diff options
Diffstat (limited to 'Ryujinx.Ui.Common/Configuration/ConfigurationState.cs')
-rw-r--r-- | Ryujinx.Ui.Common/Configuration/ConfigurationState.cs | 1193 |
1 files changed, 1193 insertions, 0 deletions
diff --git a/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs b/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs new file mode 100644 index 00000000..c739b294 --- /dev/null +++ b/Ryujinx.Ui.Common/Configuration/ConfigurationState.cs @@ -0,0 +1,1193 @@ +using Ryujinx.Common; +using Ryujinx.Common.Configuration; +using Ryujinx.Common.Configuration.Hid; +using Ryujinx.Common.Configuration.Hid.Controller; +using Ryujinx.Common.Configuration.Hid.Keyboard; +using Ryujinx.Common.Logging; +using Ryujinx.Ui.Common.Configuration.System; +using Ryujinx.Ui.Common.Configuration.Ui; +using Ryujinx.Ui.Common.Helper; +using System; +using System.Collections.Generic; + +namespace Ryujinx.Ui.Common.Configuration +{ + public class ConfigurationState + { + /// <summary> + /// UI configuration section + /// </summary> + public class UiSection + { + public class Columns + { + public ReactiveObject<bool> FavColumn { get; private set; } + public ReactiveObject<bool> IconColumn { get; private set; } + public ReactiveObject<bool> AppColumn { get; private set; } + public ReactiveObject<bool> DevColumn { get; private set; } + public ReactiveObject<bool> VersionColumn { get; private set; } + public ReactiveObject<bool> TimePlayedColumn { get; private set; } + public ReactiveObject<bool> LastPlayedColumn { get; private set; } + public ReactiveObject<bool> FileExtColumn { get; private set; } + public ReactiveObject<bool> FileSizeColumn { get; private set; } + public ReactiveObject<bool> PathColumn { get; private set; } + + public Columns() + { + FavColumn = new ReactiveObject<bool>(); + IconColumn = new ReactiveObject<bool>(); + AppColumn = new ReactiveObject<bool>(); + DevColumn = new ReactiveObject<bool>(); + VersionColumn = new ReactiveObject<bool>(); + TimePlayedColumn = new ReactiveObject<bool>(); + LastPlayedColumn = new ReactiveObject<bool>(); + FileExtColumn = new ReactiveObject<bool>(); + FileSizeColumn = new ReactiveObject<bool>(); + PathColumn = new ReactiveObject<bool>(); + } + } + + public class ColumnSortSettings + { + public ReactiveObject<int> SortColumnId { get; private set; } + public ReactiveObject<bool> SortAscending { get; private set; } + + public ColumnSortSettings() + { + SortColumnId = new ReactiveObject<int>(); + SortAscending = new ReactiveObject<bool>(); + } + } + + /// <summary> + /// Used to toggle columns in the GUI + /// </summary> + public Columns GuiColumns { get; private set; } + + /// <summary> + /// Used to configure column sort settings in the GUI + /// </summary> + public ColumnSortSettings ColumnSort { get; private set; } + + /// <summary> + /// A list of directories containing games to be used to load games into the games list + /// </summary> + public ReactiveObject<List<string>> GameDirs { get; private set; } + + /// <summary> + /// Language Code for the UI + /// </summary> + public ReactiveObject<string> LanguageCode { get; private set; } + + /// <summary> + /// Enable or disable custom themes in the GUI + /// </summary> + public ReactiveObject<bool> EnableCustomTheme { get; private set; } + + /// <summary> + /// Path to custom GUI theme + /// </summary> + public ReactiveObject<string> CustomThemePath { get; private set; } + + /// <summary> + /// Selects the base style + /// </summary> + public ReactiveObject<string> BaseStyle { get; private set; } + + /// <summary> + /// Start games in fullscreen mode + /// </summary> + public ReactiveObject<bool> StartFullscreen { get; private set; } + + /// <summary> + /// Hide / Show Console Window + /// </summary> + public ReactiveObject<bool> ShowConsole { get; private set; } + + /// <summary> + /// View Mode of the Game list + /// </summary> + public ReactiveObject<int> GameListViewMode { get; private set; } + + /// <summary> + /// Show application name in Grid Mode + /// </summary> + public ReactiveObject<bool> ShowNames { get; private set; } + + /// <summary> + /// Sets App Icon Size in Grid Mode + /// </summary> + public ReactiveObject<int> GridSize { get; private set; } + + /// <summary> + /// Sorts Apps in Grid Mode + /// </summary> + public ReactiveObject<int> ApplicationSort { get; private set; } + + /// <summary> + /// Sets if Grid is ordered in Ascending Order + /// </summary> + public ReactiveObject<bool> IsAscendingOrder { get; private set; } + + public UiSection() + { + GuiColumns = new Columns(); + ColumnSort = new ColumnSortSettings(); + GameDirs = new ReactiveObject<List<string>>(); + EnableCustomTheme = new ReactiveObject<bool>(); + CustomThemePath = new ReactiveObject<string>(); + BaseStyle = new ReactiveObject<string>(); + StartFullscreen = new ReactiveObject<bool>(); + GameListViewMode = new ReactiveObject<int>(); + ShowNames = new ReactiveObject<bool>(); + GridSize = new ReactiveObject<int>(); + ApplicationSort = new ReactiveObject<int>(); + IsAscendingOrder = new ReactiveObject<bool>(); + LanguageCode = new ReactiveObject<string>(); + ShowConsole = new ReactiveObject<bool>(); + ShowConsole.Event += static (s, e) => { ConsoleHelper.SetConsoleWindowState(e.NewValue); }; + } + } + + /// <summary> + /// Logger configuration section + /// </summary> + public class LoggerSection + { + /// <summary> + /// Enables printing debug log messages + /// </summary> + public ReactiveObject<bool> EnableDebug { get; private set; } + + /// <summary> + /// Enables printing stub log messages + /// </summary> + public ReactiveObject<bool> EnableStub { get; private set; } + + /// <summary> + /// Enables printing info log messages + /// </summary> + public ReactiveObject<bool> EnableInfo { get; private set; } + + /// <summary> + /// Enables printing warning log messages + /// </summary> + public ReactiveObject<bool> EnableWarn { get; private set; } + + /// <summary> + /// Enables printing error log messages + /// </summary> + public ReactiveObject<bool> EnableError { get; private set; } + + /// <summary> + /// Enables printing trace log messages + /// </summary> + public ReactiveObject<bool> EnableTrace { get; private set; } + + /// <summary> + /// Enables printing guest log messages + /// </summary> + public ReactiveObject<bool> EnableGuest { get; private set; } + + /// <summary> + /// Enables printing FS access log messages + /// </summary> + public ReactiveObject<bool> EnableFsAccessLog { get; private set; } + + /// <summary> + /// Controls which log messages are written to the log targets + /// </summary> + public ReactiveObject<LogClass[]> FilteredClasses { get; private set; } + + /// <summary> + /// Enables or disables logging to a file on disk + /// </summary> + public ReactiveObject<bool> EnableFileLog { get; private set; } + + /// <summary> + /// Controls which OpenGL log messages are recorded in the log + /// </summary> + public ReactiveObject<GraphicsDebugLevel> GraphicsDebugLevel { get; private set; } + + public LoggerSection() + { + EnableDebug = new ReactiveObject<bool>(); + EnableStub = new ReactiveObject<bool>(); + EnableInfo = new ReactiveObject<bool>(); + EnableWarn = new ReactiveObject<bool>(); + EnableError = new ReactiveObject<bool>(); + EnableTrace = new ReactiveObject<bool>(); + EnableGuest = new ReactiveObject<bool>(); + EnableFsAccessLog = new ReactiveObject<bool>(); + FilteredClasses = new ReactiveObject<LogClass[]>(); + EnableFileLog = new ReactiveObject<bool>(); + EnableFileLog.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableFileLog)); + GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>(); + } + } + + /// <summary> + /// System configuration section + /// </summary> + public class SystemSection + { + /// <summary> + /// Change System Language + /// </summary> + public ReactiveObject<Language> Language { get; private set; } + + /// <summary> + /// Change System Region + /// </summary> + public ReactiveObject<Region> Region { get; private set; } + + /// <summary> + /// Change System TimeZone + /// </summary> + public ReactiveObject<string> TimeZone { get; private set; } + + /// <summary> + /// System Time Offset in Seconds + /// </summary> + public ReactiveObject<long> SystemTimeOffset { get; private set; } + + /// <summary> + /// Enables or disables Docked Mode + /// </summary> + public ReactiveObject<bool> EnableDockedMode { get; private set; } + + /// <summary> + /// Enables or disables profiled translation cache persistency + /// </summary> + public ReactiveObject<bool> EnablePtc { get; private set; } + + /// <summary> + /// Enables or disables guest Internet access + /// </summary> + public ReactiveObject<bool> EnableInternetAccess { get; private set; } + + /// <summary> + /// Enables integrity checks on Game content files + /// </summary> + public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; } + + /// <summary> + /// Enables FS access log output to the console. Possible modes are 0-3 + /// </summary> + public ReactiveObject<int> FsGlobalAccessLogMode { get; private set; } + + /// <summary> + /// The selected audio backend + /// </summary> + public ReactiveObject<AudioBackend> AudioBackend { get; private set; } + + /// <summary> + /// The audio backend volume + /// </summary> + public ReactiveObject<float> AudioVolume { get; private set; } + + /// <summary> + /// The selected memory manager mode + /// </summary> + public ReactiveObject<MemoryManagerMode> MemoryManagerMode { get; private set; } + + /// <summary> + /// Defines the amount of RAM available on the emulated system, and how it is distributed + /// </summary> + public ReactiveObject<bool> ExpandRam { get; private set; } + + /// <summary> + /// Enable or disable ignoring missing services + /// </summary> + public ReactiveObject<bool> IgnoreMissingServices { get; private set; } + + public SystemSection() + { + Language = new ReactiveObject<Language>(); + Region = new ReactiveObject<Region>(); + TimeZone = new ReactiveObject<string>(); + SystemTimeOffset = new ReactiveObject<long>(); + EnableDockedMode = new ReactiveObject<bool>(); + EnableDockedMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableDockedMode)); + EnablePtc = new ReactiveObject<bool>(); + EnablePtc.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnablePtc)); + EnableInternetAccess = new ReactiveObject<bool>(); + EnableInternetAccess.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableInternetAccess)); + EnableFsIntegrityChecks = new ReactiveObject<bool>(); + EnableFsIntegrityChecks.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableFsIntegrityChecks)); + FsGlobalAccessLogMode = new ReactiveObject<int>(); + FsGlobalAccessLogMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(FsGlobalAccessLogMode)); + AudioBackend = new ReactiveObject<AudioBackend>(); + AudioBackend.Event += static (sender, e) => LogValueChange(sender, e, nameof(AudioBackend)); + MemoryManagerMode = new ReactiveObject<MemoryManagerMode>(); + MemoryManagerMode.Event += static (sender, e) => LogValueChange(sender, e, nameof(MemoryManagerMode)); + ExpandRam = new ReactiveObject<bool>(); + ExpandRam.Event += static (sender, e) => LogValueChange(sender, e, nameof(ExpandRam)); + IgnoreMissingServices = new ReactiveObject<bool>(); + IgnoreMissingServices.Event += static (sender, e) => LogValueChange(sender, e, nameof(IgnoreMissingServices)); + AudioVolume = new ReactiveObject<float>(); + AudioVolume.Event += static (sender, e) => LogValueChange(sender, e, nameof(AudioVolume)); + } + } + + /// <summary> + /// Hid configuration section + /// </summary> + public class HidSection + { + /// <summary> + /// Enable or disable keyboard support (Independent from controllers binding) + /// </summary> + public ReactiveObject<bool> EnableKeyboard { get; private set; } + + /// <summary> + /// Enable or disable mouse support (Independent from controllers binding) + /// </summary> + public ReactiveObject<bool> EnableMouse { get; private set; } + + /// <summary> + /// Hotkey Keyboard Bindings + /// </summary> + public ReactiveObject<KeyboardHotkeys> Hotkeys { get; private set; } + + /// <summary> + /// Input device configuration. + /// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed. + /// TODO: Implement a ReactiveList class. + /// </summary> + public ReactiveObject<List<InputConfig>> InputConfig { get; private set; } + + public HidSection() + { + EnableKeyboard = new ReactiveObject<bool>(); + EnableMouse = new ReactiveObject<bool>(); + Hotkeys = new ReactiveObject<KeyboardHotkeys>(); + InputConfig = new ReactiveObject<List<InputConfig>>(); + } + } + + /// <summary> + /// Graphics configuration section + /// </summary> + public class GraphicsSection + { + /// <summary> + /// Whether or not backend threading is enabled. The "Auto" setting will determine whether threading should be enabled at runtime. + /// </summary> + public ReactiveObject<BackendThreading> BackendThreading { get; private set; } + + /// <summary> + /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide. + /// </summary> + public ReactiveObject<float> MaxAnisotropy { get; private set; } + + /// <summary> + /// Aspect Ratio applied to the renderer window. + /// </summary> + public ReactiveObject<AspectRatio> AspectRatio { get; private set; } + + /// <summary> + /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead. + /// </summary> + public ReactiveObject<int> ResScale { get; private set; } + + /// <summary> + /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1. + /// </summary> + public ReactiveObject<float> ResScaleCustom { get; private set; } + + /// <summary> + /// Dumps shaders in this local directory + /// </summary> + public ReactiveObject<string> ShadersDumpPath { get; private set; } + + /// <summary> + /// Enables or disables Vertical Sync + /// </summary> + public ReactiveObject<bool> EnableVsync { get; private set; } + + /// <summary> + /// Enables or disables Shader cache + /// </summary> + public ReactiveObject<bool> EnableShaderCache { get; private set; } + + public GraphicsSection() + { + BackendThreading = new ReactiveObject<BackendThreading>(); + BackendThreading.Event += static (sender, e) => LogValueChange(sender, e, nameof(BackendThreading)); + ResScale = new ReactiveObject<int>(); + ResScale.Event += static (sender, e) => LogValueChange(sender, e, nameof(ResScale)); + ResScaleCustom = new ReactiveObject<float>(); + ResScaleCustom.Event += static (sender, e) => LogValueChange(sender, e, nameof(ResScaleCustom)); + MaxAnisotropy = new ReactiveObject<float>(); + MaxAnisotropy.Event += static (sender, e) => LogValueChange(sender, e, nameof(MaxAnisotropy)); + AspectRatio = new ReactiveObject<AspectRatio>(); + AspectRatio.Event += static (sender, e) => LogValueChange(sender, e, nameof(AspectRatio)); + ShadersDumpPath = new ReactiveObject<string>(); + EnableVsync = new ReactiveObject<bool>(); + EnableVsync.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableVsync)); + EnableShaderCache = new ReactiveObject<bool>(); + EnableShaderCache.Event += static (sender, e) => LogValueChange(sender, e, nameof(EnableShaderCache)); + } + } + + /// <summary> + /// The default configuration instance + /// </summary> + public static ConfigurationState Instance { get; private set; } + + /// <summary> + /// The Ui section + /// </summary> + public UiSection Ui { get; private set; } + + /// <summary> + /// The Logger section + /// </summary> + public LoggerSection Logger { get; private set; } + + /// <summary> + /// The System section + /// </summary> + public SystemSection System { get; private set; } + + /// <summary> + /// The Graphics section + /// </summary> + public GraphicsSection Graphics { get; private set; } + + /// <summary> + /// The Hid section + /// </summary> + public HidSection Hid { get; private set; } + + /// <summary> + /// Enables or disables Discord Rich Presence + /// </summary> + public ReactiveObject<bool> EnableDiscordIntegration { get; private set; } + + /// <summary> + /// Checks for updates when Ryujinx starts when enabled + /// </summary> + public ReactiveObject<bool> CheckUpdatesOnStart { get; private set; } + + /// <summary> + /// Show "Confirm Exit" Dialog + /// </summary> + public ReactiveObject<bool> ShowConfirmExit { get; private set; } + + /// <summary> + /// Hide Cursor on Idle + /// </summary> + public ReactiveObject<bool> HideCursorOnIdle { get; private set; } + + private ConfigurationState() + { + Ui = new UiSection(); + Logger = new LoggerSection(); + System = new SystemSection(); + Graphics = new GraphicsSection(); + Hid = new HidSection(); + EnableDiscordIntegration = new ReactiveObject<bool>(); + CheckUpdatesOnStart = new ReactiveObject<bool>(); + ShowConfirmExit = new ReactiveObject<bool>(); + HideCursorOnIdle = new ReactiveObject<bool>(); + } + + public ConfigurationFileFormat ToFileFormat() + { + ConfigurationFileFormat configurationFile = new ConfigurationFileFormat + { + Version = ConfigurationFileFormat.CurrentVersion, + BackendThreading = Graphics.BackendThreading, + EnableFileLog = Logger.EnableFileLog, + ResScale = Graphics.ResScale, + ResScaleCustom = Graphics.ResScaleCustom, + MaxAnisotropy = Graphics.MaxAnisotropy, + AspectRatio = Graphics.AspectRatio, + GraphicsShadersDumpPath = Graphics.ShadersDumpPath, + LoggingEnableDebug = Logger.EnableDebug, + LoggingEnableStub = Logger.EnableStub, + LoggingEnableInfo = Logger.EnableInfo, + LoggingEnableWarn = Logger.EnableWarn, + LoggingEnableError = Logger.EnableError, + LoggingEnableTrace = Logger.EnableTrace, + LoggingEnableGuest = Logger.EnableGuest, + LoggingEnableFsAccessLog = Logger.EnableFsAccessLog, + LoggingFilteredClasses = Logger.FilteredClasses, + LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel, + SystemLanguage = System.Language, + SystemRegion = System.Region, + SystemTimeZone = System.TimeZone, + SystemTimeOffset = System.SystemTimeOffset, + DockedMode = System.EnableDockedMode, + EnableDiscordIntegration = EnableDiscordIntegration, + CheckUpdatesOnStart = CheckUpdatesOnStart, + ShowConfirmExit = ShowConfirmExit, + HideCursorOnIdle = HideCursorOnIdle, + EnableVsync = Graphics.EnableVsync, + EnableShaderCache = Graphics.EnableShaderCache, + EnablePtc = System.EnablePtc, + EnableInternetAccess = System.EnableInternetAccess, + EnableFsIntegrityChecks = System.EnableFsIntegrityChecks, + FsGlobalAccessLogMode = System.FsGlobalAccessLogMode, + AudioBackend = System.AudioBackend, + AudioVolume = System.AudioVolume, + MemoryManagerMode = System.MemoryManagerMode, + ExpandRam = System.ExpandRam, + IgnoreMissingServices = System.IgnoreMissingServices, + GuiColumns = new GuiColumns + { + FavColumn = Ui.GuiColumns.FavColumn, + IconColumn = Ui.GuiColumns.IconColumn, + AppColumn = Ui.GuiColumns.AppColumn, + DevColumn = Ui.GuiColumns.DevColumn, + VersionColumn = Ui.GuiColumns.VersionColumn, + TimePlayedColumn = Ui.GuiColumns.TimePlayedColumn, + LastPlayedColumn = Ui.GuiColumns.LastPlayedColumn, + FileExtColumn = Ui.GuiColumns.FileExtColumn, + FileSizeColumn = Ui.GuiColumns.FileSizeColumn, + PathColumn = Ui.GuiColumns.PathColumn, + }, + ColumnSort = new ColumnSort + { + SortColumnId = Ui.ColumnSort.SortColumnId, + SortAscending = Ui.ColumnSort.SortAscending + }, + GameDirs = Ui.GameDirs, + LanguageCode = Ui.LanguageCode, + EnableCustomTheme = Ui.EnableCustomTheme, + CustomThemePath = Ui.CustomThemePath, + BaseStyle = Ui.BaseStyle, + GameListViewMode = Ui.GameListViewMode, + ShowNames = Ui.ShowNames, + GridSize = Ui.GridSize, + ApplicationSort = Ui.ApplicationSort, + IsAscendingOrder = Ui.IsAscendingOrder, + StartFullscreen = Ui.StartFullscreen, + ShowConsole = Ui.ShowConsole, + EnableKeyboard = Hid.EnableKeyboard, + EnableMouse = Hid.EnableMouse, + Hotkeys = Hid.Hotkeys, + KeyboardConfig = new List<object>(), + ControllerConfig = new List<object>(), + InputConfig = Hid.InputConfig, + }; + + return configurationFile; + } + + public void LoadDefault() + { + Logger.EnableFileLog.Value = true; + Graphics.BackendThreading.Value = BackendThreading.Auto; + Graphics.ResScale.Value = 1; + Graphics.ResScaleCustom.Value = 1.0f; + Graphics.MaxAnisotropy.Value = -1.0f; + Graphics.AspectRatio.Value = AspectRatio.Fixed16x9; + Graphics.ShadersDumpPath.Value = ""; + Logger.EnableDebug.Value = false; + Logger.EnableStub.Value = true; + Logger.EnableInfo.Value = true; + Logger.EnableWarn.Value = true; + Logger.EnableError.Value = true; + Logger.EnableTrace.Value = false; + Logger.EnableGuest.Value = true; + Logger.EnableFsAccessLog.Value = false; + Logger.FilteredClasses.Value = Array.Empty<LogClass>(); + Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None; + System.Language.Value = Language.AmericanEnglish; + System.Region.Value = Region.USA; + System.TimeZone.Value = "UTC"; + System.SystemTimeOffset.Value = 0; + System.EnableDockedMode.Value = true; + EnableDiscordIntegration.Value = true; + CheckUpdatesOnStart.Value = true; + ShowConfirmExit.Value = true; + HideCursorOnIdle.Value = false; + Graphics.EnableVsync.Value = true; + Graphics.EnableShaderCache.Value = true; + System.EnablePtc.Value = true; + System.EnableInternetAccess.Value = false; + System.EnableFsIntegrityChecks.Value = true; + System.FsGlobalAccessLogMode.Value = 0; + System.AudioBackend.Value = AudioBackend.SDL2; + System.AudioVolume.Value = 1; + System.MemoryManagerMode.Value = MemoryManagerMode.HostMappedUnsafe; + System.ExpandRam.Value = false; + System.IgnoreMissingServices.Value = false; + Ui.GuiColumns.FavColumn.Value = true; + Ui.GuiColumns.IconColumn.Value = true; + Ui.GuiColumns.AppColumn.Value = true; + Ui.GuiColumns.DevColumn.Value = true; + Ui.GuiColumns.VersionColumn.Value = true; + Ui.GuiColumns.TimePlayedColumn.Value = true; + Ui.GuiColumns.LastPlayedColumn.Value = true; + Ui.GuiColumns.FileExtColumn.Value = true; + Ui.GuiColumns.FileSizeColumn.Value = true; + Ui.GuiColumns.PathColumn.Value = true; + Ui.ColumnSort.SortColumnId.Value = 0; + Ui.ColumnSort.SortAscending.Value = false; + Ui.GameDirs.Value = new List<string>(); + Ui.EnableCustomTheme.Value = false; + Ui.LanguageCode.Value = "en_US"; + Ui.CustomThemePath.Value = ""; + Ui.BaseStyle.Value = "Dark"; + Ui.GameListViewMode.Value = 0; + Ui.ShowNames.Value = true; + Ui.GridSize.Value = 2; + Ui.ApplicationSort.Value = 0; + Ui.IsAscendingOrder.Value = true; + Ui.StartFullscreen.Value = false; + Ui.ShowConsole.Value = true; + Hid.EnableKeyboard.Value = false; + Hid.EnableMouse.Value = false; + Hid.Hotkeys.Value = new KeyboardHotkeys + { + ToggleVsync = Key.Tab, + ToggleMute = Key.F2, + Screenshot = Key.F8, + ShowUi = Key.F4, + Pause = Key.F5 + }; + Hid.InputConfig.Value = new List<InputConfig> + { + new StandardKeyboardInputConfig + { + Version = InputConfig.CurrentVersion, + Backend = InputBackendType.WindowKeyboard, + Id = "0", + PlayerIndex = PlayerIndex.Player1, + ControllerType = ControllerType.JoyconPair, + LeftJoycon = new LeftJoyconCommonConfig<Key> + { + DpadUp = Key.Up, + DpadDown = Key.Down, + DpadLeft = Key.Left, + DpadRight = Key.Right, + ButtonMinus = Key.Minus, + ButtonL = Key.E, + ButtonZl = Key.Q, + ButtonSl = Key.Unbound, + ButtonSr = Key.Unbound + }, + + LeftJoyconStick = new JoyconConfigKeyboardStick<Key> + { + StickUp = Key.W, + StickDown = Key.S, + StickLeft = Key.A, + StickRight = Key.D, + StickButton = Key.F, + }, + + RightJoycon = new RightJoyconCommonConfig<Key> + { + ButtonA = Key.Z, + ButtonB = Key.X, + ButtonX = Key.C, + ButtonY = Key.V, + ButtonPlus = Key.Plus, + ButtonR = Key.U, + ButtonZr = Key.O, + ButtonSl = Key.Unbound, + ButtonSr = Key.Unbound + }, + + RightJoyconStick = new JoyconConfigKeyboardStick<Key> + { + StickUp = Key.I, + StickDown = Key.K, + StickLeft = Key.J, + StickRight = Key.L, + StickButton = Key.H, + } + } + }; + } + + public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath) + { + bool configurationFileUpdated = false; + + if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > ConfigurationFileFormat.CurrentVersion) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default."); + + LoadDefault(); + + return; + } + + if (configurationFileFormat.Version < 2) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2."); + + configurationFileFormat.SystemRegion = Region.USA; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 3) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 3."); + + configurationFileFormat.SystemTimeZone = "UTC"; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 4) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 4."); + + configurationFileFormat.MaxAnisotropy = -1; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 5) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 5."); + + configurationFileFormat.SystemTimeOffset = 0; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 8) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 8."); + + configurationFileFormat.EnablePtc = true; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 9) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 9."); + + configurationFileFormat.ColumnSort = new ColumnSort + { + SortColumnId = 0, + SortAscending = false + }; + + configurationFileFormat.Hotkeys = new KeyboardHotkeys + { + ToggleVsync = Key.Tab + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 10) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 10."); + + configurationFileFormat.AudioBackend = AudioBackend.OpenAl; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 11) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 11."); + + configurationFileFormat.ResScale = 1; + configurationFileFormat.ResScaleCustom = 1.0f; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 12) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 12."); + + configurationFileFormat.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 14) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 14."); + + configurationFileFormat.CheckUpdatesOnStart = true; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 16) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 16."); + + configurationFileFormat.EnableShaderCache = true; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 17) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 17."); + + configurationFileFormat.StartFullscreen = false; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 18) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 18."); + + configurationFileFormat.AspectRatio = AspectRatio.Fixed16x9; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 20) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 20."); + + configurationFileFormat.ShowConfirmExit = true; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 22) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 22."); + + configurationFileFormat.HideCursorOnIdle = false; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 24) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 24."); + + configurationFileFormat.InputConfig = new List<InputConfig> + { + new StandardKeyboardInputConfig + { + Version = InputConfig.CurrentVersion, + Backend = InputBackendType.WindowKeyboard, + Id = "0", + PlayerIndex = PlayerIndex.Player1, + ControllerType = ControllerType.JoyconPair, + LeftJoycon = new LeftJoyconCommonConfig<Key> + { + DpadUp = Key.Up, + DpadDown = Key.Down, + DpadLeft = Key.Left, + DpadRight = Key.Right, + ButtonMinus = Key.Minus, + ButtonL = Key.E, + ButtonZl = Key.Q, + ButtonSl = Key.Unbound, + ButtonSr = Key.Unbound + }, + + LeftJoyconStick = new JoyconConfigKeyboardStick<Key> + { + StickUp = Key.W, + StickDown = Key.S, + StickLeft = Key.A, + StickRight = Key.D, + StickButton = Key.F, + }, + + RightJoycon = new RightJoyconCommonConfig<Key> + { + ButtonA = Key.Z, + ButtonB = Key.X, + ButtonX = Key.C, + ButtonY = Key.V, + ButtonPlus = Key.Plus, + ButtonR = Key.U, + ButtonZr = Key.O, + ButtonSl = Key.Unbound, + ButtonSr = Key.Unbound + }, + + RightJoyconStick = new JoyconConfigKeyboardStick<Key> + { + StickUp = Key.I, + StickDown = Key.K, + StickLeft = Key.J, + StickRight = Key.L, + StickButton = Key.H, + } + } + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 25) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 25."); + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 26) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 26."); + + configurationFileFormat.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 27) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 27."); + + configurationFileFormat.EnableMouse = false; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 28) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 28."); + + configurationFileFormat.Hotkeys = new KeyboardHotkeys + { + ToggleVsync = Key.Tab, + Screenshot = Key.F8 + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 29) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 29."); + + configurationFileFormat.Hotkeys = new KeyboardHotkeys + { + ToggleVsync = Key.Tab, + Screenshot = Key.F8, + ShowUi = Key.F4 + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 30) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 30."); + + foreach(InputConfig config in configurationFileFormat.InputConfig) + { + if (config is StandardControllerInputConfig controllerConfig) + { + controllerConfig.Rumble = new RumbleConfigController + { + EnableRumble = false, + StrongRumble = 1f, + WeakRumble = 1f + }; + } + } + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 31) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 31."); + + configurationFileFormat.BackendThreading = BackendThreading.Auto; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 32) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 32."); + + configurationFileFormat.Hotkeys = new KeyboardHotkeys + { + ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, + Screenshot = configurationFileFormat.Hotkeys.Screenshot, + ShowUi = configurationFileFormat.Hotkeys.ShowUi, + Pause = Key.F5 + }; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 33) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 33."); + + configurationFileFormat.Hotkeys = new KeyboardHotkeys + { + ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync, + Screenshot = configurationFileFormat.Hotkeys.Screenshot, + ShowUi = configurationFileFormat.Hotkeys.ShowUi, + Pause = configurationFileFormat.Hotkeys.Pause, + ToggleMute = Key.F2 + }; + + configurationFileFormat.AudioVolume = 1; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 34) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 34."); + + configurationFileFormat.EnableInternetAccess = false; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 35) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 35."); + + foreach (InputConfig config in configurationFileFormat.InputConfig) + { + if (config is StandardControllerInputConfig controllerConfig) + { + controllerConfig.RangeLeft = 1.0f; + controllerConfig.RangeRight = 1.0f; + } + } + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 36) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 36."); + + configurationFileFormat.LoggingEnableTrace = false; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 37) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 37."); + + configurationFileFormat.ShowConsole = true; + + configurationFileUpdated = true; + } + + if (configurationFileFormat.Version < 38) + { + Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 38."); + + configurationFileFormat.BaseStyle = "Dark"; + configurationFileFormat.GameListViewMode = 0; + configurationFileFormat.ShowNames = true; + configurationFileFormat.GridSize = 2; + configurationFileFormat.LanguageCode = "en_US"; + + configurationFileUpdated = true; + } + + Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog; + Graphics.ResScale.Value = configurationFileFormat.ResScale; + Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom; + Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy; + Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio; + Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath; + Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading; + Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug; + Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub; + Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo; + Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn; + Logger.EnableError.Value = configurationFileFormat.LoggingEnableError; + Logger.EnableTrace.Value = configurationFileFormat.LoggingEnableTrace; + Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest; + Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog; + Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses; + Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel; + System.Language.Value = configurationFileFormat.SystemLanguage; + System.Region.Value = configurationFileFormat.SystemRegion; + System.TimeZone.Value = configurationFileFormat.SystemTimeZone; + System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset; + System.EnableDockedMode.Value = configurationFileFormat.DockedMode; + EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration; + CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart; + ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit; + HideCursorOnIdle.Value = configurationFileFormat.HideCursorOnIdle; + Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync; + Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache; + System.EnablePtc.Value = configurationFileFormat.EnablePtc; + System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess; + System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks; + System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode; + System.AudioBackend.Value = configurationFileFormat.AudioBackend; + System.AudioVolume.Value = configurationFileFormat.AudioVolume; + System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode; + System.ExpandRam.Value = configurationFileFormat.ExpandRam; + System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices; + Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn; + Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn; + Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn; + Ui.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn; + Ui.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn; + Ui.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn; + Ui.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn; + Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn; + Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn; + Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn; + Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId; + Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending; + Ui.GameDirs.Value = configurationFileFormat.GameDirs; + Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme; + Ui.LanguageCode.Value = configurationFileFormat.LanguageCode; + Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath; + Ui.BaseStyle.Value = configurationFileFormat.BaseStyle; + Ui.GameListViewMode.Value = configurationFileFormat.GameListViewMode; + Ui.ShowNames.Value = configurationFileFormat.ShowNames; + Ui.IsAscendingOrder.Value = configurationFileFormat.IsAscendingOrder; + Ui.GridSize.Value = configurationFileFormat.GridSize; + Ui.ApplicationSort.Value = configurationFileFormat.ApplicationSort; + Ui.StartFullscreen.Value = configurationFileFormat.StartFullscreen; + Ui.ShowConsole.Value = configurationFileFormat.ShowConsole; + Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard; + Hid.EnableMouse.Value = configurationFileFormat.EnableMouse; + Hid.Hotkeys.Value = configurationFileFormat.Hotkeys; + Hid.InputConfig.Value = configurationFileFormat.InputConfig; + + if (Hid.InputConfig.Value == null) + { + Hid.InputConfig.Value = new List<InputConfig>(); + } + + if (configurationFileUpdated) + { + ToFileFormat().SaveConfig(configurationFilePath); + + Ryujinx.Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}"); + } + } + + private static void LogValueChange<T>(object sender, ReactiveEventArgs<T> eventArgs, string valueName) + { + Ryujinx.Common.Logging.Logger.Info?.Print(LogClass.Configuration, $"{valueName} set to: {eventArgs.NewValue}"); + } + + public static void Initialize() + { + if (Instance != null) + { + throw new InvalidOperationException("Configuration is already initialized"); + } + + Instance = new ConfigurationState(); + } + } +} |