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-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs561
1 files changed, 0 insertions, 561 deletions
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs b/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs
deleted file mode 100644
index 10c36fe1..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs
+++ /dev/null
@@ -1,561 +0,0 @@
-using ARMeilleure.Memory;
-using OpenTK.Graphics.OpenGL;
-using Ryujinx.Graphics.Gal;
-using Ryujinx.Graphics.Memory;
-using System;
-using System.Collections.Generic;
-
-namespace Ryujinx.Graphics.Texture
-{
- public static class ImageUtils
- {
- [Flags]
- private enum TargetBuffer
- {
- Color = 1 << 0,
- Depth = 1 << 1,
- Stencil = 1 << 2,
-
- DepthStencil = Depth | Stencil
- }
-
- private struct ImageDescriptor
- {
- public int BytesPerPixel { get; private set; }
- public int BlockWidth { get; private set; }
- public int BlockHeight { get; private set; }
- public int BlockDepth { get; private set; }
-
- public TargetBuffer Target { get; private set; }
-
- public ImageDescriptor(int bytesPerPixel, int blockWidth, int blockHeight, int blockDepth, TargetBuffer target)
- {
- BytesPerPixel = bytesPerPixel;
- BlockWidth = blockWidth;
- BlockHeight = blockHeight;
- BlockDepth = blockDepth;
- Target = target;
- }
- }
-
- private const GalImageFormat Snorm = GalImageFormat.Snorm;
- private const GalImageFormat Unorm = GalImageFormat.Unorm;
- private const GalImageFormat Sint = GalImageFormat.Sint;
- private const GalImageFormat Uint = GalImageFormat.Uint;
- private const GalImageFormat Float = GalImageFormat.Float;
- private const GalImageFormat Srgb = GalImageFormat.Srgb;
-
- private static readonly Dictionary<GalTextureFormat, GalImageFormat> TextureTable =
- new Dictionary<GalTextureFormat, GalImageFormat>()
- {
- { GalTextureFormat.Rgba32, GalImageFormat.Rgba32 | Sint | Uint | Float },
- { GalTextureFormat.Rgba16, GalImageFormat.Rgba16 | Snorm | Unorm | Sint | Uint | Float },
- { GalTextureFormat.Rg32, GalImageFormat.Rg32 | Sint | Uint | Float },
- { GalTextureFormat.Rgba8, GalImageFormat.Rgba8 | Snorm | Unorm | Sint | Uint | Srgb },
- { GalTextureFormat.Rgb10A2, GalImageFormat.Rgb10A2 | Snorm | Unorm | Sint | Uint },
- { GalTextureFormat.Rg8, GalImageFormat.Rg8 | Snorm | Unorm | Sint | Uint },
- { GalTextureFormat.R16, GalImageFormat.R16 | Snorm | Unorm | Sint | Uint | Float },
- { GalTextureFormat.R8, GalImageFormat.R8 | Snorm | Unorm | Sint | Uint },
- { GalTextureFormat.Rg16, GalImageFormat.Rg16 | Snorm | Unorm | Sint | Float },
- { GalTextureFormat.R32, GalImageFormat.R32 | Sint | Uint | Float },
- { GalTextureFormat.Rgba4, GalImageFormat.Rgba4 | Unorm },
- { GalTextureFormat.Rgb5A1, GalImageFormat.Rgb5A1 | Unorm },
- { GalTextureFormat.Rgb565, GalImageFormat.Rgb565 | Unorm },
- { GalTextureFormat.R11G11B10F, GalImageFormat.R11G11B10 | Float },
- { GalTextureFormat.D24S8, GalImageFormat.D24S8 | Unorm | Uint },
- { GalTextureFormat.D32F, GalImageFormat.D32 | Float },
- { GalTextureFormat.D32Fx24S8, GalImageFormat.D32S8 | Float },
- { GalTextureFormat.D16, GalImageFormat.D16 | Unorm },
-
- // Compressed formats
- { GalTextureFormat.BptcSfloat, GalImageFormat.BptcSfloat | Float },
- { GalTextureFormat.BptcUfloat, GalImageFormat.BptcUfloat | Float },
- { GalTextureFormat.BptcUnorm, GalImageFormat.BptcUnorm | Unorm | Srgb },
- { GalTextureFormat.BC1, GalImageFormat.BC1 | Unorm | Srgb },
- { GalTextureFormat.BC2, GalImageFormat.BC2 | Unorm | Srgb },
- { GalTextureFormat.BC3, GalImageFormat.BC3 | Unorm | Srgb },
- { GalTextureFormat.BC4, GalImageFormat.BC4 | Unorm | Snorm },
- { GalTextureFormat.BC5, GalImageFormat.BC5 | Unorm | Snorm },
- { GalTextureFormat.Astc2D4x4, GalImageFormat.Astc2D4x4 | Unorm | Srgb },
- { GalTextureFormat.Astc2D5x5, GalImageFormat.Astc2D5x5 | Unorm | Srgb },
- { GalTextureFormat.Astc2D6x6, GalImageFormat.Astc2D6x6 | Unorm | Srgb },
- { GalTextureFormat.Astc2D8x8, GalImageFormat.Astc2D8x8 | Unorm | Srgb },
- { GalTextureFormat.Astc2D10x10, GalImageFormat.Astc2D10x10 | Unorm | Srgb },
- { GalTextureFormat.Astc2D12x12, GalImageFormat.Astc2D12x12 | Unorm | Srgb },
- { GalTextureFormat.Astc2D5x4, GalImageFormat.Astc2D5x4 | Unorm | Srgb },
- { GalTextureFormat.Astc2D6x5, GalImageFormat.Astc2D6x5 | Unorm | Srgb },
- { GalTextureFormat.Astc2D8x6, GalImageFormat.Astc2D8x6 | Unorm | Srgb },
- { GalTextureFormat.Astc2D10x8, GalImageFormat.Astc2D10x8 | Unorm | Srgb },
- { GalTextureFormat.Astc2D12x10, GalImageFormat.Astc2D12x10 | Unorm | Srgb },
- { GalTextureFormat.Astc2D8x5, GalImageFormat.Astc2D8x5 | Unorm | Srgb },
- { GalTextureFormat.Astc2D10x5, GalImageFormat.Astc2D10x5 | Unorm | Srgb },
- { GalTextureFormat.Astc2D10x6, GalImageFormat.Astc2D10x6 | Unorm | Srgb }
- };
-
- private static readonly Dictionary<GalImageFormat, ImageDescriptor> ImageTable =
- new Dictionary<GalImageFormat, ImageDescriptor>()
- {
- { GalImageFormat.Rgba32, new ImageDescriptor(16, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgba16, new ImageDescriptor(8, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rg32, new ImageDescriptor(8, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgbx8, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgba8, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Bgra8, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgb10A2, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.R32, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgba4, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.BptcSfloat, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.BptcUfloat, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.Bgr5A1, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgb5A1, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rgb565, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Bgr565, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.BptcUnorm, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.Rg16, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.Rg8, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.R16, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.R8, new ImageDescriptor(1, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.R11G11B10, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Color) },
- { GalImageFormat.BC1, new ImageDescriptor(8, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.BC2, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.BC3, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.BC4, new ImageDescriptor(8, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.BC5, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D4x4, new ImageDescriptor(16, 4, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D5x5, new ImageDescriptor(16, 5, 5, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D6x6, new ImageDescriptor(16, 6, 6, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D8x8, new ImageDescriptor(16, 8, 8, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D10x10, new ImageDescriptor(16, 10, 10, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D12x12, new ImageDescriptor(16, 12, 12, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D5x4, new ImageDescriptor(16, 5, 4, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D6x5, new ImageDescriptor(16, 6, 5, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D8x6, new ImageDescriptor(16, 8, 6, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D10x8, new ImageDescriptor(16, 10, 8, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D12x10, new ImageDescriptor(16, 12, 10, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D8x5, new ImageDescriptor(16, 8, 5, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D10x5, new ImageDescriptor(16, 10, 5, 1, TargetBuffer.Color) },
- { GalImageFormat.Astc2D10x6, new ImageDescriptor(16, 10, 6, 1, TargetBuffer.Color) },
-
- { GalImageFormat.D16, new ImageDescriptor(2, 1, 1, 1, TargetBuffer.Depth) },
- { GalImageFormat.D24, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Depth) },
- { GalImageFormat.D24S8, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.DepthStencil) },
- { GalImageFormat.D32, new ImageDescriptor(4, 1, 1, 1, TargetBuffer.Depth) },
- { GalImageFormat.D32S8, new ImageDescriptor(8, 1, 1, 1, TargetBuffer.DepthStencil) }
- };
-
- public static GalImageFormat ConvertTexture(
- GalTextureFormat format,
- GalTextureType rType,
- GalTextureType gType,
- GalTextureType bType,
- GalTextureType aType,
- bool convSrgb)
- {
- if (!TextureTable.TryGetValue(format, out GalImageFormat imageFormat))
- {
- throw new NotImplementedException($"Format 0x{((int)format):x} not implemented!");
- }
-
- if (!HasDepth(imageFormat) && (rType != gType || rType != bType || rType != aType))
- {
- throw new NotImplementedException("Per component types are not implemented!");
- }
-
- GalImageFormat formatType = convSrgb ? Srgb : GetFormatType(rType);
-
- GalImageFormat combinedFormat = (imageFormat & GalImageFormat.FormatMask) | formatType;
-
- if (!imageFormat.HasFlag(formatType))
- {
- throw new NotImplementedException($"Format \"{combinedFormat}\" not implemented!");
- }
-
- return combinedFormat;
- }
-
- public static GalImageFormat ConvertSurface(GalSurfaceFormat format)
- {
- switch (format)
- {
- case GalSurfaceFormat.Rgba32Float: return GalImageFormat.Rgba32 | Float;
- case GalSurfaceFormat.Rgba32Uint: return GalImageFormat.Rgba32 | Uint;
- case GalSurfaceFormat.Rgba16Float: return GalImageFormat.Rgba16 | Float;
- case GalSurfaceFormat.Rgba16Uint: return GalImageFormat.Rgba16 | Uint;
- case GalSurfaceFormat.Rgba16Unorm: return GalImageFormat.Rgba16 | Unorm;
- case GalSurfaceFormat.Rg32Float: return GalImageFormat.Rg32 | Float;
- case GalSurfaceFormat.Rg32Sint: return GalImageFormat.Rg32 | Sint;
- case GalSurfaceFormat.Rg32Uint: return GalImageFormat.Rg32 | Uint;
- case GalSurfaceFormat.Bgra8Unorm: return GalImageFormat.Bgra8 | Unorm;
- case GalSurfaceFormat.Bgra8Srgb: return GalImageFormat.Bgra8 | Srgb;
- case GalSurfaceFormat.Rgb10A2Unorm: return GalImageFormat.Rgb10A2 | Unorm;
- case GalSurfaceFormat.Rgba8Unorm: return GalImageFormat.Rgba8 | Unorm;
- case GalSurfaceFormat.Rgba8Srgb: return GalImageFormat.Rgba8 | Srgb;
- case GalSurfaceFormat.Rgba8Snorm: return GalImageFormat.Rgba8 | Snorm;
- case GalSurfaceFormat.Rg16Snorm: return GalImageFormat.Rg16 | Snorm;
- case GalSurfaceFormat.Rg16Unorm: return GalImageFormat.Rg16 | Unorm;
- case GalSurfaceFormat.Rg16Sint: return GalImageFormat.Rg16 | Sint;
- case GalSurfaceFormat.Rg16Float: return GalImageFormat.Rg16 | Float;
- case GalSurfaceFormat.R11G11B10Float: return GalImageFormat.R11G11B10 | Float;
- case GalSurfaceFormat.R32Float: return GalImageFormat.R32 | Float;
- case GalSurfaceFormat.R32Uint: return GalImageFormat.R32 | Uint;
- case GalSurfaceFormat.Rg8Unorm: return GalImageFormat.Rg8 | Unorm;
- case GalSurfaceFormat.Rg8Snorm: return GalImageFormat.Rg8 | Snorm;
- case GalSurfaceFormat.R16Float: return GalImageFormat.R16 | Float;
- case GalSurfaceFormat.R16Unorm: return GalImageFormat.R16 | Unorm;
- case GalSurfaceFormat.R16Uint: return GalImageFormat.R16 | Uint;
- case GalSurfaceFormat.R8Unorm: return GalImageFormat.R8 | Unorm;
- case GalSurfaceFormat.R8Uint: return GalImageFormat.R8 | Uint;
- case GalSurfaceFormat.B5G6R5Unorm: return GalImageFormat.Rgb565 | Unorm;
- case GalSurfaceFormat.Bgr5A1Unorm: return GalImageFormat.Bgr5A1 | Unorm;
- case GalSurfaceFormat.Rgbx8Unorm: return GalImageFormat.Rgbx8 | Unorm;
- }
-
- throw new NotImplementedException(format.ToString());
- }
-
- public static GalImageFormat ConvertZeta(GalZetaFormat format)
- {
- switch (format)
- {
- case GalZetaFormat.D32Float: return GalImageFormat.D32 | Float;
- case GalZetaFormat.S8D24Unorm: return GalImageFormat.D24S8 | Unorm;
- case GalZetaFormat.D16Unorm: return GalImageFormat.D16 | Unorm;
- case GalZetaFormat.D24X8Unorm: return GalImageFormat.D24 | Unorm;
- case GalZetaFormat.D24S8Unorm: return GalImageFormat.D24S8 | Unorm;
- case GalZetaFormat.D32S8X24Float: return GalImageFormat.D32S8 | Float;
- }
-
- throw new NotImplementedException(format.ToString());
- }
-
- public static byte[] ReadTexture(IMemory memory, GalImage image, long position)
- {
- MemoryManager cpuMemory;
-
- if (memory is NvGpuVmm vmm)
- {
- cpuMemory = vmm.Memory;
- }
- else
- {
- cpuMemory = (MemoryManager)memory;
- }
-
- ISwizzle swizzle = TextureHelper.GetSwizzle(image);
-
- ImageDescriptor desc = GetImageDescriptor(image.Format);
-
- (int width, int height, int depth) = GetImageSizeInBlocks(image);
-
- int bytesPerPixel = desc.BytesPerPixel;
-
- // Note: Each row of the texture needs to be aligned to 4 bytes.
- int pitch = (width * bytesPerPixel + 3) & ~3;
-
- int dataLayerSize = height * pitch * depth;
- byte[] data = new byte[dataLayerSize * image.LayerCount];
-
- int targetMipLevel = image.MaxMipmapLevel <= 1 ? 1 : image.MaxMipmapLevel - 1;
- int layerOffset = GetLayerOffset(image, targetMipLevel);
-
- for (int layer = 0; layer < image.LayerCount; layer++)
- {
- for (int z = 0; z < depth; z++)
- {
- for (int y = 0; y < height; y++)
- {
- int outOffs = (dataLayerSize * layer) + y * pitch + (z * width * height * bytesPerPixel);
-
- for (int x = 0; x < width; x++)
- {
- long offset = (uint)swizzle.GetSwizzleOffset(x, y, z);
-
- cpuMemory.ReadBytes(position + (layerOffset * layer) + offset, data, outOffs, bytesPerPixel);
-
- outOffs += bytesPerPixel;
- }
- }
- }
- }
-
- return data;
- }
-
- public static void WriteTexture(NvGpuVmm vmm, GalImage image, long position, byte[] data)
- {
- ISwizzle swizzle = TextureHelper.GetSwizzle(image);
-
- ImageDescriptor desc = GetImageDescriptor(image.Format);
-
- (int width, int height, int depth) = GetImageSizeInBlocks(image);
-
- int bytesPerPixel = desc.BytesPerPixel;
-
- int inOffs = 0;
-
- for (int z = 0; z < depth; z++)
- for (int y = 0; y < height; y++)
- for (int x = 0; x < width; x++)
- {
- long offset = (uint)swizzle.GetSwizzleOffset(x, y, z);
-
- vmm.Memory.WriteBytes(position + offset, data, inOffs, bytesPerPixel);
-
- inOffs += bytesPerPixel;
- }
- }
-
- // TODO: Support non 2D
- public static bool CopyTexture(
- NvGpuVmm vmm,
- GalImage srcImage,
- GalImage dstImage,
- long srcAddress,
- long dstAddress,
- int srcX,
- int srcY,
- int dstX,
- int dstY,
- int width,
- int height)
- {
- ISwizzle srcSwizzle = TextureHelper.GetSwizzle(srcImage);
- ISwizzle dstSwizzle = TextureHelper.GetSwizzle(dstImage);
-
- ImageDescriptor desc = GetImageDescriptor(srcImage.Format);
-
- if (GetImageDescriptor(dstImage.Format).BytesPerPixel != desc.BytesPerPixel)
- {
- return false;
- }
-
- int bytesPerPixel = desc.BytesPerPixel;
-
- for (int y = 0; y < height; y++)
- for (int x = 0; x < width; x++)
- {
- long srcOffset = (uint)srcSwizzle.GetSwizzleOffset(srcX + x, srcY + y, 0);
- long dstOffset = (uint)dstSwizzle.GetSwizzleOffset(dstX + x, dstY + y, 0);
-
- byte[] texel = vmm.ReadBytes(srcAddress + srcOffset, bytesPerPixel);
-
- vmm.WriteBytes(dstAddress + dstOffset, texel);
- }
-
- return true;
- }
-
- public static int GetSize(GalImage image)
- {
- ImageDescriptor desc = GetImageDescriptor(image.Format);
-
- int componentCount = GetCoordsCountTextureTarget(image.TextureTarget);
-
- if (IsArray(image.TextureTarget))
- componentCount--;
-
- int width = DivRoundUp(image.Width, desc.BlockWidth);
- int height = DivRoundUp(image.Height, desc.BlockHeight);
- int depth = DivRoundUp(image.Depth, desc.BlockDepth);
-
- switch (componentCount)
- {
- case 1:
- return desc.BytesPerPixel * width * image.LayerCount;
- case 2:
- return desc.BytesPerPixel * width * height * image.LayerCount;
- case 3:
- return desc.BytesPerPixel * width * height * depth * image.LayerCount;
- default:
- throw new InvalidOperationException($"Invalid component count: {componentCount}");
- }
- }
-
- public static int GetGpuSize(GalImage image, bool forcePitch = false)
- {
- return TextureHelper.GetSwizzle(image).GetImageSize(image.MaxMipmapLevel) * image.LayerCount;
- }
-
- public static int GetLayerOffset(GalImage image, int mipLevel)
- {
- if (mipLevel <= 0)
- {
- mipLevel = 1;
- }
-
- return TextureHelper.GetSwizzle(image).GetMipOffset(mipLevel);
- }
-
- public static int GetPitch(GalImageFormat format, int width)
- {
- ImageDescriptor desc = GetImageDescriptor(format);
-
- int pitch = desc.BytesPerPixel * DivRoundUp(width, desc.BlockWidth);
-
- pitch = (pitch + 0x1f) & ~0x1f;
-
- return pitch;
- }
-
- public static int GetBlockWidth(GalImageFormat format)
- {
- return GetImageDescriptor(format).BlockWidth;
- }
-
- public static int GetBlockHeight(GalImageFormat format)
- {
- return GetImageDescriptor(format).BlockHeight;
- }
-
- public static int GetBlockDepth(GalImageFormat format)
- {
- return GetImageDescriptor(format).BlockDepth;
- }
-
- public static int GetAlignedWidth(GalImage image)
- {
- ImageDescriptor desc = GetImageDescriptor(image.Format);
-
- int alignMask;
-
- if (image.Layout == GalMemoryLayout.BlockLinear)
- {
- alignMask = image.TileWidth * (64 / desc.BytesPerPixel) - 1;
- }
- else
- {
- alignMask = (32 / desc.BytesPerPixel) - 1;
- }
-
- return (image.Width + alignMask) & ~alignMask;
- }
-
- public static (int Width, int Height, int Depth) GetImageSizeInBlocks(GalImage image)
- {
- ImageDescriptor desc = GetImageDescriptor(image.Format);
-
- return (DivRoundUp(image.Width, desc.BlockWidth),
- DivRoundUp(image.Height, desc.BlockHeight),
- DivRoundUp(image.Depth, desc.BlockDepth));
- }
-
- public static int GetBytesPerPixel(GalImageFormat format)
- {
- return GetImageDescriptor(format).BytesPerPixel;
- }
-
- private static int DivRoundUp(int lhs, int rhs)
- {
- return (lhs + (rhs - 1)) / rhs;
- }
-
- public static bool HasColor(GalImageFormat format)
- {
- return (GetImageDescriptor(format).Target & TargetBuffer.Color) != 0;
- }
-
- public static bool HasDepth(GalImageFormat format)
- {
- return (GetImageDescriptor(format).Target & TargetBuffer.Depth) != 0;
- }
-
- public static bool HasStencil(GalImageFormat format)
- {
- return (GetImageDescriptor(format).Target & TargetBuffer.Stencil) != 0;
- }
-
- public static bool IsCompressed(GalImageFormat format)
- {
- ImageDescriptor desc = GetImageDescriptor(format);
-
- return (desc.BlockWidth | desc.BlockHeight) != 1;
- }
-
- private static ImageDescriptor GetImageDescriptor(GalImageFormat format)
- {
- GalImageFormat pixelFormat = format & GalImageFormat.FormatMask;
-
- if (ImageTable.TryGetValue(pixelFormat, out ImageDescriptor descriptor))
- {
- return descriptor;
- }
-
- throw new NotImplementedException($"Format \"{pixelFormat}\" not implemented!");
- }
-
- private static GalImageFormat GetFormatType(GalTextureType type)
- {
- switch (type)
- {
- case GalTextureType.Snorm: return Snorm;
- case GalTextureType.Unorm: return Unorm;
- case GalTextureType.Sint: return Sint;
- case GalTextureType.Uint: return Uint;
- case GalTextureType.Float: return Float;
-
- default: throw new NotImplementedException(((int)type).ToString());
- }
- }
-
- public static TextureTarget GetTextureTarget(GalTextureTarget galTextureTarget)
- {
- switch (galTextureTarget)
- {
- case GalTextureTarget.OneD:
- return TextureTarget.Texture1D;
- case GalTextureTarget.TwoD:
- case GalTextureTarget.TwoDNoMipMap:
- return TextureTarget.Texture2D;
- case GalTextureTarget.ThreeD:
- return TextureTarget.Texture3D;
- case GalTextureTarget.OneDArray:
- return TextureTarget.Texture1DArray;
- case GalTextureTarget.OneDBuffer:
- return TextureTarget.TextureBuffer;
- case GalTextureTarget.TwoDArray:
- return TextureTarget.Texture2DArray;
- case GalTextureTarget.CubeMap:
- return TextureTarget.TextureCubeMap;
- case GalTextureTarget.CubeArray:
- return TextureTarget.TextureCubeMapArray;
- default:
- throw new NotSupportedException($"Texture target {galTextureTarget} currently not supported!");
- }
- }
-
- public static bool IsArray(GalTextureTarget textureTarget)
- {
- switch (textureTarget)
- {
- case GalTextureTarget.OneDArray:
- case GalTextureTarget.TwoDArray:
- case GalTextureTarget.CubeArray:
- return true;
- default:
- return false;
- }
- }
-
- public static int GetCoordsCountTextureTarget(GalTextureTarget textureTarget)
- {
- switch (textureTarget)
- {
- case GalTextureTarget.OneD:
- return 1;
- case GalTextureTarget.OneDArray:
- case GalTextureTarget.OneDBuffer:
- case GalTextureTarget.TwoD:
- case GalTextureTarget.TwoDNoMipMap:
- return 2;
- case GalTextureTarget.ThreeD:
- case GalTextureTarget.TwoDArray:
- case GalTextureTarget.CubeMap:
- return 3;
- case GalTextureTarget.CubeArray:
- return 4;
- default:
- throw new NotImplementedException($"TextureTarget.{textureTarget} not implemented yet.");
- }
- }
- }
-}