diff options
Diffstat (limited to 'src/Ryujinx.Audio/Renderer/Dsp/Command/CircularBufferSinkCommand.cs')
-rw-r--r-- | src/Ryujinx.Audio/Renderer/Dsp/Command/CircularBufferSinkCommand.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Ryujinx.Audio/Renderer/Dsp/Command/CircularBufferSinkCommand.cs b/src/Ryujinx.Audio/Renderer/Dsp/Command/CircularBufferSinkCommand.cs index e50637eb..59ef7093 100644 --- a/src/Ryujinx.Audio/Renderer/Dsp/Command/CircularBufferSinkCommand.cs +++ b/src/Ryujinx.Audio/Renderer/Dsp/Command/CircularBufferSinkCommand.cs @@ -43,7 +43,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command public void Process(CommandList context) { - const int targetChannelCount = 2; + const int TargetChannelCount = 2; ulong currentOffset = CurrentOffset; @@ -59,10 +59,10 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command for (int y = 0; y < context.SampleCount; y++) { - context.MemoryManager.Write(targetOffset + (ulong)y * targetChannelCount, PcmHelper.Saturate(inputBuffer[y])); + context.MemoryManager.Write(targetOffset + (ulong)y * TargetChannelCount, PcmHelper.Saturate(inputBuffer[y])); } - currentOffset += context.SampleCount * targetChannelCount; + currentOffset += context.SampleCount * TargetChannelCount; if (currentOffset >= CircularBufferSize) { @@ -73,4 +73,4 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command } } } -}
\ No newline at end of file +} |