diff options
Diffstat (limited to 'src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs')
-rw-r--r-- | src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs | 580 |
1 files changed, 0 insertions, 580 deletions
diff --git a/src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs b/src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs deleted file mode 100644 index 4929e582..00000000 --- a/src/Ryujinx.Ava/UI/Models/Input/ControllerInputConfig.cs +++ /dev/null @@ -1,580 +0,0 @@ -using Ryujinx.Ava.UI.ViewModels; -using Ryujinx.Common.Configuration.Hid; -using Ryujinx.Common.Configuration.Hid.Controller; -using Ryujinx.Common.Configuration.Hid.Controller.Motion; -using System; - -namespace Ryujinx.Ava.UI.Models.Input -{ - public class ControllerInputConfig : BaseModel - { - public bool EnableCemuHookMotion { get; set; } - public string DsuServerHost { get; set; } - public int DsuServerPort { get; set; } - public int Slot { get; set; } - public int AltSlot { get; set; } - public bool MirrorInput { get; set; } - public int Sensitivity { get; set; } - public double GyroDeadzone { get; set; } - - public float WeakRumble { get; set; } - public float StrongRumble { get; set; } - - public string Id { get; set; } - public ControllerType ControllerType { get; set; } - public PlayerIndex PlayerIndex { get; set; } - - private StickInputId _leftJoystick; - public StickInputId LeftJoystick - { - get => _leftJoystick; - set - { - _leftJoystick = value; - OnPropertyChanged(); - } - } - - private bool _leftInvertStickX; - public bool LeftInvertStickX - { - get => _leftInvertStickX; - set - { - _leftInvertStickX = value; - OnPropertyChanged(); - } - } - - private bool _leftInvertStickY; - public bool LeftInvertStickY - { - get => _leftInvertStickY; - set - { - _leftInvertStickY = value; - OnPropertyChanged(); - } - } - - private bool _leftRotate90; - public bool LeftRotate90 - { - get => _leftRotate90; - set - { - _leftRotate90 = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _leftStickButton; - public GamepadInputId LeftStickButton - { - get => _leftStickButton; - set - { - _leftStickButton = value; - OnPropertyChanged(); - } - } - - private StickInputId _rightJoystick; - public StickInputId RightJoystick - { - get => _rightJoystick; - set - { - _rightJoystick = value; - OnPropertyChanged(); - } - } - - private bool _rightInvertStickX; - public bool RightInvertStickX - { - get => _rightInvertStickX; - set - { - _rightInvertStickX = value; - OnPropertyChanged(); - } - } - - private bool _rightInvertStickY; - public bool RightInvertStickY - { - get => _rightInvertStickY; - set - { - _rightInvertStickY = value; - OnPropertyChanged(); - } - } - - private bool _rightRotate90; - public bool RightRotate90 - { - get => _rightRotate90; - set - { - _rightRotate90 = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _rightStickButton; - public GamepadInputId RightStickButton - { - get => _rightStickButton; - set - { - _rightStickButton = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _dpadUp; - public GamepadInputId DpadUp - { - get => _dpadUp; - set - { - _dpadUp = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _dpadDown; - public GamepadInputId DpadDown - { - get => _dpadDown; - set - { - _dpadDown = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _dpadLeft; - public GamepadInputId DpadLeft - { - get => _dpadLeft; - set - { - _dpadLeft = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _dpadRight; - public GamepadInputId DpadRight - { - get => _dpadRight; - set - { - _dpadRight = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonL; - public GamepadInputId ButtonL - { - get => _buttonL; - set - { - _buttonL = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonMinus; - public GamepadInputId ButtonMinus - { - get => _buttonMinus; - set - { - _buttonMinus = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _leftButtonSl; - public GamepadInputId LeftButtonSl - { - get => _leftButtonSl; - set - { - _leftButtonSl = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _leftButtonSr; - public GamepadInputId LeftButtonSr - { - get => _leftButtonSr; - set - { - _leftButtonSr = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonZl; - public GamepadInputId ButtonZl - { - get => _buttonZl; - set - { - _buttonZl = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonA; - public GamepadInputId ButtonA - { - get => _buttonA; - set - { - _buttonA = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonB; - public GamepadInputId ButtonB - { - get => _buttonB; - set - { - _buttonB = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonX; - public GamepadInputId ButtonX - { - get => _buttonX; - set - { - _buttonX = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonY; - public GamepadInputId ButtonY - { - get => _buttonY; - set - { - _buttonY = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonR; - public GamepadInputId ButtonR - { - get => _buttonR; - set - { - _buttonR = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonPlus; - public GamepadInputId ButtonPlus - { - get => _buttonPlus; - set - { - _buttonPlus = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _rightButtonSl; - public GamepadInputId RightButtonSl - { - get => _rightButtonSl; - set - { - _rightButtonSl = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _rightButtonSr; - public GamepadInputId RightButtonSr - { - get => _rightButtonSr; - set - { - _rightButtonSr = value; - OnPropertyChanged(); - } - } - - private GamepadInputId _buttonZr; - public GamepadInputId ButtonZr - { - get => _buttonZr; - set - { - _buttonZr = value; - OnPropertyChanged(); - } - } - - private float _deadzoneLeft; - public float DeadzoneLeft - { - get => _deadzoneLeft; - set - { - _deadzoneLeft = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - private float _deadzoneRight; - public float DeadzoneRight - { - get => _deadzoneRight; - set - { - _deadzoneRight = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - private float _rangeLeft; - public float RangeLeft - { - get => _rangeLeft; - set - { - _rangeLeft = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - private float _rangeRight; - public float RangeRight - { - get => _rangeRight; - set - { - _rangeRight = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - private float _triggerThreshold; - public float TriggerThreshold - { - get => _triggerThreshold; - set - { - _triggerThreshold = MathF.Round(value, 3); - OnPropertyChanged(); - } - } - - private bool _enableMotion; - public bool EnableMotion - { - get => _enableMotion; - set - { - _enableMotion = value; - OnPropertyChanged(); - } - } - - private bool _enableRumble; - public bool EnableRumble - { - get => _enableRumble; - set - { - _enableRumble = value; - OnPropertyChanged(); - } - } - - public ControllerInputConfig(InputConfig config) - { - if (config != null) - { - Id = config.Id; - ControllerType = config.ControllerType; - PlayerIndex = config.PlayerIndex; - - if (config is not StandardControllerInputConfig controllerInput) - { - return; - } - - LeftJoystick = controllerInput.LeftJoyconStick.Joystick; - LeftInvertStickX = controllerInput.LeftJoyconStick.InvertStickX; - LeftInvertStickY = controllerInput.LeftJoyconStick.InvertStickY; - LeftRotate90 = controllerInput.LeftJoyconStick.Rotate90CW; - LeftStickButton = controllerInput.LeftJoyconStick.StickButton; - - RightJoystick = controllerInput.RightJoyconStick.Joystick; - RightInvertStickX = controllerInput.RightJoyconStick.InvertStickX; - RightInvertStickY = controllerInput.RightJoyconStick.InvertStickY; - RightRotate90 = controllerInput.RightJoyconStick.Rotate90CW; - RightStickButton = controllerInput.RightJoyconStick.StickButton; - - DpadUp = controllerInput.LeftJoycon.DpadUp; - DpadDown = controllerInput.LeftJoycon.DpadDown; - DpadLeft = controllerInput.LeftJoycon.DpadLeft; - DpadRight = controllerInput.LeftJoycon.DpadRight; - ButtonL = controllerInput.LeftJoycon.ButtonL; - ButtonMinus = controllerInput.LeftJoycon.ButtonMinus; - LeftButtonSl = controllerInput.LeftJoycon.ButtonSl; - LeftButtonSr = controllerInput.LeftJoycon.ButtonSr; - ButtonZl = controllerInput.LeftJoycon.ButtonZl; - - ButtonA = controllerInput.RightJoycon.ButtonA; - ButtonB = controllerInput.RightJoycon.ButtonB; - ButtonX = controllerInput.RightJoycon.ButtonX; - ButtonY = controllerInput.RightJoycon.ButtonY; - ButtonR = controllerInput.RightJoycon.ButtonR; - ButtonPlus = controllerInput.RightJoycon.ButtonPlus; - RightButtonSl = controllerInput.RightJoycon.ButtonSl; - RightButtonSr = controllerInput.RightJoycon.ButtonSr; - ButtonZr = controllerInput.RightJoycon.ButtonZr; - - DeadzoneLeft = controllerInput.DeadzoneLeft; - DeadzoneRight = controllerInput.DeadzoneRight; - RangeLeft = controllerInput.RangeLeft; - RangeRight = controllerInput.RangeRight; - TriggerThreshold = controllerInput.TriggerThreshold; - - if (controllerInput.Motion != null) - { - EnableMotion = controllerInput.Motion.EnableMotion; - GyroDeadzone = controllerInput.Motion.GyroDeadzone; - Sensitivity = controllerInput.Motion.Sensitivity; - - if (controllerInput.Motion is CemuHookMotionConfigController cemuHook) - { - EnableCemuHookMotion = true; - DsuServerHost = cemuHook.DsuServerHost; - DsuServerPort = cemuHook.DsuServerPort; - Slot = cemuHook.Slot; - AltSlot = cemuHook.AltSlot; - MirrorInput = cemuHook.MirrorInput; - } - } - - if (controllerInput.Rumble != null) - { - EnableRumble = controllerInput.Rumble.EnableRumble; - WeakRumble = controllerInput.Rumble.WeakRumble; - StrongRumble = controllerInput.Rumble.StrongRumble; - } - } - } - - public InputConfig GetConfig() - { - var config = new StandardControllerInputConfig - { - Id = Id, - Backend = InputBackendType.GamepadSDL2, - PlayerIndex = PlayerIndex, - ControllerType = ControllerType, - LeftJoycon = new LeftJoyconCommonConfig<GamepadInputId> - { - DpadUp = DpadUp, - DpadDown = DpadDown, - DpadLeft = DpadLeft, - DpadRight = DpadRight, - ButtonL = ButtonL, - ButtonMinus = ButtonMinus, - ButtonSl = LeftButtonSl, - ButtonSr = LeftButtonSr, - ButtonZl = ButtonZl - }, - RightJoycon = new RightJoyconCommonConfig<GamepadInputId> - { - ButtonA = ButtonA, - ButtonB = ButtonB, - ButtonX = ButtonX, - ButtonY = ButtonY, - ButtonPlus = ButtonPlus, - ButtonSl = RightButtonSl, - ButtonSr = RightButtonSr, - ButtonR = ButtonR, - ButtonZr = ButtonZr - }, - LeftJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId> - { - Joystick = LeftJoystick, - InvertStickX = LeftInvertStickX, - InvertStickY = LeftInvertStickY, - Rotate90CW = LeftRotate90, - StickButton = LeftStickButton - }, - RightJoyconStick = new JoyconConfigControllerStick<GamepadInputId, StickInputId> - { - Joystick = RightJoystick, - InvertStickX = RightInvertStickX, - InvertStickY = RightInvertStickY, - Rotate90CW = RightRotate90, - StickButton = RightStickButton - }, - Rumble = new RumbleConfigController - { - EnableRumble = EnableRumble, - WeakRumble = WeakRumble, - StrongRumble = StrongRumble - }, - Version = InputConfig.CurrentVersion, - DeadzoneLeft = DeadzoneLeft, - DeadzoneRight = DeadzoneRight, - RangeLeft = RangeLeft, - RangeRight = RangeRight, - TriggerThreshold = TriggerThreshold - }; - - if (EnableCemuHookMotion) - { - config.Motion = new CemuHookMotionConfigController - { - EnableMotion = EnableMotion, - MotionBackend = MotionInputBackendType.CemuHook, - GyroDeadzone = GyroDeadzone, - Sensitivity = Sensitivity, - DsuServerHost = DsuServerHost, - DsuServerPort = DsuServerPort, - Slot = Slot, - AltSlot = AltSlot, - MirrorInput = MirrorInput - }; - } - else - { - config.Motion = new MotionConfigController - { - EnableMotion = EnableMotion, - MotionBackend = MotionInputBackendType.GamepadDriver, - GyroDeadzone = GyroDeadzone, - Sensitivity = Sensitivity - }; - } - - return config; - } - } -} |