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path: root/Ryujinx.Graphics/Shader/StructuredIr/AstHelper.cs
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Diffstat (limited to 'Ryujinx.Graphics/Shader/StructuredIr/AstHelper.cs')
-rw-r--r--Ryujinx.Graphics/Shader/StructuredIr/AstHelper.cs73
1 files changed, 73 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/AstHelper.cs b/Ryujinx.Graphics/Shader/StructuredIr/AstHelper.cs
new file mode 100644
index 00000000..9d3148e1
--- /dev/null
+++ b/Ryujinx.Graphics/Shader/StructuredIr/AstHelper.cs
@@ -0,0 +1,73 @@
+using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+
+namespace Ryujinx.Graphics.Shader.StructuredIr
+{
+ static class AstHelper
+ {
+ public static void AddUse(IAstNode node, IAstNode parent)
+ {
+ if (node is AstOperand operand && operand.Type == OperandType.LocalVariable)
+ {
+ operand.Uses.Add(parent);
+ }
+ }
+
+ public static void AddDef(IAstNode node, IAstNode parent)
+ {
+ if (node is AstOperand operand && operand.Type == OperandType.LocalVariable)
+ {
+ operand.Defs.Add(parent);
+ }
+ }
+
+ public static void RemoveUse(IAstNode node, IAstNode parent)
+ {
+ if (node is AstOperand operand && operand.Type == OperandType.LocalVariable)
+ {
+ operand.Uses.Remove(parent);
+ }
+ }
+
+ public static void RemoveDef(IAstNode node, IAstNode parent)
+ {
+ if (node is AstOperand operand && operand.Type == OperandType.LocalVariable)
+ {
+ operand.Defs.Remove(parent);
+ }
+ }
+
+ public static AstAssignment Assign(IAstNode destination, IAstNode source)
+ {
+ return new AstAssignment(destination, source);
+ }
+
+ public static AstOperand Const(int value)
+ {
+ return new AstOperand(OperandType.Constant, value);
+ }
+
+ public static AstOperand Local(VariableType type)
+ {
+ AstOperand local = new AstOperand(OperandType.LocalVariable);
+
+ local.VarType = type;
+
+ return local;
+ }
+
+ public static IAstNode InverseCond(IAstNode cond)
+ {
+ return new AstOperation(Instruction.LogicalNot, cond);
+ }
+
+ public static IAstNode Next(IAstNode node)
+ {
+ return node.LLNode.Next?.Value;
+ }
+
+ public static IAstNode Previous(IAstNode node)
+ {
+ return node.LLNode.Previous?.Value;
+ }
+ }
+} \ No newline at end of file