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Diffstat (limited to 'Ryujinx.Graphics/NvGpuEngine3d.cs')
-rw-r--r--Ryujinx.Graphics/NvGpuEngine3d.cs103
1 files changed, 36 insertions, 67 deletions
diff --git a/Ryujinx.Graphics/NvGpuEngine3d.cs b/Ryujinx.Graphics/NvGpuEngine3d.cs
index 0d748ce7..9fa42838 100644
--- a/Ryujinx.Graphics/NvGpuEngine3d.cs
+++ b/Ryujinx.Graphics/NvGpuEngine3d.cs
@@ -7,7 +7,7 @@ using System.Collections.Generic;
namespace Ryujinx.Graphics
{
- public class NvGpuEngine3d : INvGpuEngine
+ class NvGpuEngine3d : INvGpuEngine
{
public int[] Registers { get; private set; }
@@ -24,8 +24,6 @@ namespace Ryujinx.Graphics
private ConstBuffer[][] ConstBuffers;
- private List<long>[] UploadedKeys;
-
private int CurrentInstance = 0;
public NvGpuEngine3d(NvGpu Gpu)
@@ -59,13 +57,6 @@ namespace Ryujinx.Graphics
ConstBuffers[Index] = new ConstBuffer[18];
}
- UploadedKeys = new List<long>[(int)NvGpuBufferType.Count];
-
- for (int i = 0; i < UploadedKeys.Length; i++)
- {
- UploadedKeys[i] = new List<long>();
- }
-
//Ensure that all components are enabled by default.
//FIXME: Is this correct?
WriteRegister(NvGpuEngine3dReg.ColorMaskN, 0x1111);
@@ -81,27 +72,19 @@ namespace Ryujinx.Graphics
}
}
- public void CallMethod(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
+ public void CallMethod(NvGpuVmm Vmm, GpuMethodCall MethCall)
{
- if (Methods.TryGetValue(PBEntry.Method, out NvGpuMethod Method))
+ if (Methods.TryGetValue(MethCall.Method, out NvGpuMethod Method))
{
- Method(Vmm, PBEntry);
+ Method(Vmm, MethCall);
}
else
{
- WriteRegister(PBEntry);
- }
- }
-
- public void ResetCache()
- {
- foreach (List<long> Uploaded in UploadedKeys)
- {
- Uploaded.Clear();
+ WriteRegister(MethCall);
}
}
- private void VertexEndGl(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
+ private void VertexEndGl(NvGpuVmm Vmm, GpuMethodCall MethCall)
{
LockCaches();
@@ -152,13 +135,11 @@ namespace Ryujinx.Graphics
Gpu.Renderer.Texture.UnlockCache();
}
- private void ClearBuffers(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
+ private void ClearBuffers(NvGpuVmm Vmm, GpuMethodCall MethCall)
{
- int Arg0 = PBEntry.Arguments[0];
+ int Attachment = (MethCall.Argument >> 6) & 0xf;
- int Attachment = (Arg0 >> 6) & 0xf;
-
- GalClearBufferFlags Flags = (GalClearBufferFlags)(Arg0 & 0x3f);
+ GalClearBufferFlags Flags = (GalClearBufferFlags)(MethCall.Argument & 0x3f);
float Red = ReadRegisterFloat(NvGpuEngine3dReg.ClearNColor + 0);
float Green = ReadRegisterFloat(NvGpuEngine3dReg.ClearNColor + 1);
@@ -234,6 +215,15 @@ namespace Ryujinx.Graphics
State.FlipX = GetFlipSign(NvGpuEngine3dReg.ViewportNScaleX);
State.FlipY = GetFlipSign(NvGpuEngine3dReg.ViewportNScaleY);
+
+ int ScreenYControl = ReadRegister(NvGpuEngine3dReg.ScreenYControl);
+
+ bool NegateY = (ScreenYControl & 1) != 0;
+
+ if (NegateY)
+ {
+ State.FlipY = -State.FlipY;
+ }
}
private void SetZeta(NvGpuVmm Vmm)
@@ -566,8 +556,11 @@ namespace Ryujinx.Graphics
return;
}
+ bool LinkedTsc = ReadRegisterBool(NvGpuEngine3dReg.LinkedTsc);
+
int TicIndex = (TextureHandle >> 0) & 0xfffff;
- int TscIndex = (TextureHandle >> 20) & 0xfff;
+
+ int TscIndex = LinkedTsc ? TicIndex : (TextureHandle >> 20) & 0xfff;
long TicPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.TexHeaderPoolOffset);
long TscPosition = MakeInt64From2xInt32(NvGpuEngine3dReg.TexSamplerPoolOffset);
@@ -618,7 +611,7 @@ namespace Ryujinx.Graphics
long Key = Vmm.GetPhysicalAddress(Cb.Position);
- if (QueryKeyUpload(Vmm, Key, Cb.Size, NvGpuBufferType.ConstBuffer))
+ if (Gpu.ResourceManager.MemoryRegionModified(Vmm, Key, Cb.Size, NvGpuBufferType.ConstBuffer))
{
IntPtr Source = Vmm.GetHostAddress(Cb.Position, Cb.Size);
@@ -661,7 +654,7 @@ namespace Ryujinx.Graphics
PrimType == GalPrimitiveType.Quads ||
PrimType == GalPrimitiveType.QuadStrip;
- if (!IboCached || QueryKeyUpload(Vmm, IboKey, (uint)IbSize, NvGpuBufferType.Index))
+ if (!IboCached || Gpu.ResourceManager.MemoryRegionModified(Vmm, IboKey, (uint)IbSize, NvGpuBufferType.Index))
{
if (!UsesLegacyQuads)
{
@@ -778,7 +771,7 @@ namespace Ryujinx.Graphics
bool VboCached = Gpu.Renderer.Rasterizer.IsVboCached(VboKey, VbSize);
- if (!VboCached || QueryKeyUpload(Vmm, VboKey, VbSize, NvGpuBufferType.Vertex))
+ if (!VboCached || Gpu.ResourceManager.MemoryRegionModified(Vmm, VboKey, VbSize, NvGpuBufferType.Vertex))
{
IntPtr DataAddress = Vmm.GetHostAddress(VertexPosition, VbSize);
@@ -877,9 +870,9 @@ namespace Ryujinx.Graphics
WriteCounterAndTimestamp
}
- private void QueryControl(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
+ private void QueryControl(NvGpuVmm Vmm, GpuMethodCall MethCall)
{
- WriteRegister(PBEntry);
+ WriteRegister(MethCall);
long Position = MakeInt64From2xInt32(NvGpuEngine3dReg.QueryAddress);
@@ -909,29 +902,24 @@ namespace Ryujinx.Graphics
}
}
- private void CbData(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
+ private void CbData(NvGpuVmm Vmm, GpuMethodCall MethCall)
{
long Position = MakeInt64From2xInt32(NvGpuEngine3dReg.ConstBufferAddress);
int Offset = ReadRegister(NvGpuEngine3dReg.ConstBufferOffset);
- foreach (int Arg in PBEntry.Arguments)
- {
- Vmm.WriteInt32(Position + Offset, Arg);
-
- Offset += 4;
- }
+ Vmm.WriteInt32(Position + Offset, MethCall.Argument);
- WriteRegister(NvGpuEngine3dReg.ConstBufferOffset, Offset);
+ WriteRegister(NvGpuEngine3dReg.ConstBufferOffset, Offset + 4);
- UploadedKeys[(int)NvGpuBufferType.ConstBuffer].Clear();
+ Gpu.ResourceManager.ClearPbCache(NvGpuBufferType.ConstBuffer);
}
- private void CbBind(NvGpuVmm Vmm, NvGpuPBEntry PBEntry)
+ private void CbBind(NvGpuVmm Vmm, GpuMethodCall MethCall)
{
- int Stage = (PBEntry.Method - 0x904) >> 3;
+ int Stage = (MethCall.Method - 0x904) >> 3;
- int Index = PBEntry.Arguments[0];
+ int Index = MethCall.Argument;
bool Enabled = (Index & 1) != 0;
@@ -970,14 +958,9 @@ namespace Ryujinx.Graphics
(uint)Registers[(int)Reg + 1];
}
- private void WriteRegister(NvGpuPBEntry PBEntry)
+ private void WriteRegister(GpuMethodCall MethCall)
{
- int ArgsCount = PBEntry.Arguments.Count;
-
- if (ArgsCount > 0)
- {
- Registers[PBEntry.Method] = PBEntry.Arguments[ArgsCount - 1];
- }
+ Registers[MethCall.Method] = MethCall.Argument;
}
private int ReadRegister(NvGpuEngine3dReg Reg)
@@ -999,19 +982,5 @@ namespace Ryujinx.Graphics
{
Registers[(int)Reg] = Value;
}
-
- private bool QueryKeyUpload(NvGpuVmm Vmm, long Key, long Size, NvGpuBufferType Type)
- {
- List<long> Uploaded = UploadedKeys[(int)Type];
-
- if (Uploaded.Contains(Key))
- {
- return false;
- }
-
- Uploaded.Add(Key);
-
- return Vmm.IsRegionModified(Key, Size, Type);
- }
}
}