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-rw-r--r--Ryujinx/Ui/Helper/SortHelper.cs12
-rw-r--r--Ryujinx/Ui/MainWindow.cs4
-rw-r--r--Ryujinx/Ui/Windows/SettingsWindow.glade4
3 files changed, 10 insertions, 10 deletions
diff --git a/Ryujinx/Ui/Helper/SortHelper.cs b/Ryujinx/Ui/Helper/SortHelper.cs
index 78917fe7..33ae1bb2 100644
--- a/Ryujinx/Ui/Helper/SortHelper.cs
+++ b/Ryujinx/Ui/Helper/SortHelper.cs
@@ -81,22 +81,22 @@ namespace Ryujinx.Ui.Helper
string aValue = model.GetValue(a, 8).ToString();
string bValue = model.GetValue(b, 8).ToString();
- if (aValue[^2..] == "GB")
+ if (aValue[^3..] == "GiB")
{
- aValue = (float.Parse(aValue[0..^2]) * 1024).ToString();
+ aValue = (float.Parse(aValue[0..^3]) * 1024).ToString();
}
else
{
- aValue = aValue[0..^2];
+ aValue = aValue[0..^3];
}
- if (bValue[^2..] == "GB")
+ if (bValue[^3..] == "GiB")
{
- bValue = (float.Parse(bValue[0..^2]) * 1024).ToString();
+ bValue = (float.Parse(bValue[0..^3]) * 1024).ToString();
}
else
{
- bValue = bValue[0..^2];
+ bValue = bValue[0..^3];
}
if (float.Parse(aValue) > float.Parse(bValue))
diff --git a/Ryujinx/Ui/MainWindow.cs b/Ryujinx/Ui/MainWindow.cs
index 7b8b6a98..802a86ec 100644
--- a/Ryujinx/Ui/MainWindow.cs
+++ b/Ryujinx/Ui/MainWindow.cs
@@ -549,8 +549,8 @@ namespace Ryujinx.Ui
}
var memoryConfiguration = ConfigurationState.Instance.System.ExpandRam.Value
- ? HLE.MemoryConfiguration.MemoryConfiguration6GB
- : HLE.MemoryConfiguration.MemoryConfiguration4GB;
+ ? HLE.MemoryConfiguration.MemoryConfiguration6GiB
+ : HLE.MemoryConfiguration.MemoryConfiguration4GiB;
IntegrityCheckLevel fsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None;
diff --git a/Ryujinx/Ui/Windows/SettingsWindow.glade b/Ryujinx/Ui/Windows/SettingsWindow.glade
index 88e6dae5..c2ffe5b1 100644
--- a/Ryujinx/Ui/Windows/SettingsWindow.glade
+++ b/Ryujinx/Ui/Windows/SettingsWindow.glade
@@ -1749,11 +1749,11 @@
<property name="orientation">vertical</property>
<child>
<object class="GtkCheckButton" id="_expandRamToggle">
- <property name="label" translatable="yes">Expand DRAM Size to 6GB</property>
+ <property name="label" translatable="yes">Expand DRAM Size to 6GiB</property>
<property name="visible">True</property>
<property name="can-focus">True</property>
<property name="receives-default">False</property>
- <property name="tooltip-text" translatable="yes">Increases the amount of memory on the emulated system from 4GB to 6GB.&#13;This is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.&#13;Leave OFF if unsure.</property>
+ <property name="tooltip-text" translatable="yes">Increases the amount of memory on the emulated system from 4GiB to 6GiB.&#13;This is only useful for higher-resolution texture packs or 4k resolution mods. Does NOT improve performance.&#13;Leave OFF if unsure.</property>
<property name="halign">start</property>
<property name="margin-top">5</property>
<property name="margin-bottom">5</property>