diff options
Diffstat (limited to 'Ryujinx/Modules')
-rw-r--r-- | Ryujinx/Modules/DiscordIntegrationModule.cs | 99 | ||||
-rw-r--r-- | Ryujinx/Modules/Updater/UpdateDialog.cs | 3 | ||||
-rw-r--r-- | Ryujinx/Modules/Updater/Updater.cs | 2 |
3 files changed, 3 insertions, 101 deletions
diff --git a/Ryujinx/Modules/DiscordIntegrationModule.cs b/Ryujinx/Modules/DiscordIntegrationModule.cs deleted file mode 100644 index d890a4c8..00000000 --- a/Ryujinx/Modules/DiscordIntegrationModule.cs +++ /dev/null @@ -1,99 +0,0 @@ -using DiscordRPC; -using Ryujinx.Common; -using Ryujinx.Configuration; -using System; - -namespace Ryujinx.Modules -{ - static class DiscordIntegrationModule - { - private const string Description = "A simple, experimental Nintendo Switch emulator."; - private const string CliendId = "568815339807309834"; - - private static DiscordRpcClient _discordClient; - private static RichPresence _discordPresenceMain; - - public static void Initialize() - { - _discordPresenceMain = new RichPresence - { - Assets = new Assets - { - LargeImageKey = "ryujinx", - LargeImageText = Description - }, - Details = "Main Menu", - State = "Idling", - Timestamps = Timestamps.Now, - Buttons = new Button[] - { - new Button() - { - Label = "Website", - Url = "https://ryujinx.org/" - } - } - }; - - ConfigurationState.Instance.EnableDiscordIntegration.Event += Update; - } - - private static void Update(object sender, ReactiveEventArgs<bool> evnt) - { - if (evnt.OldValue != evnt.NewValue) - { - // If the integration was active, disable it and unload everything - if (evnt.OldValue) - { - _discordClient?.Dispose(); - - _discordClient = null; - } - - // If we need to activate it and the client isn't active, initialize it - if (evnt.NewValue && _discordClient == null) - { - _discordClient = new DiscordRpcClient(CliendId); - - _discordClient.Initialize(); - _discordClient.SetPresence(_discordPresenceMain); - } - } - } - - public static void SwitchToPlayingState(string titleId, string titleName) - { - _discordClient?.SetPresence(new RichPresence - { - Assets = new Assets - { - LargeImageKey = "game", - LargeImageText = titleName, - SmallImageKey = "ryujinx", - SmallImageText = Description, - }, - Details = $"Playing {titleName}", - State = (titleId == "0000000000000000") ? "Homebrew" : titleId.ToUpper(), - Timestamps = Timestamps.Now, - Buttons = new Button[] - { - new Button() - { - Label = "Website", - Url = "https://ryujinx.org/" - } - } - }); - } - - public static void SwitchToMainMenu() - { - _discordClient?.SetPresence(_discordPresenceMain); - } - - public static void Exit() - { - _discordClient?.Dispose(); - } - } -}
\ No newline at end of file diff --git a/Ryujinx/Modules/Updater/UpdateDialog.cs b/Ryujinx/Modules/Updater/UpdateDialog.cs index 385b3357..5e5ef84d 100644 --- a/Ryujinx/Modules/Updater/UpdateDialog.cs +++ b/Ryujinx/Modules/Updater/UpdateDialog.cs @@ -1,6 +1,7 @@ using Gdk; using Gtk; using Ryujinx.Ui; +using Ryujinx.Ui.Common.Configuration; using System; using System.Diagnostics; using System.Linq; @@ -31,7 +32,7 @@ namespace Ryujinx.Modules _mainWindow = mainWindow; _buildUrl = buildUrl; - Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png"); + Icon = new Gdk.Pixbuf(Assembly.GetAssembly(typeof(ConfigurationState)), "Ryujinx.Ui.Common.Resources.Logo_Ryujinx.png"); MainText.Text = "Do you want to update Ryujinx to the latest version?"; SecondaryText.Text = $"{Program.Version} -> {newVersion}"; diff --git a/Ryujinx/Modules/Updater/Updater.cs b/Ryujinx/Modules/Updater/Updater.cs index bf5f54ed..ded12620 100644 --- a/Ryujinx/Modules/Updater/Updater.cs +++ b/Ryujinx/Modules/Updater/Updater.cs @@ -118,7 +118,7 @@ namespace Ryujinx.Modules string assetState = (string)asset["state"]; string downloadURL = (string)asset["browser_download_url"]; - if (!assetName.StartsWith("ryujinx-headless-sdl2") && assetName.EndsWith(_platformExt)) + if (assetName.StartsWith("ryujinx") && assetName.EndsWith(_platformExt)) { _buildUrl = downloadURL; |