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path: root/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs
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Diffstat (limited to 'Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs')
-rw-r--r--Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs b/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs
index 5bfffdb2..39503157 100644
--- a/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs
+++ b/Ryujinx.HLE/HOS/Applets/Controller/ControllerApplet.cs
@@ -32,7 +32,7 @@ namespace Ryujinx.HLE.HOS.Applets
byte[] controllerSupportArgPrivate = _normalSession.Pop();
ControllerSupportArgPrivate privateArg = IApplet.ReadStruct<ControllerSupportArgPrivate>(controllerSupportArgPrivate);
- Logger.PrintStub(LogClass.ServiceHid, $"ControllerApplet ArgPriv {privateArg.PrivateSize} {privateArg.ArgSize} {privateArg.Mode}" +
+ Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet ArgPriv {privateArg.PrivateSize} {privateArg.ArgSize} {privateArg.Mode}" +
$"HoldType:{(NpadJoyHoldType)privateArg.NpadJoyHoldType} StyleSets:{(ControllerType)privateArg.NpadStyleSet}");
if (privateArg.Mode != ControllerSupportMode.ShowControllerSupport)
@@ -55,19 +55,19 @@ namespace Ryujinx.HLE.HOS.Applets
}
else
{
- Logger.PrintStub(LogClass.ServiceHid, $"Unknown revision of ControllerSupportArg.");
+ Logger.Stub?.PrintStub(LogClass.ServiceHid, $"Unknown revision of ControllerSupportArg.");
argHeader = IApplet.ReadStruct<ControllerSupportArgHeader>(controllerSupportArg); // Read just the header
}
- Logger.PrintStub(LogClass.ServiceHid, $"ControllerApplet Arg {argHeader.PlayerCountMin} {argHeader.PlayerCountMax} {argHeader.EnableTakeOverConnection} {argHeader.EnableSingleMode}");
+ Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet Arg {argHeader.PlayerCountMin} {argHeader.PlayerCountMax} {argHeader.EnableTakeOverConnection} {argHeader.EnableSingleMode}");
// Currently, the only purpose of this applet is to help
// choose the primary input controller for the game
// TODO: Ideally should hook back to HID.Controller. When applet is called, can choose appropriate controller and attach to appropriate id.
if (argHeader.PlayerCountMin > 1)
{
- Logger.PrintWarning(LogClass.ServiceHid, "More than one controller was requested.");
+ Logger.Warning?.Print(LogClass.ServiceHid, "More than one controller was requested.");
}
ControllerSupportResultInfo result = new ControllerSupportResultInfo
@@ -76,7 +76,7 @@ namespace Ryujinx.HLE.HOS.Applets
SelectedId = (uint)GetNpadIdTypeFromIndex(_system.Device.Hid.Npads.PrimaryController)
};
- Logger.PrintStub(LogClass.ServiceHid, $"ControllerApplet ReturnResult {result.PlayerCount} {result.SelectedId}");
+ Logger.Stub?.PrintStub(LogClass.ServiceHid, $"ControllerApplet ReturnResult {result.PlayerCount} {result.SelectedId}");
_normalSession.Push(BuildResponse(result));
AppletStateChanged?.Invoke(this, null);