diff options
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs')
-rw-r--r-- | src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs b/src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs index 721830c9..12e0f13f 100644 --- a/src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs +++ b/src/Ryujinx.Audio/Renderer/Dsp/DataSourceHelper.cs @@ -44,9 +44,9 @@ namespace Ryujinx.Audio.Renderer.Dsp public static void ProcessWaveBuffers(IVirtualMemoryManager memoryManager, Span<float> outputBuffer, ref WaveBufferInformation info, Span<WaveBuffer> wavebuffers, ref VoiceUpdateState voiceState, uint targetSampleRate, int sampleCount) { - const int tempBufferSize = 0x3F00; + const int TempBufferSize = 0x3F00; - Span<short> tempBuffer = stackalloc short[tempBufferSize]; + Span<short> tempBuffer = stackalloc short[TempBufferSize]; float sampleRateRatio = (float)info.SourceSampleRate / targetSampleRate * info.Pitch; @@ -60,11 +60,11 @@ namespace Ryujinx.Audio.Renderer.Dsp int totalNeededSize = (int)MathF.Truncate(fraction + sampleRateRatio * sampleCount); - if (totalNeededSize + pitchMaxLength <= tempBufferSize && totalNeededSize >= 0) + if (totalNeededSize + pitchMaxLength <= TempBufferSize && totalNeededSize >= 0) { int sourceSampleCountToProcess = sampleCount; - int maxSampleCountPerIteration = Math.Min((int)MathF.Truncate((tempBufferSize - fraction) / sampleRateRatio), sampleCount); + int maxSampleCountPerIteration = Math.Min((int)MathF.Truncate((TempBufferSize - fraction) / sampleRateRatio), sampleCount); bool isStarving = false; @@ -463,4 +463,4 @@ namespace Ryujinx.Audio.Renderer.Dsp } } } -}
\ No newline at end of file +} |