diff options
Diffstat (limited to 'src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs')
-rw-r--r-- | src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs | 25 |
1 files changed, 21 insertions, 4 deletions
diff --git a/src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs b/src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs index ff039288..e3e5d291 100644 --- a/src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs +++ b/src/Ryujinx.Audio.Backends.SoundIo/SoundIoHardwareDeviceDriver.cs @@ -19,6 +19,25 @@ namespace Ryujinx.Audio.Backends.SoundIo private readonly ConcurrentDictionary<SoundIoHardwareDeviceSession, byte> _sessions; private int _disposeState; + private float _volume = 1f; + + public float Volume + { + get + { + return _volume; + } + set + { + _volume = value; + + foreach (SoundIoHardwareDeviceSession session in _sessions.Keys) + { + session.UpdateMasterVolume(value); + } + } + } + public SoundIoHardwareDeviceDriver() { _audioContext = SoundIoContext.Create(); @@ -122,7 +141,7 @@ namespace Ryujinx.Audio.Backends.SoundIo return _pauseEvent; } - public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume) + public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount) { if (channelCount == 0) { @@ -134,14 +153,12 @@ namespace Ryujinx.Audio.Backends.SoundIo sampleRate = Constants.TargetSampleRate; } - volume = Math.Clamp(volume, 0, 1); - if (direction != Direction.Output) { throw new NotImplementedException("Input direction is currently not implemented on SoundIO backend!"); } - SoundIoHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount, volume); + SoundIoHardwareDeviceSession session = new(this, memoryManager, sampleFormat, sampleRate, channelCount); _sessions.TryAdd(session, 0); |