diff options
Diffstat (limited to 'Ryujinx.Profiler/UI/ProfileWindowManager.cs')
-rw-r--r-- | Ryujinx.Profiler/UI/ProfileWindowManager.cs | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/Ryujinx.Profiler/UI/ProfileWindowManager.cs b/Ryujinx.Profiler/UI/ProfileWindowManager.cs deleted file mode 100644 index 13603029..00000000 --- a/Ryujinx.Profiler/UI/ProfileWindowManager.cs +++ /dev/null @@ -1,95 +0,0 @@ -using System.Threading; -using OpenTK; -using OpenTK.Input; -using Ryujinx.Common; - -namespace Ryujinx.Profiler.UI -{ - public class ProfileWindowManager - { - private ProfileWindow _window; - private Thread _profileThread; - private Thread _renderThread; - private bool _profilerRunning; - - // Timing - private double _prevTime; - - public ProfileWindowManager() - { - if (Profile.ProfilingEnabled()) - { - _profilerRunning = true; - _prevTime = 0; - _profileThread = new Thread(ProfileLoop) - { - Name = "Profiler.ProfileThread" - }; - _profileThread.Start(); - } - } - - public void ToggleVisible() - { - if (Profile.ProfilingEnabled()) - { - _window.ToggleVisible(); - } - } - - public void Close() - { - if (_window != null) - { - _profilerRunning = false; - _window.Close(); - _window.Dispose(); - } - - _window = null; - } - - public void UpdateKeyInput(KeyboardState keyboard) - { - if (Profile.Controls.TogglePressed(keyboard)) - { - ToggleVisible(); - } - Profile.Controls.SetPrevKeyboardState(keyboard); - } - - private void ProfileLoop() - { - using (_window = new ProfileWindow()) - { - // Create thread for render loop - _renderThread = new Thread(RenderLoop) - { - Name = "Profiler.RenderThread" - }; - _renderThread.Start(); - - while (_profilerRunning) - { - double time = (double)PerformanceCounter.ElapsedTicks / PerformanceCounter.TicksPerSecond; - _window.Update(new FrameEventArgs(time - _prevTime)); - _prevTime = time; - - // Sleep to be less taxing, update usually does very little - Thread.Sleep(1); - } - } - } - - private void RenderLoop() - { - _window.Context.MakeCurrent(_window.WindowInfo); - - while (_profilerRunning) - { - _window.Draw(); - Thread.Sleep(1); - } - } - } -} |