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path: root/Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs
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Diffstat (limited to 'Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs')
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs90
1 files changed, 45 insertions, 45 deletions
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs b/Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs
index 2a8ed091..24069d72 100644
--- a/Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/BitArrayStream.cs
@@ -9,103 +9,103 @@ namespace Ryujinx.Graphics.Texture
public int Position { get; private set; }
- public BitArrayStream(BitArray BitArray)
+ public BitArrayStream(BitArray bitArray)
{
- BitsArray = BitArray;
+ BitsArray = bitArray;
Position = 0;
}
- public short ReadBits(int Length)
+ public short ReadBits(int length)
{
- int RetValue = 0;
- for (int i = Position; i < Position + Length; i++)
+ int retValue = 0;
+ for (int i = Position; i < Position + length; i++)
{
if (BitsArray[i])
{
- RetValue |= 1 << (i - Position);
+ retValue |= 1 << (i - Position);
}
}
- Position += Length;
- return (short)RetValue;
+ Position += length;
+ return (short)retValue;
}
- public int ReadBits(int Start, int End)
+ public int ReadBits(int start, int end)
{
- int RetValue = 0;
- for (int i = Start; i <= End; i++)
+ int retValue = 0;
+ for (int i = start; i <= end; i++)
{
if (BitsArray[i])
{
- RetValue |= 1 << (i - Start);
+ retValue |= 1 << (i - start);
}
}
- return RetValue;
+ return retValue;
}
- public int ReadBit(int Index)
+ public int ReadBit(int index)
{
- return Convert.ToInt32(BitsArray[Index]);
+ return Convert.ToInt32(BitsArray[index]);
}
- public void WriteBits(int Value, int Length)
+ public void WriteBits(int value, int length)
{
- for (int i = Position; i < Position + Length; i++)
+ for (int i = Position; i < Position + length; i++)
{
- BitsArray[i] = ((Value >> (i - Position)) & 1) != 0;
+ BitsArray[i] = ((value >> (i - Position)) & 1) != 0;
}
- Position += Length;
+ Position += length;
}
public byte[] ToByteArray()
{
- byte[] RetArray = new byte[(BitsArray.Length + 7) / 8];
- BitsArray.CopyTo(RetArray, 0);
- return RetArray;
+ byte[] retArray = new byte[(BitsArray.Length + 7) / 8];
+ BitsArray.CopyTo(retArray, 0);
+ return retArray;
}
- public static int Replicate(int Value, int NumberBits, int ToBit)
+ public static int Replicate(int value, int numberBits, int toBit)
{
- if (NumberBits == 0) return 0;
- if (ToBit == 0) return 0;
+ if (numberBits == 0) return 0;
+ if (toBit == 0) return 0;
- int TempValue = Value & ((1 << NumberBits) - 1);
- int RetValue = TempValue;
- int ResLength = NumberBits;
+ int tempValue = value & ((1 << numberBits) - 1);
+ int retValue = tempValue;
+ int resLength = numberBits;
- while (ResLength < ToBit)
+ while (resLength < toBit)
{
- int Comp = 0;
- if (NumberBits > ToBit - ResLength)
+ int comp = 0;
+ if (numberBits > toBit - resLength)
{
- int NewShift = ToBit - ResLength;
- Comp = NumberBits - NewShift;
- NumberBits = NewShift;
+ int newShift = toBit - resLength;
+ comp = numberBits - newShift;
+ numberBits = newShift;
}
- RetValue <<= NumberBits;
- RetValue |= TempValue >> Comp;
- ResLength += NumberBits;
+ retValue <<= numberBits;
+ retValue |= tempValue >> comp;
+ resLength += numberBits;
}
- return RetValue;
+ return retValue;
}
- public static int PopCnt(int Number)
+ public static int PopCnt(int number)
{
- int Counter;
- for (Counter = 0; Number != 0; Counter++)
+ int counter;
+ for (counter = 0; number != 0; counter++)
{
- Number &= Number - 1;
+ number &= number - 1;
}
- return Counter;
+ return counter;
}
public static void Swap<T>(ref T lhs, ref T rhs)
{
- T Temp = lhs;
+ T temp = lhs;
lhs = rhs;
- rhs = Temp;
+ rhs = temp;
}
// Transfers a bit as described in C.2.14