diff options
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Hid/HidDevices/MouseDevice.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Services/Hid/HidDevices/MouseDevice.cs | 42 |
1 files changed, 20 insertions, 22 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Hid/HidDevices/MouseDevice.cs b/Ryujinx.HLE/HOS/Services/Hid/HidDevices/MouseDevice.cs index ee58a563..e07c1d20 100644 --- a/Ryujinx.HLE/HOS/Services/Hid/HidDevices/MouseDevice.cs +++ b/Ryujinx.HLE/HOS/Services/Hid/HidDevices/MouseDevice.cs @@ -1,37 +1,35 @@ +using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Common; +using Ryujinx.HLE.HOS.Services.Hid.Types.SharedMemory.Mouse; + namespace Ryujinx.HLE.HOS.Services.Hid { public class MouseDevice : BaseDevice { public MouseDevice(Switch device, bool active) : base(device, active) { } - public void Update(int mouseX, int mouseY, int buttons = 0, int scrollX = 0, int scrollY = 0) + public void Update(int mouseX, int mouseY, uint buttons = 0, int scrollX = 0, int scrollY = 0) { - ref ShMemMouse mouse = ref _device.Hid.SharedMemory.Mouse; + ref RingLifo<MouseState> lifo = ref _device.Hid.SharedMemory.Mouse; - int currentIndex = UpdateEntriesHeader(ref mouse.Header, out int previousIndex); + ref MouseState previousEntry = ref lifo.GetCurrentEntryRef(); + + MouseState newState = new MouseState() + { + SamplingNumber = previousEntry.SamplingNumber + 1, + }; - if (!Active) + if (Active) { - return; + newState.Buttons = (MouseButton)buttons; + newState.X = mouseX; + newState.Y = mouseY; + newState.DeltaX = mouseX - previousEntry.DeltaX; + newState.DeltaY = mouseY - previousEntry.DeltaY; + newState.WheelDeltaX = scrollX; + newState.WheelDeltaY = scrollY; } - ref MouseState currentEntry = ref mouse.Entries[currentIndex]; - MouseState previousEntry = mouse.Entries[previousIndex]; - - currentEntry.SampleTimestamp = previousEntry.SampleTimestamp + 1; - currentEntry.SampleTimestamp2 = previousEntry.SampleTimestamp2 + 1; - - currentEntry.Buttons = (ulong)buttons; - - currentEntry.Position = new MousePosition - { - X = mouseX, - Y = mouseY, - VelocityX = mouseX - previousEntry.Position.X, - VelocityY = mouseY - previousEntry.Position.Y, - ScrollVelocityX = scrollX, - ScrollVelocityY = scrollY - }; + lifo.Write(ref newState); } } }
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