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-rw-r--r--Ryujinx.Graphics.Vic/VicDevice.cs97
1 files changed, 97 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Vic/VicDevice.cs b/Ryujinx.Graphics.Vic/VicDevice.cs
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+++ b/Ryujinx.Graphics.Vic/VicDevice.cs
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+using Ryujinx.Common.Logging;
+using Ryujinx.Graphics.Device;
+using Ryujinx.Graphics.Gpu.Memory;
+using Ryujinx.Graphics.Vic.Image;
+using Ryujinx.Graphics.Vic.Types;
+using System;
+using System.Collections.Generic;
+
+namespace Ryujinx.Graphics.Vic
+{
+ public class VicDevice : IDeviceState
+ {
+ private readonly MemoryManager _gmm;
+ private readonly ResourceManager _rm;
+ private readonly DeviceState<VicRegisters> _state;
+
+ private PlaneOffsets _overrideOffsets;
+ private bool _hasOverride;
+
+ public VicDevice(MemoryManager gmm)
+ {
+ _gmm = gmm;
+ _rm = new ResourceManager(gmm, new BufferPool<Pixel>(), new BufferPool<byte>());
+ _state = new DeviceState<VicRegisters>(new Dictionary<string, RwCallback>
+ {
+ { nameof(VicRegisters.Execute), new RwCallback(Execute, null) }
+ });
+ }
+
+ /// <summary>
+ /// Overrides all input surfaces with a custom surface.
+ /// </summary>
+ /// <param name="lumaOffset">Offset of the luma plane or packed data for this surface</param>
+ /// <param name="chromaUOffset">Offset of the U chroma plane (for planar formats) or both chroma planes (for semiplanar formats)</param>
+ /// <param name="chromaVOffset">Offset of the V chroma plane for planar formats</param>
+ public void SetSurfaceOverride(uint lumaOffset, uint chromaUOffset, uint chromaVOffset)
+ {
+ _overrideOffsets.LumaOffset = lumaOffset;
+ _overrideOffsets.ChromaUOffset = chromaUOffset;
+ _overrideOffsets.ChromaVOffset = chromaVOffset;
+ _hasOverride = true;
+ }
+
+ /// <summary>
+ /// Disables overriding input surfaces.
+ /// </summary>
+ /// <remarks>
+ /// Surface overrides are disabled by default.
+ /// Call this if you previously called <see cref="SetSurfaceOverride(uint, uint, uint)"/> and which to disable it.
+ /// </remarks>
+ public void DisableSurfaceOverride()
+ {
+ _hasOverride = false;
+ }
+
+ public int Read(int offset) => _state.Read(offset);
+ public void Write(int offset, int data) => _state.Write(offset, data);
+
+ private void Execute(int data)
+ {
+ ConfigStruct config = ReadIndirect<ConfigStruct>(_state.State.SetConfigStructOffset);
+
+ using Surface output = new Surface(
+ _rm.SurfacePool,
+ config.OutputSurfaceConfig.OutSurfaceWidth + 1,
+ config.OutputSurfaceConfig.OutSurfaceHeight + 1);
+
+ for (int i = 0; i < config.SlotStruct.Length; i++)
+ {
+ ref SlotStruct slot = ref config.SlotStruct[i];
+
+ if (!slot.SlotConfig.SlotEnable)
+ {
+ continue;
+ }
+
+ var offsets = _state.State.SetSurfacexSlotx[i][0];
+
+ if (_hasOverride)
+ {
+ offsets = _overrideOffsets;
+ }
+
+ using Surface src = SurfaceReader.Read(_rm, ref slot.SlotSurfaceConfig, ref offsets);
+
+ Blender.BlendOne(output, src, ref slot);
+ }
+
+ SurfaceWriter.Write(_rm, output, ref config.OutputSurfaceConfig, ref _state.State.SetOutputSurface);
+ }
+
+ private T ReadIndirect<T>(uint offset) where T : unmanaged
+ {
+ return _gmm.Read<T>((ulong)offset << 8);
+ }
+ }
+}