diff options
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Dsp/Command/VolumeRampCommand.cs')
-rw-r--r-- | src/Ryujinx.Audio/Renderer/Dsp/Command/VolumeRampCommand.cs | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/VolumeRampCommand.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/VolumeRampCommand.cs new file mode 100644 index 00000000..5c0c8845 --- /dev/null +++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/VolumeRampCommand.cs @@ -0,0 +1,56 @@ +using System; +using System.Runtime.CompilerServices; + +namespace Ryujinx.Audio.Renderer.Dsp.Command +{ + public class VolumeRampCommand : ICommand + { + public bool Enabled { get; set; } + + public int NodeId { get; } + + public CommandType CommandType => CommandType.VolumeRamp; + + public uint EstimatedProcessingTime { get; set; } + + public ushort InputBufferIndex { get; } + public ushort OutputBufferIndex { get; } + + public float Volume0 { get; } + public float Volume1 { get; } + + public VolumeRampCommand(float volume0, float volume1, uint bufferIndex, int nodeId) + { + Enabled = true; + NodeId = nodeId; + + InputBufferIndex = (ushort)bufferIndex; + OutputBufferIndex = (ushort)bufferIndex; + + Volume0 = volume0; + Volume1 = volume1; + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + private void ProcessVolumeRamp(Span<float> outputBuffer, ReadOnlySpan<float> inputBuffer, int sampleCount) + { + float ramp = (Volume1 - Volume0) / sampleCount; + + float volume = Volume0; + + for (int i = 0; i < sampleCount; i++) + { + outputBuffer[i] = FloatingPointHelper.MultiplyRoundUp(inputBuffer[i], volume); + volume += ramp; + } + } + + public void Process(CommandList context) + { + ReadOnlySpan<float> inputBuffer = context.GetBuffer(InputBufferIndex); + Span<float> outputBuffer = context.GetBuffer(OutputBufferIndex); + + ProcessVolumeRamp(outputBuffer, inputBuffer, (int)context.SampleCount); + } + } +}
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