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-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/ASTCDecoder.cs1385
1 files changed, 0 insertions, 1385 deletions
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/ASTCDecoder.cs b/Ryujinx.Graphics/Graphics3d/Texture/ASTCDecoder.cs
deleted file mode 100644
index 00158dc1..00000000
--- a/Ryujinx.Graphics/Graphics3d/Texture/ASTCDecoder.cs
+++ /dev/null
@@ -1,1385 +0,0 @@
-using System;
-using System.Collections;
-using System.Collections.Generic;
-using System.Diagnostics;
-using System.IO;
-
-namespace Ryujinx.Graphics.Texture
-{
- public class ASTCDecoderException : Exception
- {
- public ASTCDecoderException(string ExMsg) : base(ExMsg) { }
- }
-
- //https://github.com/GammaUNC/FasTC/blob/master/ASTCEncoder/src/Decompressor.cpp
- public static class ASTCDecoder
- {
- struct TexelWeightParams
- {
- public int Width;
- public int Height;
- public bool DualPlane;
- public int MaxWeight;
- public bool Error;
- public bool VoidExtentLDR;
- public bool VoidExtentHDR;
-
- public int GetPackedBitSize()
- {
- // How many indices do we have?
- int Indices = Height * Width;
-
- if (DualPlane)
- {
- Indices *= 2;
- }
-
- IntegerEncoded IntEncoded = IntegerEncoded.CreateEncoding(MaxWeight);
-
- return IntEncoded.GetBitLength(Indices);
- }
-
- public int GetNumWeightValues()
- {
- int Ret = Width * Height;
-
- if (DualPlane)
- {
- Ret *= 2;
- }
-
- return Ret;
- }
- }
-
- public static byte[] DecodeToRGBA8888(
- byte[] InputBuffer,
- int BlockX,
- int BlockY,
- int BlockZ,
- int X,
- int Y,
- int Z)
- {
- using (MemoryStream InputStream = new MemoryStream(InputBuffer))
- {
- BinaryReader BinReader = new BinaryReader(InputStream);
-
- if (BlockX > 12 || BlockY > 12)
- {
- throw new ASTCDecoderException("Block size unsupported!");
- }
-
- if (BlockZ != 1 || Z != 1)
- {
- // TODO: Support 3D textures?
- throw new ASTCDecoderException("3D compressed textures unsupported!");
- }
-
- using (MemoryStream OutputStream = new MemoryStream())
- {
- int BlockIndex = 0;
-
- for (int j = 0; j < Y; j += BlockY)
- {
- for (int i = 0; i < X; i += BlockX)
- {
- int[] DecompressedData = new int[144];
-
- DecompressBlock(BinReader.ReadBytes(0x10), DecompressedData, BlockX, BlockY);
-
- int DecompressedWidth = Math.Min(BlockX, X - i);
- int DecompressedHeight = Math.Min(BlockY, Y - j);
- int BaseOffsets = (j * X + i) * 4;
-
- for (int jj = 0; jj < DecompressedHeight; jj++)
- {
- OutputStream.Seek(BaseOffsets + jj * X * 4, SeekOrigin.Begin);
-
- byte[] OutputBuffer = new byte[DecompressedData.Length * sizeof(int)];
- Buffer.BlockCopy(DecompressedData, 0, OutputBuffer, 0, OutputBuffer.Length);
-
- OutputStream.Write(OutputBuffer, jj * BlockX * 4, DecompressedWidth * 4);
- }
-
- BlockIndex++;
- }
- }
-
- return OutputStream.ToArray();
- }
- }
- }
-
- public static bool DecompressBlock(
- byte[] InputBuffer,
- int[] OutputBuffer,
- int BlockWidth,
- int BlockHeight)
- {
- BitArrayStream BitStream = new BitArrayStream(new BitArray(InputBuffer));
- TexelWeightParams TexelParams = DecodeBlockInfo(BitStream);
-
- if (TexelParams.Error)
- {
- throw new ASTCDecoderException("Invalid block mode");
- }
-
- if (TexelParams.VoidExtentLDR)
- {
- FillVoidExtentLDR(BitStream, OutputBuffer, BlockWidth, BlockHeight);
-
- return true;
- }
-
- if (TexelParams.VoidExtentHDR)
- {
- throw new ASTCDecoderException("HDR void extent blocks are unsupported!");
- }
-
- if (TexelParams.Width > BlockWidth)
- {
- throw new ASTCDecoderException("Texel weight grid width should be smaller than block width");
- }
-
- if (TexelParams.Height > BlockHeight)
- {
- throw new ASTCDecoderException("Texel weight grid height should be smaller than block height");
- }
-
- // Read num partitions
- int NumberPartitions = BitStream.ReadBits(2) + 1;
- Debug.Assert(NumberPartitions <= 4);
-
- if (NumberPartitions == 4 && TexelParams.DualPlane)
- {
- throw new ASTCDecoderException("Dual plane mode is incompatible with four partition blocks");
- }
-
- // Based on the number of partitions, read the color endpoint mode for
- // each partition.
-
- // Determine partitions, partition index, and color endpoint modes
- int PlaneIndices = -1;
- int PartitionIndex;
- uint[] ColorEndpointMode = { 0, 0, 0, 0 };
-
- BitArrayStream ColorEndpointStream = new BitArrayStream(new BitArray(16 * 8));
-
- // Read extra config data...
- uint BaseColorEndpointMode = 0;
-
- if (NumberPartitions == 1)
- {
- ColorEndpointMode[0] = (uint)BitStream.ReadBits(4);
- PartitionIndex = 0;
- }
- else
- {
- PartitionIndex = BitStream.ReadBits(10);
- BaseColorEndpointMode = (uint)BitStream.ReadBits(6);
- }
-
- uint BaseMode = (BaseColorEndpointMode & 3);
-
- // Remaining bits are color endpoint data...
- int NumberWeightBits = TexelParams.GetPackedBitSize();
- int RemainingBits = 128 - NumberWeightBits - BitStream.Position;
-
- // Consider extra bits prior to texel data...
- uint ExtraColorEndpointModeBits = 0;
-
- if (BaseMode != 0)
- {
- switch (NumberPartitions)
- {
- case 2: ExtraColorEndpointModeBits += 2; break;
- case 3: ExtraColorEndpointModeBits += 5; break;
- case 4: ExtraColorEndpointModeBits += 8; break;
- default: Debug.Assert(false); break;
- }
- }
-
- RemainingBits -= (int)ExtraColorEndpointModeBits;
-
- // Do we have a dual plane situation?
- int PlaneSelectorBits = 0;
-
- if (TexelParams.DualPlane)
- {
- PlaneSelectorBits = 2;
- }
-
- RemainingBits -= PlaneSelectorBits;
-
- // Read color data...
- int ColorDataBits = RemainingBits;
-
- while (RemainingBits > 0)
- {
- int NumberBits = Math.Min(RemainingBits, 8);
- int Bits = BitStream.ReadBits(NumberBits);
- ColorEndpointStream.WriteBits(Bits, NumberBits);
- RemainingBits -= 8;
- }
-
- // Read the plane selection bits
- PlaneIndices = BitStream.ReadBits(PlaneSelectorBits);
-
- // Read the rest of the CEM
- if (BaseMode != 0)
- {
- uint ExtraColorEndpointMode = (uint)BitStream.ReadBits((int)ExtraColorEndpointModeBits);
- uint TempColorEndpointMode = (ExtraColorEndpointMode << 6) | BaseColorEndpointMode;
- TempColorEndpointMode >>= 2;
-
- bool[] C = new bool[4];
-
- for (int i = 0; i < NumberPartitions; i++)
- {
- C[i] = (TempColorEndpointMode & 1) != 0;
- TempColorEndpointMode >>= 1;
- }
-
- byte[] M = new byte[4];
-
- for (int i = 0; i < NumberPartitions; i++)
- {
- M[i] = (byte)(TempColorEndpointMode & 3);
- TempColorEndpointMode >>= 2;
- Debug.Assert(M[i] <= 3);
- }
-
- for (int i = 0; i < NumberPartitions; i++)
- {
- ColorEndpointMode[i] = BaseMode;
- if (!(C[i])) ColorEndpointMode[i] -= 1;
- ColorEndpointMode[i] <<= 2;
- ColorEndpointMode[i] |= M[i];
- }
- }
- else if (NumberPartitions > 1)
- {
- uint TempColorEndpointMode = BaseColorEndpointMode >> 2;
-
- for (uint i = 0; i < NumberPartitions; i++)
- {
- ColorEndpointMode[i] = TempColorEndpointMode;
- }
- }
-
- // Make sure everything up till here is sane.
- for (int i = 0; i < NumberPartitions; i++)
- {
- Debug.Assert(ColorEndpointMode[i] < 16);
- }
- Debug.Assert(BitStream.Position + TexelParams.GetPackedBitSize() == 128);
-
- // Decode both color data and texel weight data
- int[] ColorValues = new int[32]; // Four values * two endpoints * four maximum partitions
- DecodeColorValues(ColorValues, ColorEndpointStream.ToByteArray(), ColorEndpointMode, NumberPartitions, ColorDataBits);
-
- ASTCPixel[][] EndPoints = new ASTCPixel[4][];
- EndPoints[0] = new ASTCPixel[2];
- EndPoints[1] = new ASTCPixel[2];
- EndPoints[2] = new ASTCPixel[2];
- EndPoints[3] = new ASTCPixel[2];
-
- int ColorValuesPosition = 0;
-
- for (int i = 0; i < NumberPartitions; i++)
- {
- ComputeEndpoints(EndPoints[i], ColorValues, ColorEndpointMode[i], ref ColorValuesPosition);
- }
-
- // Read the texel weight data.
- byte[] TexelWeightData = (byte[])InputBuffer.Clone();
-
- // Reverse everything
- for (int i = 0; i < 8; i++)
- {
- byte a = ReverseByte(TexelWeightData[i]);
- byte b = ReverseByte(TexelWeightData[15 - i]);
-
- TexelWeightData[i] = b;
- TexelWeightData[15 - i] = a;
- }
-
- // Make sure that higher non-texel bits are set to zero
- int ClearByteStart = (TexelParams.GetPackedBitSize() >> 3) + 1;
- TexelWeightData[ClearByteStart - 1] &= (byte)((1 << (TexelParams.GetPackedBitSize() % 8)) - 1);
-
- int cLen = 16 - ClearByteStart;
- for (int i = ClearByteStart; i < ClearByteStart + cLen; i++) TexelWeightData[i] = 0;
-
- List<IntegerEncoded> TexelWeightValues = new List<IntegerEncoded>();
- BitArrayStream WeightBitStream = new BitArrayStream(new BitArray(TexelWeightData));
-
- IntegerEncoded.DecodeIntegerSequence(TexelWeightValues, WeightBitStream, TexelParams.MaxWeight, TexelParams.GetNumWeightValues());
-
- // Blocks can be at most 12x12, so we can have as many as 144 weights
- int[][] Weights = new int[2][];
- Weights[0] = new int[144];
- Weights[1] = new int[144];
-
- UnquantizeTexelWeights(Weights, TexelWeightValues, TexelParams, BlockWidth, BlockHeight);
-
- // Now that we have endpoints and weights, we can interpolate and generate
- // the proper decoding...
- for (int j = 0; j < BlockHeight; j++)
- {
- for (int i = 0; i < BlockWidth; i++)
- {
- int Partition = Select2DPartition(PartitionIndex, i, j, NumberPartitions, ((BlockHeight * BlockWidth) < 32));
- Debug.Assert(Partition < NumberPartitions);
-
- ASTCPixel Pixel = new ASTCPixel(0, 0, 0, 0);
- for (int Component = 0; Component < 4; Component++)
- {
- int Component0 = EndPoints[Partition][0].GetComponent(Component);
- Component0 = BitArrayStream.Replicate(Component0, 8, 16);
- int Component1 = EndPoints[Partition][1].GetComponent(Component);
- Component1 = BitArrayStream.Replicate(Component1, 8, 16);
-
- int Plane = 0;
-
- if (TexelParams.DualPlane && (((PlaneIndices + 1) & 3) == Component))
- {
- Plane = 1;
- }
-
- int Weight = Weights[Plane][j * BlockWidth + i];
- int FinalComponent = (Component0 * (64 - Weight) + Component1 * Weight + 32) / 64;
-
- if (FinalComponent == 65535)
- {
- Pixel.SetComponent(Component, 255);
- }
- else
- {
- double FinalComponentFloat = FinalComponent;
- Pixel.SetComponent(Component, (int)(255.0 * (FinalComponentFloat / 65536.0) + 0.5));
- }
- }
-
- OutputBuffer[j * BlockWidth + i] = Pixel.Pack();
- }
- }
-
- return true;
- }
-
- private static int Select2DPartition(int Seed, int X, int Y, int PartitionCount, bool IsSmallBlock)
- {
- return SelectPartition(Seed, X, Y, 0, PartitionCount, IsSmallBlock);
- }
-
- private static int SelectPartition(int Seed, int X, int Y, int Z, int PartitionCount, bool IsSmallBlock)
- {
- if (PartitionCount == 1)
- {
- return 0;
- }
-
- if (IsSmallBlock)
- {
- X <<= 1;
- Y <<= 1;
- Z <<= 1;
- }
-
- Seed += (PartitionCount - 1) * 1024;
-
- int RightNum = Hash52((uint)Seed);
- byte Seed01 = (byte)(RightNum & 0xF);
- byte Seed02 = (byte)((RightNum >> 4) & 0xF);
- byte Seed03 = (byte)((RightNum >> 8) & 0xF);
- byte Seed04 = (byte)((RightNum >> 12) & 0xF);
- byte Seed05 = (byte)((RightNum >> 16) & 0xF);
- byte Seed06 = (byte)((RightNum >> 20) & 0xF);
- byte Seed07 = (byte)((RightNum >> 24) & 0xF);
- byte Seed08 = (byte)((RightNum >> 28) & 0xF);
- byte Seed09 = (byte)((RightNum >> 18) & 0xF);
- byte Seed10 = (byte)((RightNum >> 22) & 0xF);
- byte Seed11 = (byte)((RightNum >> 26) & 0xF);
- byte Seed12 = (byte)(((RightNum >> 30) | (RightNum << 2)) & 0xF);
-
- Seed01 *= Seed01; Seed02 *= Seed02;
- Seed03 *= Seed03; Seed04 *= Seed04;
- Seed05 *= Seed05; Seed06 *= Seed06;
- Seed07 *= Seed07; Seed08 *= Seed08;
- Seed09 *= Seed09; Seed10 *= Seed10;
- Seed11 *= Seed11; Seed12 *= Seed12;
-
- int SeedHash1, SeedHash2, SeedHash3;
-
- if ((Seed & 1) != 0)
- {
- SeedHash1 = (Seed & 2) != 0 ? 4 : 5;
- SeedHash2 = (PartitionCount == 3) ? 6 : 5;
- }
- else
- {
- SeedHash1 = (PartitionCount == 3) ? 6 : 5;
- SeedHash2 = (Seed & 2) != 0 ? 4 : 5;
- }
-
- SeedHash3 = (Seed & 0x10) != 0 ? SeedHash1 : SeedHash2;
-
- Seed01 >>= SeedHash1; Seed02 >>= SeedHash2; Seed03 >>= SeedHash1; Seed04 >>= SeedHash2;
- Seed05 >>= SeedHash1; Seed06 >>= SeedHash2; Seed07 >>= SeedHash1; Seed08 >>= SeedHash2;
- Seed09 >>= SeedHash3; Seed10 >>= SeedHash3; Seed11 >>= SeedHash3; Seed12 >>= SeedHash3;
-
- int a = Seed01 * X + Seed02 * Y + Seed11 * Z + (RightNum >> 14);
- int b = Seed03 * X + Seed04 * Y + Seed12 * Z + (RightNum >> 10);
- int c = Seed05 * X + Seed06 * Y + Seed09 * Z + (RightNum >> 6);
- int d = Seed07 * X + Seed08 * Y + Seed10 * Z + (RightNum >> 2);
-
- a &= 0x3F; b &= 0x3F; c &= 0x3F; d &= 0x3F;
-
- if (PartitionCount < 4) d = 0;
- if (PartitionCount < 3) c = 0;
-
- if (a >= b && a >= c && a >= d) return 0;
- else if (b >= c && b >= d) return 1;
- else if (c >= d) return 2;
- return 3;
- }
-
- static int Hash52(uint Val)
- {
- Val ^= Val >> 15; Val -= Val << 17; Val += Val << 7; Val += Val << 4;
- Val ^= Val >> 5; Val += Val << 16; Val ^= Val >> 7; Val ^= Val >> 3;
- Val ^= Val << 6; Val ^= Val >> 17;
-
- return (int)Val;
- }
-
- static void UnquantizeTexelWeights(
- int[][] OutputBuffer,
- List<IntegerEncoded> Weights,
- TexelWeightParams TexelParams,
- int BlockWidth,
- int BlockHeight)
- {
- int WeightIndices = 0;
- int[][] Unquantized = new int[2][];
- Unquantized[0] = new int[144];
- Unquantized[1] = new int[144];
-
- for (int i = 0; i < Weights.Count; i++)
- {
- Unquantized[0][WeightIndices] = UnquantizeTexelWeight(Weights[i]);
-
- if (TexelParams.DualPlane)
- {
- i++;
- Unquantized[1][WeightIndices] = UnquantizeTexelWeight(Weights[i]);
-
- if (i == Weights.Count)
- {
- break;
- }
- }
-
- if (++WeightIndices >= (TexelParams.Width * TexelParams.Height)) break;
- }
-
- // Do infill if necessary (Section C.2.18) ...
- int Ds = (1024 + (BlockWidth / 2)) / (BlockWidth - 1);
- int Dt = (1024 + (BlockHeight / 2)) / (BlockHeight - 1);
-
- int PlaneScale = TexelParams.DualPlane ? 2 : 1;
-
- for (int Plane = 0; Plane < PlaneScale; Plane++)
- {
- for (int t = 0; t < BlockHeight; t++)
- {
- for (int s = 0; s < BlockWidth; s++)
- {
- int cs = Ds * s;
- int ct = Dt * t;
-
- int gs = (cs * (TexelParams.Width - 1) + 32) >> 6;
- int gt = (ct * (TexelParams.Height - 1) + 32) >> 6;
-
- int js = gs >> 4;
- int fs = gs & 0xF;
-
- int jt = gt >> 4;
- int ft = gt & 0x0F;
-
- int w11 = (fs * ft + 8) >> 4;
- int w10 = ft - w11;
- int w01 = fs - w11;
- int w00 = 16 - fs - ft + w11;
-
- int v0 = js + jt * TexelParams.Width;
-
- int p00 = 0;
- int p01 = 0;
- int p10 = 0;
- int p11 = 0;
-
- if (v0 < (TexelParams.Width * TexelParams.Height))
- {
- p00 = Unquantized[Plane][v0];
- }
-
- if (v0 + 1 < (TexelParams.Width * TexelParams.Height))
- {
- p01 = Unquantized[Plane][v0 + 1];
- }
-
- if (v0 + TexelParams.Width < (TexelParams.Width * TexelParams.Height))
- {
- p10 = Unquantized[Plane][v0 + TexelParams.Width];
- }
-
- if (v0 + TexelParams.Width + 1 < (TexelParams.Width * TexelParams.Height))
- {
- p11 = Unquantized[Plane][v0 + TexelParams.Width + 1];
- }
-
- OutputBuffer[Plane][t * BlockWidth + s] = (p00 * w00 + p01 * w01 + p10 * w10 + p11 * w11 + 8) >> 4;
- }
- }
- }
- }
-
- static int UnquantizeTexelWeight(IntegerEncoded IntEncoded)
- {
- int BitValue = IntEncoded.BitValue;
- int BitLength = IntEncoded.NumberBits;
-
- int A = BitArrayStream.Replicate(BitValue & 1, 1, 7);
- int B = 0, C = 0, D = 0;
-
- int Result = 0;
-
- switch (IntEncoded.GetEncoding())
- {
- case IntegerEncoded.EIntegerEncoding.JustBits:
- Result = BitArrayStream.Replicate(BitValue, BitLength, 6);
- break;
-
- case IntegerEncoded.EIntegerEncoding.Trit:
- {
- D = IntEncoded.TritValue;
- Debug.Assert(D < 3);
-
- switch (BitLength)
- {
- case 0:
- {
- int[] Results = { 0, 32, 63 };
- Result = Results[D];
-
- break;
- }
-
- case 1:
- {
- C = 50;
- break;
- }
-
- case 2:
- {
- C = 23;
- int b = (BitValue >> 1) & 1;
- B = (b << 6) | (b << 2) | b;
-
- break;
- }
-
- case 3:
- {
- C = 11;
- int cb = (BitValue >> 1) & 3;
- B = (cb << 5) | cb;
-
- break;
- }
-
- default:
- throw new ASTCDecoderException("Invalid trit encoding for texel weight");
- }
-
- break;
- }
-
- case IntegerEncoded.EIntegerEncoding.Quint:
- {
- D = IntEncoded.QuintValue;
- Debug.Assert(D < 5);
-
- switch (BitLength)
- {
- case 0:
- {
- int[] Results = { 0, 16, 32, 47, 63 };
- Result = Results[D];
-
- break;
- }
-
- case 1:
- {
- C = 28;
-
- break;
- }
-
- case 2:
- {
- C = 13;
- int b = (BitValue >> 1) & 1;
- B = (b << 6) | (b << 1);
-
- break;
- }
-
- default:
- throw new ASTCDecoderException("Invalid quint encoding for texel weight");
- }
-
- break;
- }
- }
-
- if (IntEncoded.GetEncoding() != IntegerEncoded.EIntegerEncoding.JustBits && BitLength > 0)
- {
- // Decode the value...
- Result = D * C + B;
- Result ^= A;
- Result = (A & 0x20) | (Result >> 2);
- }
-
- Debug.Assert(Result < 64);
-
- // Change from [0,63] to [0,64]
- if (Result > 32)
- {
- Result += 1;
- }
-
- return Result;
- }
-
- static byte ReverseByte(byte b)
- {
- // Taken from http://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith64Bits
- return (byte)((((b) * 0x80200802L) & 0x0884422110L) * 0x0101010101L >> 32);
- }
-
- static uint[] ReadUintColorValues(int Number, int[] ColorValues, ref int ColorValuesPosition)
- {
- uint[] Ret = new uint[Number];
-
- for (int i = 0; i < Number; i++)
- {
- Ret[i] = (uint)ColorValues[ColorValuesPosition++];
- }
-
- return Ret;
- }
-
- static int[] ReadIntColorValues(int Number, int[] ColorValues, ref int ColorValuesPosition)
- {
- int[] Ret = new int[Number];
-
- for (int i = 0; i < Number; i++)
- {
- Ret[i] = ColorValues[ColorValuesPosition++];
- }
-
- return Ret;
- }
-
- static void ComputeEndpoints(
- ASTCPixel[] EndPoints,
- int[] ColorValues,
- uint ColorEndpointMode,
- ref int ColorValuesPosition)
- {
- switch (ColorEndpointMode)
- {
- case 0:
- {
- uint[] Val = ReadUintColorValues(2, ColorValues, ref ColorValuesPosition);
-
- EndPoints[0] = new ASTCPixel(0xFF, (short)Val[0], (short)Val[0], (short)Val[0]);
- EndPoints[1] = new ASTCPixel(0xFF, (short)Val[1], (short)Val[1], (short)Val[1]);
-
- break;
- }
-
-
- case 1:
- {
- uint[] Val = ReadUintColorValues(2, ColorValues, ref ColorValuesPosition);
- int L0 = (int)((Val[0] >> 2) | (Val[1] & 0xC0));
- int L1 = (int)Math.Max(L0 + (Val[1] & 0x3F), 0xFFU);
-
- EndPoints[0] = new ASTCPixel(0xFF, (short)L0, (short)L0, (short)L0);
- EndPoints[1] = new ASTCPixel(0xFF, (short)L1, (short)L1, (short)L1);
-
- break;
- }
-
- case 4:
- {
- uint[] Val = ReadUintColorValues(4, ColorValues, ref ColorValuesPosition);
-
- EndPoints[0] = new ASTCPixel((short)Val[2], (short)Val[0], (short)Val[0], (short)Val[0]);
- EndPoints[1] = new ASTCPixel((short)Val[3], (short)Val[1], (short)Val[1], (short)Val[1]);
-
- break;
- }
-
- case 5:
- {
- int[] Val = ReadIntColorValues(4, ColorValues, ref ColorValuesPosition);
-
- BitArrayStream.BitTransferSigned(ref Val[1], ref Val[0]);
- BitArrayStream.BitTransferSigned(ref Val[3], ref Val[2]);
-
- EndPoints[0] = new ASTCPixel((short)Val[2], (short)Val[0], (short)Val[0], (short)Val[0]);
- EndPoints[1] = new ASTCPixel((short)(Val[2] + Val[3]), (short)(Val[0] + Val[1]), (short)(Val[0] + Val[1]), (short)(Val[0] + Val[1]));
-
- EndPoints[0].ClampByte();
- EndPoints[1].ClampByte();
-
- break;
- }
-
- case 6:
- {
- uint[] Val = ReadUintColorValues(4, ColorValues, ref ColorValuesPosition);
-
- EndPoints[0] = new ASTCPixel(0xFF, (short)(Val[0] * Val[3] >> 8), (short)(Val[1] * Val[3] >> 8), (short)(Val[2] * Val[3] >> 8));
- EndPoints[1] = new ASTCPixel(0xFF, (short)Val[0], (short)Val[1], (short)Val[2]);
-
- break;
- }
-
- case 8:
- {
- uint[] Val = ReadUintColorValues(6, ColorValues, ref ColorValuesPosition);
-
- if (Val[1] + Val[3] + Val[5] >= Val[0] + Val[2] + Val[4])
- {
- EndPoints[0] = new ASTCPixel(0xFF, (short)Val[0], (short)Val[2], (short)Val[4]);
- EndPoints[1] = new ASTCPixel(0xFF, (short)Val[1], (short)Val[3], (short)Val[5]);
- }
- else
- {
- EndPoints[0] = ASTCPixel.BlueContract(0xFF, (short)Val[1], (short)Val[3], (short)Val[5]);
- EndPoints[1] = ASTCPixel.BlueContract(0xFF, (short)Val[0], (short)Val[2], (short)Val[4]);
- }
-
- break;
- }
-
- case 9:
- {
- int[] Val = ReadIntColorValues(6, ColorValues, ref ColorValuesPosition);
-
- BitArrayStream.BitTransferSigned(ref Val[1], ref Val[0]);
- BitArrayStream.BitTransferSigned(ref Val[3], ref Val[2]);
- BitArrayStream.BitTransferSigned(ref Val[5], ref Val[4]);
-
- if (Val[1] + Val[3] + Val[5] >= 0)
- {
- EndPoints[0] = new ASTCPixel(0xFF, (short)Val[0], (short)Val[2], (short)Val[4]);
- EndPoints[1] = new ASTCPixel(0xFF, (short)(Val[0] + Val[1]), (short)(Val[2] + Val[3]), (short)(Val[4] + Val[5]));
- }
- else
- {
- EndPoints[0] = ASTCPixel.BlueContract(0xFF, Val[0] + Val[1], Val[2] + Val[3], Val[4] + Val[5]);
- EndPoints[1] = ASTCPixel.BlueContract(0xFF, Val[0], Val[2], Val[4]);
- }
-
- EndPoints[0].ClampByte();
- EndPoints[1].ClampByte();
-
- break;
- }
-
- case 10:
- {
- uint[] Val = ReadUintColorValues(6, ColorValues, ref ColorValuesPosition);
-
- EndPoints[0] = new ASTCPixel((short)Val[4], (short)(Val[0] * Val[3] >> 8), (short)(Val[1] * Val[3] >> 8), (short)(Val[2] * Val[3] >> 8));
- EndPoints[1] = new ASTCPixel((short)Val[5], (short)Val[0], (short)Val[1], (short)Val[2]);
-
- break;
- }
-
- case 12:
- {
- uint[] Val = ReadUintColorValues(8, ColorValues, ref ColorValuesPosition);
-
- if (Val[1] + Val[3] + Val[5] >= Val[0] + Val[2] + Val[4])
- {
- EndPoints[0] = new ASTCPixel((short)Val[6], (short)Val[0], (short)Val[2], (short)Val[4]);
- EndPoints[1] = new ASTCPixel((short)Val[7], (short)Val[1], (short)Val[3], (short)Val[5]);
- }
- else
- {
- EndPoints[0] = ASTCPixel.BlueContract((short)Val[7], (short)Val[1], (short)Val[3], (short)Val[5]);
- EndPoints[1] = ASTCPixel.BlueContract((short)Val[6], (short)Val[0], (short)Val[2], (short)Val[4]);
- }
-
- break;
- }
-
- case 13:
- {
- int[] Val = ReadIntColorValues(8, ColorValues, ref ColorValuesPosition);
-
- BitArrayStream.BitTransferSigned(ref Val[1], ref Val[0]);
- BitArrayStream.BitTransferSigned(ref Val[3], ref Val[2]);
- BitArrayStream.BitTransferSigned(ref Val[5], ref Val[4]);
- BitArrayStream.BitTransferSigned(ref Val[7], ref Val[6]);
-
- if (Val[1] + Val[3] + Val[5] >= 0)
- {
- EndPoints[0] = new ASTCPixel((short)Val[6], (short)Val[0], (short)Val[2], (short)Val[4]);
- EndPoints[1] = new ASTCPixel((short)(Val[7] + Val[6]), (short)(Val[0] + Val[1]), (short)(Val[2] + Val[3]), (short)(Val[4] + Val[5]));
- }
- else
- {
- EndPoints[0] = ASTCPixel.BlueContract(Val[6] + Val[7], Val[0] + Val[1], Val[2] + Val[3], Val[4] + Val[5]);
- EndPoints[1] = ASTCPixel.BlueContract(Val[6], Val[0], Val[2], Val[4]);
- }
-
- EndPoints[0].ClampByte();
- EndPoints[1].ClampByte();
-
- break;
- }
-
- default:
- throw new ASTCDecoderException("Unsupported color endpoint mode (is it HDR?)");
- }
- }
-
- static void DecodeColorValues(
- int[] OutputValues,
- byte[] InputData,
- uint[] Modes,
- int NumberPartitions,
- int NumberBitsForColorData)
- {
- // First figure out how many color values we have
- int NumberValues = 0;
-
- for (int i = 0; i < NumberPartitions; i++)
- {
- NumberValues += (int)((Modes[i] >> 2) + 1) << 1;
- }
-
- // Then based on the number of values and the remaining number of bits,
- // figure out the max value for each of them...
- int Range = 256;
-
- while (--Range > 0)
- {
- IntegerEncoded IntEncoded = IntegerEncoded.CreateEncoding(Range);
- int BitLength = IntEncoded.GetBitLength(NumberValues);
-
- if (BitLength <= NumberBitsForColorData)
- {
- // Find the smallest possible range that matches the given encoding
- while (--Range > 0)
- {
- IntegerEncoded NewIntEncoded = IntegerEncoded.CreateEncoding(Range);
- if (!NewIntEncoded.MatchesEncoding(IntEncoded))
- {
- break;
- }
- }
-
- // Return to last matching range.
- Range++;
- break;
- }
- }
-
- // We now have enough to decode our integer sequence.
- List<IntegerEncoded> IntegerEncodedSequence = new List<IntegerEncoded>();
- BitArrayStream ColorBitStream = new BitArrayStream(new BitArray(InputData));
-
- IntegerEncoded.DecodeIntegerSequence(IntegerEncodedSequence, ColorBitStream, Range, NumberValues);
-
- // Once we have the decoded values, we need to dequantize them to the 0-255 range
- // This procedure is outlined in ASTC spec C.2.13
- int OutputIndices = 0;
-
- foreach (IntegerEncoded IntEncoded in IntegerEncodedSequence)
- {
- int BitLength = IntEncoded.NumberBits;
- int BitValue = IntEncoded.BitValue;
-
- Debug.Assert(BitLength >= 1);
-
- int A = 0, B = 0, C = 0, D = 0;
- // A is just the lsb replicated 9 times.
- A = BitArrayStream.Replicate(BitValue & 1, 1, 9);
-
- switch (IntEncoded.GetEncoding())
- {
- case IntegerEncoded.EIntegerEncoding.JustBits:
- {
- OutputValues[OutputIndices++] = BitArrayStream.Replicate(BitValue, BitLength, 8);
-
- break;
- }
-
- case IntegerEncoded.EIntegerEncoding.Trit:
- {
- D = IntEncoded.TritValue;
-
- switch (BitLength)
- {
- case 1:
- {
- C = 204;
-
- break;
- }
-
- case 2:
- {
- C = 93;
- // B = b000b0bb0
- int b = (BitValue >> 1) & 1;
- B = (b << 8) | (b << 4) | (b << 2) | (b << 1);
-
- break;
- }
-
- case 3:
- {
- C = 44;
- // B = cb000cbcb
- int cb = (BitValue >> 1) & 3;
- B = (cb << 7) | (cb << 2) | cb;
-
- break;
- }
-
-
- case 4:
- {
- C = 22;
- // B = dcb000dcb
- int dcb = (BitValue >> 1) & 7;
- B = (dcb << 6) | dcb;
-
- break;
- }
-
- case 5:
- {
- C = 11;
- // B = edcb000ed
- int edcb = (BitValue >> 1) & 0xF;
- B = (edcb << 5) | (edcb >> 2);
-
- break;
- }
-
- case 6:
- {
- C = 5;
- // B = fedcb000f
- int fedcb = (BitValue >> 1) & 0x1F;
- B = (fedcb << 4) | (fedcb >> 4);
-
- break;
- }
-
- default:
- throw new ASTCDecoderException("Unsupported trit encoding for color values!");
- }
-
- break;
- }
-
- case IntegerEncoded.EIntegerEncoding.Quint:
- {
- D = IntEncoded.QuintValue;
-
- switch (BitLength)
- {
- case 1:
- {
- C = 113;
-
- break;
- }
-
- case 2:
- {
- C = 54;
- // B = b0000bb00
- int b = (BitValue >> 1) & 1;
- B = (b << 8) | (b << 3) | (b << 2);
-
- break;
- }
-
- case 3:
- {
- C = 26;
- // B = cb0000cbc
- int cb = (BitValue >> 1) & 3;
- B = (cb << 7) | (cb << 1) | (cb >> 1);
-
- break;
- }
-
- case 4:
- {
- C = 13;
- // B = dcb0000dc
- int dcb = (BitValue >> 1) & 7;
- B = (dcb << 6) | (dcb >> 1);
-
- break;
- }
-
- case 5:
- {
- C = 6;
- // B = edcb0000e
- int edcb = (BitValue >> 1) & 0xF;
- B = (edcb << 5) | (edcb >> 3);
-
- break;
- }
-
- default:
- throw new ASTCDecoderException("Unsupported quint encoding for color values!");
- }
- break;
- }
- }
-
- if (IntEncoded.GetEncoding() != IntegerEncoded.EIntegerEncoding.JustBits)
- {
- int T = D * C + B;
- T ^= A;
- T = (A & 0x80) | (T >> 2);
-
- OutputValues[OutputIndices++] = T;
- }
- }
-
- // Make sure that each of our values is in the proper range...
- for (int i = 0; i < NumberValues; i++)
- {
- Debug.Assert(OutputValues[i] <= 255);
- }
- }
-
- static void FillVoidExtentLDR(BitArrayStream BitStream, int[] OutputBuffer, int BlockWidth, int BlockHeight)
- {
- // Don't actually care about the void extent, just read the bits...
- for (int i = 0; i < 4; ++i)
- {
- BitStream.ReadBits(13);
- }
-
- // Decode the RGBA components and renormalize them to the range [0, 255]
- ushort R = (ushort)BitStream.ReadBits(16);
- ushort G = (ushort)BitStream.ReadBits(16);
- ushort B = (ushort)BitStream.ReadBits(16);
- ushort A = (ushort)BitStream.ReadBits(16);
-
- int RGBA = (R >> 8) | (G & 0xFF00) | ((B) & 0xFF00) << 8 | ((A) & 0xFF00) << 16;
-
- for (int j = 0; j < BlockHeight; j++)
- {
- for (int i = 0; i < BlockWidth; i++)
- {
- OutputBuffer[j * BlockWidth + i] = RGBA;
- }
- }
- }
-
- static TexelWeightParams DecodeBlockInfo(BitArrayStream BitStream)
- {
- TexelWeightParams TexelParams = new TexelWeightParams();
-
- // Read the entire block mode all at once
- ushort ModeBits = (ushort)BitStream.ReadBits(11);
-
- // Does this match the void extent block mode?
- if ((ModeBits & 0x01FF) == 0x1FC)
- {
- if ((ModeBits & 0x200) != 0)
- {
- TexelParams.VoidExtentHDR = true;
- }
- else
- {
- TexelParams.VoidExtentLDR = true;
- }
-
- // Next two bits must be one.
- if ((ModeBits & 0x400) == 0 || BitStream.ReadBits(1) == 0)
- {
- TexelParams.Error = true;
- }
-
- return TexelParams;
- }
-
- // First check if the last four bits are zero
- if ((ModeBits & 0xF) == 0)
- {
- TexelParams.Error = true;
- return TexelParams;
- }
-
- // If the last two bits are zero, then if bits
- // [6-8] are all ones, this is also reserved.
- if ((ModeBits & 0x3) == 0 && (ModeBits & 0x1C0) == 0x1C0)
- {
- TexelParams.Error = true;
-
- return TexelParams;
- }
-
- // Otherwise, there is no error... Figure out the layout
- // of the block mode. Layout is determined by a number
- // between 0 and 9 corresponding to table C.2.8 of the
- // ASTC spec.
- int Layout = 0;
-
- if ((ModeBits & 0x1) != 0 || (ModeBits & 0x2) != 0)
- {
- // layout is in [0-4]
- if ((ModeBits & 0x8) != 0)
- {
- // layout is in [2-4]
- if ((ModeBits & 0x4) != 0)
- {
- // layout is in [3-4]
- if ((ModeBits & 0x100) != 0)
- {
- Layout = 4;
- }
- else
- {
- Layout = 3;
- }
- }
- else
- {
- Layout = 2;
- }
- }
- else
- {
- // layout is in [0-1]
- if ((ModeBits & 0x4) != 0)
- {
- Layout = 1;
- }
- else
- {
- Layout = 0;
- }
- }
- }
- else
- {
- // layout is in [5-9]
- if ((ModeBits & 0x100) != 0)
- {
- // layout is in [7-9]
- if ((ModeBits & 0x80) != 0)
- {
- // layout is in [7-8]
- Debug.Assert((ModeBits & 0x40) == 0);
-
- if ((ModeBits & 0x20) != 0)
- {
- Layout = 8;
- }
- else
- {
- Layout = 7;
- }
- }
- else
- {
- Layout = 9;
- }
- }
- else
- {
- // layout is in [5-6]
- if ((ModeBits & 0x80) != 0)
- {
- Layout = 6;
- }
- else
- {
- Layout = 5;
- }
- }
- }
-
- Debug.Assert(Layout < 10);
-
- // Determine R
- int R = (ModeBits >> 4) & 1;
- if (Layout < 5)
- {
- R |= (ModeBits & 0x3) << 1;
- }
- else
- {
- R |= (ModeBits & 0xC) >> 1;
- }
-
- Debug.Assert(2 <= R && R <= 7);
-
- // Determine width & height
- switch (Layout)
- {
- case 0:
- {
- int A = (ModeBits >> 5) & 0x3;
- int B = (ModeBits >> 7) & 0x3;
-
- TexelParams.Width = B + 4;
- TexelParams.Height = A + 2;
-
- break;
- }
-
- case 1:
- {
- int A = (ModeBits >> 5) & 0x3;
- int B = (ModeBits >> 7) & 0x3;
-
- TexelParams.Width = B + 8;
- TexelParams.Height = A + 2;
-
- break;
- }
-
- case 2:
- {
- int A = (ModeBits >> 5) & 0x3;
- int B = (ModeBits >> 7) & 0x3;
-
- TexelParams.Width = A + 2;
- TexelParams.Height = B + 8;
-
- break;
- }
-
- case 3:
- {
- int A = (ModeBits >> 5) & 0x3;
- int B = (ModeBits >> 7) & 0x1;
-
- TexelParams.Width = A + 2;
- TexelParams.Height = B + 6;
-
- break;
- }
-
- case 4:
- {
- int A = (ModeBits >> 5) & 0x3;
- int B = (ModeBits >> 7) & 0x1;
-
- TexelParams.Width = B + 2;
- TexelParams.Height = A + 2;
-
- break;
- }
-
- case 5:
- {
- int A = (ModeBits >> 5) & 0x3;
-
- TexelParams.Width = 12;
- TexelParams.Height = A + 2;
-
- break;
- }
-
- case 6:
- {
- int A = (ModeBits >> 5) & 0x3;
-
- TexelParams.Width = A + 2;
- TexelParams.Height = 12;
-
- break;
- }
-
- case 7:
- {
- TexelParams.Width = 6;
- TexelParams.Height = 10;
-
- break;
- }
-
- case 8:
- {
- TexelParams.Width = 10;
- TexelParams.Height = 6;
- break;
- }
-
- case 9:
- {
- int A = (ModeBits >> 5) & 0x3;
- int B = (ModeBits >> 9) & 0x3;
-
- TexelParams.Width = A + 6;
- TexelParams.Height = B + 6;
-
- break;
- }
-
- default:
- //Don't know this layout...
- TexelParams.Error = true;
- break;
- }
-
- // Determine whether or not we're using dual planes
- // and/or high precision layouts.
- bool D = ((Layout != 9) && ((ModeBits & 0x400) != 0));
- bool H = (Layout != 9) && ((ModeBits & 0x200) != 0);
-
- if (H)
- {
- int[] MaxWeights = { 9, 11, 15, 19, 23, 31 };
- TexelParams.MaxWeight = MaxWeights[R - 2];
- }
- else
- {
- int[] MaxWeights = { 1, 2, 3, 4, 5, 7 };
- TexelParams.MaxWeight = MaxWeights[R - 2];
- }
-
- TexelParams.DualPlane = D;
-
- return TexelParams;
- }
- }
-}