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Diffstat (limited to 'Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs')
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs185
1 files changed, 92 insertions, 93 deletions
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs
index 2f1df3d3..c0f444c3 100644
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngineM2mf.cs
@@ -1,4 +1,3 @@
-using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Memory;
using Ryujinx.Graphics.Texture;
using System.Collections.Generic;
@@ -9,188 +8,188 @@ namespace Ryujinx.Graphics.Graphics3d
{
public int[] Registers { get; private set; }
- private NvGpu Gpu;
+ private NvGpu _gpu;
- private Dictionary<int, NvGpuMethod> Methods;
+ private Dictionary<int, NvGpuMethod> _methods;
- public NvGpuEngineM2mf(NvGpu Gpu)
+ public NvGpuEngineM2mf(NvGpu gpu)
{
- this.Gpu = Gpu;
+ _gpu = gpu;
Registers = new int[0x1d6];
- Methods = new Dictionary<int, NvGpuMethod>();
+ _methods = new Dictionary<int, NvGpuMethod>();
- void AddMethod(int Meth, int Count, int Stride, NvGpuMethod Method)
+ void AddMethod(int meth, int count, int stride, NvGpuMethod method)
{
- while (Count-- > 0)
+ while (count-- > 0)
{
- Methods.Add(Meth, Method);
+ _methods.Add(meth, method);
- Meth += Stride;
+ meth += stride;
}
}
AddMethod(0xc0, 1, 1, Execute);
}
- public void CallMethod(NvGpuVmm Vmm, GpuMethodCall MethCall)
+ public void CallMethod(NvGpuVmm vmm, GpuMethodCall methCall)
{
- if (Methods.TryGetValue(MethCall.Method, out NvGpuMethod Method))
+ if (_methods.TryGetValue(methCall.Method, out NvGpuMethod method))
{
- Method(Vmm, MethCall);
+ method(vmm, methCall);
}
else
{
- WriteRegister(MethCall);
+ WriteRegister(methCall);
}
}
- private void Execute(NvGpuVmm Vmm, GpuMethodCall MethCall)
+ private void Execute(NvGpuVmm vmm, GpuMethodCall methCall)
{
//TODO: Some registers and copy modes are still not implemented.
- int Control = MethCall.Argument;
+ int control = methCall.Argument;
- bool SrcLinear = ((Control >> 7) & 1) != 0;
- bool DstLinear = ((Control >> 8) & 1) != 0;
- bool Copy2d = ((Control >> 9) & 1) != 0;
+ bool srcLinear = ((control >> 7) & 1) != 0;
+ bool dstLinear = ((control >> 8) & 1) != 0;
+ bool copy2D = ((control >> 9) & 1) != 0;
- long SrcAddress = MakeInt64From2xInt32(NvGpuEngineM2mfReg.SrcAddress);
- long DstAddress = MakeInt64From2xInt32(NvGpuEngineM2mfReg.DstAddress);
+ long srcAddress = MakeInt64From2xInt32(NvGpuEngineM2mfReg.SrcAddress);
+ long dstAddress = MakeInt64From2xInt32(NvGpuEngineM2mfReg.DstAddress);
- int SrcPitch = ReadRegister(NvGpuEngineM2mfReg.SrcPitch);
- int DstPitch = ReadRegister(NvGpuEngineM2mfReg.DstPitch);
+ int srcPitch = ReadRegister(NvGpuEngineM2mfReg.SrcPitch);
+ int dstPitch = ReadRegister(NvGpuEngineM2mfReg.DstPitch);
- int XCount = ReadRegister(NvGpuEngineM2mfReg.XCount);
- int YCount = ReadRegister(NvGpuEngineM2mfReg.YCount);
+ int xCount = ReadRegister(NvGpuEngineM2mfReg.XCount);
+ int yCount = ReadRegister(NvGpuEngineM2mfReg.YCount);
- int Swizzle = ReadRegister(NvGpuEngineM2mfReg.Swizzle);
+ int swizzle = ReadRegister(NvGpuEngineM2mfReg.Swizzle);
- int DstBlkDim = ReadRegister(NvGpuEngineM2mfReg.DstBlkDim);
- int DstSizeX = ReadRegister(NvGpuEngineM2mfReg.DstSizeX);
- int DstSizeY = ReadRegister(NvGpuEngineM2mfReg.DstSizeY);
- int DstSizeZ = ReadRegister(NvGpuEngineM2mfReg.DstSizeZ);
- int DstPosXY = ReadRegister(NvGpuEngineM2mfReg.DstPosXY);
- int DstPosZ = ReadRegister(NvGpuEngineM2mfReg.DstPosZ);
+ int dstBlkDim = ReadRegister(NvGpuEngineM2mfReg.DstBlkDim);
+ int dstSizeX = ReadRegister(NvGpuEngineM2mfReg.DstSizeX);
+ int dstSizeY = ReadRegister(NvGpuEngineM2mfReg.DstSizeY);
+ int dstSizeZ = ReadRegister(NvGpuEngineM2mfReg.DstSizeZ);
+ int dstPosXY = ReadRegister(NvGpuEngineM2mfReg.DstPosXY);
+ int dstPosZ = ReadRegister(NvGpuEngineM2mfReg.DstPosZ);
- int SrcBlkDim = ReadRegister(NvGpuEngineM2mfReg.SrcBlkDim);
- int SrcSizeX = ReadRegister(NvGpuEngineM2mfReg.SrcSizeX);
- int SrcSizeY = ReadRegister(NvGpuEngineM2mfReg.SrcSizeY);
- int SrcSizeZ = ReadRegister(NvGpuEngineM2mfReg.SrcSizeZ);
- int SrcPosXY = ReadRegister(NvGpuEngineM2mfReg.SrcPosXY);
- int SrcPosZ = ReadRegister(NvGpuEngineM2mfReg.SrcPosZ);
+ int srcBlkDim = ReadRegister(NvGpuEngineM2mfReg.SrcBlkDim);
+ int srcSizeX = ReadRegister(NvGpuEngineM2mfReg.SrcSizeX);
+ int srcSizeY = ReadRegister(NvGpuEngineM2mfReg.SrcSizeY);
+ int srcSizeZ = ReadRegister(NvGpuEngineM2mfReg.SrcSizeZ);
+ int srcPosXY = ReadRegister(NvGpuEngineM2mfReg.SrcPosXY);
+ int srcPosZ = ReadRegister(NvGpuEngineM2mfReg.SrcPosZ);
- int SrcCpp = ((Swizzle >> 20) & 7) + 1;
- int DstCpp = ((Swizzle >> 24) & 7) + 1;
+ int srcCpp = ((swizzle >> 20) & 7) + 1;
+ int dstCpp = ((swizzle >> 24) & 7) + 1;
- int DstPosX = (DstPosXY >> 0) & 0xffff;
- int DstPosY = (DstPosXY >> 16) & 0xffff;
+ int dstPosX = (dstPosXY >> 0) & 0xffff;
+ int dstPosY = (dstPosXY >> 16) & 0xffff;
- int SrcPosX = (SrcPosXY >> 0) & 0xffff;
- int SrcPosY = (SrcPosXY >> 16) & 0xffff;
+ int srcPosX = (srcPosXY >> 0) & 0xffff;
+ int srcPosY = (srcPosXY >> 16) & 0xffff;
- int SrcBlockHeight = 1 << ((SrcBlkDim >> 4) & 0xf);
- int DstBlockHeight = 1 << ((DstBlkDim >> 4) & 0xf);
+ int srcBlockHeight = 1 << ((srcBlkDim >> 4) & 0xf);
+ int dstBlockHeight = 1 << ((dstBlkDim >> 4) & 0xf);
- long SrcPA = Vmm.GetPhysicalAddress(SrcAddress);
- long DstPA = Vmm.GetPhysicalAddress(DstAddress);
+ long srcPa = vmm.GetPhysicalAddress(srcAddress);
+ long dstPa = vmm.GetPhysicalAddress(dstAddress);
- if (Copy2d)
+ if (copy2D)
{
- if (SrcLinear)
+ if (srcLinear)
{
- SrcPosX = SrcPosY = SrcPosZ = 0;
+ srcPosX = srcPosY = srcPosZ = 0;
}
- if (DstLinear)
+ if (dstLinear)
{
- DstPosX = DstPosY = DstPosZ = 0;
+ dstPosX = dstPosY = dstPosZ = 0;
}
- if (SrcLinear && DstLinear)
+ if (srcLinear && dstLinear)
{
- for (int Y = 0; Y < YCount; Y++)
+ for (int y = 0; y < yCount; y++)
{
- int SrcOffset = (SrcPosY + Y) * SrcPitch + SrcPosX * SrcCpp;
- int DstOffset = (DstPosY + Y) * DstPitch + DstPosX * DstCpp;
+ int srcOffset = (srcPosY + y) * srcPitch + srcPosX * srcCpp;
+ int dstOffset = (dstPosY + y) * dstPitch + dstPosX * dstCpp;
- long Src = SrcPA + (uint)SrcOffset;
- long Dst = DstPA + (uint)DstOffset;
+ long src = srcPa + (uint)srcOffset;
+ long dst = dstPa + (uint)dstOffset;
- Vmm.Memory.CopyBytes(Src, Dst, XCount * SrcCpp);
+ vmm.Memory.CopyBytes(src, dst, xCount * srcCpp);
}
}
else
{
- ISwizzle SrcSwizzle;
+ ISwizzle srcSwizzle;
- if (SrcLinear)
+ if (srcLinear)
{
- SrcSwizzle = new LinearSwizzle(SrcPitch, SrcCpp, SrcSizeX, SrcSizeY);
+ srcSwizzle = new LinearSwizzle(srcPitch, srcCpp, srcSizeX, srcSizeY);
}
else
{
- SrcSwizzle = new BlockLinearSwizzle(
- SrcSizeX,
- SrcSizeY, 1,
- SrcBlockHeight, 1,
- SrcCpp);
+ srcSwizzle = new BlockLinearSwizzle(
+ srcSizeX,
+ srcSizeY, 1,
+ srcBlockHeight, 1,
+ srcCpp);
}
- ISwizzle DstSwizzle;
+ ISwizzle dstSwizzle;
- if (DstLinear)
+ if (dstLinear)
{
- DstSwizzle = new LinearSwizzle(DstPitch, DstCpp, SrcSizeX, SrcSizeY);
+ dstSwizzle = new LinearSwizzle(dstPitch, dstCpp, srcSizeX, srcSizeY);
}
else
{
- DstSwizzle = new BlockLinearSwizzle(
- DstSizeX,
- DstSizeY, 1,
- DstBlockHeight, 1,
- DstCpp);
+ dstSwizzle = new BlockLinearSwizzle(
+ dstSizeX,
+ dstSizeY, 1,
+ dstBlockHeight, 1,
+ dstCpp);
}
- for (int Y = 0; Y < YCount; Y++)
- for (int X = 0; X < XCount; X++)
+ for (int y = 0; y < yCount; y++)
+ for (int x = 0; x < xCount; x++)
{
- int SrcOffset = SrcSwizzle.GetSwizzleOffset(SrcPosX + X, SrcPosY + Y, 0);
- int DstOffset = DstSwizzle.GetSwizzleOffset(DstPosX + X, DstPosY + Y, 0);
+ int srcOffset = srcSwizzle.GetSwizzleOffset(srcPosX + x, srcPosY + y, 0);
+ int dstOffset = dstSwizzle.GetSwizzleOffset(dstPosX + x, dstPosY + y, 0);
- long Src = SrcPA + (uint)SrcOffset;
- long Dst = DstPA + (uint)DstOffset;
+ long src = srcPa + (uint)srcOffset;
+ long dst = dstPa + (uint)dstOffset;
- Vmm.Memory.CopyBytes(Src, Dst, SrcCpp);
+ vmm.Memory.CopyBytes(src, dst, srcCpp);
}
}
}
else
{
- Vmm.Memory.CopyBytes(SrcPA, DstPA, XCount);
+ vmm.Memory.CopyBytes(srcPa, dstPa, xCount);
}
}
- private long MakeInt64From2xInt32(NvGpuEngineM2mfReg Reg)
+ private long MakeInt64From2xInt32(NvGpuEngineM2mfReg reg)
{
return
- (long)Registers[(int)Reg + 0] << 32 |
- (uint)Registers[(int)Reg + 1];
+ (long)Registers[(int)reg + 0] << 32 |
+ (uint)Registers[(int)reg + 1];
}
- private void WriteRegister(GpuMethodCall MethCall)
+ private void WriteRegister(GpuMethodCall methCall)
{
- Registers[MethCall.Method] = MethCall.Argument;
+ Registers[methCall.Method] = methCall.Argument;
}
- private int ReadRegister(NvGpuEngineM2mfReg Reg)
+ private int ReadRegister(NvGpuEngineM2mfReg reg)
{
- return Registers[(int)Reg];
+ return Registers[(int)reg];
}
- private void WriteRegister(NvGpuEngineM2mfReg Reg, int Value)
+ private void WriteRegister(NvGpuEngineM2mfReg reg, int value)
{
- Registers[(int)Reg] = Value;
+ Registers[(int)reg] = value;
}
}
} \ No newline at end of file