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path: root/Ryujinx.Input/HLE/TouchScreenManager.cs
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Diffstat (limited to 'Ryujinx.Input/HLE/TouchScreenManager.cs')
-rw-r--r--Ryujinx.Input/HLE/TouchScreenManager.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Input/HLE/TouchScreenManager.cs b/Ryujinx.Input/HLE/TouchScreenManager.cs
index 579dcd74..e4b0f8fc 100644
--- a/Ryujinx.Input/HLE/TouchScreenManager.cs
+++ b/Ryujinx.Input/HLE/TouchScreenManager.cs
@@ -29,7 +29,7 @@ namespace Ryujinx.Input.HLE
if (_wasClicking && !isClicking)
{
MouseStateSnapshot snapshot = IMouse.GetMouseStateSnapshot(_mouse);
- var touchPosition = IMouse.GetTouchPosition(snapshot.Position, _mouse.ClientSize, aspectRatio);
+ var touchPosition = IMouse.GetScreenPosition(snapshot.Position, _mouse.ClientSize, aspectRatio);
TouchPoint currentPoint = new TouchPoint
{
@@ -58,7 +58,7 @@ namespace Ryujinx.Input.HLE
if (aspectRatio > 0)
{
MouseStateSnapshot snapshot = IMouse.GetMouseStateSnapshot(_mouse);
- var touchPosition = IMouse.GetTouchPosition(snapshot.Position, _mouse.ClientSize, aspectRatio);
+ var touchPosition = IMouse.GetScreenPosition(snapshot.Position, _mouse.ClientSize, aspectRatio);
TouchAttribute attribute = TouchAttribute.None;