diff options
Diffstat (limited to 'src/Ryujinx.Audio/Input/AudioInputSystem.cs')
-rw-r--r-- | src/Ryujinx.Audio/Input/AudioInputSystem.cs | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/src/Ryujinx.Audio/Input/AudioInputSystem.cs b/src/Ryujinx.Audio/Input/AudioInputSystem.cs index 33364e28..34623b34 100644 --- a/src/Ryujinx.Audio/Input/AudioInputSystem.cs +++ b/src/Ryujinx.Audio/Input/AudioInputSystem.cs @@ -18,7 +18,7 @@ namespace Ryujinx.Audio.Input /// <summary> /// The session the <see cref="AudioInputSystem"/>. /// </summary> - private AudioDeviceSession _session; + private readonly AudioDeviceSession _session; /// <summary> /// The target device name of the <see cref="AudioInputSystem"/>. @@ -43,7 +43,7 @@ namespace Ryujinx.Audio.Input /// <summary> /// The <see cref="AudioInputManager"/> owning this. /// </summary> - private AudioInputManager _manager; + private readonly AudioInputManager _manager; /// <summary> /// The lock of the parent. @@ -90,11 +90,13 @@ namespace Ryujinx.Audio.Input { return ResultCode.DeviceNotFound; } - else if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate) + + if (configuration.SampleRate != 0 && configuration.SampleRate != Constants.TargetSampleRate) { return ResultCode.UnsupportedSampleRate; } - else if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6) + + if (configuration.ChannelCount != 0 && configuration.ChannelCount != 1 && configuration.ChannelCount != 2 && configuration.ChannelCount != 6) { return ResultCode.UnsupportedChannelConfiguration; } @@ -185,11 +187,11 @@ namespace Ryujinx.Audio.Input { lock (_parentLock) { - AudioBuffer buffer = new AudioBuffer + AudioBuffer buffer = new() { BufferTag = bufferTag, DataPointer = userBuffer.Data, - DataSize = userBuffer.DataSize + DataSize = userBuffer.DataSize, }; if (_session.AppendBuffer(buffer)) @@ -213,14 +215,14 @@ namespace Ryujinx.Audio.Input { lock (_parentLock) { - AudioBuffer buffer = new AudioBuffer + AudioBuffer buffer = new() { BufferTag = bufferTag, DataPointer = userBuffer.Data, - DataSize = userBuffer.DataSize + DataSize = userBuffer.DataSize, }; - if (_session.AppendUacBuffer(buffer, handle)) + if (AudioDeviceSession.AppendUacBuffer(buffer, handle)) { return ResultCode.Success; } @@ -373,6 +375,8 @@ namespace Ryujinx.Audio.Input public void Dispose() { + GC.SuppressFinalize(this); + if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0) { Dispose(true); @@ -389,4 +393,4 @@ namespace Ryujinx.Audio.Input } } } -}
\ No newline at end of file +} |