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-rw-r--r--src/ARMeilleure/Decoders/Optimizations/TailCallRemover.cs88
1 files changed, 88 insertions, 0 deletions
diff --git a/src/ARMeilleure/Decoders/Optimizations/TailCallRemover.cs b/src/ARMeilleure/Decoders/Optimizations/TailCallRemover.cs
new file mode 100644
index 00000000..17c17812
--- /dev/null
+++ b/src/ARMeilleure/Decoders/Optimizations/TailCallRemover.cs
@@ -0,0 +1,88 @@
+using System;
+using System.Collections.Generic;
+
+namespace ARMeilleure.Decoders.Optimizations
+{
+ static class TailCallRemover
+ {
+ public static Block[] RunPass(ulong entryAddress, List<Block> blocks)
+ {
+ // Detect tail calls:
+ // - Assume this function spans the space covered by contiguous code blocks surrounding the entry address.
+ // - A jump to an area outside this contiguous region will be treated as an exit block.
+ // - Include a small allowance for jumps outside the contiguous range.
+
+ if (!Decoder.BinarySearch(blocks, entryAddress, out int entryBlockId))
+ {
+ throw new InvalidOperationException("Function entry point is not contained in a block.");
+ }
+
+ const ulong allowance = 4;
+
+ Block entryBlock = blocks[entryBlockId];
+
+ Block startBlock = entryBlock;
+ Block endBlock = entryBlock;
+
+ int startBlockIndex = entryBlockId;
+ int endBlockIndex = entryBlockId;
+
+ for (int i = entryBlockId + 1; i < blocks.Count; i++) // Search forwards.
+ {
+ Block block = blocks[i];
+
+ if (endBlock.EndAddress < block.Address - allowance)
+ {
+ break; // End of contiguous function.
+ }
+
+ endBlock = block;
+ endBlockIndex = i;
+ }
+
+ for (int i = entryBlockId - 1; i >= 0; i--) // Search backwards.
+ {
+ Block block = blocks[i];
+
+ if (startBlock.Address > block.EndAddress + allowance)
+ {
+ break; // End of contiguous function.
+ }
+
+ startBlock = block;
+ startBlockIndex = i;
+ }
+
+ if (startBlockIndex == 0 && endBlockIndex == blocks.Count - 1)
+ {
+ return blocks.ToArray(); // Nothing to do here.
+ }
+
+ // Mark branches whose target is outside of the contiguous region as an exit block.
+ for (int i = startBlockIndex; i <= endBlockIndex; i++)
+ {
+ Block block = blocks[i];
+
+ if (block.Branch != null && (block.Branch.Address > endBlock.EndAddress || block.Branch.EndAddress < startBlock.Address))
+ {
+ block.Branch.Exit = true;
+ }
+ }
+
+ var newBlocks = new List<Block>(blocks.Count);
+
+ // Finally, rebuild decoded block list, ignoring blocks outside the contiguous range.
+ for (int i = 0; i < blocks.Count; i++)
+ {
+ Block block = blocks[i];
+
+ if (block.Exit || (i >= startBlockIndex && i <= endBlockIndex))
+ {
+ newBlocks.Add(block);
+ }
+ }
+
+ return newBlocks.ToArray();
+ }
+ }
+}