diff options
Diffstat (limited to 'Ryujinx.HLE/HOS/Horizon.cs')
-rw-r--r-- | Ryujinx.HLE/HOS/Horizon.cs | 54 |
1 files changed, 41 insertions, 13 deletions
diff --git a/Ryujinx.HLE/HOS/Horizon.cs b/Ryujinx.HLE/HOS/Horizon.cs index 9309ae41..16b4c376 100644 --- a/Ryujinx.HLE/HOS/Horizon.cs +++ b/Ryujinx.HLE/HOS/Horizon.cs @@ -2,9 +2,11 @@ using LibHac; using LibHac.Bcat; using LibHac.Fs; using LibHac.FsSystem; -using Ryujinx.Audio.Renderer; +using Ryujinx.Audio; +using Ryujinx.Audio.Input; +using Ryujinx.Audio.Integration; +using Ryujinx.Audio.Output; using Ryujinx.Audio.Renderer.Device; -using Ryujinx.Audio.Renderer.Integration; using Ryujinx.Audio.Renderer.Server; using Ryujinx.Common; using Ryujinx.Configuration; @@ -51,6 +53,9 @@ namespace Ryujinx.HLE.HOS internal Switch Device { get; private set; } internal SurfaceFlinger SurfaceFlinger { get; private set; } + internal AudioManager AudioManager { get; private set; } + internal AudioOutputManager AudioOutputManager { get; private set; } + internal AudioInputManager AudioInputManager { get; private set; } internal AudioRendererManager AudioRendererManager { get; private set; } internal VirtualDeviceSessionRegistry AudioDeviceSessionRegistry { get; private set; } @@ -206,29 +211,48 @@ namespace Ryujinx.HLE.HOS private void InitializeAudioRenderer() { + AudioManager = new AudioManager(); + AudioOutputManager = new AudioOutputManager(); + AudioInputManager = new AudioInputManager(); AudioRendererManager = new AudioRendererManager(); AudioDeviceSessionRegistry = new VirtualDeviceSessionRegistry(); - IWritableEvent[] writableEvents = new IWritableEvent[RendererConstants.AudioRendererSessionCountMax]; + IWritableEvent[] audioOutputRegisterBufferEvents = new IWritableEvent[Constants.AudioOutSessionCountMax]; - for (int i = 0; i < writableEvents.Length; i++) + for (int i = 0; i < audioOutputRegisterBufferEvents.Length; i++) { - KEvent systemEvent = new KEvent(KernelContext); + KEvent registerBufferEvent = new KEvent(KernelContext); - writableEvents[i] = new AudioKernelEvent(systemEvent); + audioOutputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent); } - HardwareDevice[] devices = new HardwareDevice[RendererConstants.AudioRendererSessionCountMax]; + AudioOutputManager.Initialize(Device.AudioDeviceDriver, audioOutputRegisterBufferEvents); + + IWritableEvent[] audioInputRegisterBufferEvents = new IWritableEvent[Constants.AudioInSessionCountMax]; - // TODO: don't hardcode those values. - // TODO: keep the device somewhere and dispose it when exiting. - // TODO: This is kind of wrong, we should have an high level API for that and mix all buffers between them. - for (int i = 0; i < devices.Length; i++) + for (int i = 0; i < audioInputRegisterBufferEvents.Length; i++) { - devices[i] = new AalHardwareDevice(i, Device.AudioOut, 2, RendererConstants.TargetSampleRate); + KEvent registerBufferEvent = new KEvent(KernelContext); + + audioInputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent); } - AudioRendererManager.Initialize(writableEvents, devices); + AudioInputManager.Initialize(Device.AudioDeviceDriver, audioInputRegisterBufferEvents); + + IWritableEvent[] systemEvents = new IWritableEvent[Constants.AudioRendererSessionCountMax]; + + for (int i = 0; i < systemEvents.Length; i++) + { + KEvent systemEvent = new KEvent(KernelContext); + + systemEvents[i] = new AudioKernelEvent(systemEvent); + } + + AudioManager.Initialize(Device.AudioDeviceDriver.GetUpdateRequiredEvent(), AudioOutputManager.Update, AudioInputManager.Update); + + AudioRendererManager.Initialize(systemEvents, Device.AudioDeviceDriver); + + AudioManager.Start(); } public void InitializeServices() @@ -363,6 +387,10 @@ namespace Ryujinx.HLE.HOS // This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade. INvDrvServices.Destroy(); + AudioManager.Dispose(); + AudioOutputManager.Dispose(); + AudioInputManager.Dispose(); + AudioRendererManager.Dispose(); KernelContext.Dispose(); |