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Diffstat (limited to 'src/ARMeilleure/Instructions/SoftFloat.cs')
-rw-r--r--src/ARMeilleure/Instructions/SoftFloat.cs66
1 files changed, 33 insertions, 33 deletions
diff --git a/src/ARMeilleure/Instructions/SoftFloat.cs b/src/ARMeilleure/Instructions/SoftFloat.cs
index e8f44ce3..05975d04 100644
--- a/src/ARMeilleure/Instructions/SoftFloat.cs
+++ b/src/ARMeilleure/Instructions/SoftFloat.cs
@@ -175,10 +175,10 @@ namespace ARMeilleure.Instructions
public static ushort FPRoundCv(double real, ExecutionContext context)
{
- const int minimumExp = -14;
+ const int MinimumExp = -14;
- const int e = 5;
- const int f = 10;
+ const int E = 5;
+ const int F = 10;
bool sign;
double mantissa;
@@ -208,15 +208,15 @@ namespace ARMeilleure.Instructions
exponent++;
}
- uint biasedExp = (uint)Math.Max(exponent - minimumExp + 1, 0);
+ uint biasedExp = (uint)Math.Max(exponent - MinimumExp + 1, 0);
if (biasedExp == 0u)
{
- mantissa /= Math.Pow(2d, minimumExp - exponent);
+ mantissa /= Math.Pow(2d, MinimumExp - exponent);
}
- uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, f));
- double error = mantissa * Math.Pow(2d, f) - (double)intMant;
+ uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, F));
+ double error = mantissa * Math.Pow(2d, F) - (double)intMant;
if (biasedExp == 0u && (error != 0d || (context.Fpcr & FPCR.Ufe) != 0))
{
@@ -256,12 +256,12 @@ namespace ARMeilleure.Instructions
{
intMant++;
- if (intMant == 1u << f)
+ if (intMant == 1u << F)
{
biasedExp = 1u;
}
- if (intMant == 1u << (f + 1))
+ if (intMant == 1u << (F + 1))
{
biasedExp++;
intMant >>= 1;
@@ -272,7 +272,7 @@ namespace ARMeilleure.Instructions
if ((context.Fpcr & FPCR.Ahp) == 0)
{
- if (biasedExp >= (1u << e) - 1u)
+ if (biasedExp >= (1u << E) - 1u)
{
resultBits = overflowToInf ? FPInfinity(sign) : FPMaxNormal(sign);
@@ -287,7 +287,7 @@ namespace ARMeilleure.Instructions
}
else
{
- if (biasedExp >= 1u << e)
+ if (biasedExp >= 1u << E)
{
resultBits = (ushort)((sign ? 1u : 0u) << 15 | 0x7FFFu);
@@ -354,10 +354,10 @@ namespace ARMeilleure.Instructions
private static float FPRoundCv(double real, ExecutionContext context)
{
- const int minimumExp = -126;
+ const int MinimumExp = -126;
- const int e = 8;
- const int f = 23;
+ const int E = 8;
+ const int F = 23;
bool sign;
double mantissa;
@@ -387,22 +387,22 @@ namespace ARMeilleure.Instructions
exponent++;
}
- if ((context.Fpcr & FPCR.Fz) != 0 && exponent < minimumExp)
+ if ((context.Fpcr & FPCR.Fz) != 0 && exponent < MinimumExp)
{
context.Fpsr |= FPSR.Ufc;
return SoftFloat32.FPZero(sign);
}
- uint biasedExp = (uint)Math.Max(exponent - minimumExp + 1, 0);
+ uint biasedExp = (uint)Math.Max(exponent - MinimumExp + 1, 0);
if (biasedExp == 0u)
{
- mantissa /= Math.Pow(2d, minimumExp - exponent);
+ mantissa /= Math.Pow(2d, MinimumExp - exponent);
}
- uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, f));
- double error = mantissa * Math.Pow(2d, f) - (double)intMant;
+ uint intMant = (uint)Math.Floor(mantissa * Math.Pow(2d, F));
+ double error = mantissa * Math.Pow(2d, F) - (double)intMant;
if (biasedExp == 0u && (error != 0d || (context.Fpcr & FPCR.Ufe) != 0))
{
@@ -442,12 +442,12 @@ namespace ARMeilleure.Instructions
{
intMant++;
- if (intMant == 1u << f)
+ if (intMant == 1u << F)
{
biasedExp = 1u;
}
- if (intMant == 1u << (f + 1))
+ if (intMant == 1u << (F + 1))
{
biasedExp++;
intMant >>= 1;
@@ -456,7 +456,7 @@ namespace ARMeilleure.Instructions
float result;
- if (biasedExp >= (1u << e) - 1u)
+ if (biasedExp >= (1u << E) - 1u)
{
result = overflowToInf ? SoftFloat32.FPInfinity(sign) : SoftFloat32.FPMaxNormal(sign);
@@ -529,10 +529,10 @@ namespace ARMeilleure.Instructions
private static double FPRoundCv(double real, ExecutionContext context)
{
- const int minimumExp = -1022;
+ const int MinimumExp = -1022;
- const int e = 11;
- const int f = 52;
+ const int E = 11;
+ const int F = 52;
bool sign;
double mantissa;
@@ -562,22 +562,22 @@ namespace ARMeilleure.Instructions
exponent++;
}
- if ((context.Fpcr & FPCR.Fz) != 0 && exponent < minimumExp)
+ if ((context.Fpcr & FPCR.Fz) != 0 && exponent < MinimumExp)
{
context.Fpsr |= FPSR.Ufc;
return SoftFloat64.FPZero(sign);
}
- uint biasedExp = (uint)Math.Max(exponent - minimumExp + 1, 0);
+ uint biasedExp = (uint)Math.Max(exponent - MinimumExp + 1, 0);
if (biasedExp == 0u)
{
- mantissa /= Math.Pow(2d, minimumExp - exponent);
+ mantissa /= Math.Pow(2d, MinimumExp - exponent);
}
- ulong intMant = (ulong)Math.Floor(mantissa * Math.Pow(2d, f));
- double error = mantissa * Math.Pow(2d, f) - (double)intMant;
+ ulong intMant = (ulong)Math.Floor(mantissa * Math.Pow(2d, F));
+ double error = mantissa * Math.Pow(2d, F) - (double)intMant;
if (biasedExp == 0u && (error != 0d || (context.Fpcr & FPCR.Ufe) != 0))
{
@@ -617,12 +617,12 @@ namespace ARMeilleure.Instructions
{
intMant++;
- if (intMant == 1ul << f)
+ if (intMant == 1ul << F)
{
biasedExp = 1u;
}
- if (intMant == 1ul << (f + 1))
+ if (intMant == 1ul << (F + 1))
{
biasedExp++;
intMant >>= 1;
@@ -631,7 +631,7 @@ namespace ARMeilleure.Instructions
double result;
- if (biasedExp >= (1u << e) - 1u)
+ if (biasedExp >= (1u << E) - 1u)
{
result = overflowToInf ? SoftFloat64.FPInfinity(sign) : SoftFloat64.FPMaxNormal(sign);