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-rw-r--r--Ryujinx.Graphics.Vic/Image/BufferPool.cs2
-rw-r--r--Ryujinx.Graphics.Vic/Image/InputSurface.cs69
-rw-r--r--Ryujinx.Graphics.Vic/Image/SurfaceReader.cs221
-rw-r--r--Ryujinx.Graphics.Vic/Image/SurfaceWriter.cs6
4 files changed, 260 insertions, 38 deletions
diff --git a/Ryujinx.Graphics.Vic/Image/BufferPool.cs b/Ryujinx.Graphics.Vic/Image/BufferPool.cs
index 932d3dc9..cde7e6eb 100644
--- a/Ryujinx.Graphics.Vic/Image/BufferPool.cs
+++ b/Ryujinx.Graphics.Vic/Image/BufferPool.cs
@@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Vic.Image
/// If the required buffer is larger than this, it won't be
/// added to the pool to avoid long term high memory usage.
/// </summary>
- private const int MaxBufferSize = 2048 * 1280;
+ private const int MaxBufferSize = 2048 * 2048;
private struct PoolItem
{
diff --git a/Ryujinx.Graphics.Vic/Image/InputSurface.cs b/Ryujinx.Graphics.Vic/Image/InputSurface.cs
index de003194..15ac0460 100644
--- a/Ryujinx.Graphics.Vic/Image/InputSurface.cs
+++ b/Ryujinx.Graphics.Vic/Image/InputSurface.cs
@@ -2,16 +2,85 @@
namespace Ryujinx.Graphics.Vic.Image
{
+ ref struct RentedBuffer
+ {
+ public static RentedBuffer Empty => new RentedBuffer(Span<byte>.Empty, -1);
+
+ public Span<byte> Data;
+ public int Index;
+
+ public RentedBuffer(Span<byte> data, int index)
+ {
+ Data = data;
+ Index = index;
+ }
+
+ public void Return(BufferPool<byte> pool)
+ {
+ if (Index != -1)
+ {
+ pool.Return(Index);
+ }
+ }
+ }
+
ref struct InputSurface
{
public ReadOnlySpan<byte> Buffer0;
public ReadOnlySpan<byte> Buffer1;
public ReadOnlySpan<byte> Buffer2;
+ public int Buffer0Index;
+ public int Buffer1Index;
+ public int Buffer2Index;
+
public int Width;
public int Height;
public int UvWidth;
public int UvHeight;
+
+ public void Initialize()
+ {
+ Buffer0Index = -1;
+ Buffer1Index = -1;
+ Buffer2Index = -1;
+ }
+
+ public void SetBuffer0(RentedBuffer buffer)
+ {
+ Buffer0 = buffer.Data;
+ Buffer0Index = buffer.Index;
+ }
+
+ public void SetBuffer1(RentedBuffer buffer)
+ {
+ Buffer1 = buffer.Data;
+ Buffer1Index = buffer.Index;
+ }
+
+ public void SetBuffer2(RentedBuffer buffer)
+ {
+ Buffer2 = buffer.Data;
+ Buffer2Index = buffer.Index;
+ }
+
+ public void Return(BufferPool<byte> pool)
+ {
+ if (Buffer0Index != -1)
+ {
+ pool.Return(Buffer0Index);
+ }
+
+ if (Buffer1Index != -1)
+ {
+ pool.Return(Buffer1Index);
+ }
+
+ if (Buffer2Index != -1)
+ {
+ pool.Return(Buffer2Index);
+ }
+ }
}
}
diff --git a/Ryujinx.Graphics.Vic/Image/SurfaceReader.cs b/Ryujinx.Graphics.Vic/Image/SurfaceReader.cs
index aa880916..dda766a5 100644
--- a/Ryujinx.Graphics.Vic/Image/SurfaceReader.cs
+++ b/Ryujinx.Graphics.Vic/Image/SurfaceReader.cs
@@ -1,5 +1,5 @@
using Ryujinx.Common.Logging;
-using Ryujinx.Graphics.Gpu.Memory;
+using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Texture;
using Ryujinx.Graphics.Vic.Types;
using System;
@@ -12,24 +12,32 @@ namespace Ryujinx.Graphics.Vic.Image
{
static class SurfaceReader
{
- public static Surface Read(ResourceManager rm, ref SlotSurfaceConfig config, ref PlaneOffsets offsets)
+ public static Surface Read(
+ ResourceManager rm,
+ ref SlotConfig config,
+ ref SlotSurfaceConfig surfaceConfig,
+ ref Array8<PlaneOffsets> offsets)
{
- switch (config.SlotPixelFormat)
+ switch (surfaceConfig.SlotPixelFormat)
{
- case PixelFormat.Y8___V8U8_N420: return ReadNv12(rm, ref config, ref offsets);
+ case PixelFormat.Y8___V8U8_N420: return ReadNv12(rm, ref config, ref surfaceConfig, ref offsets);
}
- Logger.Error?.Print(LogClass.Vic, $"Unsupported pixel format \"{config.SlotPixelFormat}\".");
+ Logger.Error?.Print(LogClass.Vic, $"Unsupported pixel format \"{surfaceConfig.SlotPixelFormat}\".");
- int lw = config.SlotLumaWidth + 1;
- int lh = config.SlotLumaHeight + 1;
+ int lw = surfaceConfig.SlotLumaWidth + 1;
+ int lh = surfaceConfig.SlotLumaHeight + 1;
return new Surface(rm.SurfacePool, lw, lh);
}
- private unsafe static Surface ReadNv12(ResourceManager rm, ref SlotSurfaceConfig config, ref PlaneOffsets offsets)
+ private unsafe static Surface ReadNv12(
+ ResourceManager rm,
+ ref SlotConfig config,
+ ref SlotSurfaceConfig surfaceConfig,
+ ref Array8<PlaneOffsets> offsets)
{
- InputSurface input = ReadSurface(rm.Gmm, ref config, ref offsets, 1, 2);
+ InputSurface input = ReadSurface(rm, ref config, ref surfaceConfig, ref offsets, 1, 2);
int width = input.Width;
int height = input.Height;
@@ -160,6 +168,8 @@ namespace Ryujinx.Graphics.Vic.Image
}
}
+ input.Return(rm.BufferPool);
+
return output;
}
@@ -170,84 +180,227 @@ namespace Ryujinx.Graphics.Vic.Image
}
private static InputSurface ReadSurface(
- MemoryManager gmm,
- ref SlotSurfaceConfig config,
- ref PlaneOffsets offsets,
+ ResourceManager rm,
+ ref SlotConfig config,
+ ref SlotSurfaceConfig surfaceConfig,
+ ref Array8<PlaneOffsets> offsets,
int bytesPerPixel,
int planes)
{
InputSurface surface = new InputSurface();
- int gobBlocksInY = 1 << config.SlotBlkHeight;
+ surface.Initialize();
+
+ int gobBlocksInY = 1 << surfaceConfig.SlotBlkHeight;
+
+ bool linear = surfaceConfig.SlotBlkKind == 0;
- bool linear = config.SlotBlkKind == 0;
+ int lw = surfaceConfig.SlotLumaWidth + 1;
+ int lh = surfaceConfig.SlotLumaHeight + 1;
- int lw = config.SlotLumaWidth + 1;
- int lh = config.SlotLumaHeight + 1;
+ int cw = surfaceConfig.SlotChromaWidth + 1;
+ int ch = surfaceConfig.SlotChromaHeight + 1;
- int cw = config.SlotChromaWidth + 1;
- int ch = config.SlotChromaHeight + 1;
+ // Interlaced inputs have double the height when deinterlaced.
+ int heightShift = config.FrameFormat.IsField() ? 1 : 0;
surface.Width = lw;
- surface.Height = lh;
+ surface.Height = lh << heightShift;
surface.UvWidth = cw;
- surface.UvHeight = ch;
+ surface.UvHeight = ch << heightShift;
if (planes > 0)
{
- surface.Buffer0 = ReadBuffer(gmm, offsets.LumaOffset, linear, lw, lh, bytesPerPixel, gobBlocksInY);
+ surface.SetBuffer0(ReadBuffer(rm, ref config, ref offsets, linear, 0, lw, lh, bytesPerPixel, gobBlocksInY));
}
if (planes > 1)
{
- surface.Buffer1 = ReadBuffer(gmm, offsets.ChromaUOffset, linear, cw, ch, planes == 2 ? 2 : 1, gobBlocksInY);
+ surface.SetBuffer1(ReadBuffer(rm, ref config, ref offsets, linear, 1, cw, ch, planes == 2 ? 2 : 1, gobBlocksInY));
}
if (planes > 2)
{
- surface.Buffer2 = ReadBuffer(gmm, offsets.ChromaVOffset, linear, cw, ch, 1, gobBlocksInY);
+ surface.SetBuffer2(ReadBuffer(rm, ref config, ref offsets, linear, 2, cw, ch, 1, gobBlocksInY));
}
return surface;
}
- private static ReadOnlySpan<byte> ReadBuffer(
- MemoryManager gmm,
- uint offset,
+ private static RentedBuffer ReadBuffer(
+ ResourceManager rm,
+ ref SlotConfig config,
+ ref Array8<PlaneOffsets> offsets,
bool linear,
+ int plane,
int width,
int height,
int bytesPerPixel,
int gobBlocksInY)
{
+ FrameFormat frameFormat = config.FrameFormat;
+ bool isLuma = plane == 0;
+ bool isField = frameFormat.IsField();
+ bool isTopField = frameFormat.IsTopField(isLuma);
int stride = GetPitch(width, bytesPerPixel);
+ uint offset = GetOffset(ref offsets[0], plane);
+
+ int dstStart = 0;
+ int dstStride = stride;
+
+ if (isField)
+ {
+ dstStart = isTopField ? 0 : stride;
+ dstStride = stride * 2;
+ }
+
+ RentedBuffer buffer;
if (linear)
{
- return gmm.GetSpan(ExtendOffset(offset), stride * height);
+ buffer = ReadBufferLinear(rm, offset, width, height, dstStart, dstStride, bytesPerPixel);
+ }
+ else
+ {
+ buffer = ReadBufferBlockLinear(rm, offset, width, height, dstStart, dstStride, bytesPerPixel, gobBlocksInY);
+ }
+
+ if (isField || frameFormat.IsInterlaced())
+ {
+ RentedBuffer prevBuffer = RentedBuffer.Empty;
+ RentedBuffer nextBuffer = RentedBuffer.Empty;
+
+ if (config.PrevFieldEnable)
+ {
+ prevBuffer = ReadBufferNoDeinterlace(rm, ref offsets[1], linear, plane, width, height, bytesPerPixel, gobBlocksInY);
+ }
+
+ if (config.NextFieldEnable)
+ {
+ nextBuffer = ReadBufferNoDeinterlace(rm, ref offsets[2], linear, plane, width, height, bytesPerPixel, gobBlocksInY);
+ }
+
+ int w = width * bytesPerPixel;
+
+ switch (config.DeinterlaceMode)
+ {
+ case DeinterlaceMode.Weave:
+ Scaler.DeinterlaceWeave(buffer.Data, prevBuffer.Data, w, stride, isTopField);
+ break;
+ case DeinterlaceMode.BobField:
+ Scaler.DeinterlaceBob(buffer.Data, w, stride, isTopField);
+ break;
+ case DeinterlaceMode.Bob:
+ bool isCurrentTop = isLuma ? config.IsEven : config.ChromaEven;
+ Scaler.DeinterlaceBob(buffer.Data, w, stride, isCurrentTop ^ frameFormat.IsInterlacedBottomFirst());
+ break;
+ case DeinterlaceMode.NewBob:
+ case DeinterlaceMode.Disi1:
+ Scaler.DeinterlaceMotionAdaptive(buffer.Data, prevBuffer.Data, nextBuffer.Data, w, stride, isTopField);
+ break;
+ case DeinterlaceMode.WeaveLumaBobFieldChroma:
+ if (isLuma)
+ {
+ Scaler.DeinterlaceWeave(buffer.Data, prevBuffer.Data, w, stride, isTopField);
+ }
+ else
+ {
+ Scaler.DeinterlaceBob(buffer.Data, w, stride, isTopField);
+ }
+ break;
+ default:
+ Logger.Error?.Print(LogClass.Vic, $"Unsupported deinterlace mode \"{config.DeinterlaceMode}\".");
+ break;
+ }
+
+ prevBuffer.Return(rm.BufferPool);
+ nextBuffer.Return(rm.BufferPool);
+ }
+
+ return buffer;
+ }
+
+ private static uint GetOffset(ref PlaneOffsets offsets, int plane)
+ {
+ return plane switch
+ {
+ 0 => offsets.LumaOffset,
+ 1 => offsets.ChromaUOffset,
+ 2 => offsets.ChromaVOffset,
+ _ => throw new ArgumentOutOfRangeException(nameof(plane))
+ };
+ }
+
+ private static RentedBuffer ReadBufferNoDeinterlace(
+ ResourceManager rm,
+ ref PlaneOffsets offsets,
+ bool linear,
+ int plane,
+ int width,
+ int height,
+ int bytesPerPixel,
+ int gobBlocksInY)
+ {
+ int stride = GetPitch(width, bytesPerPixel);
+ uint offset = GetOffset(ref offsets, plane);
+
+ if (linear)
+ {
+ return ReadBufferLinear(rm, offset, width, height, 0, stride, bytesPerPixel);
+ }
+
+ return ReadBufferBlockLinear(rm, offset, width, height, 0, stride, bytesPerPixel, gobBlocksInY);
+ }
+
+ private static RentedBuffer ReadBufferLinear(
+ ResourceManager rm,
+ uint offset,
+ int width,
+ int height,
+ int dstStart,
+ int dstStride,
+ int bytesPerPixel)
+ {
+ int srcStride = GetPitch(width, bytesPerPixel);
+ int inSize = srcStride * height;
+
+ ReadOnlySpan<byte> src = rm.Gmm.GetSpan(ExtendOffset(offset), inSize);
+
+ int outSize = dstStride * height;
+ int bufferIndex = rm.BufferPool.RentMinimum(outSize, out byte[] buffer);
+ Span<byte> dst = buffer;
+ dst = dst.Slice(0, outSize);
+
+ for (int y = 0; y < height; y++)
+ {
+ src.Slice(y * srcStride, srcStride).CopyTo(dst.Slice(dstStart + y * dstStride, srcStride));
}
- return ReadBuffer(gmm, offset, width, height, stride, bytesPerPixel, gobBlocksInY);
+ return new RentedBuffer(dst, bufferIndex);
}
- private static ReadOnlySpan<byte> ReadBuffer(
- MemoryManager gmm,
+ private static RentedBuffer ReadBufferBlockLinear(
+ ResourceManager rm,
uint offset,
int width,
int height,
+ int dstStart,
int dstStride,
int bytesPerPixel,
int gobBlocksInY)
{
int inSize = GetBlockLinearSize(width, height, bytesPerPixel, gobBlocksInY);
- ReadOnlySpan<byte> src = gmm.GetSpan(ExtendOffset(offset), inSize);
+ ReadOnlySpan<byte> src = rm.Gmm.GetSpan(ExtendOffset(offset), inSize);
- Span<byte> dst = new byte[dstStride * height];
+ int outSize = dstStride * height;
+ int bufferIndex = rm.BufferPool.RentMinimum(outSize, out byte[] buffer);
+ Span<byte> dst = buffer;
+ dst = dst.Slice(0, outSize);
- LayoutConverter.ConvertBlockLinearToLinear(dst, width, height, dstStride, bytesPerPixel, gobBlocksInY, src);
+ LayoutConverter.ConvertBlockLinearToLinear(dst.Slice(dstStart), width, height, dstStride, bytesPerPixel, gobBlocksInY, src);
- return dst;
+ return new RentedBuffer(dst, bufferIndex);
}
}
}
diff --git a/Ryujinx.Graphics.Vic/Image/SurfaceWriter.cs b/Ryujinx.Graphics.Vic/Image/SurfaceWriter.cs
index dd64720e..297a04b6 100644
--- a/Ryujinx.Graphics.Vic/Image/SurfaceWriter.cs
+++ b/Ryujinx.Graphics.Vic/Image/SurfaceWriter.cs
@@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Vic.Image
switch (config.OutPixelFormat)
{
case PixelFormat.A8B8G8R8:
- case PixelFormat.X8B8G8R8:
+ case PixelFormat.X8B8G8R8:
WriteA8B8G8R8(rm, input, ref config, ref offsets);
break;
case PixelFormat.A8R8G8B8:
@@ -433,7 +433,7 @@ namespace Ryujinx.Graphics.Vic.Image
{
if (linear)
{
- rm.Gmm.Write(ExtendOffset(offset), src);
+ rm.Gmm.WriteMapped(ExtendOffset(offset), src);
return;
}
@@ -456,7 +456,7 @@ namespace Ryujinx.Graphics.Vic.Image
LayoutConverter.ConvertLinearToBlockLinear(dst, width, height, dstStride, bytesPerPixel, gobBlocksInY, src);
- rm.Gmm.Write(ExtendOffset(offset), dst);
+ rm.Gmm.WriteMapped(ExtendOffset(offset), dst);
rm.BufferPool.Return(dstIndex);
}