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-rw-r--r--src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs580
-rw-r--r--src/Ryujinx.Ava/UI/Models/Input/KeyboardInputConfig.cs422
-rw-r--r--src/Ryujinx.Ava/UI/Models/InputConfiguration.cs456
3 files changed, 1002 insertions, 456 deletions
diff --git a/src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs b/src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs
new file mode 100644
index 00000000..4929e582
--- /dev/null
+++ b/src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs
@@ -0,0 +1,580 @@
+using Ryujinx.Ava.UI.ViewModels;
+using Ryujinx.Common.Configuration.Hid;
+using Ryujinx.Common.Configuration.Hid.Controller;
+using Ryujinx.Common.Configuration.Hid.Controller.Motion;
+using System;
+
+namespace Ryujinx.Ava.UI.Models.Input
+{
+ public class ControllerInputConfig : BaseModel
+ {
+ public bool EnableCemuHookMotion { get; set; }
+ public string DsuServerHost { get; set; }
+ public int DsuServerPort { get; set; }
+ public int Slot { get; set; }
+ public int AltSlot { get; set; }
+ public bool MirrorInput { get; set; }
+ public int Sensitivity { get; set; }
+ public double GyroDeadzone { get; set; }
+
+ public float WeakRumble { get; set; }
+ public float StrongRumble { get; set; }
+
+ public string Id { get; set; }
+ public ControllerType ControllerType { get; set; }
+ public PlayerIndex PlayerIndex { get; set; }
+
+ private StickInputId _leftJoystick;
+ public StickInputId LeftJoystick
+ {
+ get => _leftJoystick;
+ set
+ {
+ _leftJoystick = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private bool _leftInvertStickX;
+ public bool LeftInvertStickX
+ {
+ get => _leftInvertStickX;
+ set
+ {
+ _leftInvertStickX = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private bool _leftInvertStickY;
+ public bool LeftInvertStickY
+ {
+ get => _leftInvertStickY;
+ set
+ {
+ _leftInvertStickY = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private bool _leftRotate90;
+ public bool LeftRotate90
+ {
+ get => _leftRotate90;
+ set
+ {
+ _leftRotate90 = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _leftStickButton;
+ public GamepadInputId LeftStickButton
+ {
+ get => _leftStickButton;
+ set
+ {
+ _leftStickButton = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private StickInputId _rightJoystick;
+ public StickInputId RightJoystick
+ {
+ get => _rightJoystick;
+ set
+ {
+ _rightJoystick = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private bool _rightInvertStickX;
+ public bool RightInvertStickX
+ {
+ get => _rightInvertStickX;
+ set
+ {
+ _rightInvertStickX = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private bool _rightInvertStickY;
+ public bool RightInvertStickY
+ {
+ get => _rightInvertStickY;
+ set
+ {
+ _rightInvertStickY = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private bool _rightRotate90;
+ public bool RightRotate90
+ {
+ get => _rightRotate90;
+ set
+ {
+ _rightRotate90 = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _rightStickButton;
+ public GamepadInputId RightStickButton
+ {
+ get => _rightStickButton;
+ set
+ {
+ _rightStickButton = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _dpadUp;
+ public GamepadInputId DpadUp
+ {
+ get => _dpadUp;
+ set
+ {
+ _dpadUp = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _dpadDown;
+ public GamepadInputId DpadDown
+ {
+ get => _dpadDown;
+ set
+ {
+ _dpadDown = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _dpadLeft;
+ public GamepadInputId DpadLeft
+ {
+ get => _dpadLeft;
+ set
+ {
+ _dpadLeft = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _dpadRight;
+ public GamepadInputId DpadRight
+ {
+ get => _dpadRight;
+ set
+ {
+ _dpadRight = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _buttonL;
+ public GamepadInputId ButtonL
+ {
+ get => _buttonL;
+ set
+ {
+ _buttonL = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _buttonMinus;
+ public GamepadInputId ButtonMinus
+ {
+ get => _buttonMinus;
+ set
+ {
+ _buttonMinus = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _leftButtonSl;
+ public GamepadInputId LeftButtonSl
+ {
+ get => _leftButtonSl;
+ set
+ {
+ _leftButtonSl = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _leftButtonSr;
+ public GamepadInputId LeftButtonSr
+ {
+ get => _leftButtonSr;
+ set
+ {
+ _leftButtonSr = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _buttonZl;
+ public GamepadInputId ButtonZl
+ {
+ get => _buttonZl;
+ set
+ {
+ _buttonZl = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _buttonA;
+ public GamepadInputId ButtonA
+ {
+ get => _buttonA;
+ set
+ {
+ _buttonA = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _buttonB;
+ public GamepadInputId ButtonB
+ {
+ get => _buttonB;
+ set
+ {
+ _buttonB = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _buttonX;
+ public GamepadInputId ButtonX
+ {
+ get => _buttonX;
+ set
+ {
+ _buttonX = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _buttonY;
+ public GamepadInputId ButtonY
+ {
+ get => _buttonY;
+ set
+ {
+ _buttonY = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _buttonR;
+ public GamepadInputId ButtonR
+ {
+ get => _buttonR;
+ set
+ {
+ _buttonR = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _buttonPlus;
+ public GamepadInputId ButtonPlus
+ {
+ get => _buttonPlus;
+ set
+ {
+ _buttonPlus = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _rightButtonSl;
+ public GamepadInputId RightButtonSl
+ {
+ get => _rightButtonSl;
+ set
+ {
+ _rightButtonSl = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _rightButtonSr;
+ public GamepadInputId RightButtonSr
+ {
+ get => _rightButtonSr;
+ set
+ {
+ _rightButtonSr = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private GamepadInputId _buttonZr;
+ public GamepadInputId ButtonZr
+ {
+ get => _buttonZr;
+ set
+ {
+ _buttonZr = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private float _deadzoneLeft;
+ public float DeadzoneLeft
+ {
+ get => _deadzoneLeft;
+ set
+ {
+ _deadzoneLeft = MathF.Round(value, 3);
+ OnPropertyChanged();
+ }
+ }
+
+ private float _deadzoneRight;
+ public float DeadzoneRight
+ {
+ get => _deadzoneRight;
+ set
+ {
+ _deadzoneRight = MathF.Round(value, 3);
+ OnPropertyChanged();
+ }
+ }
+
+ private float _rangeLeft;
+ public float RangeLeft
+ {
+ get => _rangeLeft;
+ set
+ {
+ _rangeLeft = MathF.Round(value, 3);
+ OnPropertyChanged();
+ }
+ }
+
+ private float _rangeRight;
+ public float RangeRight
+ {
+ get => _rangeRight;
+ set
+ {
+ _rangeRight = MathF.Round(value, 3);
+ OnPropertyChanged();
+ }
+ }
+
+ private float _triggerThreshold;
+ public float TriggerThreshold
+ {
+ get => _triggerThreshold;
+ set
+ {
+ _triggerThreshold = MathF.Round(value, 3);
+ OnPropertyChanged();
+ }
+ }
+
+ private bool _enableMotion;
+ public bool EnableMotion
+ {
+ get => _enableMotion;
+ set
+ {
+ _enableMotion = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private bool _enableRumble;
+ public bool EnableRumble
+ {
+ get => _enableRumble;
+ set
+ {
+ _enableRumble = value;
+ OnPropertyChanged();
+ }
+ }
+
+ public ControllerInputConfig(InputConfig config)
+ {
+ if (config != null)
+ {
+ Id = config.Id;
+ ControllerType = config.ControllerType;
+ PlayerIndex = config.PlayerIndex;
+
+ if (config is not StandardControllerInputConfig controllerInput)
+ {
+ return;
+ }
+
+ LeftJoystick = controllerInput.LeftJoyconStick.Joystick;
+ LeftInvertStickX = controllerInput.LeftJoyconStick.InvertStickX;
+ LeftInvertStickY = controllerInput.LeftJoyconStick.InvertStickY;
+ LeftRotate90 = controllerInput.LeftJoyconStick.Rotate90CW;
+ LeftStickButton = controllerInput.LeftJoyconStick.StickButton;
+
+ RightJoystick = controllerInput.RightJoyconStick.Joystick;
+ RightInvertStickX = controllerInput.RightJoyconStick.InvertStickX;
+ RightInvertStickY = controllerInput.RightJoyconStick.InvertStickY;
+ RightRotate90 = controllerInput.RightJoyconStick.Rotate90CW;
+ RightStickButton = controllerInput.RightJoyconStick.StickButton;
+
+ DpadUp = controllerInput.LeftJoycon.DpadUp;
+ DpadDown = controllerInput.LeftJoycon.DpadDown;
+ DpadLeft = controllerInput.LeftJoycon.DpadLeft;
+ DpadRight = controllerInput.LeftJoycon.DpadRight;
+ ButtonL = controllerInput.LeftJoycon.ButtonL;
+ ButtonMinus = controllerInput.LeftJoycon.ButtonMinus;
+ LeftButtonSl = controllerInput.LeftJoycon.ButtonSl;
+ LeftButtonSr = controllerInput.LeftJoycon.ButtonSr;
+ ButtonZl = controllerInput.LeftJoycon.ButtonZl;
+
+ ButtonA = controllerInput.RightJoycon.ButtonA;
+ ButtonB = controllerInput.RightJoycon.ButtonB;
+ ButtonX = controllerInput.RightJoycon.ButtonX;
+ ButtonY = controllerInput.RightJoycon.ButtonY;
+ ButtonR = controllerInput.RightJoycon.ButtonR;
+ ButtonPlus = controllerInput.RightJoycon.ButtonPlus;
+ RightButtonSl = controllerInput.RightJoycon.ButtonSl;
+ RightButtonSr = controllerInput.RightJoycon.ButtonSr;
+ ButtonZr = controllerInput.RightJoycon.ButtonZr;
+
+ DeadzoneLeft = controllerInput.DeadzoneLeft;
+ DeadzoneRight = controllerInput.DeadzoneRight;
+ RangeLeft = controllerInput.RangeLeft;
+ RangeRight = controllerInput.RangeRight;
+ TriggerThreshold = controllerInput.TriggerThreshold;
+
+ if (controllerInput.Motion != null)
+ {
+ EnableMotion = controllerInput.Motion.EnableMotion;
+ GyroDeadzone = controllerInput.Motion.GyroDeadzone;
+ Sensitivity = controllerInput.Motion.Sensitivity;
+
+ if (controllerInput.Motion is CemuHookMotionConfigController cemuHook)
+ {
+ EnableCemuHookMotion = true;
+ DsuServerHost = cemuHook.DsuServerHost;
+ DsuServerPort = cemuHook.DsuServerPort;
+ Slot = cemuHook.Slot;
+ AltSlot = cemuHook.AltSlot;
+ MirrorInput = cemuHook.MirrorInput;
+ }
+ }
+
+ if (controllerInput.Rumble != null)
+ {
+ EnableRumble = controllerInput.Rumble.EnableRumble;
+ WeakRumble = controllerInput.Rumble.WeakRumble;
+ StrongRumble = controllerInput.Rumble.StrongRumble;
+ }
+ }
+ }
+
+ public InputConfig GetConfig()
+ {
+ var config = new StandardControllerInputConfig
+ {
+ Id = Id,
+ Backend = InputBackendType.GamepadSDL2,
+ PlayerIndex = PlayerIndex,
+ ControllerType = ControllerType,
+ LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
+ {
+ DpadUp = DpadUp,
+ DpadDown = DpadDown,
+ DpadLeft = DpadLeft,
+ DpadRight = DpadRight,
+ ButtonL = ButtonL,
+ ButtonMinus = ButtonMinus,
+ ButtonSl = LeftButtonSl,
+ ButtonSr = LeftButtonSr,
+ ButtonZl = ButtonZl
+ },
+ RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
+ {
+ ButtonA = ButtonA,
+ ButtonB = ButtonB,
+ ButtonX = ButtonX,
+ ButtonY = ButtonY,
+ ButtonPlus = ButtonPlus,
+ ButtonSl = RightButtonSl,
+ ButtonSr = RightButtonSr,
+ ButtonR = ButtonR,
+ ButtonZr = ButtonZr
+ },
+ LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
+ {
+ Joystick = LeftJoystick,
+ InvertStickX = LeftInvertStickX,
+ InvertStickY = LeftInvertStickY,
+ Rotate90CW = LeftRotate90,
+ StickButton = LeftStickButton
+ },
+ RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
+ {
+ Joystick = RightJoystick,
+ InvertStickX = RightInvertStickX,
+ InvertStickY = RightInvertStickY,
+ Rotate90CW = RightRotate90,
+ StickButton = RightStickButton
+ },
+ Rumble = new RumbleConfigController
+ {
+ EnableRumble = EnableRumble,
+ WeakRumble = WeakRumble,
+ StrongRumble = StrongRumble
+ },
+ Version = InputConfig.CurrentVersion,
+ DeadzoneLeft = DeadzoneLeft,
+ DeadzoneRight = DeadzoneRight,
+ RangeLeft = RangeLeft,
+ RangeRight = RangeRight,
+ TriggerThreshold = TriggerThreshold
+ };
+
+ if (EnableCemuHookMotion)
+ {
+ config.Motion = new CemuHookMotionConfigController
+ {
+ EnableMotion = EnableMotion,
+ MotionBackend = MotionInputBackendType.CemuHook,
+ GyroDeadzone = GyroDeadzone,
+ Sensitivity = Sensitivity,
+ DsuServerHost = DsuServerHost,
+ DsuServerPort = DsuServerPort,
+ Slot = Slot,
+ AltSlot = AltSlot,
+ MirrorInput = MirrorInput
+ };
+ }
+ else
+ {
+ config.Motion = new MotionConfigController
+ {
+ EnableMotion = EnableMotion,
+ MotionBackend = MotionInputBackendType.GamepadDriver,
+ GyroDeadzone = GyroDeadzone,
+ Sensitivity = Sensitivity
+ };
+ }
+
+ return config;
+ }
+ }
+}
diff --git a/src/Ryujinx.Ava/UI/Models/Input/KeyboardInputConfig.cs b/src/Ryujinx.Ava/UI/Models/Input/KeyboardInputConfig.cs
new file mode 100644
index 00000000..02956521
--- /dev/null
+++ b/src/Ryujinx.Ava/UI/Models/Input/KeyboardInputConfig.cs
@@ -0,0 +1,422 @@
+using Ryujinx.Ava.UI.ViewModels;
+using Ryujinx.Common.Configuration.Hid;
+using Ryujinx.Common.Configuration.Hid.Keyboard;
+
+namespace Ryujinx.Ava.UI.Models.Input
+{
+ public class KeyboardInputConfig : BaseModel
+ {
+ public string Id { get; set; }
+ public ControllerType ControllerType { get; set; }
+ public PlayerIndex PlayerIndex { get; set; }
+
+ private Key _leftStickUp;
+ public Key LeftStickUp
+ {
+ get => _leftStickUp;
+ set
+ {
+ _leftStickUp = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _leftStickDown;
+ public Key LeftStickDown
+ {
+ get => _leftStickDown;
+ set
+ {
+ _leftStickDown = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _leftStickLeft;
+ public Key LeftStickLeft
+ {
+ get => _leftStickLeft;
+ set
+ {
+ _leftStickLeft = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _leftStickRight;
+ public Key LeftStickRight
+ {
+ get => _leftStickRight;
+ set
+ {
+ _leftStickRight = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _leftStickButton;
+ public Key LeftStickButton
+ {
+ get => _leftStickButton;
+ set
+ {
+ _leftStickButton = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _rightStickUp;
+ public Key RightStickUp
+ {
+ get => _rightStickUp;
+ set
+ {
+ _rightStickUp = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _rightStickDown;
+ public Key RightStickDown
+ {
+ get => _rightStickDown;
+ set
+ {
+ _rightStickDown = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _rightStickLeft;
+ public Key RightStickLeft
+ {
+ get => _rightStickLeft;
+ set
+ {
+ _rightStickLeft = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _rightStickRight;
+ public Key RightStickRight
+ {
+ get => _rightStickRight;
+ set
+ {
+ _rightStickRight = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _rightStickButton;
+ public Key RightStickButton
+ {
+ get => _rightStickButton;
+ set
+ {
+ _rightStickButton = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _dpadUp;
+ public Key DpadUp
+ {
+ get => _dpadUp;
+ set
+ {
+ _dpadUp = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _dpadDown;
+ public Key DpadDown
+ {
+ get => _dpadDown;
+ set
+ {
+ _dpadDown = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _dpadLeft;
+ public Key DpadLeft
+ {
+ get => _dpadLeft;
+ set
+ {
+ _dpadLeft = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _dpadRight;
+ public Key DpadRight
+ {
+ get => _dpadRight;
+ set
+ {
+ _dpadRight = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _buttonL;
+ public Key ButtonL
+ {
+ get => _buttonL;
+ set
+ {
+ _buttonL = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _buttonMinus;
+ public Key ButtonMinus
+ {
+ get => _buttonMinus;
+ set
+ {
+ _buttonMinus = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _leftButtonSl;
+ public Key LeftButtonSl
+ {
+ get => _leftButtonSl;
+ set
+ {
+ _leftButtonSl = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _leftButtonSr;
+ public Key LeftButtonSr
+ {
+ get => _leftButtonSr;
+ set
+ {
+ _leftButtonSr = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _buttonZl;
+ public Key ButtonZl
+ {
+ get => _buttonZl;
+ set
+ {
+ _buttonZl = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _buttonA;
+ public Key ButtonA
+ {
+ get => _buttonA;
+ set
+ {
+ _buttonA = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _buttonB;
+ public Key ButtonB
+ {
+ get => _buttonB;
+ set
+ {
+ _buttonB = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _buttonX;
+ public Key ButtonX
+ {
+ get => _buttonX;
+ set
+ {
+ _buttonX = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _buttonY;
+ public Key ButtonY
+ {
+ get => _buttonY;
+ set
+ {
+ _buttonY = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _buttonR;
+ public Key ButtonR
+ {
+ get => _buttonR;
+ set
+ {
+ _buttonR = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _buttonPlus;
+ public Key ButtonPlus
+ {
+ get => _buttonPlus;
+ set
+ {
+ _buttonPlus = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _rightButtonSl;
+ public Key RightButtonSl
+ {
+ get => _rightButtonSl;
+ set
+ {
+ _rightButtonSl = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _rightButtonSr;
+ public Key RightButtonSr
+ {
+ get => _rightButtonSr;
+ set
+ {
+ _rightButtonSr = value;
+ OnPropertyChanged();
+ }
+ }
+
+ private Key _buttonZr;
+ public Key ButtonZr
+ {
+ get => _buttonZr;
+ set
+ {
+ _buttonZr = value;
+ OnPropertyChanged();
+ }
+ }
+
+ public KeyboardInputConfig(InputConfig config)
+ {
+ if (config != null)
+ {
+ Id = config.Id;
+ ControllerType = config.ControllerType;
+ PlayerIndex = config.PlayerIndex;
+
+ if (config is not StandardKeyboardInputConfig keyboardConfig)
+ {
+ return;
+ }
+
+ LeftStickUp = keyboardConfig.LeftJoyconStick.StickUp;
+ LeftStickDown = keyboardConfig.LeftJoyconStick.StickDown;
+ LeftStickLeft = keyboardConfig.LeftJoyconStick.StickLeft;
+ LeftStickRight = keyboardConfig.LeftJoyconStick.StickRight;
+ LeftStickButton = keyboardConfig.LeftJoyconStick.StickButton;
+
+ RightStickUp = keyboardConfig.RightJoyconStick.StickUp;
+ RightStickDown = keyboardConfig.RightJoyconStick.StickDown;
+ RightStickLeft = keyboardConfig.RightJoyconStick.StickLeft;
+ RightStickRight = keyboardConfig.RightJoyconStick.StickRight;
+ RightStickButton = keyboardConfig.RightJoyconStick.StickButton;
+
+ DpadUp = keyboardConfig.LeftJoycon.DpadUp;
+ DpadDown = keyboardConfig.LeftJoycon.DpadDown;
+ DpadLeft = keyboardConfig.LeftJoycon.DpadLeft;
+ DpadRight = keyboardConfig.LeftJoycon.DpadRight;
+ ButtonL = keyboardConfig.LeftJoycon.ButtonL;
+ ButtonMinus = keyboardConfig.LeftJoycon.ButtonMinus;
+ LeftButtonSl = keyboardConfig.LeftJoycon.ButtonSl;
+ LeftButtonSr = keyboardConfig.LeftJoycon.ButtonSr;
+ ButtonZl = keyboardConfig.LeftJoycon.ButtonZl;
+
+ ButtonA = keyboardConfig.RightJoycon.ButtonA;
+ ButtonB = keyboardConfig.RightJoycon.ButtonB;
+ ButtonX = keyboardConfig.RightJoycon.ButtonX;
+ ButtonY = keyboardConfig.RightJoycon.ButtonY;
+ ButtonR = keyboardConfig.RightJoycon.ButtonR;
+ ButtonPlus = keyboardConfig.RightJoycon.ButtonPlus;
+ RightButtonSl = keyboardConfig.RightJoycon.ButtonSl;
+ RightButtonSr = keyboardConfig.RightJoycon.ButtonSr;
+ ButtonZr = keyboardConfig.RightJoycon.ButtonZr;
+ }
+ }
+
+ public InputConfig GetConfig()
+ {
+ var config = new StandardKeyboardInputConfig
+ {
+ Id = Id,
+ Backend = InputBackendType.WindowKeyboard,
+ PlayerIndex = PlayerIndex,
+ ControllerType = ControllerType,
+ LeftJoycon = new LeftJoyconCommonConfig<Key>
+ {
+ DpadUp = DpadUp,
+ DpadDown = DpadDown,
+ DpadLeft = DpadLeft,
+ DpadRight = DpadRight,
+ ButtonL = ButtonL,
+ ButtonMinus = ButtonMinus,
+ ButtonZl = ButtonZl,
+ ButtonSl = LeftButtonSl,
+ ButtonSr = LeftButtonSr
+ },
+ RightJoycon = new RightJoyconCommonConfig<Key>
+ {
+ ButtonA = ButtonA,
+ ButtonB = ButtonB,
+ ButtonX = ButtonX,
+ ButtonY = ButtonY,
+ ButtonPlus = ButtonPlus,
+ ButtonSl = RightButtonSl,
+ ButtonSr = RightButtonSr,
+ ButtonR = ButtonR,
+ ButtonZr = ButtonZr
+ },
+ LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
+ {
+ StickUp = LeftStickUp,
+ StickDown = LeftStickDown,
+ StickRight = LeftStickRight,
+ StickLeft = LeftStickLeft,
+ StickButton = LeftStickButton
+ },
+ RightJoyconStick = new JoyconConfigKeyboardStick<Key>
+ {
+ StickUp = RightStickUp,
+ StickDown = RightStickDown,
+ StickLeft = RightStickLeft,
+ StickRight = RightStickRight,
+ StickButton = RightStickButton
+ },
+ Version = InputConfig.CurrentVersion
+ };
+
+ return config;
+ }
+ }
+}
diff --git a/src/Ryujinx.Ava/UI/Models/InputConfiguration.cs b/src/Ryujinx.Ava/UI/Models/InputConfiguration.cs
deleted file mode 100644
index f1352c6d..00000000
--- a/src/Ryujinx.Ava/UI/Models/InputConfiguration.cs
+++ /dev/null
@@ -1,456 +0,0 @@
-using Ryujinx.Ava.UI.ViewModels;
-using Ryujinx.Common.Configuration.Hid;
-using Ryujinx.Common.Configuration.Hid.Controller;
-using Ryujinx.Common.Configuration.Hid.Controller.Motion;
-using Ryujinx.Common.Configuration.Hid.Keyboard;
-using System;
-
-namespace Ryujinx.Ava.UI.Models
-{
- internal class InputConfiguration<TKey, TStick> : BaseModel
- {
- private float _deadzoneRight;
- private float _triggerThreshold;
- private float _deadzoneLeft;
- private double _gyroDeadzone;
- private int _sensitivity;
- private bool _enableMotion;
- private float _weakRumble;
- private float _strongRumble;
- private float _rangeLeft;
- private float _rangeRight;
-
- public InputBackendType Backend { get; set; }
-
- /// <summary>
- /// Controller id
- /// </summary>
- public string Id { get; set; }
-
- /// <summary>
- /// Controller's Type
- /// </summary>
- public ControllerType ControllerType { get; set; }
-
- /// <summary>
- /// Player's Index for the controller
- /// </summary>
- public PlayerIndex PlayerIndex { get; set; }
-
- public TStick LeftJoystick { get; set; }
- public bool LeftInvertStickX { get; set; }
- public bool LeftInvertStickY { get; set; }
- public bool RightRotate90 { get; set; }
- public TKey LeftControllerStickButton { get; set; }
-
- public TStick RightJoystick { get; set; }
- public bool RightInvertStickX { get; set; }
- public bool RightInvertStickY { get; set; }
- public bool LeftRotate90 { get; set; }
- public TKey RightControllerStickButton { get; set; }
-
- public float DeadzoneLeft
- {
- get => _deadzoneLeft;
- set
- {
- _deadzoneLeft = MathF.Round(value, 3);
-
- OnPropertyChanged();
- }
- }
-
- public float RangeLeft
- {
- get => _rangeLeft;
- set
- {
- _rangeLeft = MathF.Round(value, 3);
-
- OnPropertyChanged();
- }
- }
-
- public float DeadzoneRight
- {
- get => _deadzoneRight;
- set
- {
- _deadzoneRight = MathF.Round(value, 3);
-
- OnPropertyChanged();
- }
- }
-
- public float RangeRight
- {
- get => _rangeRight;
- set
- {
- _rangeRight = MathF.Round(value, 3);
-
- OnPropertyChanged();
- }
- }
-
- public float TriggerThreshold
- {
- get => _triggerThreshold;
- set
- {
- _triggerThreshold = MathF.Round(value, 3);
-
- OnPropertyChanged();
- }
- }
-
- public MotionInputBackendType MotionBackend { get; set; }
-
- public TKey ButtonMinus { get; set; }
- public TKey ButtonL { get; set; }
- public TKey ButtonZl { get; set; }
- public TKey LeftButtonSl { get; set; }
- public TKey LeftButtonSr { get; set; }
- public TKey DpadUp { get; set; }
- public TKey DpadDown { get; set; }
- public TKey DpadLeft { get; set; }
- public TKey DpadRight { get; set; }
-
- public TKey ButtonPlus { get; set; }
- public TKey ButtonR { get; set; }
- public TKey ButtonZr { get; set; }
- public TKey RightButtonSl { get; set; }
- public TKey RightButtonSr { get; set; }
- public TKey ButtonX { get; set; }
- public TKey ButtonB { get; set; }
- public TKey ButtonY { get; set; }
- public TKey ButtonA { get; set; }
-
- public TKey LeftStickUp { get; set; }
- public TKey LeftStickDown { get; set; }
- public TKey LeftStickLeft { get; set; }
- public TKey LeftStickRight { get; set; }
- public TKey LeftKeyboardStickButton { get; set; }
-
- public TKey RightStickUp { get; set; }
- public TKey RightStickDown { get; set; }
- public TKey RightStickLeft { get; set; }
- public TKey RightStickRight { get; set; }
- public TKey RightKeyboardStickButton { get; set; }
-
- public int Sensitivity
- {
- get => _sensitivity;
- set
- {
- _sensitivity = value;
-
- OnPropertyChanged();
- }
- }
-
- public double GyroDeadzone
- {
- get => _gyroDeadzone;
- set
- {
- _gyroDeadzone = Math.Round(value, 3);
-
- OnPropertyChanged();
- }
- }
-
- public bool EnableMotion
- {
- get => _enableMotion; set
- {
- _enableMotion = value;
-
- OnPropertyChanged();
- }
- }
-
- public bool EnableCemuHookMotion { get; set; }
- public int Slot { get; set; }
- public int AltSlot { get; set; }
- public bool MirrorInput { get; set; }
- public string DsuServerHost { get; set; }
- public int DsuServerPort { get; set; }
-
- public bool EnableRumble { get; set; }
- public float WeakRumble
- {
- get => _weakRumble; set
- {
- _weakRumble = value;
-
- OnPropertyChanged();
- }
- }
- public float StrongRumble
- {
- get => _strongRumble; set
- {
- _strongRumble = value;
-
- OnPropertyChanged();
- }
- }
-
- public InputConfiguration(InputConfig config)
- {
- if (config != null)
- {
- Backend = config.Backend;
- Id = config.Id;
- ControllerType = config.ControllerType;
- PlayerIndex = config.PlayerIndex;
-
- if (config is StandardKeyboardInputConfig keyboardConfig)
- {
- LeftStickUp = (TKey)(object)keyboardConfig.LeftJoyconStick.StickUp;
- LeftStickDown = (TKey)(object)keyboardConfig.LeftJoyconStick.StickDown;
- LeftStickLeft = (TKey)(object)keyboardConfig.LeftJoyconStick.StickLeft;
- LeftStickRight = (TKey)(object)keyboardConfig.LeftJoyconStick.StickRight;
- LeftKeyboardStickButton = (TKey)(object)keyboardConfig.LeftJoyconStick.StickButton;
-
- RightStickUp = (TKey)(object)keyboardConfig.RightJoyconStick.StickUp;
- RightStickDown = (TKey)(object)keyboardConfig.RightJoyconStick.StickDown;
- RightStickLeft = (TKey)(object)keyboardConfig.RightJoyconStick.StickLeft;
- RightStickRight = (TKey)(object)keyboardConfig.RightJoyconStick.StickRight;
- RightKeyboardStickButton = (TKey)(object)keyboardConfig.RightJoyconStick.StickButton;
-
- ButtonA = (TKey)(object)keyboardConfig.RightJoycon.ButtonA;
- ButtonB = (TKey)(object)keyboardConfig.RightJoycon.ButtonB;
- ButtonX = (TKey)(object)keyboardConfig.RightJoycon.ButtonX;
- ButtonY = (TKey)(object)keyboardConfig.RightJoycon.ButtonY;
- ButtonR = (TKey)(object)keyboardConfig.RightJoycon.ButtonR;
- RightButtonSl = (TKey)(object)keyboardConfig.RightJoycon.ButtonSl;
- RightButtonSr = (TKey)(object)keyboardConfig.RightJoycon.ButtonSr;
- ButtonZr = (TKey)(object)keyboardConfig.RightJoycon.ButtonZr;
- ButtonPlus = (TKey)(object)keyboardConfig.RightJoycon.ButtonPlus;
-
- DpadUp = (TKey)(object)keyboardConfig.LeftJoycon.DpadUp;
- DpadDown = (TKey)(object)keyboardConfig.LeftJoycon.DpadDown;
- DpadLeft = (TKey)(object)keyboardConfig.LeftJoycon.DpadLeft;
- DpadRight = (TKey)(object)keyboardConfig.LeftJoycon.DpadRight;
- ButtonMinus = (TKey)(object)keyboardConfig.LeftJoycon.ButtonMinus;
- LeftButtonSl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSl;
- LeftButtonSr = (TKey)(object)keyboardConfig.LeftJoycon.ButtonSr;
- ButtonZl = (TKey)(object)keyboardConfig.LeftJoycon.ButtonZl;
- ButtonL = (TKey)(object)keyboardConfig.LeftJoycon.ButtonL;
- }
- else if (config is StandardControllerInputConfig controllerConfig)
- {
- LeftJoystick = (TStick)(object)controllerConfig.LeftJoyconStick.Joystick;
- LeftInvertStickX = controllerConfig.LeftJoyconStick.InvertStickX;
- LeftInvertStickY = controllerConfig.LeftJoyconStick.InvertStickY;
- LeftRotate90 = controllerConfig.LeftJoyconStick.Rotate90CW;
- LeftControllerStickButton = (TKey)(object)controllerConfig.LeftJoyconStick.StickButton;
-
- RightJoystick = (TStick)(object)controllerConfig.RightJoyconStick.Joystick;
- RightInvertStickX = controllerConfig.RightJoyconStick.InvertStickX;
- RightInvertStickY = controllerConfig.RightJoyconStick.InvertStickY;
- RightRotate90 = controllerConfig.RightJoyconStick.Rotate90CW;
- RightControllerStickButton = (TKey)(object)controllerConfig.RightJoyconStick.StickButton;
-
- ButtonA = (TKey)(object)controllerConfig.RightJoycon.ButtonA;
- ButtonB = (TKey)(object)controllerConfig.RightJoycon.ButtonB;
- ButtonX = (TKey)(object)controllerConfig.RightJoycon.ButtonX;
- ButtonY = (TKey)(object)controllerConfig.RightJoycon.ButtonY;
- ButtonR = (TKey)(object)controllerConfig.RightJoycon.ButtonR;
- RightButtonSl = (TKey)(object)controllerConfig.RightJoycon.ButtonSl;
- RightButtonSr = (TKey)(object)controllerConfig.RightJoycon.ButtonSr;
- ButtonZr = (TKey)(object)controllerConfig.RightJoycon.ButtonZr;
- ButtonPlus = (TKey)(object)controllerConfig.RightJoycon.ButtonPlus;
-
- DpadUp = (TKey)(object)controllerConfig.LeftJoycon.DpadUp;
- DpadDown = (TKey)(object)controllerConfig.LeftJoycon.DpadDown;
- DpadLeft = (TKey)(object)controllerConfig.LeftJoycon.DpadLeft;
- DpadRight = (TKey)(object)controllerConfig.LeftJoycon.DpadRight;
- ButtonMinus = (TKey)(object)controllerConfig.LeftJoycon.ButtonMinus;
- LeftButtonSl = (TKey)(object)controllerConfig.LeftJoycon.ButtonSl;
- LeftButtonSr = (TKey)(object)controllerConfig.LeftJoycon.ButtonSr;
- ButtonZl = (TKey)(object)controllerConfig.LeftJoycon.ButtonZl;
- ButtonL = (TKey)(object)controllerConfig.LeftJoycon.ButtonL;
-
- DeadzoneLeft = controllerConfig.DeadzoneLeft;
- DeadzoneRight = controllerConfig.DeadzoneRight;
- RangeLeft = controllerConfig.RangeLeft;
- RangeRight = controllerConfig.RangeRight;
- TriggerThreshold = controllerConfig.TriggerThreshold;
-
- if (controllerConfig.Motion != null)
- {
- EnableMotion = controllerConfig.Motion.EnableMotion;
- MotionBackend = controllerConfig.Motion.MotionBackend;
- GyroDeadzone = controllerConfig.Motion.GyroDeadzone;
- Sensitivity = controllerConfig.Motion.Sensitivity;
-
- if (controllerConfig.Motion is CemuHookMotionConfigController cemuHook)
- {
- EnableCemuHookMotion = true;
- DsuServerHost = cemuHook.DsuServerHost;
- DsuServerPort = cemuHook.DsuServerPort;
- Slot = cemuHook.Slot;
- AltSlot = cemuHook.AltSlot;
- MirrorInput = cemuHook.MirrorInput;
- }
-
- if (controllerConfig.Rumble != null)
- {
- EnableRumble = controllerConfig.Rumble.EnableRumble;
- WeakRumble = controllerConfig.Rumble.WeakRumble;
- StrongRumble = controllerConfig.Rumble.StrongRumble;
- }
- }
- }
- }
- }
-
- public InputConfiguration()
- {
- }
-
- public InputConfig GetConfig()
- {
- if (Backend == InputBackendType.WindowKeyboard)
- {
- return new StandardKeyboardInputConfig
- {
- Id = Id,
- Backend = Backend,
- PlayerIndex = PlayerIndex,
- ControllerType = ControllerType,
- LeftJoycon = new LeftJoyconCommonConfig<Key>
- {
- DpadUp = (Key)(object)DpadUp,
- DpadDown = (Key)(object)DpadDown,
- DpadLeft = (Key)(object)DpadLeft,
- DpadRight = (Key)(object)DpadRight,
- ButtonL = (Key)(object)ButtonL,
- ButtonZl = (Key)(object)ButtonZl,
- ButtonSl = (Key)(object)LeftButtonSl,
- ButtonSr = (Key)(object)LeftButtonSr,
- ButtonMinus = (Key)(object)ButtonMinus,
- },
- RightJoycon = new RightJoyconCommonConfig<Key>
- {
- ButtonA = (Key)(object)ButtonA,
- ButtonB = (Key)(object)ButtonB,
- ButtonX = (Key)(object)ButtonX,
- ButtonY = (Key)(object)ButtonY,
- ButtonPlus = (Key)(object)ButtonPlus,
- ButtonSl = (Key)(object)RightButtonSl,
- ButtonSr = (Key)(object)RightButtonSr,
- ButtonR = (Key)(object)ButtonR,
- ButtonZr = (Key)(object)ButtonZr,
- },
- LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
- {
- StickUp = (Key)(object)LeftStickUp,
- StickDown = (Key)(object)LeftStickDown,
- StickRight = (Key)(object)LeftStickRight,
- StickLeft = (Key)(object)LeftStickLeft,
- StickButton = (Key)(object)LeftKeyboardStickButton,
- },
- RightJoyconStick = new JoyconConfigKeyboardStick<Key>
- {
- StickUp = (Key)(object)RightStickUp,
- StickDown = (Key)(object)RightStickDown,
- StickLeft = (Key)(object)RightStickLeft,
- StickRight = (Key)(object)RightStickRight,
- StickButton = (Key)(object)RightKeyboardStickButton,
- },
- Version = InputConfig.CurrentVersion,
- };
-
- }
-
- if (Backend == InputBackendType.GamepadSDL2)
- {
- var config = new StandardControllerInputConfig
- {
- Id = Id,
- Backend = Backend,
- PlayerIndex = PlayerIndex,
- ControllerType = ControllerType,
- LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId>
- {
- DpadUp = (GamepadInputId)(object)DpadUp,
- DpadDown = (GamepadInputId)(object)DpadDown,
- DpadLeft = (GamepadInputId)(object)DpadLeft,
- DpadRight = (GamepadInputId)(object)DpadRight,
- ButtonL = (GamepadInputId)(object)ButtonL,
- ButtonZl = (GamepadInputId)(object)ButtonZl,
- ButtonSl = (GamepadInputId)(object)LeftButtonSl,
- ButtonSr = (GamepadInputId)(object)LeftButtonSr,
- ButtonMinus = (GamepadInputId)(object)ButtonMinus,
- },
- RightJoycon = new RightJoyconCommonConfig<GamepadInputId>
- {
- ButtonA = (GamepadInputId)(object)ButtonA,
- ButtonB = (GamepadInputId)(object)ButtonB,
- ButtonX = (GamepadInputId)(object)ButtonX,
- ButtonY = (GamepadInputId)(object)ButtonY,
- ButtonPlus = (GamepadInputId)(object)ButtonPlus,
- ButtonSl = (GamepadInputId)(object)RightButtonSl,
- ButtonSr = (GamepadInputId)(object)RightButtonSr,
- ButtonR = (GamepadInputId)(object)ButtonR,
- ButtonZr = (GamepadInputId)(object)ButtonZr,
- },
- LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
- {
- Joystick = (StickInputId)(object)LeftJoystick,
- InvertStickX = LeftInvertStickX,
- InvertStickY = LeftInvertStickY,
- Rotate90CW = LeftRotate90,
- StickButton = (GamepadInputId)(object)LeftControllerStickButton,
- },
- RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId>
- {
- Joystick = (StickInputId)(object)RightJoystick,
- InvertStickX = RightInvertStickX,
- InvertStickY = RightInvertStickY,
- Rotate90CW = RightRotate90,
- StickButton = (GamepadInputId)(object)RightControllerStickButton,
- },
- Rumble = new RumbleConfigController
- {
- EnableRumble = EnableRumble,
- WeakRumble = WeakRumble,
- StrongRumble = StrongRumble,
- },
- Version = InputConfig.CurrentVersion,
- DeadzoneLeft = DeadzoneLeft,
- DeadzoneRight = DeadzoneRight,
- RangeLeft = RangeLeft,
- RangeRight = RangeRight,
- TriggerThreshold = TriggerThreshold,
- Motion = EnableCemuHookMotion
- ? new CemuHookMotionConfigController
- {
- DsuServerHost = DsuServerHost,
- DsuServerPort = DsuServerPort,
- Slot = Slot,
- AltSlot = AltSlot,
- MirrorInput = MirrorInput,
- MotionBackend = MotionInputBackendType.CemuHook,
- }
- : new StandardMotionConfigController
- {
- MotionBackend = MotionInputBackendType.GamepadDriver,
- },
- };
-
- config.Motion.Sensitivity = Sensitivity;
- config.Motion.EnableMotion = EnableMotion;
- config.Motion.GyroDeadzone = GyroDeadzone;
-
- return config;
- }
-
- return null;
- }
- }
-}