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Diffstat (limited to 'Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs')
-rw-r--r--Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs25
1 files changed, 14 insertions, 11 deletions
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs
index 605cbda8..bbed642b 100644
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine3d.cs
@@ -1,6 +1,7 @@
using Ryujinx.Common;
using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Memory;
+using Ryujinx.Graphics.Shader;
using Ryujinx.Graphics.Texture;
using System;
using System.Collections.Generic;
@@ -464,7 +465,7 @@ namespace Ryujinx.Graphics.Graphics3d
left = _viewportX1 - (left - _viewportX0);
right = _viewportX1 - (right - _viewportX0);
}
-
+
// Ensure X is in the right order
if (left > right)
{
@@ -626,20 +627,22 @@ namespace Ryujinx.Graphics.Graphics3d
for (int index = 0; index < keys.Length; index++)
{
- foreach (ShaderDeclInfo declInfo in _gpu.Renderer.Shader.GetTextureUsage(keys[index]))
+ foreach (TextureDescriptor desc in _gpu.Renderer.Shader.GetTextureUsage(keys[index]))
{
- long position;
+ int textureHandle;
- if (declInfo.IsCb)
+ if (desc.IsBindless)
{
- position = _constBuffers[index][declInfo.Cbuf].Position;
+ long position = _constBuffers[index][desc.CbufSlot].Position;
+
+ textureHandle = vmm.ReadInt32(position + desc.CbufOffset * 4);
}
else
{
- position = _constBuffers[index][textureCbIndex].Position;
- }
+ long position = _constBuffers[index][textureCbIndex].Position;
- int textureHandle = vmm.ReadInt32(position + declInfo.Index * 4);
+ textureHandle = vmm.ReadInt32(position + desc.HandleIndex * 4);
+ }
unboundTextures.Add(UploadTexture(vmm, textureHandle));
}
@@ -712,9 +715,9 @@ namespace Ryujinx.Graphics.Graphics3d
{
for (int stage = 0; stage < keys.Length; stage++)
{
- foreach (ShaderDeclInfo declInfo in _gpu.Renderer.Shader.GetConstBufferUsage(keys[stage]))
+ foreach (CBufferDescriptor desc in _gpu.Renderer.Shader.GetConstBufferUsage(keys[stage]))
{
- ConstBuffer cb = _constBuffers[stage][declInfo.Cbuf];
+ ConstBuffer cb = _constBuffers[stage][desc.Slot];
if (!cb.Enabled)
{
@@ -735,7 +738,7 @@ namespace Ryujinx.Graphics.Graphics3d
}
}
- state.ConstBufferKeys[stage][declInfo.Cbuf] = key;
+ state.ConstBufferKeys[stage][desc.Slot] = key;
}
}
}