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-rw-r--r--Ryujinx.Memory/WindowsShared/PlaceholderManager.cs633
1 files changed, 633 insertions, 0 deletions
diff --git a/Ryujinx.Memory/WindowsShared/PlaceholderManager.cs b/Ryujinx.Memory/WindowsShared/PlaceholderManager.cs
new file mode 100644
index 00000000..a16a8c7f
--- /dev/null
+++ b/Ryujinx.Memory/WindowsShared/PlaceholderManager.cs
@@ -0,0 +1,633 @@
+using System;
+using System.Diagnostics;
+using System.Threading;
+
+namespace Ryujinx.Memory.WindowsShared
+{
+ /// <summary>
+ /// Windows memory placeholder manager.
+ /// </summary>
+ class PlaceholderManager
+ {
+ private const ulong MinimumPageSize = 0x1000;
+
+ [ThreadStatic]
+ private static int _threadLocalPartialUnmapsCount;
+
+ private readonly IntervalTree<ulong, ulong> _mappings;
+ private readonly IntervalTree<ulong, MemoryPermission> _protections;
+ private readonly ReaderWriterLock _partialUnmapLock;
+ private int _partialUnmapsCount;
+
+ /// <summary>
+ /// Creates a new instance of the Windows memory placeholder manager.
+ /// </summary>
+ public PlaceholderManager()
+ {
+ _mappings = new IntervalTree<ulong, ulong>();
+ _protections = new IntervalTree<ulong, MemoryPermission>();
+ _partialUnmapLock = new ReaderWriterLock();
+ }
+
+ /// <summary>
+ /// Reserves a range of the address space to be later mapped as shared memory views.
+ /// </summary>
+ /// <param name="address">Start address of the region to reserve</param>
+ /// <param name="size">Size in bytes of the region to reserve</param>
+ public void ReserveRange(ulong address, ulong size)
+ {
+ lock (_mappings)
+ {
+ _mappings.Add(address, address + size, ulong.MaxValue);
+ }
+ }
+
+ /// <summary>
+ /// Maps a shared memory view on a previously reserved memory region.
+ /// </summary>
+ /// <param name="sharedMemory">Shared memory that will be the backing storage for the view</param>
+ /// <param name="srcOffset">Offset in the shared memory to map</param>
+ /// <param name="location">Address to map the view into</param>
+ /// <param name="size">Size of the view in bytes</param>
+ public void MapView(IntPtr sharedMemory, ulong srcOffset, IntPtr location, IntPtr size)
+ {
+ _partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
+
+ try
+ {
+ UnmapViewInternal(sharedMemory, location, size);
+ MapViewInternal(sharedMemory, srcOffset, location, size);
+ }
+ finally
+ {
+ _partialUnmapLock.ReleaseReaderLock();
+ }
+ }
+
+ /// <summary>
+ /// Maps a shared memory view on a previously reserved memory region.
+ /// </summary>
+ /// <param name="sharedMemory">Shared memory that will be the backing storage for the view</param>
+ /// <param name="srcOffset">Offset in the shared memory to map</param>
+ /// <param name="location">Address to map the view into</param>
+ /// <param name="size">Size of the view in bytes</param>
+ /// <exception cref="WindowsApiException">Thrown when the Windows API returns an error mapping the memory</exception>
+ private void MapViewInternal(IntPtr sharedMemory, ulong srcOffset, IntPtr location, IntPtr size)
+ {
+ SplitForMap((ulong)location, (ulong)size, srcOffset);
+
+ var ptr = WindowsApi.MapViewOfFile3(
+ sharedMemory,
+ WindowsApi.CurrentProcessHandle,
+ location,
+ srcOffset,
+ size,
+ 0x4000,
+ MemoryProtection.ReadWrite,
+ IntPtr.Zero,
+ 0);
+
+ if (ptr == IntPtr.Zero)
+ {
+ throw new WindowsApiException("MapViewOfFile3");
+ }
+ }
+
+ /// <summary>
+ /// Splits a larger placeholder, slicing at the start and end address, for a new memory mapping.
+ /// </summary>
+ /// <param name="address">Address to split</param>
+ /// <param name="size">Size of the new region</param>
+ /// <param name="backingOffset">Offset in the shared memory that will be mapped</param>
+ private void SplitForMap(ulong address, ulong size, ulong backingOffset)
+ {
+ ulong endAddress = address + size;
+
+ var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
+
+ lock (_mappings)
+ {
+ int count = _mappings.Get(address, endAddress, ref overlaps);
+
+ Debug.Assert(count == 1);
+ Debug.Assert(!IsMapped(overlaps[0].Value));
+
+ var overlap = overlaps[0];
+
+ // Tree operations might modify the node start/end values, so save a copy before we modify the tree.
+ ulong overlapStart = overlap.Start;
+ ulong overlapEnd = overlap.End;
+ ulong overlapValue = overlap.Value;
+
+ _mappings.Remove(overlap);
+
+ bool overlapStartsBefore = overlapStart < address;
+ bool overlapEndsAfter = overlapEnd > endAddress;
+
+ if (overlapStartsBefore && overlapEndsAfter)
+ {
+ CheckFreeResult(WindowsApi.VirtualFree(
+ (IntPtr)address,
+ (IntPtr)size,
+ AllocationType.Release | AllocationType.PreservePlaceholder));
+
+ _mappings.Add(overlapStart, address, overlapValue);
+ _mappings.Add(endAddress, overlapEnd, AddBackingOffset(overlapValue, endAddress - overlapStart));
+ }
+ else if (overlapStartsBefore)
+ {
+ ulong overlappedSize = overlapEnd - address;
+
+ CheckFreeResult(WindowsApi.VirtualFree(
+ (IntPtr)address,
+ (IntPtr)overlappedSize,
+ AllocationType.Release | AllocationType.PreservePlaceholder));
+
+ _mappings.Add(overlapStart, address, overlapValue);
+ }
+ else if (overlapEndsAfter)
+ {
+ ulong overlappedSize = endAddress - overlapStart;
+
+ CheckFreeResult(WindowsApi.VirtualFree(
+ (IntPtr)overlapStart,
+ (IntPtr)overlappedSize,
+ AllocationType.Release | AllocationType.PreservePlaceholder));
+
+ _mappings.Add(endAddress, overlapEnd, AddBackingOffset(overlapValue, overlappedSize));
+ }
+
+ _mappings.Add(address, endAddress, backingOffset);
+ }
+ }
+
+ /// <summary>
+ /// Unmaps a view that has been previously mapped with <see cref="MapView"/>.
+ /// </summary>
+ /// <remarks>
+ /// For "partial unmaps" (when not the entire mapped range is being unmapped), it might be
+ /// necessary to unmap the whole range and then remap the sub-ranges that should remain mapped.
+ /// </remarks>
+ /// <param name="sharedMemory">Shared memory that the view being unmapped belongs to</param>
+ /// <param name="location">Address to unmap</param>
+ /// <param name="size">Size of the region to unmap in bytes</param>
+ public void UnmapView(IntPtr sharedMemory, IntPtr location, IntPtr size)
+ {
+ _partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
+
+ try
+ {
+ UnmapViewInternal(sharedMemory, location, size);
+ }
+ finally
+ {
+ _partialUnmapLock.ReleaseReaderLock();
+ }
+ }
+
+ /// <summary>
+ /// Unmaps a view that has been previously mapped with <see cref="MapView"/>.
+ /// </summary>
+ /// <remarks>
+ /// For "partial unmaps" (when not the entire mapped range is being unmapped), it might be
+ /// necessary to unmap the whole range and then remap the sub-ranges that should remain mapped.
+ /// </remarks>
+ /// <param name="sharedMemory">Shared memory that the view being unmapped belongs to</param>
+ /// <param name="location">Address to unmap</param>
+ /// <param name="size">Size of the region to unmap in bytes</param>
+ /// <exception cref="WindowsApiException">Thrown when the Windows API returns an error unmapping or remapping the memory</exception>
+ private void UnmapViewInternal(IntPtr sharedMemory, IntPtr location, IntPtr size)
+ {
+ ulong startAddress = (ulong)location;
+ ulong unmapSize = (ulong)size;
+ ulong endAddress = startAddress + unmapSize;
+
+ var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
+ int count = 0;
+
+ lock (_mappings)
+ {
+ count = _mappings.Get(startAddress, endAddress, ref overlaps);
+ }
+
+ for (int index = 0; index < count; index++)
+ {
+ var overlap = overlaps[index];
+
+ if (IsMapped(overlap.Value))
+ {
+ if (!WindowsApi.UnmapViewOfFile2(WindowsApi.CurrentProcessHandle, (IntPtr)overlap.Start, 2))
+ {
+ throw new WindowsApiException("UnmapViewOfFile2");
+ }
+
+ // Tree operations might modify the node start/end values, so save a copy before we modify the tree.
+ ulong overlapStart = overlap.Start;
+ ulong overlapEnd = overlap.End;
+ ulong overlapValue = overlap.Value;
+
+ _mappings.Remove(overlap);
+ _mappings.Add(overlapStart, overlapEnd, ulong.MaxValue);
+
+ bool overlapStartsBefore = overlapStart < startAddress;
+ bool overlapEndsAfter = overlapEnd > endAddress;
+
+ if (overlapStartsBefore || overlapEndsAfter)
+ {
+ // If the overlap extends beyond the region we are unmapping,
+ // then we need to re-map the regions that are supposed to remain mapped.
+ // This is necessary because Windows does not support partial view unmaps.
+ // That is, you can only fully unmap a view that was previously mapped, you can't just unmap a chunck of it.
+
+ LockCookie lockCookie = _partialUnmapLock.UpgradeToWriterLock(Timeout.Infinite);
+
+ _partialUnmapsCount++;
+
+ if (overlapStartsBefore)
+ {
+ ulong remapSize = startAddress - overlapStart;
+
+ MapViewInternal(sharedMemory, overlapValue, (IntPtr)overlapStart, (IntPtr)remapSize);
+ RestoreRangeProtection(overlapStart, remapSize);
+ }
+
+ if (overlapEndsAfter)
+ {
+ ulong overlappedSize = endAddress - overlapStart;
+ ulong remapBackingOffset = overlapValue + overlappedSize;
+ ulong remapAddress = overlapStart + overlappedSize;
+ ulong remapSize = overlapEnd - endAddress;
+
+ MapViewInternal(sharedMemory, remapBackingOffset, (IntPtr)remapAddress, (IntPtr)remapSize);
+ RestoreRangeProtection(remapAddress, remapSize);
+ }
+
+ _partialUnmapLock.DowngradeFromWriterLock(ref lockCookie);
+ }
+ }
+ }
+
+ CoalesceForUnmap(startAddress, unmapSize);
+ RemoveProtection(startAddress, unmapSize);
+ }
+
+ /// <summary>
+ /// Coalesces adjacent placeholders after unmap.
+ /// </summary>
+ /// <param name="address">Address of the region that was unmapped</param>
+ /// <param name="size">Size of the region that was unmapped in bytes</param>
+ private void CoalesceForUnmap(ulong address, ulong size)
+ {
+ ulong endAddress = address + size;
+ var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
+ int unmappedCount = 0;
+
+ lock (_mappings)
+ {
+ int count = _mappings.Get(address - MinimumPageSize, endAddress + MinimumPageSize, ref overlaps);
+ if (count < 2)
+ {
+ // Nothing to coalesce if we only have 1 or no overlaps.
+ return;
+ }
+
+ for (int index = 0; index < count; index++)
+ {
+ var overlap = overlaps[index];
+
+ if (!IsMapped(overlap.Value))
+ {
+ if (address > overlap.Start)
+ {
+ address = overlap.Start;
+ }
+
+ if (endAddress < overlap.End)
+ {
+ endAddress = overlap.End;
+ }
+
+ _mappings.Remove(overlap);
+
+ unmappedCount++;
+ }
+ }
+
+ _mappings.Add(address, endAddress, ulong.MaxValue);
+ }
+
+ if (unmappedCount > 1)
+ {
+ size = endAddress - address;
+
+ CheckFreeResult(WindowsApi.VirtualFree(
+ (IntPtr)address,
+ (IntPtr)size,
+ AllocationType.Release | AllocationType.CoalescePlaceholders));
+ }
+ }
+
+ /// <summary>
+ /// Reprotects a region of memory that has been mapped.
+ /// </summary>
+ /// <param name="address">Address of the region to reprotect</param>
+ /// <param name="size">Size of the region to reprotect in bytes</param>
+ /// <param name="permission">New permissions</param>
+ /// <returns>True if the reprotection was successful, false otherwise</returns>
+ public bool ReprotectView(IntPtr address, IntPtr size, MemoryPermission permission)
+ {
+ _partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
+
+ try
+ {
+ return ReprotectViewInternal(address, size, permission, false);
+ }
+ finally
+ {
+ _partialUnmapLock.ReleaseReaderLock();
+ }
+ }
+
+ /// <summary>
+ /// Reprotects a region of memory that has been mapped.
+ /// </summary>
+ /// <param name="address">Address of the region to reprotect</param>
+ /// <param name="size">Size of the region to reprotect in bytes</param>
+ /// <param name="permission">New permissions</param>
+ /// <param name="throwOnError">Throw an exception instead of returning an error if the operation fails</param>
+ /// <returns>True if the reprotection was successful or if <paramref name="throwOnError"/> is true, false otherwise</returns>
+ /// <exception cref="WindowsApiException">If <paramref name="throwOnError"/> is true, it is thrown when the Windows API returns an error reprotecting the memory</exception>
+ private bool ReprotectViewInternal(IntPtr address, IntPtr size, MemoryPermission permission, bool throwOnError)
+ {
+ ulong reprotectAddress = (ulong)address;
+ ulong reprotectSize = (ulong)size;
+ ulong endAddress = reprotectAddress + reprotectSize;
+
+ var overlaps = Array.Empty<IntervalTreeNode<ulong, ulong>>();
+ int count = 0;
+
+ lock (_mappings)
+ {
+ count = _mappings.Get(reprotectAddress, endAddress, ref overlaps);
+ }
+
+ bool success = true;
+
+ for (int index = 0; index < count; index++)
+ {
+ var overlap = overlaps[index];
+
+ ulong mappedAddress = overlap.Start;
+ ulong mappedSize = overlap.End - overlap.Start;
+
+ if (mappedAddress < reprotectAddress)
+ {
+ ulong delta = reprotectAddress - mappedAddress;
+ mappedAddress = reprotectAddress;
+ mappedSize -= delta;
+ }
+
+ ulong mappedEndAddress = mappedAddress + mappedSize;
+
+ if (mappedEndAddress > endAddress)
+ {
+ ulong delta = mappedEndAddress - endAddress;
+ mappedSize -= delta;
+ }
+
+ if (!WindowsApi.VirtualProtect((IntPtr)mappedAddress, (IntPtr)mappedSize, WindowsApi.GetProtection(permission), out _))
+ {
+ if (throwOnError)
+ {
+ throw new WindowsApiException("VirtualProtect");
+ }
+
+ success = false;
+ }
+
+ // We only keep track of "non-standard" protections,
+ // that is, everything that is not just RW (which is the default when views are mapped).
+ if (permission == MemoryPermission.ReadAndWrite)
+ {
+ RemoveProtection(mappedAddress, mappedSize);
+ }
+ else
+ {
+ AddProtection(mappedAddress, mappedSize, permission);
+ }
+ }
+
+ return success;
+ }
+
+ /// <summary>
+ /// Checks the result of a VirtualFree operation, throwing if needed.
+ /// </summary>
+ /// <param name="success">Operation result</param>
+ /// <exception cref="WindowsApiException">Thrown if <paramref name="success"/> is false</exception>
+ private static void CheckFreeResult(bool success)
+ {
+ if (!success)
+ {
+ throw new WindowsApiException("VirtualFree");
+ }
+ }
+
+ /// <summary>
+ /// Adds an offset to a backing offset. This will do nothing if the backing offset is the special "unmapped" value.
+ /// </summary>
+ /// <param name="backingOffset">Backing offset</param>
+ /// <param name="offset">Offset to be added</param>
+ /// <returns>Added offset or just <paramref name="backingOffset"/> if the region is unmapped</returns>
+ private static ulong AddBackingOffset(ulong backingOffset, ulong offset)
+ {
+ if (backingOffset == ulong.MaxValue)
+ {
+ return backingOffset;
+ }
+
+ return backingOffset + offset;
+ }
+
+ /// <summary>
+ /// Checks if a region is unmapped.
+ /// </summary>
+ /// <param name="backingOffset">Backing offset to check</param>
+ /// <returns>True if the backing offset is the special "unmapped" value, false otherwise</returns>
+ private static bool IsMapped(ulong backingOffset)
+ {
+ return backingOffset != ulong.MaxValue;
+ }
+
+ /// <summary>
+ /// Adds a protection to the list of protections.
+ /// </summary>
+ /// <param name="address">Address of the protected region</param>
+ /// <param name="size">Size of the protected region in bytes</param>
+ /// <param name="permission">Memory permissions of the region</param>
+ private void AddProtection(ulong address, ulong size, MemoryPermission permission)
+ {
+ ulong endAddress = address + size;
+ var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
+ int count = 0;
+
+ lock (_protections)
+ {
+ count = _protections.Get(address, endAddress, ref overlaps);
+
+ Debug.Assert(count > 0);
+
+ if (count == 1 &&
+ overlaps[0].Start <= address &&
+ overlaps[0].End >= endAddress &&
+ overlaps[0].Value == permission)
+ {
+ return;
+ }
+
+ ulong startAddress = address;
+
+ for (int index = 0; index < count; index++)
+ {
+ var protection = overlaps[index];
+
+ ulong protAddress = protection.Start;
+ ulong protEndAddress = protection.End;
+ MemoryPermission protPermission = protection.Value;
+
+ _protections.Remove(protection);
+
+ if (protection.Value == permission)
+ {
+ if (startAddress > protAddress)
+ {
+ startAddress = protAddress;
+ }
+
+ if (endAddress < protEndAddress)
+ {
+ endAddress = protEndAddress;
+ }
+ }
+ else
+ {
+ if (startAddress > protAddress)
+ {
+ _protections.Add(protAddress, startAddress, protPermission);
+ }
+
+ if (endAddress < protEndAddress)
+ {
+ _protections.Add(endAddress, protEndAddress, protPermission);
+ }
+ }
+ }
+
+ _protections.Add(startAddress, endAddress, permission);
+ }
+ }
+
+ /// <summary>
+ /// Removes protection from the list of protections.
+ /// </summary>
+ /// <param name="address">Address of the protected region</param>
+ /// <param name="size">Size of the protected region in bytes</param>
+ private void RemoveProtection(ulong address, ulong size)
+ {
+ ulong endAddress = address + size;
+ var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
+ int count = 0;
+
+ lock (_protections)
+ {
+ count = _protections.Get(address, endAddress, ref overlaps);
+
+ for (int index = 0; index < count; index++)
+ {
+ var protection = overlaps[index];
+
+ ulong protAddress = protection.Start;
+ ulong protEndAddress = protection.End;
+ MemoryPermission protPermission = protection.Value;
+
+ _protections.Remove(protection);
+
+ if (address > protAddress)
+ {
+ _protections.Add(protAddress, address, protPermission);
+ }
+
+ if (endAddress < protEndAddress)
+ {
+ _protections.Add(endAddress, protEndAddress, protPermission);
+ }
+ }
+ }
+ }
+
+ /// <summary>
+ /// Restores the protection of a given memory region that was remapped, using the protections list.
+ /// </summary>
+ /// <param name="address">Address of the remapped region</param>
+ /// <param name="size">Size of the remapped region in bytes</param>
+ private void RestoreRangeProtection(ulong address, ulong size)
+ {
+ ulong endAddress = address + size;
+ var overlaps = Array.Empty<IntervalTreeNode<ulong, MemoryPermission>>();
+ int count = 0;
+
+ lock (_protections)
+ {
+ count = _protections.Get(address, endAddress, ref overlaps);
+ }
+
+ ulong startAddress = address;
+
+ for (int index = 0; index < count; index++)
+ {
+ var protection = overlaps[index];
+
+ ulong protAddress = protection.Start;
+ ulong protEndAddress = protection.End;
+
+ if (protAddress < address)
+ {
+ protAddress = address;
+ }
+
+ if (protEndAddress > endAddress)
+ {
+ protEndAddress = endAddress;
+ }
+
+ ReprotectViewInternal((IntPtr)protAddress, (IntPtr)(protEndAddress - protAddress), protection.Value, true);
+ }
+ }
+
+ /// <summary>
+ /// Checks if an access violation handler should retry execution due to a fault caused by partial unmap.
+ /// </summary>
+ /// <remarks>
+ /// Due to Windows limitations, <see cref="UnmapView"/> might need to unmap more memory than requested.
+ /// The additional memory that was unmapped is later remapped, however this leaves a time gap where the
+ /// memory might be accessed but is unmapped. Users of the API must compensate for that by catching the
+ /// access violation and retrying if it happened between the unmap and remap operation.
+ /// This method can be used to decide if retrying in such cases is necessary or not.
+ /// </remarks>
+ /// <returns>True if execution should be retried, false otherwise</returns>
+ public bool RetryFromAccessViolation()
+ {
+ _partialUnmapLock.AcquireReaderLock(Timeout.Infinite);
+
+ bool retry = _threadLocalPartialUnmapsCount != _partialUnmapsCount;
+ if (retry)
+ {
+ _threadLocalPartialUnmapsCount = _partialUnmapsCount;
+ }
+
+ _partialUnmapLock.ReleaseReaderLock();
+
+ return retry;
+ }
+ }
+} \ No newline at end of file