diff options
Diffstat (limited to 'Ryujinx.Graphics/Shader/Instructions/Lop3Expression.cs')
-rw-r--r-- | Ryujinx.Graphics/Shader/Instructions/Lop3Expression.cs | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Shader/Instructions/Lop3Expression.cs b/Ryujinx.Graphics/Shader/Instructions/Lop3Expression.cs new file mode 100644 index 00000000..e55ed660 --- /dev/null +++ b/Ryujinx.Graphics/Shader/Instructions/Lop3Expression.cs @@ -0,0 +1,149 @@ +using Ryujinx.Graphics.Shader.IntermediateRepresentation; +using Ryujinx.Graphics.Shader.Translation; + +using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper; + +namespace Ryujinx.Graphics.Shader.Instructions +{ + static class Lop3Expression + { + public static Operand GetFromTruthTable( + EmitterContext context, + Operand srcA, + Operand srcB, + Operand srcC, + int imm) + { + Operand expr = null; + + //Handle some simple cases, or cases where + //the KMap would yield poor results (like XORs). + if (imm == 0x96 || imm == 0x69) + { + //XOR (0x96) and XNOR (0x69). + if (imm == 0x69) + { + srcA = context.BitwiseNot(srcA); + } + + expr = context.BitwiseExclusiveOr(srcA, srcB); + expr = context.BitwiseExclusiveOr(expr, srcC); + + return expr; + } + else if (imm == 0) + { + //Always false. + return Const(IrConsts.False); + } + else if (imm == 0xff) + { + //Always true. + return Const(IrConsts.True); + } + + int map; + + //Encode into gray code. + map = ((imm >> 0) & 1) << 0; + map |= ((imm >> 1) & 1) << 4; + map |= ((imm >> 2) & 1) << 1; + map |= ((imm >> 3) & 1) << 5; + map |= ((imm >> 4) & 1) << 3; + map |= ((imm >> 5) & 1) << 7; + map |= ((imm >> 6) & 1) << 2; + map |= ((imm >> 7) & 1) << 6; + + //Solve KMap, get sum of products. + int visited = 0; + + for (int index = 0; index < 8 && visited != 0xff; index++) + { + if ((map & (1 << index)) == 0) + { + continue; + } + + int mask = 0; + + for (int mSize = 4; mSize != 0; mSize >>= 1) + { + mask = RotateLeft4((1 << mSize) - 1, index & 3) << (index & 4); + + if ((map & mask) == mask) + { + break; + } + } + + //The mask should wrap, if we are on the high row, shift to low etc. + int mask2 = (index & 4) != 0 ? mask >> 4 : mask << 4; + + if ((map & mask2) == mask2) + { + mask |= mask2; + } + + if ((mask & visited) == mask) + { + continue; + } + + bool notA = (mask & 0x33) != 0; + bool notB = (mask & 0x99) != 0; + bool notC = (mask & 0x0f) != 0; + + bool aChanges = (mask & 0xcc) != 0 && notA; + bool bChanges = (mask & 0x66) != 0 && notB; + bool cChanges = (mask & 0xf0) != 0 && notC; + + Operand localExpr = null; + + void And(Operand source) + { + if (localExpr != null) + { + localExpr = context.BitwiseAnd(localExpr, source); + } + else + { + localExpr = source; + } + } + + if (!aChanges) + { + And(context.BitwiseNot(srcA, notA)); + } + + if (!bChanges) + { + And(context.BitwiseNot(srcB, notB)); + } + + if (!cChanges) + { + And(context.BitwiseNot(srcC, notC)); + } + + if (expr != null) + { + expr = context.BitwiseOr(expr, localExpr); + } + else + { + expr = localExpr; + } + + visited |= mask; + } + + return expr; + } + + private static int RotateLeft4(int value, int shift) + { + return ((value << shift) | (value >> (4 - shift))) & 0xf; + } + } +}
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