diff options
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/SvcThread.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Kernel/SvcThread.cs | 464 |
1 files changed, 0 insertions, 464 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/SvcThread.cs b/Ryujinx.HLE/HOS/Kernel/SvcThread.cs deleted file mode 100644 index 0121303d..00000000 --- a/Ryujinx.HLE/HOS/Kernel/SvcThread.cs +++ /dev/null @@ -1,464 +0,0 @@ -using ChocolArm64.State; -using Ryujinx.Common.Logging; - -using static Ryujinx.HLE.HOS.ErrorCode; - -namespace Ryujinx.HLE.HOS.Kernel -{ - partial class SvcHandler - { - private void CreateThread64(CpuThreadState threadState) - { - ulong entrypoint = threadState.X1; - ulong argsPtr = threadState.X2; - ulong stackTop = threadState.X3; - int priority = (int)threadState.X4; - int cpuCore = (int)threadState.X5; - - KernelResult result = CreateThread(entrypoint, argsPtr, stackTop, priority, cpuCore, out int handle); - - threadState.X0 = (ulong)result; - threadState.X1 = (ulong)handle; - } - - private KernelResult CreateThread( - ulong entrypoint, - ulong argsPtr, - ulong stackTop, - int priority, - int cpuCore, - out int handle) - { - handle = 0; - - KProcess currentProcess = _system.Scheduler.GetCurrentProcess(); - - if (cpuCore == -2) - { - cpuCore = currentProcess.DefaultCpuCore; - } - - if ((uint)cpuCore >= KScheduler.CpuCoresCount || !currentProcess.IsCpuCoreAllowed(cpuCore)) - { - return KernelResult.InvalidCpuCore; - } - - if ((uint)priority >= KScheduler.PrioritiesCount || !currentProcess.IsPriorityAllowed(priority)) - { - return KernelResult.InvalidPriority; - } - - long timeout = KTimeManager.ConvertMillisecondsToNanoseconds(100); - - if (currentProcess.ResourceLimit != null && - !currentProcess.ResourceLimit.Reserve(LimitableResource.Thread, 1, timeout)) - { - return KernelResult.ResLimitExceeded; - } - - KThread thread = new KThread(_system); - - KernelResult result = currentProcess.InitializeThread( - thread, - entrypoint, - argsPtr, - stackTop, - priority, - cpuCore); - - if (result != KernelResult.Success) - { - currentProcess.ResourceLimit?.Release(LimitableResource.Thread, 1); - - return result; - } - - result = _process.HandleTable.GenerateHandle(thread, out handle); - - if (result != KernelResult.Success) - { - thread.Terminate(); - - currentProcess.ResourceLimit?.Release(LimitableResource.Thread, 1); - } - - return result; - } - - private void SvcStartThread(CpuThreadState threadState) - { - int handle = (int)threadState.X0; - - KThread thread = _process.HandleTable.GetObject<KThread>(handle); - - if (thread != null) - { - KernelResult result = thread.Start(); - - if (result != KernelResult.Success) - { - Logger.PrintWarning(LogClass.KernelSvc, $"Operation failed with error \"{result}\"."); - } - - threadState.X0 = (ulong)result; - } - else - { - Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{handle:x8}!"); - - threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); - } - } - - private void SvcExitThread(CpuThreadState threadState) - { - KThread currentThread = _system.Scheduler.GetCurrentThread(); - - _system.Scheduler.ExitThread(currentThread); - - currentThread.Exit(); - } - - private void SvcSleepThread(CpuThreadState threadState) - { - long timeout = (long)threadState.X0; - - Logger.PrintDebug(LogClass.KernelSvc, "Timeout = 0x" + timeout.ToString("x16")); - - KThread currentThread = _system.Scheduler.GetCurrentThread(); - - if (timeout < 1) - { - switch (timeout) - { - case 0: currentThread.Yield(); break; - case -1: currentThread.YieldWithLoadBalancing(); break; - case -2: currentThread.YieldAndWaitForLoadBalancing(); break; - } - } - else - { - currentThread.Sleep(timeout); - - threadState.X0 = 0; - } - } - - private void SvcGetThreadPriority(CpuThreadState threadState) - { - int handle = (int)threadState.X1; - - KThread thread = _process.HandleTable.GetKThread(handle); - - if (thread != null) - { - threadState.X0 = 0; - threadState.X1 = (ulong)thread.DynamicPriority; - } - else - { - Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{handle:x8}!"); - - threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); - } - } - - private void SvcSetThreadPriority(CpuThreadState threadState) - { - int handle = (int)threadState.X0; - int priority = (int)threadState.X1; - - Logger.PrintDebug(LogClass.KernelSvc, - "Handle = 0x" + handle .ToString("x8") + ", " + - "Priority = 0x" + priority.ToString("x8")); - - //TODO: NPDM check. - - KThread thread = _process.HandleTable.GetKThread(handle); - - if (thread == null) - { - Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{handle:x8}!"); - - threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); - - return; - } - - thread.SetPriority(priority); - - threadState.X0 = 0; - } - - private void SvcGetThreadCoreMask(CpuThreadState threadState) - { - int handle = (int)threadState.X2; - - Logger.PrintDebug(LogClass.KernelSvc, "Handle = 0x" + handle.ToString("x8")); - - KThread thread = _process.HandleTable.GetKThread(handle); - - if (thread != null) - { - threadState.X0 = 0; - threadState.X1 = (ulong)thread.PreferredCore; - threadState.X2 = (ulong)thread.AffinityMask; - } - else - { - Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{handle:x8}!"); - - threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); - } - } - - private void SetThreadCoreMask64(CpuThreadState threadState) - { - int handle = (int)threadState.X0; - int preferredCore = (int)threadState.X1; - long affinityMask = (long)threadState.X2; - - Logger.PrintDebug(LogClass.KernelSvc, - "Handle = 0x" + handle .ToString("x8") + ", " + - "PreferredCore = 0x" + preferredCore.ToString("x8") + ", " + - "AffinityMask = 0x" + affinityMask .ToString("x16")); - - KernelResult result = SetThreadCoreMask(handle, preferredCore, affinityMask); - - if (result != KernelResult.Success) - { - Logger.PrintWarning(LogClass.KernelSvc, $"Operation failed with error \"{result}\"."); - } - - threadState.X0 = (ulong)result; - } - - private KernelResult SetThreadCoreMask(int handle, int preferredCore, long affinityMask) - { - KProcess currentProcess = _system.Scheduler.GetCurrentProcess(); - - if (preferredCore == -2) - { - preferredCore = currentProcess.DefaultCpuCore; - - affinityMask = 1 << preferredCore; - } - else - { - if ((currentProcess.Capabilities.AllowedCpuCoresMask | affinityMask) != - currentProcess.Capabilities.AllowedCpuCoresMask) - { - return KernelResult.InvalidCpuCore; - } - - if (affinityMask == 0) - { - return KernelResult.InvalidCombination; - } - - if ((uint)preferredCore > 3) - { - if ((preferredCore | 2) != -1) - { - return KernelResult.InvalidCpuCore; - } - } - else if ((affinityMask & (1 << preferredCore)) == 0) - { - return KernelResult.InvalidCombination; - } - } - - KThread thread = _process.HandleTable.GetKThread(handle); - - if (thread == null) - { - return KernelResult.InvalidHandle; - } - - return thread.SetCoreAndAffinityMask(preferredCore, affinityMask); - } - - private void SvcGetCurrentProcessorNumber(CpuThreadState threadState) - { - threadState.X0 = (ulong)_system.Scheduler.GetCurrentThread().CurrentCore; - } - - private void SvcGetThreadId(CpuThreadState threadState) - { - int handle = (int)threadState.X1; - - KThread thread = _process.HandleTable.GetKThread(handle); - - if (thread != null) - { - threadState.X0 = 0; - threadState.X1 = (ulong)thread.ThreadUid; - } - else - { - Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{handle:x8}!"); - - threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); - } - } - - private void SvcSetThreadActivity(CpuThreadState threadState) - { - int handle = (int)threadState.X0; - bool pause = (int)threadState.X1 == 1; - - KThread thread = _process.HandleTable.GetObject<KThread>(handle); - - if (thread == null) - { - Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{handle:x8}!"); - - threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); - - return; - } - - if (thread.Owner != _system.Scheduler.GetCurrentProcess()) - { - Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread, it belongs to another process."); - - threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); - - return; - } - - if (thread == _system.Scheduler.GetCurrentThread()) - { - Logger.PrintWarning(LogClass.KernelSvc, "Invalid thread, current thread is not accepted."); - - threadState.X0 = (ulong)KernelResult.InvalidThread; - - return; - } - - long result = thread.SetActivity(pause); - - if (result != 0) - { - Logger.PrintWarning(LogClass.KernelSvc, $"Operation failed with error 0x{result:x}!"); - } - - threadState.X0 = (ulong)result; - } - - private void SvcGetThreadContext3(CpuThreadState threadState) - { - long position = (long)threadState.X0; - int handle = (int)threadState.X1; - - KProcess currentProcess = _system.Scheduler.GetCurrentProcess(); - KThread currentThread = _system.Scheduler.GetCurrentThread(); - - KThread thread = _process.HandleTable.GetObject<KThread>(handle); - - if (thread == null) - { - Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{handle:x8}!"); - - threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); - - return; - } - - if (thread.Owner != currentProcess) - { - Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread, it belongs to another process."); - - threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle); - - return; - } - - if (currentThread == thread) - { - Logger.PrintWarning(LogClass.KernelSvc, "Invalid thread, current thread is not accepted."); - - threadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidThread); - - return; - } - - _memory.WriteUInt64(position + 0x0, thread.Context.ThreadState.X0); - _memory.WriteUInt64(position + 0x8, thread.Context.ThreadState.X1); - _memory.WriteUInt64(position + 0x10, thread.Context.ThreadState.X2); - _memory.WriteUInt64(position + 0x18, thread.Context.ThreadState.X3); - _memory.WriteUInt64(position + 0x20, thread.Context.ThreadState.X4); - _memory.WriteUInt64(position + 0x28, thread.Context.ThreadState.X5); - _memory.WriteUInt64(position + 0x30, thread.Context.ThreadState.X6); - _memory.WriteUInt64(position + 0x38, thread.Context.ThreadState.X7); - _memory.WriteUInt64(position + 0x40, thread.Context.ThreadState.X8); - _memory.WriteUInt64(position + 0x48, thread.Context.ThreadState.X9); - _memory.WriteUInt64(position + 0x50, thread.Context.ThreadState.X10); - _memory.WriteUInt64(position + 0x58, thread.Context.ThreadState.X11); - _memory.WriteUInt64(position + 0x60, thread.Context.ThreadState.X12); - _memory.WriteUInt64(position + 0x68, thread.Context.ThreadState.X13); - _memory.WriteUInt64(position + 0x70, thread.Context.ThreadState.X14); - _memory.WriteUInt64(position + 0x78, thread.Context.ThreadState.X15); - _memory.WriteUInt64(position + 0x80, thread.Context.ThreadState.X16); - _memory.WriteUInt64(position + 0x88, thread.Context.ThreadState.X17); - _memory.WriteUInt64(position + 0x90, thread.Context.ThreadState.X18); - _memory.WriteUInt64(position + 0x98, thread.Context.ThreadState.X19); - _memory.WriteUInt64(position + 0xa0, thread.Context.ThreadState.X20); - _memory.WriteUInt64(position + 0xa8, thread.Context.ThreadState.X21); - _memory.WriteUInt64(position + 0xb0, thread.Context.ThreadState.X22); - _memory.WriteUInt64(position + 0xb8, thread.Context.ThreadState.X23); - _memory.WriteUInt64(position + 0xc0, thread.Context.ThreadState.X24); - _memory.WriteUInt64(position + 0xc8, thread.Context.ThreadState.X25); - _memory.WriteUInt64(position + 0xd0, thread.Context.ThreadState.X26); - _memory.WriteUInt64(position + 0xd8, thread.Context.ThreadState.X27); - _memory.WriteUInt64(position + 0xe0, thread.Context.ThreadState.X28); - _memory.WriteUInt64(position + 0xe8, thread.Context.ThreadState.X29); - _memory.WriteUInt64(position + 0xf0, thread.Context.ThreadState.X30); - _memory.WriteUInt64(position + 0xf8, thread.Context.ThreadState.X31); - - _memory.WriteInt64(position + 0x100, thread.LastPc); - - _memory.WriteUInt64(position + 0x108, (ulong)thread.Context.ThreadState.Psr); - - _memory.WriteVector128(position + 0x110, thread.Context.ThreadState.V0); - _memory.WriteVector128(position + 0x120, thread.Context.ThreadState.V1); - _memory.WriteVector128(position + 0x130, thread.Context.ThreadState.V2); - _memory.WriteVector128(position + 0x140, thread.Context.ThreadState.V3); - _memory.WriteVector128(position + 0x150, thread.Context.ThreadState.V4); - _memory.WriteVector128(position + 0x160, thread.Context.ThreadState.V5); - _memory.WriteVector128(position + 0x170, thread.Context.ThreadState.V6); - _memory.WriteVector128(position + 0x180, thread.Context.ThreadState.V7); - _memory.WriteVector128(position + 0x190, thread.Context.ThreadState.V8); - _memory.WriteVector128(position + 0x1a0, thread.Context.ThreadState.V9); - _memory.WriteVector128(position + 0x1b0, thread.Context.ThreadState.V10); - _memory.WriteVector128(position + 0x1c0, thread.Context.ThreadState.V11); - _memory.WriteVector128(position + 0x1d0, thread.Context.ThreadState.V12); - _memory.WriteVector128(position + 0x1e0, thread.Context.ThreadState.V13); - _memory.WriteVector128(position + 0x1f0, thread.Context.ThreadState.V14); - _memory.WriteVector128(position + 0x200, thread.Context.ThreadState.V15); - _memory.WriteVector128(position + 0x210, thread.Context.ThreadState.V16); - _memory.WriteVector128(position + 0x220, thread.Context.ThreadState.V17); - _memory.WriteVector128(position + 0x230, thread.Context.ThreadState.V18); - _memory.WriteVector128(position + 0x240, thread.Context.ThreadState.V19); - _memory.WriteVector128(position + 0x250, thread.Context.ThreadState.V20); - _memory.WriteVector128(position + 0x260, thread.Context.ThreadState.V21); - _memory.WriteVector128(position + 0x270, thread.Context.ThreadState.V22); - _memory.WriteVector128(position + 0x280, thread.Context.ThreadState.V23); - _memory.WriteVector128(position + 0x290, thread.Context.ThreadState.V24); - _memory.WriteVector128(position + 0x2a0, thread.Context.ThreadState.V25); - _memory.WriteVector128(position + 0x2b0, thread.Context.ThreadState.V26); - _memory.WriteVector128(position + 0x2c0, thread.Context.ThreadState.V27); - _memory.WriteVector128(position + 0x2d0, thread.Context.ThreadState.V28); - _memory.WriteVector128(position + 0x2e0, thread.Context.ThreadState.V29); - _memory.WriteVector128(position + 0x2f0, thread.Context.ThreadState.V30); - _memory.WriteVector128(position + 0x300, thread.Context.ThreadState.V31); - - _memory.WriteInt32(position + 0x310, thread.Context.ThreadState.Fpcr); - _memory.WriteInt32(position + 0x314, thread.Context.ThreadState.Fpsr); - _memory.WriteInt64(position + 0x318, thread.Context.ThreadState.Tpidr); - - threadState.X0 = 0; - } - } -}
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