diff options
Diffstat (limited to 'Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs')
-rw-r--r-- | Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs | 185 |
1 files changed, 92 insertions, 93 deletions
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs index 2f1df3d3..c0f444c3 100644 --- a/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs +++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs @@ -1,4 +1,3 @@ -using Ryujinx.Common.Logging; using Ryujinx.Graphics.Memory; using Ryujinx.Graphics.Texture; using System.Collections.Generic; @@ -9,188 +8,188 @@ namespace Ryujinx.Graphics.Graphics3d { public int[] Registers { get; private set; } - private NvGpu Gpu; + private NvGpu _gpu; - private Dictionary<int, NvGpuMethod> Methods; + private Dictionary<int, NvGpuMethod> _methods; - public NvGpuEngineM2mf(NvGpu Gpu) + public NvGpuEngineM2mf(NvGpu gpu) { - this.Gpu = Gpu; + _gpu = gpu; Registers = new int[0x1d6]; - Methods = new Dictionary<int, NvGpuMethod>(); + _methods = new Dictionary<int, NvGpuMethod>(); - void AddMethod(int Meth, int Count, int Stride, NvGpuMethod Method) + void AddMethod(int meth, int count, int stride, NvGpuMethod method) { - while (Count-- > 0) + while (count-- > 0) { - Methods.Add(Meth, Method); + _methods.Add(meth, method); - Meth += Stride; + meth += stride; } } AddMethod(0xc0, 1, 1, Execute); } - public void CallMethod(NvGpuVmm Vmm, GpuMethodCall MethCall) + public void CallMethod(NvGpuVmm vmm, GpuMethodCall methCall) { - if (Methods.TryGetValue(MethCall.Method, out NvGpuMethod Method)) + if (_methods.TryGetValue(methCall.Method, out NvGpuMethod method)) { - Method(Vmm, MethCall); + method(vmm, methCall); } else { - WriteRegister(MethCall); + WriteRegister(methCall); } } - private void Execute(NvGpuVmm Vmm, GpuMethodCall MethCall) + private void Execute(NvGpuVmm vmm, GpuMethodCall methCall) { //TODO: Some registers and copy modes are still not implemented. - int Control = MethCall.Argument; + int control = methCall.Argument; - bool SrcLinear = ((Control >> 7) & 1) != 0; - bool DstLinear = ((Control >> 8) & 1) != 0; - bool Copy2d = ((Control >> 9) & 1) != 0; + bool srcLinear = ((control >> 7) & 1) != 0; + bool dstLinear = ((control >> 8) & 1) != 0; + bool copy2D = ((control >> 9) & 1) != 0; - long SrcAddress = MakeInt64From2xInt32(NvGpuEngineM2mfReg.SrcAddress); - long DstAddress = MakeInt64From2xInt32(NvGpuEngineM2mfReg.DstAddress); + long srcAddress = MakeInt64From2xInt32(NvGpuEngineM2mfReg.SrcAddress); + long dstAddress = MakeInt64From2xInt32(NvGpuEngineM2mfReg.DstAddress); - int SrcPitch = ReadRegister(NvGpuEngineM2mfReg.SrcPitch); - int DstPitch = ReadRegister(NvGpuEngineM2mfReg.DstPitch); + int srcPitch = ReadRegister(NvGpuEngineM2mfReg.SrcPitch); + int dstPitch = ReadRegister(NvGpuEngineM2mfReg.DstPitch); - int XCount = ReadRegister(NvGpuEngineM2mfReg.XCount); - int YCount = ReadRegister(NvGpuEngineM2mfReg.YCount); + int xCount = ReadRegister(NvGpuEngineM2mfReg.XCount); + int yCount = ReadRegister(NvGpuEngineM2mfReg.YCount); - int Swizzle = ReadRegister(NvGpuEngineM2mfReg.Swizzle); + int swizzle = ReadRegister(NvGpuEngineM2mfReg.Swizzle); - int DstBlkDim = ReadRegister(NvGpuEngineM2mfReg.DstBlkDim); - int DstSizeX = ReadRegister(NvGpuEngineM2mfReg.DstSizeX); - int DstSizeY = ReadRegister(NvGpuEngineM2mfReg.DstSizeY); - int DstSizeZ = ReadRegister(NvGpuEngineM2mfReg.DstSizeZ); - int DstPosXY = ReadRegister(NvGpuEngineM2mfReg.DstPosXY); - int DstPosZ = ReadRegister(NvGpuEngineM2mfReg.DstPosZ); + int dstBlkDim = ReadRegister(NvGpuEngineM2mfReg.DstBlkDim); + int dstSizeX = ReadRegister(NvGpuEngineM2mfReg.DstSizeX); + int dstSizeY = ReadRegister(NvGpuEngineM2mfReg.DstSizeY); + int dstSizeZ = ReadRegister(NvGpuEngineM2mfReg.DstSizeZ); + int dstPosXY = ReadRegister(NvGpuEngineM2mfReg.DstPosXY); + int dstPosZ = ReadRegister(NvGpuEngineM2mfReg.DstPosZ); - int SrcBlkDim = ReadRegister(NvGpuEngineM2mfReg.SrcBlkDim); - int SrcSizeX = ReadRegister(NvGpuEngineM2mfReg.SrcSizeX); - int SrcSizeY = ReadRegister(NvGpuEngineM2mfReg.SrcSizeY); - int SrcSizeZ = ReadRegister(NvGpuEngineM2mfReg.SrcSizeZ); - int SrcPosXY = ReadRegister(NvGpuEngineM2mfReg.SrcPosXY); - int SrcPosZ = ReadRegister(NvGpuEngineM2mfReg.SrcPosZ); + int srcBlkDim = ReadRegister(NvGpuEngineM2mfReg.SrcBlkDim); + int srcSizeX = ReadRegister(NvGpuEngineM2mfReg.SrcSizeX); + int srcSizeY = ReadRegister(NvGpuEngineM2mfReg.SrcSizeY); + int srcSizeZ = ReadRegister(NvGpuEngineM2mfReg.SrcSizeZ); + int srcPosXY = ReadRegister(NvGpuEngineM2mfReg.SrcPosXY); + int srcPosZ = ReadRegister(NvGpuEngineM2mfReg.SrcPosZ); - int SrcCpp = ((Swizzle >> 20) & 7) + 1; - int DstCpp = ((Swizzle >> 24) & 7) + 1; + int srcCpp = ((swizzle >> 20) & 7) + 1; + int dstCpp = ((swizzle >> 24) & 7) + 1; - int DstPosX = (DstPosXY >> 0) & 0xffff; - int DstPosY = (DstPosXY >> 16) & 0xffff; + int dstPosX = (dstPosXY >> 0) & 0xffff; + int dstPosY = (dstPosXY >> 16) & 0xffff; - int SrcPosX = (SrcPosXY >> 0) & 0xffff; - int SrcPosY = (SrcPosXY >> 16) & 0xffff; + int srcPosX = (srcPosXY >> 0) & 0xffff; + int srcPosY = (srcPosXY >> 16) & 0xffff; - int SrcBlockHeight = 1 << ((SrcBlkDim >> 4) & 0xf); - int DstBlockHeight = 1 << ((DstBlkDim >> 4) & 0xf); + int srcBlockHeight = 1 << ((srcBlkDim >> 4) & 0xf); + int dstBlockHeight = 1 << ((dstBlkDim >> 4) & 0xf); - long SrcPA = Vmm.GetPhysicalAddress(SrcAddress); - long DstPA = Vmm.GetPhysicalAddress(DstAddress); + long srcPa = vmm.GetPhysicalAddress(srcAddress); + long dstPa = vmm.GetPhysicalAddress(dstAddress); - if (Copy2d) + if (copy2D) { - if (SrcLinear) + if (srcLinear) { - SrcPosX = SrcPosY = SrcPosZ = 0; + srcPosX = srcPosY = srcPosZ = 0; } - if (DstLinear) + if (dstLinear) { - DstPosX = DstPosY = DstPosZ = 0; + dstPosX = dstPosY = dstPosZ = 0; } - if (SrcLinear && DstLinear) + if (srcLinear && dstLinear) { - for (int Y = 0; Y < YCount; Y++) + for (int y = 0; y < yCount; y++) { - int SrcOffset = (SrcPosY + Y) * SrcPitch + SrcPosX * SrcCpp; - int DstOffset = (DstPosY + Y) * DstPitch + DstPosX * DstCpp; + int srcOffset = (srcPosY + y) * srcPitch + srcPosX * srcCpp; + int dstOffset = (dstPosY + y) * dstPitch + dstPosX * dstCpp; - long Src = SrcPA + (uint)SrcOffset; - long Dst = DstPA + (uint)DstOffset; + long src = srcPa + (uint)srcOffset; + long dst = dstPa + (uint)dstOffset; - Vmm.Memory.CopyBytes(Src, Dst, XCount * SrcCpp); + vmm.Memory.CopyBytes(src, dst, xCount * srcCpp); } } else { - ISwizzle SrcSwizzle; + ISwizzle srcSwizzle; - if (SrcLinear) + if (srcLinear) { - SrcSwizzle = new LinearSwizzle(SrcPitch, SrcCpp, SrcSizeX, SrcSizeY); + srcSwizzle = new LinearSwizzle(srcPitch, srcCpp, srcSizeX, srcSizeY); } else { - SrcSwizzle = new BlockLinearSwizzle( - SrcSizeX, - SrcSizeY, 1, - SrcBlockHeight, 1, - SrcCpp); + srcSwizzle = new BlockLinearSwizzle( + srcSizeX, + srcSizeY, 1, + srcBlockHeight, 1, + srcCpp); } - ISwizzle DstSwizzle; + ISwizzle dstSwizzle; - if (DstLinear) + if (dstLinear) { - DstSwizzle = new LinearSwizzle(DstPitch, DstCpp, SrcSizeX, SrcSizeY); + dstSwizzle = new LinearSwizzle(dstPitch, dstCpp, srcSizeX, srcSizeY); } else { - DstSwizzle = new BlockLinearSwizzle( - DstSizeX, - DstSizeY, 1, - DstBlockHeight, 1, - DstCpp); + dstSwizzle = new BlockLinearSwizzle( + dstSizeX, + dstSizeY, 1, + dstBlockHeight, 1, + dstCpp); } - for (int Y = 0; Y < YCount; Y++) - for (int X = 0; X < XCount; X++) + for (int y = 0; y < yCount; y++) + for (int x = 0; x < xCount; x++) { - int SrcOffset = SrcSwizzle.GetSwizzleOffset(SrcPosX + X, SrcPosY + Y, 0); - int DstOffset = DstSwizzle.GetSwizzleOffset(DstPosX + X, DstPosY + Y, 0); + int srcOffset = srcSwizzle.GetSwizzleOffset(srcPosX + x, srcPosY + y, 0); + int dstOffset = dstSwizzle.GetSwizzleOffset(dstPosX + x, dstPosY + y, 0); - long Src = SrcPA + (uint)SrcOffset; - long Dst = DstPA + (uint)DstOffset; + long src = srcPa + (uint)srcOffset; + long dst = dstPa + (uint)dstOffset; - Vmm.Memory.CopyBytes(Src, Dst, SrcCpp); + vmm.Memory.CopyBytes(src, dst, srcCpp); } } } else { - Vmm.Memory.CopyBytes(SrcPA, DstPA, XCount); + vmm.Memory.CopyBytes(srcPa, dstPa, xCount); } } - private long MakeInt64From2xInt32(NvGpuEngineM2mfReg Reg) + private long MakeInt64From2xInt32(NvGpuEngineM2mfReg reg) { return - (long)Registers[(int)Reg + 0] << 32 | - (uint)Registers[(int)Reg + 1]; + (long)Registers[(int)reg + 0] << 32 | + (uint)Registers[(int)reg + 1]; } - private void WriteRegister(GpuMethodCall MethCall) + private void WriteRegister(GpuMethodCall methCall) { - Registers[MethCall.Method] = MethCall.Argument; + Registers[methCall.Method] = methCall.Argument; } - private int ReadRegister(NvGpuEngineM2mfReg Reg) + private int ReadRegister(NvGpuEngineM2mfReg reg) { - return Registers[(int)Reg]; + return Registers[(int)reg]; } - private void WriteRegister(NvGpuEngineM2mfReg Reg, int Value) + private void WriteRegister(NvGpuEngineM2mfReg reg, int value) { - Registers[(int)Reg] = Value; + Registers[(int)reg] = value; } } }
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