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Diffstat (limited to 'Ryujinx.HLE/HOS/Kernel/KAddressArbiter.cs')
-rw-r--r--Ryujinx.HLE/HOS/Kernel/KAddressArbiter.cs504
1 files changed, 252 insertions, 252 deletions
diff --git a/Ryujinx.HLE/HOS/Kernel/KAddressArbiter.cs b/Ryujinx.HLE/HOS/Kernel/KAddressArbiter.cs
index cc637be0..b4352485 100644
--- a/Ryujinx.HLE/HOS/Kernel/KAddressArbiter.cs
+++ b/Ryujinx.HLE/HOS/Kernel/KAddressArbiter.cs
@@ -9,641 +9,641 @@ namespace Ryujinx.HLE.HOS.Kernel
{
private const int HasListenersMask = 0x40000000;
- private Horizon System;
+ private Horizon _system;
public List<KThread> CondVarThreads;
public List<KThread> ArbiterThreads;
- public KAddressArbiter(Horizon System)
+ public KAddressArbiter(Horizon system)
{
- this.System = System;
+ _system = system;
CondVarThreads = new List<KThread>();
ArbiterThreads = new List<KThread>();
}
- public long ArbitrateLock(int OwnerHandle, long MutexAddress, int RequesterHandle)
+ public long ArbitrateLock(int ownerHandle, long mutexAddress, int requesterHandle)
{
- KThread CurrentThread = System.Scheduler.GetCurrentThread();
+ KThread currentThread = _system.Scheduler.GetCurrentThread();
- System.CriticalSection.Enter();
+ _system.CriticalSection.Enter();
- CurrentThread.SignaledObj = null;
- CurrentThread.ObjSyncResult = 0;
+ currentThread.SignaledObj = null;
+ currentThread.ObjSyncResult = 0;
- KProcess CurrentProcess = System.Scheduler.GetCurrentProcess();
+ KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
- if (!KernelTransfer.UserToKernelInt32(System, MutexAddress, out int MutexValue))
+ if (!KernelTransfer.UserToKernelInt32(_system, mutexAddress, out int mutexValue))
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
- return MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);;
+ return MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);
}
- if (MutexValue != (OwnerHandle | HasListenersMask))
+ if (mutexValue != (ownerHandle | HasListenersMask))
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return 0;
}
- KThread MutexOwner = CurrentProcess.HandleTable.GetObject<KThread>(OwnerHandle);
+ KThread mutexOwner = currentProcess.HandleTable.GetObject<KThread>(ownerHandle);
- if (MutexOwner == null)
+ if (mutexOwner == null)
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
}
- CurrentThread.MutexAddress = MutexAddress;
- CurrentThread.ThreadHandleForUserMutex = RequesterHandle;
+ currentThread.MutexAddress = mutexAddress;
+ currentThread.ThreadHandleForUserMutex = requesterHandle;
- MutexOwner.AddMutexWaiter(CurrentThread);
+ mutexOwner.AddMutexWaiter(currentThread);
- CurrentThread.Reschedule(ThreadSchedState.Paused);
+ currentThread.Reschedule(ThreadSchedState.Paused);
- System.CriticalSection.Leave();
- System.CriticalSection.Enter();
+ _system.CriticalSection.Leave();
+ _system.CriticalSection.Enter();
- if (CurrentThread.MutexOwner != null)
+ if (currentThread.MutexOwner != null)
{
- CurrentThread.MutexOwner.RemoveMutexWaiter(CurrentThread);
+ currentThread.MutexOwner.RemoveMutexWaiter(currentThread);
}
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
- return (uint)CurrentThread.ObjSyncResult;
+ return (uint)currentThread.ObjSyncResult;
}
- public long ArbitrateUnlock(long MutexAddress)
+ public long ArbitrateUnlock(long mutexAddress)
{
- System.CriticalSection.Enter();
+ _system.CriticalSection.Enter();
- KThread CurrentThread = System.Scheduler.GetCurrentThread();
+ KThread currentThread = _system.Scheduler.GetCurrentThread();
- (long Result, KThread NewOwnerThread) = MutexUnlock(CurrentThread, MutexAddress);
+ (long result, KThread newOwnerThread) = MutexUnlock(currentThread, mutexAddress);
- if (Result != 0 && NewOwnerThread != null)
+ if (result != 0 && newOwnerThread != null)
{
- NewOwnerThread.SignaledObj = null;
- NewOwnerThread.ObjSyncResult = (int)Result;
+ newOwnerThread.SignaledObj = null;
+ newOwnerThread.ObjSyncResult = (int)result;
}
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
- return Result;
+ return result;
}
public long WaitProcessWideKeyAtomic(
- long MutexAddress,
- long CondVarAddress,
- int ThreadHandle,
- long Timeout)
+ long mutexAddress,
+ long condVarAddress,
+ int threadHandle,
+ long timeout)
{
- System.CriticalSection.Enter();
+ _system.CriticalSection.Enter();
- KThread CurrentThread = System.Scheduler.GetCurrentThread();
+ KThread currentThread = _system.Scheduler.GetCurrentThread();
- CurrentThread.SignaledObj = null;
- CurrentThread.ObjSyncResult = (int)MakeError(ErrorModule.Kernel, KernelErr.Timeout);
+ currentThread.SignaledObj = null;
+ currentThread.ObjSyncResult = (int)MakeError(ErrorModule.Kernel, KernelErr.Timeout);
- if (CurrentThread.ShallBeTerminated ||
- CurrentThread.SchedFlags == ThreadSchedState.TerminationPending)
+ if (currentThread.ShallBeTerminated ||
+ currentThread.SchedFlags == ThreadSchedState.TerminationPending)
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.ThreadTerminating);
}
- (long Result, _) = MutexUnlock(CurrentThread, MutexAddress);
+ (long result, _) = MutexUnlock(currentThread, mutexAddress);
- if (Result != 0)
+ if (result != 0)
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
- return Result;
+ return result;
}
- CurrentThread.MutexAddress = MutexAddress;
- CurrentThread.ThreadHandleForUserMutex = ThreadHandle;
- CurrentThread.CondVarAddress = CondVarAddress;
+ currentThread.MutexAddress = mutexAddress;
+ currentThread.ThreadHandleForUserMutex = threadHandle;
+ currentThread.CondVarAddress = condVarAddress;
- CondVarThreads.Add(CurrentThread);
+ CondVarThreads.Add(currentThread);
- if (Timeout != 0)
+ if (timeout != 0)
{
- CurrentThread.Reschedule(ThreadSchedState.Paused);
+ currentThread.Reschedule(ThreadSchedState.Paused);
- if (Timeout > 0)
+ if (timeout > 0)
{
- System.TimeManager.ScheduleFutureInvocation(CurrentThread, Timeout);
+ _system.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
}
}
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
- if (Timeout > 0)
+ if (timeout > 0)
{
- System.TimeManager.UnscheduleFutureInvocation(CurrentThread);
+ _system.TimeManager.UnscheduleFutureInvocation(currentThread);
}
- System.CriticalSection.Enter();
+ _system.CriticalSection.Enter();
- if (CurrentThread.MutexOwner != null)
+ if (currentThread.MutexOwner != null)
{
- CurrentThread.MutexOwner.RemoveMutexWaiter(CurrentThread);
+ currentThread.MutexOwner.RemoveMutexWaiter(currentThread);
}
- CondVarThreads.Remove(CurrentThread);
+ CondVarThreads.Remove(currentThread);
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
- return (uint)CurrentThread.ObjSyncResult;
+ return (uint)currentThread.ObjSyncResult;
}
- private (long, KThread) MutexUnlock(KThread CurrentThread, long MutexAddress)
+ private (long, KThread) MutexUnlock(KThread currentThread, long mutexAddress)
{
- KThread NewOwnerThread = CurrentThread.RelinquishMutex(MutexAddress, out int Count);
+ KThread newOwnerThread = currentThread.RelinquishMutex(mutexAddress, out int count);
- int MutexValue = 0;
+ int mutexValue = 0;
- if (NewOwnerThread != null)
+ if (newOwnerThread != null)
{
- MutexValue = NewOwnerThread.ThreadHandleForUserMutex;
+ mutexValue = newOwnerThread.ThreadHandleForUserMutex;
- if (Count >= 2)
+ if (count >= 2)
{
- MutexValue |= HasListenersMask;
+ mutexValue |= HasListenersMask;
}
- NewOwnerThread.SignaledObj = null;
- NewOwnerThread.ObjSyncResult = 0;
+ newOwnerThread.SignaledObj = null;
+ newOwnerThread.ObjSyncResult = 0;
- NewOwnerThread.ReleaseAndResume();
+ newOwnerThread.ReleaseAndResume();
}
- long Result = 0;
+ long result = 0;
- if (!KernelTransfer.KernelToUserInt32(System, MutexAddress, MutexValue))
+ if (!KernelTransfer.KernelToUserInt32(_system, mutexAddress, mutexValue))
{
- Result = MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);
+ result = MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);
}
- return (Result, NewOwnerThread);
+ return (result, newOwnerThread);
}
- public void SignalProcessWideKey(long Address, int Count)
+ public void SignalProcessWideKey(long address, int count)
{
- Queue<KThread> SignaledThreads = new Queue<KThread>();
+ Queue<KThread> signaledThreads = new Queue<KThread>();
- System.CriticalSection.Enter();
+ _system.CriticalSection.Enter();
- IOrderedEnumerable<KThread> SortedThreads = CondVarThreads.OrderBy(x => x.DynamicPriority);
+ IOrderedEnumerable<KThread> sortedThreads = CondVarThreads.OrderBy(x => x.DynamicPriority);
- foreach (KThread Thread in SortedThreads.Where(x => x.CondVarAddress == Address))
+ foreach (KThread thread in sortedThreads.Where(x => x.CondVarAddress == address))
{
- TryAcquireMutex(Thread);
+ TryAcquireMutex(thread);
- SignaledThreads.Enqueue(Thread);
+ signaledThreads.Enqueue(thread);
//If the count is <= 0, we should signal all threads waiting.
- if (Count >= 1 && --Count == 0)
+ if (count >= 1 && --count == 0)
{
break;
}
}
- while (SignaledThreads.TryDequeue(out KThread Thread))
+ while (signaledThreads.TryDequeue(out KThread thread))
{
- CondVarThreads.Remove(Thread);
+ CondVarThreads.Remove(thread);
}
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
}
- private KThread TryAcquireMutex(KThread Requester)
+ private KThread TryAcquireMutex(KThread requester)
{
- long Address = Requester.MutexAddress;
+ long address = requester.MutexAddress;
- KProcess CurrentProcess = System.Scheduler.GetCurrentProcess();
+ KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
- CurrentProcess.CpuMemory.SetExclusive(0, Address);
+ currentProcess.CpuMemory.SetExclusive(0, address);
- if (!KernelTransfer.UserToKernelInt32(System, Address, out int MutexValue))
+ if (!KernelTransfer.UserToKernelInt32(_system, address, out int mutexValue))
{
//Invalid address.
- CurrentProcess.CpuMemory.ClearExclusive(0);
+ currentProcess.CpuMemory.ClearExclusive(0);
- Requester.SignaledObj = null;
- Requester.ObjSyncResult = (int)MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);
+ requester.SignaledObj = null;
+ requester.ObjSyncResult = (int)MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);
return null;
}
while (true)
{
- if (CurrentProcess.CpuMemory.TestExclusive(0, Address))
+ if (currentProcess.CpuMemory.TestExclusive(0, address))
{
- if (MutexValue != 0)
+ if (mutexValue != 0)
{
//Update value to indicate there is a mutex waiter now.
- CurrentProcess.CpuMemory.WriteInt32(Address, MutexValue | HasListenersMask);
+ currentProcess.CpuMemory.WriteInt32(address, mutexValue | HasListenersMask);
}
else
{
//No thread owning the mutex, assign to requesting thread.
- CurrentProcess.CpuMemory.WriteInt32(Address, Requester.ThreadHandleForUserMutex);
+ currentProcess.CpuMemory.WriteInt32(address, requester.ThreadHandleForUserMutex);
}
- CurrentProcess.CpuMemory.ClearExclusiveForStore(0);
+ currentProcess.CpuMemory.ClearExclusiveForStore(0);
break;
}
- CurrentProcess.CpuMemory.SetExclusive(0, Address);
+ currentProcess.CpuMemory.SetExclusive(0, address);
- MutexValue = CurrentProcess.CpuMemory.ReadInt32(Address);
+ mutexValue = currentProcess.CpuMemory.ReadInt32(address);
}
- if (MutexValue == 0)
+ if (mutexValue == 0)
{
//We now own the mutex.
- Requester.SignaledObj = null;
- Requester.ObjSyncResult = 0;
+ requester.SignaledObj = null;
+ requester.ObjSyncResult = 0;
- Requester.ReleaseAndResume();
+ requester.ReleaseAndResume();
return null;
}
- MutexValue &= ~HasListenersMask;
+ mutexValue &= ~HasListenersMask;
- KThread MutexOwner = CurrentProcess.HandleTable.GetObject<KThread>(MutexValue);
+ KThread mutexOwner = currentProcess.HandleTable.GetObject<KThread>(mutexValue);
- if (MutexOwner != null)
+ if (mutexOwner != null)
{
//Mutex already belongs to another thread, wait for it.
- MutexOwner.AddMutexWaiter(Requester);
+ mutexOwner.AddMutexWaiter(requester);
}
else
{
//Invalid mutex owner.
- Requester.SignaledObj = null;
- Requester.ObjSyncResult = (int)MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
+ requester.SignaledObj = null;
+ requester.ObjSyncResult = (int)MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
- Requester.ReleaseAndResume();
+ requester.ReleaseAndResume();
}
- return MutexOwner;
+ return mutexOwner;
}
- public long WaitForAddressIfEqual(long Address, int Value, long Timeout)
+ public long WaitForAddressIfEqual(long address, int value, long timeout)
{
- KThread CurrentThread = System.Scheduler.GetCurrentThread();
+ KThread currentThread = _system.Scheduler.GetCurrentThread();
- System.CriticalSection.Enter();
+ _system.CriticalSection.Enter();
- if (CurrentThread.ShallBeTerminated ||
- CurrentThread.SchedFlags == ThreadSchedState.TerminationPending)
+ if (currentThread.ShallBeTerminated ||
+ currentThread.SchedFlags == ThreadSchedState.TerminationPending)
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.ThreadTerminating);
}
- CurrentThread.SignaledObj = null;
- CurrentThread.ObjSyncResult = (int)MakeError(ErrorModule.Kernel, KernelErr.Timeout);
+ currentThread.SignaledObj = null;
+ currentThread.ObjSyncResult = (int)MakeError(ErrorModule.Kernel, KernelErr.Timeout);
- if (!KernelTransfer.UserToKernelInt32(System, Address, out int CurrentValue))
+ if (!KernelTransfer.UserToKernelInt32(_system, address, out int currentValue))
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);
}
- if (CurrentValue == Value)
+ if (currentValue == value)
{
- if (Timeout == 0)
+ if (timeout == 0)
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.Timeout);
}
- CurrentThread.MutexAddress = Address;
- CurrentThread.WaitingInArbitration = true;
+ currentThread.MutexAddress = address;
+ currentThread.WaitingInArbitration = true;
- InsertSortedByPriority(ArbiterThreads, CurrentThread);
+ InsertSortedByPriority(ArbiterThreads, currentThread);
- CurrentThread.Reschedule(ThreadSchedState.Paused);
+ currentThread.Reschedule(ThreadSchedState.Paused);
- if (Timeout > 0)
+ if (timeout > 0)
{
- System.TimeManager.ScheduleFutureInvocation(CurrentThread, Timeout);
+ _system.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
}
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
- if (Timeout > 0)
+ if (timeout > 0)
{
- System.TimeManager.UnscheduleFutureInvocation(CurrentThread);
+ _system.TimeManager.UnscheduleFutureInvocation(currentThread);
}
- System.CriticalSection.Enter();
+ _system.CriticalSection.Enter();
- if (CurrentThread.WaitingInArbitration)
+ if (currentThread.WaitingInArbitration)
{
- ArbiterThreads.Remove(CurrentThread);
+ ArbiterThreads.Remove(currentThread);
- CurrentThread.WaitingInArbitration = false;
+ currentThread.WaitingInArbitration = false;
}
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
- return CurrentThread.ObjSyncResult;
+ return currentThread.ObjSyncResult;
}
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.InvalidState);
}
- public long WaitForAddressIfLessThan(long Address, int Value, bool ShouldDecrement, long Timeout)
+ public long WaitForAddressIfLessThan(long address, int value, bool shouldDecrement, long timeout)
{
- KThread CurrentThread = System.Scheduler.GetCurrentThread();
+ KThread currentThread = _system.Scheduler.GetCurrentThread();
- System.CriticalSection.Enter();
+ _system.CriticalSection.Enter();
- if (CurrentThread.ShallBeTerminated ||
- CurrentThread.SchedFlags == ThreadSchedState.TerminationPending)
+ if (currentThread.ShallBeTerminated ||
+ currentThread.SchedFlags == ThreadSchedState.TerminationPending)
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.ThreadTerminating);
}
- CurrentThread.SignaledObj = null;
- CurrentThread.ObjSyncResult = (int)MakeError(ErrorModule.Kernel, KernelErr.Timeout);
+ currentThread.SignaledObj = null;
+ currentThread.ObjSyncResult = (int)MakeError(ErrorModule.Kernel, KernelErr.Timeout);
- KProcess CurrentProcess = System.Scheduler.GetCurrentProcess();
+ KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
//If ShouldDecrement is true, do atomic decrement of the value at Address.
- CurrentProcess.CpuMemory.SetExclusive(0, Address);
+ currentProcess.CpuMemory.SetExclusive(0, address);
- if (!KernelTransfer.UserToKernelInt32(System, Address, out int CurrentValue))
+ if (!KernelTransfer.UserToKernelInt32(_system, address, out int currentValue))
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);
}
- if (ShouldDecrement)
+ if (shouldDecrement)
{
- while (CurrentValue < Value)
+ while (currentValue < value)
{
- if (CurrentProcess.CpuMemory.TestExclusive(0, Address))
+ if (currentProcess.CpuMemory.TestExclusive(0, address))
{
- CurrentProcess.CpuMemory.WriteInt32(Address, CurrentValue - 1);
+ currentProcess.CpuMemory.WriteInt32(address, currentValue - 1);
- CurrentProcess.CpuMemory.ClearExclusiveForStore(0);
+ currentProcess.CpuMemory.ClearExclusiveForStore(0);
break;
}
- CurrentProcess.CpuMemory.SetExclusive(0, Address);
+ currentProcess.CpuMemory.SetExclusive(0, address);
- CurrentValue = CurrentProcess.CpuMemory.ReadInt32(Address);
+ currentValue = currentProcess.CpuMemory.ReadInt32(address);
}
}
- CurrentProcess.CpuMemory.ClearExclusive(0);
+ currentProcess.CpuMemory.ClearExclusive(0);
- if (CurrentValue < Value)
+ if (currentValue < value)
{
- if (Timeout == 0)
+ if (timeout == 0)
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.Timeout);
}
- CurrentThread.MutexAddress = Address;
- CurrentThread.WaitingInArbitration = true;
+ currentThread.MutexAddress = address;
+ currentThread.WaitingInArbitration = true;
- InsertSortedByPriority(ArbiterThreads, CurrentThread);
+ InsertSortedByPriority(ArbiterThreads, currentThread);
- CurrentThread.Reschedule(ThreadSchedState.Paused);
+ currentThread.Reschedule(ThreadSchedState.Paused);
- if (Timeout > 0)
+ if (timeout > 0)
{
- System.TimeManager.ScheduleFutureInvocation(CurrentThread, Timeout);
+ _system.TimeManager.ScheduleFutureInvocation(currentThread, timeout);
}
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
- if (Timeout > 0)
+ if (timeout > 0)
{
- System.TimeManager.UnscheduleFutureInvocation(CurrentThread);
+ _system.TimeManager.UnscheduleFutureInvocation(currentThread);
}
- System.CriticalSection.Enter();
+ _system.CriticalSection.Enter();
- if (CurrentThread.WaitingInArbitration)
+ if (currentThread.WaitingInArbitration)
{
- ArbiterThreads.Remove(CurrentThread);
+ ArbiterThreads.Remove(currentThread);
- CurrentThread.WaitingInArbitration = false;
+ currentThread.WaitingInArbitration = false;
}
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
- return CurrentThread.ObjSyncResult;
+ return currentThread.ObjSyncResult;
}
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.InvalidState);
}
- private void InsertSortedByPriority(List<KThread> Threads, KThread Thread)
+ private void InsertSortedByPriority(List<KThread> threads, KThread thread)
{
- int NextIndex = -1;
+ int nextIndex = -1;
- for (int Index = 0; Index < Threads.Count; Index++)
+ for (int index = 0; index < threads.Count; index++)
{
- if (Threads[Index].DynamicPriority > Thread.DynamicPriority)
+ if (threads[index].DynamicPriority > thread.DynamicPriority)
{
- NextIndex = Index;
+ nextIndex = index;
break;
}
}
- if (NextIndex != -1)
+ if (nextIndex != -1)
{
- Threads.Insert(NextIndex, Thread);
+ threads.Insert(nextIndex, thread);
}
else
{
- Threads.Add(Thread);
+ threads.Add(thread);
}
}
- public long Signal(long Address, int Count)
+ public long Signal(long address, int count)
{
- System.CriticalSection.Enter();
+ _system.CriticalSection.Enter();
- WakeArbiterThreads(Address, Count);
+ WakeArbiterThreads(address, count);
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return 0;
}
- public long SignalAndIncrementIfEqual(long Address, int Value, int Count)
+ public long SignalAndIncrementIfEqual(long address, int value, int count)
{
- System.CriticalSection.Enter();
+ _system.CriticalSection.Enter();
- KProcess CurrentProcess = System.Scheduler.GetCurrentProcess();
+ KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
- CurrentProcess.CpuMemory.SetExclusive(0, Address);
+ currentProcess.CpuMemory.SetExclusive(0, address);
- if (!KernelTransfer.UserToKernelInt32(System, Address, out int CurrentValue))
+ if (!KernelTransfer.UserToKernelInt32(_system, address, out int currentValue))
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);
}
- while (CurrentValue == Value)
+ while (currentValue == value)
{
- if (CurrentProcess.CpuMemory.TestExclusive(0, Address))
+ if (currentProcess.CpuMemory.TestExclusive(0, address))
{
- CurrentProcess.CpuMemory.WriteInt32(Address, CurrentValue + 1);
+ currentProcess.CpuMemory.WriteInt32(address, currentValue + 1);
- CurrentProcess.CpuMemory.ClearExclusiveForStore(0);
+ currentProcess.CpuMemory.ClearExclusiveForStore(0);
break;
}
- CurrentProcess.CpuMemory.SetExclusive(0, Address);
+ currentProcess.CpuMemory.SetExclusive(0, address);
- CurrentValue = CurrentProcess.CpuMemory.ReadInt32(Address);
+ currentValue = currentProcess.CpuMemory.ReadInt32(address);
}
- CurrentProcess.CpuMemory.ClearExclusive(0);
+ currentProcess.CpuMemory.ClearExclusive(0);
- if (CurrentValue != Value)
+ if (currentValue != value)
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.InvalidState);
}
- WakeArbiterThreads(Address, Count);
+ WakeArbiterThreads(address, count);
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return 0;
}
- public long SignalAndModifyIfEqual(long Address, int Value, int Count)
+ public long SignalAndModifyIfEqual(long address, int value, int count)
{
- System.CriticalSection.Enter();
+ _system.CriticalSection.Enter();
- int Offset;
+ int offset;
//The value is decremented if the number of threads waiting is less
//or equal to the Count of threads to be signaled, or Count is zero
//or negative. It is incremented if there are no threads waiting.
- int WaitingCount = 0;
+ int waitingCount = 0;
- foreach (KThread Thread in ArbiterThreads.Where(x => x.MutexAddress == Address))
+ foreach (KThread thread in ArbiterThreads.Where(x => x.MutexAddress == address))
{
- if (++WaitingCount > Count)
+ if (++waitingCount > count)
{
break;
}
}
- if (WaitingCount > 0)
+ if (waitingCount > 0)
{
- Offset = WaitingCount <= Count || Count <= 0 ? -1 : 0;
+ offset = waitingCount <= count || count <= 0 ? -1 : 0;
}
else
{
- Offset = 1;
+ offset = 1;
}
- KProcess CurrentProcess = System.Scheduler.GetCurrentProcess();
+ KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
- CurrentProcess.CpuMemory.SetExclusive(0, Address);
+ currentProcess.CpuMemory.SetExclusive(0, address);
- if (!KernelTransfer.UserToKernelInt32(System, Address, out int CurrentValue))
+ if (!KernelTransfer.UserToKernelInt32(_system, address, out int currentValue))
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.NoAccessPerm);
}
- while (CurrentValue == Value)
+ while (currentValue == value)
{
- if (CurrentProcess.CpuMemory.TestExclusive(0, Address))
+ if (currentProcess.CpuMemory.TestExclusive(0, address))
{
- CurrentProcess.CpuMemory.WriteInt32(Address, CurrentValue + Offset);
+ currentProcess.CpuMemory.WriteInt32(address, currentValue + offset);
- CurrentProcess.CpuMemory.ClearExclusiveForStore(0);
+ currentProcess.CpuMemory.ClearExclusiveForStore(0);
break;
}
- CurrentProcess.CpuMemory.SetExclusive(0, Address);
+ currentProcess.CpuMemory.SetExclusive(0, address);
- CurrentValue = CurrentProcess.CpuMemory.ReadInt32(Address);
+ currentValue = currentProcess.CpuMemory.ReadInt32(address);
}
- CurrentProcess.CpuMemory.ClearExclusive(0);
+ currentProcess.CpuMemory.ClearExclusive(0);
- if (CurrentValue != Value)
+ if (currentValue != value)
{
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return MakeError(ErrorModule.Kernel, KernelErr.InvalidState);
}
- WakeArbiterThreads(Address, Count);
+ WakeArbiterThreads(address, count);
- System.CriticalSection.Leave();
+ _system.CriticalSection.Leave();
return 0;
}
- private void WakeArbiterThreads(long Address, int Count)
+ private void WakeArbiterThreads(long address, int count)
{
- Queue<KThread> SignaledThreads = new Queue<KThread>();
+ Queue<KThread> signaledThreads = new Queue<KThread>();
- foreach (KThread Thread in ArbiterThreads.Where(x => x.MutexAddress == Address))
+ foreach (KThread thread in ArbiterThreads.Where(x => x.MutexAddress == address))
{
- SignaledThreads.Enqueue(Thread);
+ signaledThreads.Enqueue(thread);
//If the count is <= 0, we should signal all threads waiting.
- if (Count >= 1 && --Count == 0)
+ if (count >= 1 && --count == 0)
{
break;
}
}
- while (SignaledThreads.TryDequeue(out KThread Thread))
+ while (signaledThreads.TryDequeue(out KThread thread))
{
- Thread.SignaledObj = null;
- Thread.ObjSyncResult = 0;
+ thread.SignaledObj = null;
+ thread.ObjSyncResult = 0;
- Thread.ReleaseAndResume();
+ thread.ReleaseAndResume();
- Thread.WaitingInArbitration = false;
+ thread.WaitingInArbitration = false;
- ArbiterThreads.Remove(Thread);
+ ArbiterThreads.Remove(thread);
}
}
}