diff options
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs')
-rw-r--r-- | src/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs b/src/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs new file mode 100644 index 00000000..d49313ea --- /dev/null +++ b/src/Ryujinx.Audio/Renderer/Utils/FileHardwareDevice.cs @@ -0,0 +1,99 @@ +using Ryujinx.Audio.Integration; +using System; +using System.IO; +using System.Runtime.InteropServices; +using System.Text; + +namespace Ryujinx.Audio.Renderer.Utils +{ + /// <summary> + /// A <see cref="IHardwareDevice"/> that outputs to a wav file. + /// </summary> + public class FileHardwareDevice : IHardwareDevice + { + private FileStream _stream; + private uint _channelCount; + private uint _sampleRate; + + private const int HeaderSize = 44; + + public FileHardwareDevice(string path, uint channelCount, uint sampleRate) + { + _stream = File.OpenWrite(path); + _channelCount = channelCount; + _sampleRate = sampleRate; + + _stream.Seek(HeaderSize, SeekOrigin.Begin); + } + + private void UpdateHeader() + { + var writer = new BinaryWriter(_stream); + + long currentPos = writer.Seek(0, SeekOrigin.Current); + + writer.Seek(0, SeekOrigin.Begin); + + writer.Write("RIFF"u8); + writer.Write((int)(writer.BaseStream.Length - 8)); + writer.Write("WAVE"u8); + writer.Write("fmt "u8); + writer.Write(16); + writer.Write((short)1); + writer.Write((short)GetChannelCount()); + writer.Write(GetSampleRate()); + writer.Write(GetSampleRate() * GetChannelCount() * sizeof(short)); + writer.Write((short)(GetChannelCount() * sizeof(short))); + writer.Write((short)(sizeof(short) * 8)); + writer.Write("data"u8); + writer.Write((int)(writer.BaseStream.Length - HeaderSize)); + + writer.Seek((int)currentPos, SeekOrigin.Begin); + } + + public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount) + { + _stream.Write(MemoryMarshal.Cast<short, byte>(data)); + + UpdateHeader(); + _stream.Flush(); + } + + public void SetVolume(float volume) + { + // Do nothing, volume is not used for FileHardwareDevice at the moment. + } + + public float GetVolume() + { + // FileHardwareDevice does not incorporate volume. + return 0; + } + + public uint GetChannelCount() + { + return _channelCount; + } + + public uint GetSampleRate() + { + return _sampleRate; + } + + public void Dispose() + { + Dispose(true); + } + + protected virtual void Dispose(bool disposing) + { + if (disposing) + { + _stream?.Flush(); + _stream?.Dispose(); + + _stream = null; + } + } + } +}
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