSettingsDeviceDisabled]));
+
+ foreach (string id in _mainWindow.InputManager.KeyboardDriver.GamepadsIds)
+ {
+ using IGamepad gamepad = _mainWindow.InputManager.KeyboardDriver.GetGamepad(id);
+
+ if (gamepad != null)
+ {
+ Devices.Add((DeviceType.Keyboard, id, $"{GetShortGamepadName(gamepad.Name)}"));
+ }
+ }
+
+ foreach (string id in _mainWindow.InputManager.GamepadDriver.GamepadsIds)
+ {
+ using IGamepad gamepad = _mainWindow.InputManager.GamepadDriver.GetGamepad(id);
+
+ if (gamepad != null)
+ {
+ if (Devices.Any(controller => GetShortGamepadId(controller.Id) == GetShortGamepadId(gamepad.Id)))
+ {
+ _controllerNumber++;
+ }
+
+ Devices.Add((DeviceType.Controller, id, $"{GetShortGamepadName(gamepad.Name)} ({_controllerNumber})"));
+ }
+ }
+
+ _controllerNumber = 0;
+
+ DeviceList.AddRange(Devices.Select(x => x.Name));
+ Device = Math.Min(Device, DeviceList.Count);
+ }
+ }
+
+ private string GetProfileBasePath()
+ {
+ string path = AppDataManager.ProfilesDirPath;
+ var type = Devices[Device == -1 ? 0 : Device].Type;
+
+ if (type == DeviceType.Keyboard)
+ {
+ path = Path.Combine(path, KeyboardString);
+ }
+ else if (type == DeviceType.Controller)
+ {
+ path = Path.Combine(path, ControllerString);
+ }
+
+ return path;
+ }
+
+ private void LoadProfiles()
+ {
+ ProfilesList.Clear();
+
+ string basePath = GetProfileBasePath();
+
+ if (!Directory.Exists(basePath))
+ {
+ Directory.CreateDirectory(basePath);
+ }
+
+ ProfilesList.Add((LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault]));
+
+ foreach (string profile in Directory.GetFiles(basePath, "*.json", SearchOption.AllDirectories))
+ {
+ ProfilesList.Add(Path.GetFileNameWithoutExtension(profile));
+ }
+
+ if (string.IsNullOrWhiteSpace(ProfileName))
+ {
+ ProfileName = LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault];
+ }
+ }
+
+ public InputConfig LoadDefaultConfiguration()
+ {
+ var activeDevice = Devices.FirstOrDefault();
+
+ if (Devices.Count > 0 && Device < Devices.Count && Device >= 0)
+ {
+ activeDevice = Devices[Device];
+ }
+
+ InputConfig config;
+ if (activeDevice.Type == DeviceType.Keyboard)
+ {
+ string id = activeDevice.Id;
+
+ config = new StandardKeyboardInputConfig
+ {
+ Version = InputConfig.CurrentVersion,
+ Backend = InputBackendType.WindowKeyboard,
+ Id = id,
+ ControllerType = ControllerType.ProController,
+ LeftJoycon = new LeftJoyconCommonConfig<Key>
+ {
+ DpadUp = Key.Up,
+ DpadDown = Key.Down,
+ DpadLeft = Key.Left,
+ DpadRight = Key.Right,
+ ButtonMinus = Key.Minus,
+ ButtonL = Key.E,
+ ButtonZl = Key.Q,
+ ButtonSl = Key.Unbound,
+ ButtonSr = Key.Unbound,
+ },
+ LeftJoyconStick =
+ new JoyconConfigKeyboardStick<Key>
+ {
+ StickUp = Key.W,
+ StickDown = Key.S,
+ StickLeft = Key.A,
+ StickRight = Key.D,
+ StickButton = Key.F,
+ },
+ RightJoycon = new RightJoyconCommonConfig<Key>
+ {
+ ButtonA = Key.Z,
+ ButtonB = Key.X,
+ ButtonX = Key.C,
+ ButtonY = Key.V,
+ ButtonPlus = Key.Plus,
+ ButtonR = Key.U,
+ ButtonZr = Key.O,
+ ButtonSl = Key.Unbound,
+ ButtonSr = Key.Unbound,
+ },
+ RightJoyconStick = new JoyconConfigKeyboardStick<Key>
+ {
+ StickUp = Key.I,
+ StickDown = Key.K,
+ StickLeft = Key.J,
+ StickRight = Key.L,
+ StickButton = Key.H,
+ },
+ };
+ }
+ else if (activeDevice.Type == DeviceType.Controller)
+ {
+ bool isNintendoStyle = Devices.ToList().Find(x => x.Id == activeDevice.Id).Name.Contains("Nintendo");
+
+ string id = activeDevice.Id.Split(" ")[0];
+
+ config = new StandardControllerInputConfig
+ {
+ Version = InputConfig.CurrentVersion,
+ Backend = InputBackendType.GamepadSDL2,
+ Id = id,
+ ControllerType = ControllerType.ProController,
+ DeadzoneLeft = 0.1f,
+ DeadzoneRight = 0.1f,
+ RangeLeft = 1.0f,
+ RangeRight = 1.0f,
+ TriggerThreshold = 0.5f,
+ LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
+ {
+ DpadUp = ConfigGamepadInputId.DpadUp,
+ DpadDown = ConfigGamepadInputId.DpadDown,
+ DpadLeft = ConfigGamepadInputId.DpadLeft,
+ DpadRight = ConfigGamepadInputId.DpadRight,
+ ButtonMinus = ConfigGamepadInputId.Minus,
+ ButtonL = ConfigGamepadInputId.LeftShoulder,
+ ButtonZl = ConfigGamepadInputId.LeftTrigger,
+ ButtonSl = ConfigGamepadInputId.Unbound,
+ ButtonSr = ConfigGamepadInputId.Unbound,
+ },
+ LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
+ {
+ Joystick = ConfigStickInputId.Left,
+ StickButton = ConfigGamepadInputId.LeftStick,
+ InvertStickX = false,
+ InvertStickY = false,
+ },
+ RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
+ {
+ ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
+ ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
+ ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
+ ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
+ ButtonPlus = ConfigGamepadInputId.Plus,
+ ButtonR = ConfigGamepadInputId.RightShoulder,
+ ButtonZr = ConfigGamepadInputId.RightTrigger,
+ ButtonSl = ConfigGamepadInputId.Unbound,
+ ButtonSr = ConfigGamepadInputId.Unbound,
+ },
+ RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
+ {
+ Joystick = ConfigStickInputId.Right,
+ StickButton = ConfigGamepadInputId.RightStick,
+ InvertStickX = false,
+ InvertStickY = false,
+ },
+ Motion = new StandardMotionConfigController
+ {
+ MotionBackend = MotionInputBackendType.GamepadDriver,
+ EnableMotion = true,
+ Sensitivity = 100,
+ GyroDeadzone = 1,
+ },
+ Rumble = new RumbleConfigController
+ {
+ StrongRumble = 1f,
+ WeakRumble = 1f,
+ EnableRumble = false,
+ },
+ };
+ }
+ else
+ {
+ config = new InputConfig();
+ }
+
+ config.PlayerIndex = _playerId;
+
+ return config;
+ }
+
+ public async void LoadProfile()
+ {
+ if (Device == 0)
+ {
+ return;
+ }
+
+ InputConfig config = null;
+
+ if (string.IsNullOrWhiteSpace(ProfileName))
+ {
+ return;
+ }
+
+ if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])
+ {
+ config = LoadDefaultConfiguration();
+ }
+ else
+ {
+ string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
+
+ if (!File.Exists(path))
+ {
+ var index = ProfilesList.IndexOf(ProfileName);
+ if (index != -1)
+ {
+ ProfilesList.RemoveAt(index);
+ }
+ return;
+ }
+
+ try
+ {
+ config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig);
+ }
+ catch (JsonException) { }
+ catch (InvalidOperationException)
+ {
+ Logger.Error?.Print(LogClass.Configuration, $"Profile {ProfileName} is incompatible with the current input configuration system.");
+
+ await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.DialogProfileInvalidProfileErrorMessage, ProfileName));
+
+ return;
+ }
+ }
+
+ if (config != null)
+ {
+ _isLoaded = false;
+
+ LoadConfiguration(config);
+
+ LoadDevice();
+
+ _isLoaded = true;
+
+ NotifyChanges();
+ }
+ }
+
+ public async void SaveProfile()
+ {
+ if (Device == 0)
+ {
+ return;
+ }
+
+ if (Configuration == null)
+ {
+ return;
+ }
+
+ if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])
+ {
+ await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileDefaultProfileOverwriteErrorMessage]);
+
+ return;
+ }
+
+ bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
+
+ if (validFileName)
+ {
+ string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
+
+ InputConfig config = null;
+
+ if (IsKeyboard)
+ {
+ config = (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig();
+ }
+ else if (IsController)
+ {
+ config = (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
+ }
+
+ config.ControllerType = Controllers[_controller].Type;
+
+ string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
+
+ await File.WriteAllTextAsync(path, jsonString);
+
+ LoadProfiles();
+ }
+ else
+ {
+ await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
+ }
+ }
+
+ public async void RemoveProfile()
+ {
+ if (Device == 0 || ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault] || ProfilesList.IndexOf(ProfileName) == -1)
+ {
+ return;
+ }
+
+ UserResult result = await ContentDialogHelper.CreateConfirmationDialog(
+ LocaleManager.Instance[LocaleKeys.DialogProfileDeleteProfileTitle],
+ LocaleManager.Instance[LocaleKeys.DialogProfileDeleteProfileMessage],
+ LocaleManager.Instance[LocaleKeys.InputDialogYes],
+ LocaleManager.Instance[LocaleKeys.InputDialogNo],
+ LocaleManager.Instance[LocaleKeys.RyujinxConfirm]);
+
+ if (result == UserResult.Yes)
+ {
+ string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
+
+ if (File.Exists(path))
+ {
+ File.Delete(path);
+ }
+
+ LoadProfiles();
+ }
+ }
+
+ public void Save()
+ {
+ IsModified = false;
+
+ List<InputConfig> newConfig = new();
+
+ newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value);
+
+ newConfig.Remove(newConfig.Find(x => x == null));
+
+ if (Device == 0)
+ {
+ newConfig.Remove(newConfig.Find(x => x.PlayerIndex == this.PlayerId));
+ }
+ else
+ {
+ var device = Devices[Device];
+
+ if (device.Type == DeviceType.Keyboard)
+ {
+ var inputConfig = Configuration as InputConfiguration<Key, ConfigStickInputId>;
+ inputConfig.Id = device.Id;
+ }
+ else
+ {
+ var inputConfig = Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>;
+ inputConfig.Id = device.Id.Split(" ")[0];
+ }
+
+ var config = !IsController
+ ? (Configuration as InputConfiguration<Key, ConfigStickInputId>).GetConfig()
+ : (Configuration as InputConfiguration<GamepadInputId, ConfigStickInputId>).GetConfig();
+ config.ControllerType = Controllers[_controller].Type;
+ config.PlayerIndex = _playerId;
+
+ int i = newConfig.FindIndex(x => x.PlayerIndex == PlayerId);
+ if (i == -1)
+ {
+ newConfig.Add(config);
+ }
+ else
+ {
+ newConfig[i] = config;
+ }
+ }
+
+ _mainWindow.ViewModel.AppHost?.NpadManager.ReloadConfiguration(newConfig, ConfigurationState.Instance.Hid.EnableKeyboard, ConfigurationState.Instance.Hid.EnableMouse);
+
+ // Atomically replace and signal input change.
+ // NOTE: Do not modify InputConfig.Value directly as other code depends on the on-change event.
+ ConfigurationState.Instance.Hid.InputConfig.Value = newConfig;
+
+ ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
+ }
+
+ public void NotifyChange(string property)
+ {
+ OnPropertyChanged(property);
+ }
+
+ public void NotifyChanges()
+ {
+ OnPropertyChanged(nameof(Configuration));
+ OnPropertyChanged(nameof(IsController));
+ OnPropertyChanged(nameof(ShowSettings));
+ OnPropertyChanged(nameof(IsKeyboard));
+ OnPropertyChanged(nameof(IsRight));
+ OnPropertyChanged(nameof(IsLeft));
+ }
+
+ public void Dispose()
+ {
+ GC.SuppressFinalize(this);
+
+ _mainWindow.InputManager.GamepadDriver.OnGamepadConnected -= HandleOnGamepadConnected;
+ _mainWindow.InputManager.GamepadDriver.OnGamepadDisconnected -= HandleOnGamepadDisconnected;
+
+ _mainWindow.ViewModel.AppHost?.NpadManager.UnblockInputUpdates();
+
+ SelectedGamepad?.Dispose();
+
+ AvaloniaKeyboardDriver.Dispose();
+ }
+ }
+}