diff options
Diffstat (limited to 'Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs')
-rw-r--r-- | Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs | 186 |
1 files changed, 0 insertions, 186 deletions
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs b/Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs deleted file mode 100644 index 682f7d67..00000000 --- a/Ryujinx.Graphics/Graphics3d/Texture/BlockLinearSwizzle.cs +++ /dev/null @@ -1,186 +0,0 @@ -using Ryujinx.Common; -using System; - -namespace Ryujinx.Graphics.Texture -{ - class BlockLinearSwizzle : ISwizzle - { - private const int GobWidth = 64; - private const int GobHeight = 8; - - private const int GobSize = GobWidth * GobHeight; - - private int _texWidth; - private int _texHeight; - private int _texDepth; - private int _texGobBlockHeight; - private int _texGobBlockDepth; - private int _texBpp; - - private int _bhMask; - private int _bdMask; - - private int _bhShift; - private int _bdShift; - private int _bppShift; - - private int _xShift; - - private int _robSize; - private int _sliceSize; - - private int _baseOffset; - - public BlockLinearSwizzle( - int width, - int height, - int depth, - int gobBlockHeight, - int gobBlockDepth, - int bpp) - { - _texWidth = width; - _texHeight = height; - _texDepth = depth; - _texGobBlockHeight = gobBlockHeight; - _texGobBlockDepth = gobBlockDepth; - _texBpp = bpp; - - _bppShift = BitUtils.CountTrailingZeros32(bpp); - - SetMipLevel(0); - } - - public void SetMipLevel(int level) - { - _baseOffset = GetMipOffset(level); - - int width = Math.Max(1, _texWidth >> level); - int height = Math.Max(1, _texHeight >> level); - int depth = Math.Max(1, _texDepth >> level); - - GobBlockSizes gbSizes = AdjustGobBlockSizes(height, depth); - - _bhMask = gbSizes.Height - 1; - _bdMask = gbSizes.Depth - 1; - - _bhShift = BitUtils.CountTrailingZeros32(gbSizes.Height); - _bdShift = BitUtils.CountTrailingZeros32(gbSizes.Depth); - - _xShift = BitUtils.CountTrailingZeros32(GobSize * gbSizes.Height * gbSizes.Depth); - - RobAndSliceSizes gsSizes = GetRobAndSliceSizes(width, height, gbSizes); - - _robSize = gsSizes.RobSize; - _sliceSize = gsSizes.SliceSize; - } - - public int GetImageSize(int mipsCount) - { - int size = GetMipOffset(mipsCount); - - size = (size + 0x1fff) & ~0x1fff; - - return size; - } - - public int GetMipOffset(int level) - { - int totalSize = 0; - - for (int index = 0; index < level; index++) - { - int width = Math.Max(1, _texWidth >> index); - int height = Math.Max(1, _texHeight >> index); - int depth = Math.Max(1, _texDepth >> index); - - GobBlockSizes gbSizes = AdjustGobBlockSizes(height, depth); - - RobAndSliceSizes rsSizes = GetRobAndSliceSizes(width, height, gbSizes); - - totalSize += BitUtils.DivRoundUp(depth, gbSizes.Depth) * rsSizes.SliceSize; - } - - return totalSize; - } - - private struct GobBlockSizes - { - public int Height; - public int Depth; - - public GobBlockSizes(int gobBlockHeight, int gobBlockDepth) - { - Height = gobBlockHeight; - Depth = gobBlockDepth; - } - } - - private GobBlockSizes AdjustGobBlockSizes(int height, int depth) - { - int gobBlockHeight = _texGobBlockHeight; - int gobBlockDepth = _texGobBlockDepth; - - int pow2Height = BitUtils.Pow2RoundUp(height); - int pow2Depth = BitUtils.Pow2RoundUp(depth); - - while (gobBlockHeight * GobHeight > pow2Height && gobBlockHeight > 1) - { - gobBlockHeight >>= 1; - } - - while (gobBlockDepth > pow2Depth && gobBlockDepth > 1) - { - gobBlockDepth >>= 1; - } - - return new GobBlockSizes(gobBlockHeight, gobBlockDepth); - } - - private struct RobAndSliceSizes - { - public int RobSize; - public int SliceSize; - - public RobAndSliceSizes(int robSize, int sliceSize) - { - RobSize = robSize; - SliceSize = sliceSize; - } - } - - private RobAndSliceSizes GetRobAndSliceSizes(int width, int height, GobBlockSizes gbSizes) - { - int widthInGobs = BitUtils.DivRoundUp(width * _texBpp, GobWidth); - - int robSize = GobSize * gbSizes.Height * gbSizes.Depth * widthInGobs; - - int sliceSize = BitUtils.DivRoundUp(height, gbSizes.Height * GobHeight) * robSize; - - return new RobAndSliceSizes(robSize, sliceSize); - } - - public int GetSwizzleOffset(int x, int y, int z) - { - x <<= _bppShift; - - int yh = y / GobHeight; - - int position = (z >> _bdShift) * _sliceSize + (yh >> _bhShift) * _robSize; - - position += (x / GobWidth) << _xShift; - - position += (yh & _bhMask) * GobSize; - - position += ((z & _bdMask) * GobSize) << _bhShift; - - position += ((x & 0x3f) >> 5) << 8; - position += ((y & 0x07) >> 1) << 6; - position += ((x & 0x1f) >> 4) << 5; - position += ((y & 0x01) >> 0) << 4; - position += ((x & 0x0f) >> 0) << 0; - - return _baseOffset + position; - } - } -}
\ No newline at end of file |