diff options
Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/KConditionVariable.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Kernel/KConditionVariable.cs | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/KConditionVariable.cs b/Ryujinx.HLE/HOS/Kernel/KConditionVariable.cs index 15c96c24..1c95f811 100644 --- a/Ryujinx.HLE/HOS/Kernel/KConditionVariable.cs +++ b/Ryujinx.HLE/HOS/Kernel/KConditionVariable.cs @@ -5,67 +5,67 @@ namespace Ryujinx.HLE.HOS.Kernel { static class KConditionVariable { - public static void Wait(Horizon system, LinkedList<KThread> threadList, object mutex, long timeout) + public static void Wait(Horizon System, LinkedList<KThread> ThreadList, object Mutex, long Timeout) { - KThread currentThread = system.Scheduler.GetCurrentThread(); + KThread CurrentThread = System.Scheduler.GetCurrentThread(); - system.CriticalSection.Enter(); + System.CriticalSection.Enter(); - Monitor.Exit(mutex); + Monitor.Exit(Mutex); - currentThread.Withholder = threadList; + CurrentThread.Withholder = ThreadList; - currentThread.Reschedule(ThreadSchedState.Paused); + CurrentThread.Reschedule(ThreadSchedState.Paused); - currentThread.WithholderNode = threadList.AddLast(currentThread); + CurrentThread.WithholderNode = ThreadList.AddLast(CurrentThread); - if (currentThread.ShallBeTerminated || - currentThread.SchedFlags == ThreadSchedState.TerminationPending) + if (CurrentThread.ShallBeTerminated || + CurrentThread.SchedFlags == ThreadSchedState.TerminationPending) { - threadList.Remove(currentThread.WithholderNode); + ThreadList.Remove(CurrentThread.WithholderNode); - currentThread.Reschedule(ThreadSchedState.Running); + CurrentThread.Reschedule(ThreadSchedState.Running); - currentThread.Withholder = null; + CurrentThread.Withholder = null; - system.CriticalSection.Leave(); + System.CriticalSection.Leave(); } else { - if (timeout > 0) + if (Timeout > 0) { - system.TimeManager.ScheduleFutureInvocation(currentThread, timeout); + System.TimeManager.ScheduleFutureInvocation(CurrentThread, Timeout); } - system.CriticalSection.Leave(); + System.CriticalSection.Leave(); - if (timeout > 0) + if (Timeout > 0) { - system.TimeManager.UnscheduleFutureInvocation(currentThread); + System.TimeManager.UnscheduleFutureInvocation(CurrentThread); } } - Monitor.Enter(mutex); + Monitor.Enter(Mutex); } - public static void NotifyAll(Horizon system, LinkedList<KThread> threadList) + public static void NotifyAll(Horizon System, LinkedList<KThread> ThreadList) { - system.CriticalSection.Enter(); + System.CriticalSection.Enter(); - LinkedListNode<KThread> node = threadList.First; + LinkedListNode<KThread> Node = ThreadList.First; - for (; node != null; node = threadList.First) + for (; Node != null; Node = ThreadList.First) { - KThread thread = node.Value; + KThread Thread = Node.Value; - threadList.Remove(thread.WithholderNode); + ThreadList.Remove(Thread.WithholderNode); - thread.Withholder = null; + Thread.Withholder = null; - thread.Reschedule(ThreadSchedState.Running); + Thread.Reschedule(ThreadSchedState.Running); } - system.CriticalSection.Leave(); + System.CriticalSection.Leave(); } } }
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