aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs')
-rw-r--r--Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs607
1 files changed, 607 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs b/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
new file mode 100644
index 00000000..f708f794
--- /dev/null
+++ b/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
@@ -0,0 +1,607 @@
+using Ryujinx.Graphics.GAL;
+using Ryujinx.Graphics.Shader;
+using Silk.NET.Vulkan;
+using System;
+using System.Numerics;
+using System.Runtime.CompilerServices;
+
+namespace Ryujinx.Graphics.Vulkan
+{
+ class DescriptorSetUpdater
+ {
+ private readonly VulkanRenderer _gd;
+ private readonly PipelineBase _pipeline;
+
+ private ShaderCollection _program;
+
+ private Auto<DisposableBuffer>[] _uniformBufferRefs;
+ private Auto<DisposableBuffer>[] _storageBufferRefs;
+ private Auto<DisposableImageView>[] _textureRefs;
+ private Auto<DisposableSampler>[] _samplerRefs;
+ private Auto<DisposableImageView>[] _imageRefs;
+ private TextureBuffer[] _bufferTextureRefs;
+ private TextureBuffer[] _bufferImageRefs;
+ private GAL.Format[] _bufferImageFormats;
+
+ private DescriptorBufferInfo[] _uniformBuffers;
+ private DescriptorBufferInfo[] _storageBuffers;
+ private DescriptorImageInfo[] _textures;
+ private DescriptorImageInfo[] _images;
+ private BufferView[] _bufferTextures;
+ private BufferView[] _bufferImages;
+
+ private bool[] _uniformSet;
+ private bool[] _storageSet;
+ private Silk.NET.Vulkan.Buffer _cachedSupportBuffer;
+
+ [Flags]
+ private enum DirtyFlags
+ {
+ None = 0,
+ Uniform = 1 << 0,
+ Storage = 1 << 1,
+ Texture = 1 << 2,
+ Image = 1 << 3,
+ All = Uniform | Storage | Texture | Image
+ }
+
+ private DirtyFlags _dirty;
+
+ private readonly BufferHolder _dummyBuffer;
+ private readonly TextureView _dummyTexture;
+ private readonly SamplerHolder _dummySampler;
+
+ public DescriptorSetUpdater(VulkanRenderer gd, PipelineBase pipeline)
+ {
+ _gd = gd;
+ _pipeline = pipeline;
+
+ // Some of the bindings counts needs to be multiplied by 2 because we have buffer and
+ // regular textures/images interleaved on the same descriptor set.
+
+ _uniformBufferRefs = new Auto<DisposableBuffer>[Constants.MaxUniformBufferBindings];
+ _storageBufferRefs = new Auto<DisposableBuffer>[Constants.MaxStorageBufferBindings];
+ _textureRefs = new Auto<DisposableImageView>[Constants.MaxTextureBindings * 2];
+ _samplerRefs = new Auto<DisposableSampler>[Constants.MaxTextureBindings * 2];
+ _imageRefs = new Auto<DisposableImageView>[Constants.MaxImageBindings * 2];
+ _bufferTextureRefs = new TextureBuffer[Constants.MaxTextureBindings * 2];
+ _bufferImageRefs = new TextureBuffer[Constants.MaxImageBindings * 2];
+ _bufferImageFormats = new GAL.Format[Constants.MaxImageBindings * 2];
+
+ _uniformBuffers = new DescriptorBufferInfo[Constants.MaxUniformBufferBindings];
+ _storageBuffers = new DescriptorBufferInfo[Constants.MaxStorageBufferBindings];
+ _textures = new DescriptorImageInfo[Constants.MaxTexturesPerStage];
+ _images = new DescriptorImageInfo[Constants.MaxImagesPerStage];
+ _bufferTextures = new BufferView[Constants.MaxTexturesPerStage];
+ _bufferImages = new BufferView[Constants.MaxImagesPerStage];
+
+ var initialImageInfo = new DescriptorImageInfo()
+ {
+ ImageLayout = ImageLayout.General
+ };
+
+ _textures.AsSpan().Fill(initialImageInfo);
+ _images.AsSpan().Fill(initialImageInfo);
+
+ _uniformSet = new bool[Constants.MaxUniformBufferBindings];
+ _storageSet = new bool[Constants.MaxStorageBufferBindings];
+
+ if (gd.Capabilities.SupportsNullDescriptors)
+ {
+ // If null descriptors are supported, we can pass null as the handle.
+ _dummyBuffer = null;
+ }
+ else
+ {
+ // If null descriptors are not supported, we need to pass the handle of a dummy buffer on unused bindings.
+ _dummyBuffer = gd.BufferManager.Create(gd, 0x10000, forConditionalRendering: false, deviceLocal: true);
+ }
+
+ _dummyTexture = gd.CreateTextureView(new GAL.TextureCreateInfo(
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 1,
+ 4,
+ GAL.Format.R8G8B8A8Unorm,
+ DepthStencilMode.Depth,
+ Target.Texture2D,
+ SwizzleComponent.Red,
+ SwizzleComponent.Green,
+ SwizzleComponent.Blue,
+ SwizzleComponent.Alpha), 1f);
+
+ _dummySampler = (SamplerHolder)gd.CreateSampler(new GAL.SamplerCreateInfo(
+ MinFilter.Nearest,
+ MagFilter.Nearest,
+ false,
+ AddressMode.Repeat,
+ AddressMode.Repeat,
+ AddressMode.Repeat,
+ CompareMode.None,
+ GAL.CompareOp.Always,
+ new ColorF(0, 0, 0, 0),
+ 0,
+ 0,
+ 0,
+ 1f));
+ }
+
+ public void SetProgram(ShaderCollection program)
+ {
+ _program = program;
+ _dirty = DirtyFlags.All;
+ }
+
+ public void SetImage(int binding, ITexture image, GAL.Format imageFormat)
+ {
+ if (image == null)
+ {
+ return;
+ }
+
+ if (image is TextureBuffer imageBuffer)
+ {
+ _bufferImageRefs[binding] = imageBuffer;
+ _bufferImageFormats[binding] = imageFormat;
+ }
+ else if (image is TextureView view)
+ {
+ _imageRefs[binding] = view.GetView(imageFormat).GetIdentityImageView();
+ }
+
+ SignalDirty(DirtyFlags.Image);
+ }
+
+ public void SetStorageBuffers(CommandBuffer commandBuffer, int first, ReadOnlySpan<BufferRange> buffers)
+ {
+ for (int i = 0; i < buffers.Length; i++)
+ {
+ var buffer = buffers[i];
+ int index = first + i;
+
+ Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
+ ref Auto<DisposableBuffer> currentVkBuffer = ref _storageBufferRefs[index];
+
+ DescriptorBufferInfo info = new DescriptorBufferInfo()
+ {
+ Offset = (ulong)buffer.Offset,
+ Range = (ulong)buffer.Size
+ };
+ ref DescriptorBufferInfo currentInfo = ref _storageBuffers[index];
+
+ if (vkBuffer != currentVkBuffer || currentInfo.Offset != info.Offset || currentInfo.Range != info.Range)
+ {
+ _storageSet[index] = false;
+
+ currentInfo = info;
+ currentVkBuffer = vkBuffer;
+ }
+ }
+
+ SignalDirty(DirtyFlags.Storage);
+ }
+
+ public void SetTextureAndSampler(CommandBufferScoped cbs, ShaderStage stage, int binding, ITexture texture, ISampler sampler)
+ {
+ if (texture == null)
+ {
+ return;
+ }
+
+ if (texture is TextureBuffer textureBuffer)
+ {
+ _bufferTextureRefs[binding] = textureBuffer;
+ }
+ else
+ {
+ TextureView view = (TextureView)texture;
+
+ view.Storage.InsertBarrier(cbs, AccessFlags.AccessShaderReadBit, stage.ConvertToPipelineStageFlags());
+
+ _textureRefs[binding] = view.GetImageView();
+ _samplerRefs[binding] = ((SamplerHolder)sampler)?.GetSampler();
+ }
+
+ SignalDirty(DirtyFlags.Texture);
+ }
+
+ public void SetUniformBuffers(CommandBuffer commandBuffer, int first, ReadOnlySpan<BufferRange> buffers)
+ {
+ for (int i = 0; i < buffers.Length; i++)
+ {
+ var buffer = buffers[i];
+ int index = first + i;
+
+ Auto<DisposableBuffer> vkBuffer = _gd.BufferManager.GetBuffer(commandBuffer, buffer.Handle, false);
+ ref Auto<DisposableBuffer> currentVkBuffer = ref _uniformBufferRefs[index];
+
+ DescriptorBufferInfo info = new DescriptorBufferInfo()
+ {
+ Offset = (ulong)buffer.Offset,
+ Range = (ulong)buffer.Size
+ };
+ ref DescriptorBufferInfo currentInfo = ref _uniformBuffers[index];
+
+ if (vkBuffer != currentVkBuffer || currentInfo.Offset != info.Offset || currentInfo.Range != info.Range)
+ {
+ _uniformSet[index] = false;
+
+ currentInfo = info;
+ currentVkBuffer = vkBuffer;
+ }
+ }
+
+ SignalDirty(DirtyFlags.Uniform);
+ }
+
+ private void SignalDirty(DirtyFlags flag)
+ {
+ _dirty |= flag;
+ }
+
+ public void UpdateAndBindDescriptorSets(CommandBufferScoped cbs, PipelineBindPoint pbp)
+ {
+ if ((_dirty & DirtyFlags.All) == 0)
+ {
+ return;
+ }
+
+ if (_dirty.HasFlag(DirtyFlags.Uniform))
+ {
+ if (_program.UsePushDescriptors)
+ {
+ UpdateAndBindUniformBufferPd(cbs, pbp);
+ }
+ else
+ {
+ UpdateAndBind(cbs, PipelineBase.UniformSetIndex, pbp);
+ }
+ }
+
+ if (_dirty.HasFlag(DirtyFlags.Storage))
+ {
+ UpdateAndBind(cbs, PipelineBase.StorageSetIndex, pbp);
+ }
+
+ if (_dirty.HasFlag(DirtyFlags.Texture))
+ {
+ UpdateAndBind(cbs, PipelineBase.TextureSetIndex, pbp);
+ }
+
+ if (_dirty.HasFlag(DirtyFlags.Image))
+ {
+ UpdateAndBind(cbs, PipelineBase.ImageSetIndex, pbp);
+ }
+
+ _dirty = DirtyFlags.None;
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private static void UpdateBuffer(
+ CommandBufferScoped cbs,
+ ref DescriptorBufferInfo info,
+ Auto<DisposableBuffer> buffer,
+ Auto<DisposableBuffer> dummyBuffer)
+ {
+ info.Buffer = buffer?.Get(cbs, (int)info.Offset, (int)info.Range).Value ?? default;
+
+ // The spec requires that buffers with null handle have offset as 0 and range as VK_WHOLE_SIZE.
+ if (info.Buffer.Handle == 0)
+ {
+ info.Buffer = dummyBuffer?.Get(cbs).Value ?? default;
+ info.Offset = 0;
+ info.Range = Vk.WholeSize;
+ }
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private void UpdateAndBind(CommandBufferScoped cbs, int setIndex, PipelineBindPoint pbp)
+ {
+ var program = _program;
+ int stagesCount = program.Bindings[setIndex].Length;
+ if (stagesCount == 0 && setIndex != PipelineBase.UniformSetIndex)
+ {
+ return;
+ }
+
+ var dummyBuffer = _dummyBuffer?.GetBuffer();
+
+ var dsc = program.GetNewDescriptorSetCollection(_gd, cbs.CommandBufferIndex, setIndex, out var isNew).Get(cbs);
+
+ if (!program.HasMinimalLayout)
+ {
+ if (isNew)
+ {
+ Initialize(cbs, setIndex, dsc);
+ }
+
+ if (setIndex == PipelineBase.UniformSetIndex)
+ {
+ Span<DescriptorBufferInfo> uniformBuffer = stackalloc DescriptorBufferInfo[1];
+
+ if (!_uniformSet[0])
+ {
+ _cachedSupportBuffer = _gd.BufferManager.GetBuffer(cbs.CommandBuffer, _pipeline.SupportBufferUpdater.Handle, false).Get(cbs, 0, SupportBuffer.RequiredSize).Value;
+ _uniformSet[0] = true;
+ }
+
+ uniformBuffer[0] = new DescriptorBufferInfo()
+ {
+ Offset = 0,
+ Range = (ulong)SupportBuffer.RequiredSize,
+ Buffer = _cachedSupportBuffer
+ };
+
+ dsc.UpdateBuffers(0, 0, uniformBuffer, DescriptorType.UniformBuffer);
+ }
+ }
+
+ for (int stageIndex = 0; stageIndex < stagesCount; stageIndex++)
+ {
+ var stageBindings = program.Bindings[setIndex][stageIndex];
+ int bindingsCount = stageBindings.Length;
+ int count;
+
+ for (int bindingIndex = 0; bindingIndex < bindingsCount; bindingIndex += count)
+ {
+ int binding = stageBindings[bindingIndex];
+ count = 1;
+
+ while (bindingIndex + count < bindingsCount && stageBindings[bindingIndex + count] == binding + count)
+ {
+ count++;
+ }
+
+ if (setIndex == PipelineBase.UniformSetIndex)
+ {
+ for (int i = 0; i < count; i++)
+ {
+ int index = binding + i;
+
+ if (!_uniformSet[index])
+ {
+ UpdateBuffer(cbs, ref _uniformBuffers[index], _uniformBufferRefs[index], dummyBuffer);
+
+ _uniformSet[index] = true;
+ }
+ }
+
+ ReadOnlySpan<DescriptorBufferInfo> uniformBuffers = _uniformBuffers;
+ dsc.UpdateBuffers(0, binding, uniformBuffers.Slice(binding, count), DescriptorType.UniformBuffer);
+ }
+ else if (setIndex == PipelineBase.StorageSetIndex)
+ {
+ for (int i = 0; i < count; i++)
+ {
+ int index = binding + i;
+
+ if (!_storageSet[index])
+ {
+ UpdateBuffer(cbs, ref _storageBuffers[index], _storageBufferRefs[index], dummyBuffer);
+
+ _storageSet[index] = true;
+ }
+ }
+
+ ReadOnlySpan<DescriptorBufferInfo> storageBuffers = _storageBuffers;
+ dsc.UpdateStorageBuffers(0, binding, storageBuffers.Slice(binding, count));
+ }
+ else if (setIndex == PipelineBase.TextureSetIndex)
+ {
+ if (((uint)binding % (Constants.MaxTexturesPerStage * 2)) < Constants.MaxTexturesPerStage || program.HasMinimalLayout)
+ {
+ Span<DescriptorImageInfo> textures = _textures;
+
+ for (int i = 0; i < count; i++)
+ {
+ ref var texture = ref textures[i];
+
+ texture.ImageView = _textureRefs[binding + i]?.Get(cbs).Value ?? default;
+ texture.Sampler = _samplerRefs[binding + i]?.Get(cbs).Value ?? default;
+
+ if (texture.ImageView.Handle == 0)
+ {
+ texture.ImageView = _dummyTexture.GetImageView().Get(cbs).Value;
+ }
+
+ if (texture.Sampler.Handle == 0)
+ {
+ texture.Sampler = _dummySampler.GetSampler().Get(cbs).Value;
+ }
+ }
+
+ dsc.UpdateImages(0, binding, textures.Slice(0, count), DescriptorType.CombinedImageSampler);
+ }
+ else
+ {
+ Span<BufferView> bufferTextures = _bufferTextures;
+
+ for (int i = 0; i < count; i++)
+ {
+ bufferTextures[i] = _bufferTextureRefs[binding + i]?.GetBufferView(cbs) ?? default;
+ }
+
+ dsc.UpdateBufferImages(0, binding, bufferTextures.Slice(0, count), DescriptorType.UniformTexelBuffer);
+ }
+ }
+ else if (setIndex == PipelineBase.ImageSetIndex)
+ {
+ if (((uint)binding % (Constants.MaxImagesPerStage * 2)) < Constants.MaxImagesPerStage || program.HasMinimalLayout)
+ {
+ Span<DescriptorImageInfo> images = _images;
+
+ for (int i = 0; i < count; i++)
+ {
+ images[i].ImageView = _imageRefs[binding + i]?.Get(cbs).Value ?? default;
+ }
+
+ dsc.UpdateImages(0, binding, images.Slice(0, count), DescriptorType.StorageImage);
+ }
+ else
+ {
+ Span<BufferView> bufferImages = _bufferImages;
+
+ for (int i = 0; i < count; i++)
+ {
+ bufferImages[i] = _bufferImageRefs[binding + i]?.GetBufferView(cbs, _bufferImageFormats[binding + i]) ?? default;
+ }
+
+ dsc.UpdateBufferImages(0, binding, bufferImages.Slice(0, count), DescriptorType.StorageTexelBuffer);
+ }
+ }
+ }
+ }
+
+ var sets = dsc.GetSets();
+
+ _gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
+ }
+
+ private unsafe void UpdateBuffers(
+ CommandBufferScoped cbs,
+ PipelineBindPoint pbp,
+ int baseBinding,
+ ReadOnlySpan<DescriptorBufferInfo> bufferInfo,
+ DescriptorType type)
+ {
+ if (bufferInfo.Length == 0)
+ {
+ return;
+ }
+
+ fixed (DescriptorBufferInfo* pBufferInfo = bufferInfo)
+ {
+ var writeDescriptorSet = new WriteDescriptorSet
+ {
+ SType = StructureType.WriteDescriptorSet,
+ DstBinding = (uint)baseBinding,
+ DescriptorType = type,
+ DescriptorCount = (uint)bufferInfo.Length,
+ PBufferInfo = pBufferInfo
+ };
+
+ _gd.PushDescriptorApi.CmdPushDescriptorSet(cbs.CommandBuffer, pbp, _program.PipelineLayout, 0, 1, &writeDescriptorSet);
+ }
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private void UpdateAndBindUniformBufferPd(CommandBufferScoped cbs, PipelineBindPoint pbp)
+ {
+ var dummyBuffer = _dummyBuffer?.GetBuffer();
+ int stagesCount = _program.Bindings[PipelineBase.UniformSetIndex].Length;
+
+ if (!_uniformSet[0])
+ {
+ Span<DescriptorBufferInfo> uniformBuffer = stackalloc DescriptorBufferInfo[1];
+
+ uniformBuffer[0] = new DescriptorBufferInfo()
+ {
+ Offset = 0,
+ Range = (ulong)SupportBuffer.RequiredSize,
+ Buffer = _gd.BufferManager.GetBuffer(cbs.CommandBuffer, _pipeline.SupportBufferUpdater.Handle, false).Get(cbs, 0, SupportBuffer.RequiredSize).Value
+ };
+
+ _uniformSet[0] = true;
+
+ UpdateBuffers(cbs, pbp, 0, uniformBuffer, DescriptorType.UniformBuffer);
+ }
+
+ for (int stageIndex = 0; stageIndex < stagesCount; stageIndex++)
+ {
+ var stageBindings = _program.Bindings[PipelineBase.UniformSetIndex][stageIndex];
+ int bindingsCount = stageBindings.Length;
+ int count;
+
+ for (int bindingIndex = 0; bindingIndex < bindingsCount; bindingIndex += count)
+ {
+ int binding = stageBindings[bindingIndex];
+ count = 1;
+
+ while (bindingIndex + count < bindingsCount && stageBindings[bindingIndex + count] == binding + count)
+ {
+ count++;
+ }
+
+ bool doUpdate = false;
+
+ for (int i = 0; i < count; i++)
+ {
+ int index = binding + i;
+
+ if (!_uniformSet[index])
+ {
+ UpdateBuffer(cbs, ref _uniformBuffers[index], _uniformBufferRefs[index], dummyBuffer);
+ _uniformSet[index] = true;
+ doUpdate = true;
+ }
+ }
+
+ if (doUpdate)
+ {
+ ReadOnlySpan<DescriptorBufferInfo> uniformBuffers = _uniformBuffers;
+ UpdateBuffers(cbs, pbp, binding, uniformBuffers.Slice(binding, count), DescriptorType.UniformBuffer);
+ }
+ }
+ }
+ }
+
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ private void Initialize(CommandBufferScoped cbs, int setIndex, DescriptorSetCollection dsc)
+ {
+ var dummyBuffer = _dummyBuffer?.GetBuffer().Get(cbs).Value ?? default;
+
+ uint stages = _program.Stages;
+
+ while (stages != 0)
+ {
+ int stage = BitOperations.TrailingZeroCount(stages);
+ stages &= ~(1u << stage);
+
+ if (setIndex == PipelineBase.UniformSetIndex)
+ {
+ dsc.InitializeBuffers(
+ 0,
+ 1 + stage * Constants.MaxUniformBuffersPerStage,
+ Constants.MaxUniformBuffersPerStage,
+ DescriptorType.UniformBuffer,
+ dummyBuffer);
+ }
+ else if (setIndex == PipelineBase.StorageSetIndex)
+ {
+ dsc.InitializeBuffers(
+ 0,
+ stage * Constants.MaxStorageBuffersPerStage,
+ Constants.MaxStorageBuffersPerStage,
+ DescriptorType.StorageBuffer,
+ dummyBuffer);
+ }
+ }
+ }
+
+ public void SignalCommandBufferChange()
+ {
+ _dirty = DirtyFlags.All;
+
+ Array.Clear(_uniformSet);
+ Array.Clear(_storageSet);
+ }
+
+ protected virtual void Dispose(bool disposing)
+ {
+ if (disposing)
+ {
+ _dummyTexture.Dispose();
+ _dummySampler.Dispose();
+ }
+ }
+
+ public void Dispose()
+ {
+ Dispose(true);
+ }
+ }
+}