diff options
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Dsp/Command/DeviceSinkCommand.cs')
-rw-r--r-- | src/Ryujinx.Audio/Renderer/Dsp/Command/DeviceSinkCommand.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/DeviceSinkCommand.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/DeviceSinkCommand.cs index 27bb34bf..19afc66f 100644 --- a/src/Ryujinx.Audio/Renderer/Dsp/Command/DeviceSinkCommand.cs +++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/DeviceSinkCommand.cs @@ -65,7 +65,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command int channelCount = (int)device.GetChannelCount(); uint bufferCount = Math.Min(device.GetChannelCount(), InputCount); - const int sampleCount = Constants.TargetSampleCount; + const int SampleCount = Constants.TargetSampleCount; uint inputCount; @@ -79,13 +79,13 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command inputCount = bufferCount; } - short[] outputBuffer = new short[inputCount * sampleCount]; + short[] outputBuffer = new short[inputCount * SampleCount]; for (int i = 0; i < bufferCount; i++) { - ReadOnlySpan<float> inputBuffer = GetBuffer(InputBufferIndices[i], sampleCount); + ReadOnlySpan<float> inputBuffer = GetBuffer(InputBufferIndices[i], SampleCount); - for (int j = 0; j < sampleCount; j++) + for (int j = 0; j < SampleCount; j++) { outputBuffer[i + j * channelCount] = PcmHelper.Saturate(inputBuffer[j]); } @@ -100,4 +100,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command } } } -}
\ No newline at end of file +} |