diff options
Diffstat (limited to 'Ryujinx.Graphics.Vulkan/Shaders/StencilDrawToNonMsFragmentShaderSource.frag')
-rw-r--r-- | Ryujinx.Graphics.Vulkan/Shaders/StencilDrawToNonMsFragmentShaderSource.frag | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Vulkan/Shaders/StencilDrawToNonMsFragmentShaderSource.frag b/Ryujinx.Graphics.Vulkan/Shaders/StencilDrawToNonMsFragmentShaderSource.frag new file mode 100644 index 00000000..3addd9d1 --- /dev/null +++ b/Ryujinx.Graphics.Vulkan/Shaders/StencilDrawToNonMsFragmentShaderSource.frag @@ -0,0 +1,30 @@ +#version 450 core + +#extension GL_ARB_shader_stencil_export : require + +layout (std140, binding = 0) uniform sample_counts_log2_in +{ + ivec4 sample_counts_log2; +}; + +layout (set = 2, binding = 0) uniform isampler2DMS srcMS; + +void main() +{ + uvec2 coords = uvec2(gl_FragCoord.xy); + + int deltaX = sample_counts_log2.x - sample_counts_log2.z; + int deltaY = sample_counts_log2.y - sample_counts_log2.w; + int samplesInXLog2 = sample_counts_log2.z; + int samplesInYLog2 = sample_counts_log2.w; + int samplesInX = 1 << samplesInXLog2; + int samplesInY = 1 << samplesInYLog2; + int sampleIdx = ((int(coords.x) >> deltaX) & (samplesInX - 1)) | (((int(coords.y) >> deltaY) & (samplesInY - 1)) << samplesInXLog2); + + samplesInXLog2 = sample_counts_log2.x; + samplesInYLog2 = sample_counts_log2.y; + + ivec2 shiftedCoords = ivec2(int(coords.x) >> samplesInXLog2, int(coords.y) >> samplesInYLog2); + + gl_FragStencilRefARB = texelFetch(srcMS, shiftedCoords, sampleIdx).r; +}
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