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-rw-r--r--Ryujinx.Memory/NativeMemoryManager.cs42
1 files changed, 42 insertions, 0 deletions
diff --git a/Ryujinx.Memory/NativeMemoryManager.cs b/Ryujinx.Memory/NativeMemoryManager.cs
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+++ b/Ryujinx.Memory/NativeMemoryManager.cs
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+using System;
+using System.Buffers;
+
+namespace Ryujinx.Memory
+{
+ unsafe class NativeMemoryManager<T> : MemoryManager<T> where T : unmanaged
+ {
+ private readonly T* _pointer;
+ private readonly int _length;
+
+ public NativeMemoryManager(T* pointer, int length)
+ {
+ _pointer = pointer;
+ _length = length;
+ }
+
+ public override Span<T> GetSpan()
+ {
+ return new Span<T>((void*)_pointer, _length);
+ }
+
+ public override MemoryHandle Pin(int elementIndex = 0)
+ {
+ if ((uint)elementIndex >= _length)
+ {
+ throw new ArgumentOutOfRangeException(nameof(elementIndex));
+ }
+
+ return new MemoryHandle((void*)(_pointer + elementIndex));
+ }
+
+ public override void Unpin()
+ {
+ // No need to do anything as pointer already points no native memory, not GC tracked.
+ }
+
+ protected override void Dispose(bool disposing)
+ {
+ // Nothing to dispose, MemoryBlock still owns the memory.
+ }
+ }
+}