diff options
Diffstat (limited to 'Ryujinx.Tests/Cpu/CpuTestSimdRegElem.cs')
-rw-r--r-- | Ryujinx.Tests/Cpu/CpuTestSimdRegElem.cs | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/Ryujinx.Tests/Cpu/CpuTestSimdRegElem.cs b/Ryujinx.Tests/Cpu/CpuTestSimdRegElem.cs index 64f9bc6c..23e0e364 100644 --- a/Ryujinx.Tests/Cpu/CpuTestSimdRegElem.cs +++ b/Ryujinx.Tests/Cpu/CpuTestSimdRegElem.cs @@ -1,8 +1,8 @@ #define SimdRegElem -using NUnit.Framework; +using ARMeilleure.State; -using System.Runtime.Intrinsics; +using NUnit.Framework; namespace Ryujinx.Tests.Cpu { @@ -95,9 +95,9 @@ namespace Ryujinx.Tests.Cpu opcodes |= (l << 21) | (m << 20) | (h << 11); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); - Vector128<float> v2 = MakeVectorE0E1(b, b * h); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); + V128 v2 = MakeVectorE0E1(b, b * h); SingleOpcode(opcodes, v0: v0, v1: v1, v2: v2); @@ -122,9 +122,9 @@ namespace Ryujinx.Tests.Cpu opcodes |= (l << 21) | (h << 11); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(a, a * q); - Vector128<float> v2 = MakeVectorE0E1(b, b * h); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(a, a * q); + V128 v2 = MakeVectorE0E1(b, b * h); SingleOpcode(opcodes, v0: v0, v1: v1, v2: v2); @@ -150,9 +150,9 @@ namespace Ryujinx.Tests.Cpu opcodes |= (l << 21) | (m << 20) | (h << 11); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul); - Vector128<float> v2 = MakeVectorE0E1(b, b * h); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul); + V128 v2 = MakeVectorE0E1(b, b * h); SingleOpcode(opcodes, v0: v0, v1: v1, v2: v2); @@ -177,9 +177,9 @@ namespace Ryujinx.Tests.Cpu opcodes |= (l << 21) | (h << 11); opcodes |= ((q & 1) << 30); - Vector128<float> v0 = MakeVectorE0E1(z, z); - Vector128<float> v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul); - Vector128<float> v2 = MakeVectorE0E1(b, b * h); + V128 v0 = MakeVectorE0E1(z, z); + V128 v1 = MakeVectorE0E1(q == 0u ? a : 0ul, q == 1u ? a : 0ul); + V128 v2 = MakeVectorE0E1(b, b * h); SingleOpcode(opcodes, v0: v0, v1: v1, v2: v2); |